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Transport Layer TCPIP Protocols

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Title: Transport Layer TCPIP Protocols


1
Transport Layer TCP/IP Protocols
  • ITNW 2321
  • Chapter 5

2
Objectives
  • Understand the key features and functions of the
    User Datagram Protocol
  • Explain the mechanisms that drive segmentation,
    reassembly, and retransmission for the
    Transmission Control Protocol
  • Choose between using User Datagram Protocol and
    Transmission Control Protocol

3
UDP A Connectionless Transport Layer Protocol
  • Connectionless protocols
  • Simplest kind of transport services
  • UDP
  • Used by applications containing their own
    connection oriented timeout values and retry
    counters
  • Up to 40 percent faster than TCP
  • Connectionless protocols handle
  • Message checksum
  • Higher-layer protocol identification

4
Overview of UDP
  • UDP limitations
  • No reliability mechanisms
  • No delivery guarantees
  • No connection handling
  • Identifies Application layer protocol conveyed
  • Checksum for entire message carried in UDP header
  • No buffering services
  • No segmentation

5
UDP Header Fields Functions
  • UDP headers main function
  • Define the process or application that is using
    the IP and UDP Network and Transport layers
  • UDP header fields
  • Source Port Number field
  • Destination Port Number field
  • Length field
  • Checksum field

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UDP Header Fields Functions (continued)
  • Source Port Number field
  • Defines the application or process that sends the
    packet using the UDP header
  • Well-known port numbers (0 - 1023)
  • Assigned to core services that systems offer
  • Registered port numbers (1024 - 49151)
  • Assigned to industry applications processes
  • Dynamic ports
  • Used as temporary ports for specific
    communications while they are underway

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UDP Header Fields Functions (continued)
  • Destination Port Number Field
  • Defines destination application/process using IP
    and UDP headers
  • Length field
  • Defines the length of the packet from the UDP
    header to the end of valid data
  • Checksum field is optional

10
UDP Port Numbers Processes
  • UDP and TCP
  • Use port numbers to define the source and
    destination processes or applications
  • By default
  • Windows 2000 and Windows XP support up to 5,000
    ports

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13
TCP A Connection-Oriented Protocol
  • Functions of connection-oriented protocols
  • Create a logical connection directly between two
    peers on an internetwork
  • Track the transfer of data and ensure it arrives
    successfully
  • Use sequence number tracking
  • Have a timeout mechanism
  • Have a retry mechanism

14
Overview of TCP
  • TCP offers connection-oriented services with
  • Sequencing, error recovery
  • Sliding window mechanism
  • TCP hosts
  • Create a virtual connection with each other using
    a handshake process
  • TCP
  • Transfers data as a continuous stream of bytes
  • Maximum TCP segment size is 65,495 bytes

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16
TCP Startup Connection Process
  • Begins with handshake between two hosts
  • One host initiates the handshake to another host
    to
  • Ensure the destination host is available
  • Ensure the destination host is listening on the
    destination port number
  • Inform destination host of initiators sequence
    number

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22
TCP Half-Open Connections
  • Occur when the handshake process does not end
    successfully with a final ACK
  • Half-open connection communication sequence
    occurs in the following order
  • SYN gtgtgtgtgt
  • ltltltltlt ACK SYN
  • ltltltltlt ACK SYN
  • ltltltltlt ACK SYN

23
TCP Keep-Alive Process
  • Can maintain connection when there is no data
    sent across the wire
  • TCP keep-alives
  • Disabled by default on Windows 2000, Windows
    Server 2003, and Windows XP
  • KeepAliveTime setting
  • Defines how long to wait before sending the first
    TCP keep-alive packet

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25
TCP Connection Termination
  • Requires four packets
  • Host 1
  • Sends a TCP packet with the FIN and ACK flags set
  • Host 2
  • Sends an ACK in response
  • Then sends a TCP packet with FIN and ACK flags
    set
  • Host 1
  • Returns ACK response

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28
TCP Sequence Acknowledgment Process
  • Guarantees that packets are ordered properly and
    protects against missing segments
  • During handshake process
  • Each side of connection selects its own starting
    sequence number
  • Each side increments its sequence number value by
    the amount of data included in the outbound packet

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31
TCP Error-Detection Error-Recovery Process
  • Retransmission timer
  • First error-detection and error-recovery
    mechanism
  • Retransmission timeout (RTO)
  • Value specified by timer
  • Retransmission operation increments
  • 1st retransmit RTO seconds
  • 2nd retransmit 2 x RTO seconds
  • 3rd retransmit 4 x RTO seconds
  • 4th retransmit 8 x RTO seconds
  • 5th retransmit 16 x RTO seconds

32
TCP Congestion Control
  • Congestion
  • The overloading of the network or a receiver
  • Overloading of the network
  • Occurs when there is too much data on the network
    medium
  • Overloading a receiver
  • Occurs when the number of data bytes is greater
    than the advertised window
  • Current window
  • Always the lesser of what the network and
    receiver can handle

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34
TCP Congestion Control (continued)
  • TCP has four defined congestion control
    mechanisms
  • Slow Start
  • Congestion Avoidance
  • Fast Retransmit
  • Fast Recovery

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37
TCP Sliding Window
  • Used to determine the amount of unacknowledged
    data that can go out on the wire from any sender
  • Nagle algorithm
  • When small data segments are being sent, but not
    acknowledged, no other small segments can be sent
  • Silly Window Syndrome (SWS)
  • Caused when enough data is sent to a TCP host to
    fill its receiver buffer
  • Puts receiver in a zero-window state

38
TCP Header Fields Functions
  • Source Port Number Field
  • Destination Port Number Field
  • Sequence Number Field
  • Acknowledgment Number Field
  • Header Length Field

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42
TCP Header Fields Functions (continued)
  • Window Size Field
  • TCP Checksum Field
  • Urgent Pointer Field
  • TCP Options Field(s)

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45
Choosing Between TCP UDP
  • TCP is robust and reliable
  • Carries a lot of baggage, including
  • Additional header fields
  • Explicit meta-messages in the form of TCP
    messages
  • For some lightweight services, such as Microsoft
    Messenger Service
  • TCP is overkill and UDP is used instead
  • TCP
  • No longer as important as it once was because
  • Long-haul and local area networks have
    significantly increased speed, capacity, and
    reliability

46
Summary
  • Transport layer protocols come in two types
  • Connectionless and connection-oriented
  • User Datagram Protocol
  • The connectionless protocol associated with
    TCP/IP protocol suite
  • UDP header is short and simple, consisting of
  • A protocol identifier in the IP header
  • An optional checksum value
  • Source and destination port addresses

47
Summary (continued)
  • Transmission Control Protocol
  • Heavyweight, connection-oriented protocol that
    helps name the TCP/IP protocol suite
  • TCP header
  • Longer and more complex,
  • Includes a variety of flags, values, and message
    types
  • Appropriate (and historical) uses for UDP
  • Concentrate on Application layer services that
    manage their own reliability and connections
  • Appropriate (and historical) uses for TCP
  • Concentrate on providing reliable delivery of
    user services

48
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