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Gambling Addictions

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Prefer 'skill' games. Gamble to beat others/system. 2)Escape Gamblers ... psychodynamic = temporary escape from self (unconscious desire to punish self or ... – PowerPoint PPT presentation

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Title: Gambling Addictions


1
Gambling Addictions
2
History
  • Forms of lotteries date back to biblical times
  • 1892 ? CCC ? complete ban on all forms of
    gambling
  • 1969 ? CCC amended ? First Nations, charitable
    groups, provincial and federal govts permitted
    to use lotteries
  • By 1980 Pathological Gambling included in DSM-III
    as a disorder of impulse control
  • 1985 ? CCC ? Private operators permitted under
    provincial licensing authority

3
Gambling
  • For 4-6, gambling becomes pathological
  • Average age 25-34yrs.
  • Teens are 3xs more likely than adults to become
    problem gamblers
  • settings produce state of excitement
    dissociation
  • After several minutes ? increased dopamine and
    decreased serotonin
  • Repeated pairings ? arousal begins immediately
    upon entering casino (classical conditioning)

4
Characteristics of those withlow risk of
compulsive gambling
  • Gambling is enjoyable complement to other
    activities
  • Gambling with family and friends (rather than
    alone)
  • Gambling confined to limited times
  • Gambling has predetermined limits for losses

5
Characteristics of those withhigh risk of
compulsive gambling
  • Opposite to above but often have coexisting
    problems
  • 52 have other substance abuse problems
  • 76 indicate major depressive disorder
  • 28 have recurrent panic attacks
  • 50 contemplate suicide

6
Types of Problem Gamblers(by etiology)
  • Normal problem gamblers
  • ? problems seen as consequences (not causes) of
    gambling
  • ? no previous emotional/psychological problems
  • ? significant event leads to preoccupation (i.e.
    a big win)
  • ? depression, anxiety, etc. are consequences

7
B) Emotionally disturbed gamblers
  • ? pre-existing mood disturbances
  • ? gambling used to modify emotions
  • ? seek escape
  • ? gambling euphoric and analgesic experience
  • ? pre-existing issues (i.e. anxiety, depression,
    problems concentrating) alleviated by gambling
    environment
  • ? common negative childhood experiences,
    neurotic personality traits, some form of
    negative life event

8
C) Biologically-based gamblers
  • ? dysfunction in neurotransmitters ? low levels
    of serotonin
  • ? often labeled ADD as children
  • ? inability to delay gratification, diminished
    responses to punishment, sensation seeking
  • ? gambling usually starts at early age

9
Types of Gamblers(by personality traits)
  • Action Gambler
  • Usually domineering, controlling, manipulative
    men
  • players
  • Intelligent group others see them as energetic,
    persuasive, confident
  • Usually started gambling at an early age
  • Prefer skill games
  • Gamble to beat others/system

10
2)Escape Gamblers
  • Gambling becomes a problem later in life
  • Others see them as nurturing, responsible
  • Become compulsive almost immediately
  • Leads to deep sense of guilt and shame
  • Hypnotic-like state while gambling
  • Prefer luck games
  • History of abuse
  • Codependent

11
Three Phases of Problem Gambling
  • Phase I ? winning ? begins as a social
    activity, but gambling more frequently and
    beginning to accumulate debt ? dvlpd tolerance
  • Phase II ? losing ? chasing your losses ? false
    sense of control anxiety mounting rituals
    borrowing to gamble
  • Phase III ? Desperation ? cling to fantasy of
    winning joy gone illegal activity has no
    legitimate value

12
Theoretical Explanations
  • Biological ? physiological arousal more intense
    for problem gamblers
  • Medical/Disease ? progressive disease ?major
    marker is loss of control abstinence only cure
  • Psychological ?
  • psychodynamic temporary escape from self
    (unconscious desire to punish self or others)
  • Personality ? depressive personality trait, need
    for dominance or exhibitionism
  • Learning ? gambling imitated
  • Sociological ? inability to cope with the
    complexities of the world ? gambling involves
    focus on limited, repetitive activities that numb
    the senses
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