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Stimulating the Army Tactical Command

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AFATDS: Advanced Field Artillery Tactical Data System. FAAD: Forward Area Air Defense System ... Each WFX is an intensive 7-10 day exercise. ... – PowerPoint PPT presentation

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Title: Stimulating the Army Tactical Command


1
Stimulating the Army Tactical Command Control
System (ATCCS) Using the Run Time Manager (RTM)
Concepts and Implications
  • 99S-SIW-162
  • Antonio R. Paola (703) 908-4426,
    paola_antonio_at_bah.com
  • Richard L. Ressler (757) 833-0316,
    ressler_richard_at_bah.com
  • BOOZALLEN HAMILTON, INC.

2
Outline
  • Background on ATCCS and RTM
  • Stimulation Concepts
  • Standards and Implications

3
The Army Battle Command System (ABCS)
  • Enable Commanders at all levels to exploit
    digitization
  • Simulations are an integral piece.
  • Stimulation Focus on
  • Army Tactical Command and Control System (ATCCS)
  • Force XXI Battle Command Brigade and Below
    (FBCB2)
  • Global Command and Control System -Army.

4
Acronym Valley
  • MCS Maneuver Control System
  • ASAS All Source Intelligence System
  • AFATDS Advanced Field Artillery Tactical Data
    System
  • FAAD Forward Area Air Defense System
  • CSSCS Combat Service Support Control System

5
C2 Network Stimulation Links Live and Simulated
Networks
  • System Stimulation
  • Providing automated interactions with a given
    system by emulating the presence of other
    systems.
  • C2 Network Stimulation
  • Providing automated interactions between the live
    and the simulated portions of a C2 network.

6
The RTM Stimulates C2 Networks
  • The RTM is a small suite of hardware and software
    that stimulates a live C2 network by managing the
    transformation and exchange of data between the
    live and the simulated portions of the network.

7
III (US) Corps Warfighter Exercise
  • Each WFX is an intensive 7-10 day exercise.
  • Provide Division and Corps commanders a Combat
    Training Center experience.
  • III Corps WFX occurred in Dec 98
  • Involved command posts at Corps, Division, and
    Brigade level with Battalions as simulation role
    players.
  • Simulations included CBS, CSSTSS, and EADSIM.
  • One of the largest ATCCS stimulation events.

8
Stimulation for the III Corps WFX
  • MCS - S507L (Unit Location)
  • ASAS - S303 (SALUTE Report)
  • FAAD - F-3 (Air Tracks) F59-63 (TMD)
  • Fire Support - Artillery Movement and Request for
    Fire Cycle
  • AFATDS, IFSAS, FDS
  • 10 CCSIL Messages with Fort Sill PIU
  • CSSCS - Unit Supply Point Updates
  • Unit Class III, V, VII, Battle Loss, and
    Personnel
  • Supply Point Class IIIB, IIIP, V, and IX.

9
Goals for Successful C2 Stimulation
  • The information exchange must be realistic
  • Train under operational conditions
  • Avoid negative or incorrect training
  • The stimulation mechanism must be invisible to
    the participants
  • No intrusion on live tactical units

10
Criteria for Realistic Stimulation
  • The Information Exchange must be
  • Accurate each time
  • Consistent over time
  • Correctly Routed
  • Timely
  • Correlate to goals for Digitization
  • to acquire, exchange, and employ timely
    battlefield information. ...
  • to share a common picture
  • for optimizing the flow of information.

11
C4ISR Stimulation Concepts
  • Meet Unit Specific Requirements
  • Handle Asynchronous Input and Output
  • Maintain a C2 Network Perspective of the
    Simulated World

12
Meet Unit Specific Requirements
  • Standard Operating Procedures differ in the 5Ws
  • Routing/Flow Who sends, Where do they send it?
  • Real world task organization versus simulation
    task organization
  • Answers vary by type of information
  • Detailed information required to match the Who to
    the Where
  • Why/When to stimulate? Time Based, Event based
  • What Type of Exchange Update vs Synch
  • What Data Command Filters (CCIR, CTIL,
    Commanders Attack Guidance)
  • Answers will vary across units, exercises, and
    within exercises.

13
Handle Asynchronous Input and Output
  • Commanders desire for info does not always match
    the simulations ability to provide it.
  • CBS EADSIM could provide real-time info
  • CSSTSS had two types of output
  • Real-time
  • Checkpoint files
  • Simulation output may be more frequent than
    Commander desires
  • Simulation Time may vary from the Commanders
    (Wall Clock) Time

14
Maintain a C2 Network Perspective of the
Simulated World
  • Simulations and C2 network had different data
    models
  • Designed for different purposes
  • Different tradeoffs on computational resources
  • Transform on input to C2 perspective
  • Speed of response to output request
  • Complexity and volume of data
  • Multi-Source/Use Data e.g., Battle Loss location
  • Asynchronous input and output
  • Enables the output side to be unaware of the
    simulation sources.

15
Two Potential Cases for C2 Federations
  • Case 1 replicates C2 network across the
    federation.
  • FOM must include C2 standards.
  • Case 2 insulates C2 network from federation.
  • FOM may include C2 standards.
  • Cases may use different standards

16
Potential Standards Areas
  • Defining the 5 Ws of information exchange
  • Who is sending information
  • To where is it sent
  • Classifying Why/ When is it sent
  • What gets sent
  • C2 Community defining their standards.
  • Data Definitions
  • Information Exchange structures
  • Communications

17
Potential Information Exchange Standards
  • DII COE Components
  • Joint Common Data Base
  • Common Operating Environment Message Processor
  • Communications Processor
  • See
  • 99S-SIW-034 Data Alignment between Army C4I
    Databases and Army Simulations
  • 99S-SIW-035 Designing Army Simulation
    Interfaces to the Army Common Interoperability
    Infrastructure
  • Emphasis is on Common
  • Significant stimulation of stovepiped information

18
Requirement for a Flexible FOM
  • Ownership Management permits federates to enter
    and leave federation.
  • Two scenarios for transferring ownership of a
    location attribute.
  • Single Federate Pull Intrusive
  • Multiple Federates Last Requestor Wins
  • Federation must contain the logic to maintain
    accuracy and consistency for C2 network.

19
Summary
  • The Army has a growing need for C2 network
    stimulation for testing and training.
  • Requirements change with the unit and event.
  • Stimulation standards must enable dynamic events.
  • DII COE a starting point but not enough.

20
The End
21
III Corps SOP for Message Flows To Ensure
Consistent Picture Across Unit (CSS Example)
  • Goal is to ensure consistency up and down chain
    of command with minimal transmissions.
  • RTM sends update messages for a reporting echelon
    to an inject point, usually for Brigade to a
    brigade S-3 or S-4, which then retransmits to
    peers and one node at Div/Corps.
  • Higher HQs node retransmits Bde message,
    beginning flow throughout Corps.

Example Update Message Flow
RTM to generate CSSCS messages and inject them
here.
22
III Corps WFX Message Release Criteria
  • Event based messages in real time (Fire Support,
    F-3, F59-63)
  • RTM used elapsed wall clock time as the trigger
    for Update messages
  • S507L (location) and S303 (SALUTE) every 15
    minutes
  • Unit Class VII Battle Losses - real time (PM set
    to 1 hour)
  • Unit Class VII/Maintenance updates - every 2
    hours
  • Other Unit and Supply Point logistics updates -
    every 4 hours
  • Personnel updates - every 12 hours
  • Logistics Updates were constrained by the
    simulation check point schedule (usually 60-120
    minutes)
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