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Introduction to Evolutionary Computation

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no recombination. self-adaptation of parameters standard (contemporary EP) 8 ... Components: Recombination. 1 1 1 1 1 1 1. 0 0 0 0 0 0 0. parents. cut. cut. 1 1 ... – PowerPoint PPT presentation

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Title: Introduction to Evolutionary Computation


1
Introduction to Evolutionary Computation
  • Cheng-Hsiung Chiang, Assistant ProfessorDepartmen
    t of Information ManagementHsuan Chuang
    University
  • Class E-mail chiang_at_imd.cc
  • Class Homepage www.hcu.edu.tw/chchiang/Course/co
    urse.htm

2
Outlines
  • What is evolutionary computation?
  • Brief history of EC
  • Taxonomy of EC
  • Basic function of EC
  • Applications of EC
  • Advantages and disadvantages of EC

3
What is evolutionary computation?
  • Evolutionary computation simulates evolution on a
    computer. The result of such a simulation is a
    series of optimization algorithms, usually based
    on a simple set of characteristics the
    equivalent of genome
  • Recall that optimization iteratively improves the
    quality of solutions to some problem until an
    optimal (or at least feasible) solution is found
  • Evolutionary Computation is the field of study
    devoted to the design, development, and analysis
    is problem solvers based on natural selection
    (simulated evolution).

4
A Brief Procedure of EC
  • Procedure EC
  • t 0
  • Initialize Pop(t)
  • Evaluate Pop(t)
  • While (Not Done)
  • Parents(t) Select_Parents(Pop(t))
  • Offspring(t) Operating(Parents(t))
  • Evaluate(Offspring(t))
  • Pop(t1) Replace(Pop(t),Offspring(t))
  • t t 1

CrossoverMutation, etc.
5
A Brief History of EC? Four Types
  • L. Fogel 1962 (San Diego, CA) Evolutionary
    Programming
  • J. Holland 1962 (Ann Arbor, MI)Genetic
    Algorithms
  • I. Rechenberg H.-P. Schwefel 1965 (Berlin,
    Germany) Evolution Strategies
  • J. Koza 1989 (Palo Alto, CA)Genetic Programming

6
Genetic Algorithms Genetic Programming
  • Genetic algorithms (USA, 70s, Holland, DeJong)
  • Typically applied to discrete optimization
  • Attributed features
  • not too fast
  • good solver for combinatorial problems
  • Special many variants, e.g., reproduction
    models, operators
  • Genetic programming (USA, 90s, Koza)
  • Typically applied to machine learning tasks
  • Attributed features
  • competes with neural nets and alike
  • slow
  • needs huge populations (thousands)
  • Special non-linear chromosomes trees, graphs

7
Evolution Strategies Evolutionary Programming
  • Evolution strategies (Germany, 70s, Rechenberg,
    Schwefel)
  • Typically applied to numerical optimization
  • Attributed features
  • fast good optimizer for real-valued
    optimization
  • relatively much theory
  • Special self-adaptation of (mutation) parameters
    standard
  • Evolutionary programming (USA, 60s, Fogel et
    al.)
  • Typically applied to machine learning (old EP),
    optimization
  • Attributed features very open framework any
    representation and mutation ops OK
  • Special
  • no recombination
  • self-adaptation of parameters standard
    (contemporary EP)

8
The Generations of EC
  • First Generation EC
  • EP (Fogel)
  • GA (Holland)
  • ES (Rechenberg, Schwefel)
  • EP (Fogel et al.)
  • Second Generation EC
  • Genetic Evolution of Data Structures
    (Michalewicz)
  • Genetic Evolution of Programs (Koza)
  • Hybrid Genetic Search (Davis)
  • Tabu Search (Glover)

9
The Generations of EC
  • Third Generation EC
  • Artificial Immune Systems (Forrest)
  • Cultural Algorithms (Reynolds)
  • DNA Computing (Adleman)
  • Ant Colony Optimization (Dorigo)
  • Particle Swarm Optimization (Kennedy Eberhart)
  • Memetic Algorithms
  • Estimation of Distribution Algorithms
  • Fourth Generation ????

10
Taxonomy of EC
Belongs to Artificial Intelligence
11
Basic function of EC
12
Components Representation / individuals (1)
  • Individuals have two levels of existence
  • phenotype object in original problem context,
    the outside
  • genotype code to denote that object, the inside

phenotype
genotype
The link between these levels is called
representation
13
Components Representation / individiuals (2)
Genotype space
Phenotype space
Encoding (representation)
R 0 c 0 1 c d
B 0 c 0 1 c d
G 0 c 0 1 c d
Decoding (inverse representation)
14
Components selection
  • Role
  • Gives better individuals a higher chance of
  • becoming parents
  • surviving
  • Pushes population towards higher fitness

E.g. roulette wheel selection
15
Components Mutation
Role causes small (random) variance
16
Components Recombination
Role combines features from different sources
17
Applications of EC
  • Aircraft Design
  • Routing in Communications Networks,
  • Tracking Windshear,
  • Game Playing
  • Robotics
  • Air Traffic Control
  • Design
  • Scheduling
  • Machine Learning
  • Pattern Recognition
  • Market Forecasting
  • Egg Price Forecasting
  • Design of Filters
  • Barriers
  • Data-Mining
  • User-Mining
  • Resource Allocation
  • Path Planning
  • Job Shop Scheduling
  • VLSI Circuit Layout
  • Strike Force Allocation

18
Advantages of EC
  • No presumptions w.r.t. problem space without
    math. model
  • Widely applicable
  • Low development application costs
  • Easy to incorporate other methods
  • Solutions are interpretable (unlike NN)
  • Can be run interactively, accommodate user
    proposed solutions
  • Provide many alternative solutions

19
Disadvantages of EC
  • No guarantee for optimal solution within finite
    time
  • Weak theoretical basis
  • May need parameter tuning

20
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