Title: Visual-Spatial Thinking in Digital Libraries
1Visual-Spatial Thinking in Digital Libraries
Top Ten Problems
- Chaomei Chen
- Brunel University
- June 28th 2001, Hotel Roanoke and Conference
Center, Roanoke, VA, USA
2- TOP TEN UNSOLVED PROBLEMS IN PHYSICS
- http//petrelnet.oglethorpe.edu/division3/faculty/
mrulison/top10.htm - Top Ten Problems with the Big Bang
- http//www.metaresearch.org/cosmology/top10BBprobl
ems.asp - Getting There The Ten Top Problems Left (By Jim
Foley) - http//www.computer.org/cga/articles/topten.htm
- Top Ten Visualization Problems (By Bill Hibbard))
- http//www.siggraph.org/publications/newsletter/v3
3n2/columns/hibbard.html - Top Ten Problems in
- Visual Interfaces to Digital Libraries
3Getting There The Ten Top Problems Left (By Jim
Foley)
- 1. Fill the gap between image-based and
geometric modeling techniques. - 2. Fill the gap between motion-capture animation
and simulation/procedural animation. - 3. Creative information visualization.
- 4. Automated creation of information and
scientific visualizations. - 5. Abstracting away from reality.
- 6. Display more pixels.
- 7. Display fewer pixels.
- 8. Unified graphics architectures.
- 9. User interfaces for 3D creativity.
- 10. Truly immersive virtual reality.
43. Creative information visualization
- Information visualization
involves creating representations of - nongeometric information
by adding geometry to the - information. As a simple
example, the set of values depicted - in a pie chart doesn't
have an inherent geometry. The pie - chart geometry is added to
create the visualization. Similarly, - the tree or graph of an
organization chart has no inherent - geometry, only a topology.
The geometry positions of the - nodes and routing of the
arcs is added in order to display the - chart in an aesthetically
pleasing and informative way. - Sometimes a partial
geometry is explicit in the abstract - data- for instance,
population data is explicitly associated - with a geographic region,
so the issue isn't where but how to - depict the population
information.
5Bill Hibbards Top Ten Viz ProblemsVisual
Quality ACM SIGGRAPH Vol.33 No.2 May 1999
- 1.Make the spatial and temporal resolution of
visual displays indistinguishable from physical
reality. Display and geometry resolution, and
response times to user interaction, must all be
brought to human perceptual limits. - 2.Integrate virtual reality with physical
reality. This means eliminating the need for
special helmets, glasses, gloves and wands, and
embedding displays as part of the physical
environment.
6Bill Hibbards Top Ten Viz ProblemsIntegration
- 3.Integrate visualization with networking, voice,
artificial vision, computation and data storage. - 4.Optimize physical resources used to perform
visual interactions.
7Bill Hibbards Top Ten Viz ProblemsInformation
- 5.Find effective ways to visualize numerical
information of high dimension. - 6.Find effective ways to visualize non-numerical
information.
8Bill Hibbards Top Ten Viz ProblemsInteractions
- 7.Find effective visual idioms for direct
manipulation user interactions with
visualizations. - 8.Find effective visual idioms for collaborative
interactions among multiple users.
9Bill Hibbards Top Ten Viz ProblemsAbstractions
- 9.Define effective abstractions for the
visualization and user interaction process. - 10.Present abstractions to users in ways that
reconcile expressiveness and ease-of-use.
10Sample Session Headings in JCDL
- Digital Libraries for Education Technology,
Services, and User Studies - The Open Archives Initiative Perspectives on
Metadata Harvesting - Methods for Classifying and Organizing Content in
Digital Libraries - Approaches to Interoperability Among Digital
Libraries - Different Cultures Meet Lessons Learned in
Global Digital Library Development - Digital Libraries and the Web Technology and
Trust - Tools for Constructing and Using Digital
Libraries - Digital Library Collaborations in a World
Community - Systems Design and Evaluation for Undergraduate
Learning Environments - Techniques for Managing Distributed Collections
- Information Search and Retrieval in Digital
Libraries - High Tech or High Touch Automation and Human
Mediation in Libraries - Scholarly Communication and Digital Libraries
11Top Ten Problems Attempt IUsers, Tasks, and
Strategies
- 1. Visual Information Retrieval
- 2. Visual Information Exploration
- 3. Visual Information Organization
- 4. Accommodating Individual Differences
- 5. Supporting Collaborative Work
12Top Ten Problems Attempt IThe Big Picture
- 6. Information Visualization for Bibliometrics
- 7. Information Visualization for Scientometrics
- 8. Knowledge Tracking
- 9. Knowledge Discovery
- 10. Challenges in Designing and Deploying
Tangible and Meaningful Visual-Spatial Metaphors
in DL
13Eschers Tower of Babel
14Information Visualization A new, peer-reviewed,
international journal
August 31 submissions of manuscripts
September 30 notification of acceptance
October 31 final version March 2002
publication in Volume 1 Issue 1
http//www.brunel.ac.uk/cssrccc2/ivs/cfp2001.html