Modular Architecture for Computer Game Design - PowerPoint PPT Presentation

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Modular Architecture for Computer Game Design

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'A Flexible and Expandable Architecture for Computer Games' by Jeff Plummer ... Data centered architecture was great. System-of-Systems works, but not well ... – PowerPoint PPT presentation

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Title: Modular Architecture for Computer Game Design


1
Modular Architecture for Computer Game Design
  • Teddy McNeill
  • TJHSST Computer Systems Lab
  • 2006-2007

2
Abstract
  • Current architecture limitations
  • System-of-Systems architecture
  • Implementation and results

3
Background
  • Inflexible architectures
  • Complete game rewrites
  • Limited middleware

4
Larger Purpose
  • Use in Games
  • Use in other software
  • Expansion of middleware

5
Research
  • A Flexible and Expandable Architecture for
    Computer Games by Jeff Plummer
  • System-of-Systems approach
  • COTS approach

6
Data Centered
Physics
Game Logic
Data
Input/Output
Sound
AI
7
Project Scope
  • Independent systems
  • Fully functional game
  • Simple systems

8
Development
  • C
  • OpenGL
  • Scrum Model
  • System-by-system

9
1st Quarter
  • Prototyping
  • OpenGL
  • Necessary Algorithms

10
2nd 3rd Quarters
  • Design
  • Restructuring
  • I/O
  • Physics
  • Data
  • Game Logic
  • Finished game

11
4th Quarter
  • Start with finished game
  • Enemy AI system
  • Verification Evaluation

12
Results
  • Data centered architecture was great
  • System-of-Systems works, but not well
  • Requires standardization for plug play
    programming

13
Screenshot
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