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Organizing for Innovation

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Title: Organizing for Innovation


1
Organizing for Innovation
  • Understanding innovation
  • Scanning the environment
  • Structure and boundaries
  • Product development
  • Innovation management
  • Entrepreneurship
  • Climate and culture
  • Changing systems
  • Developing people

2
Understanding Innovation
3
Organizing for Innovation
  • Innovation Understanding, Scanning the
    environment, Structure and boundaries, PD,
    Innovation Management
  • Climate and Entrepreneurship Entrepreneurship,
    climate culture
  • OD Changing systems Developing People

4
Radical innovation vs Incremental improvement
  • Radical innovation offers a technical leap that
    breaks with the past, for example the electric
    light, or solar energy compared to fossil fuels.
    Incremental innovation refers to an improvement
    in an existing design, for example a steadier
    workbench, a better computer or improved TV
    image. One might expect radical innovation to be
    associated with an innovative cognitive style
  • The distinction between radical and incremental
    innovations is not always as sharp as it might
    first appear. Radical innovations are often
    radical in their impact rather than genesis. What
    appears innovations are often radical innovation
    is often the end point of a series of separate
    improvements by a number of different individuals
  • The importance of evolutionary, incremental
    changes tends to be underestimated in the West,
    where most public and press attention has
    historically focused on the big breakthroughs.
    Yet radical innovation is the exception rather
    than the rule and cumulative gains from
    incremental improvement are critically
    significant. It is estimated that more than four
    fifths of all technical changes are of an
    incremental or evolutionary type

5
Product vs process improvement
  • Product innovation refers to new product
    performance, such as the invention of the steady
    Workmate. Product improvements often enhance
    performance and reduce costs an example would be
    the cheaper, lighter, two-height Mark II
    Workmate.
  • One can also offer better, cheaper, faster
    services. Two major service innovations are
    hole-in-the-wall banking, and the Direct Line
    insurance companys telephone sales insurance
  • Process innovation refers to new processes used
    to manufacture the product, either in a way
    others have yet to master, or in a way that
    enables better performance or lower cost. The
    integrated circuits case above required both
    product and process innovations. Process
    improvements often reduce cost and improve
    performance. Reworking costs are one area that
    offer scope for cost savings.

6
Technology push model
  • In the immediate post-war period, government and
    business subscribed to a linear technology push
    model of innovation, where one starts with pure,
    then applied science, followed by engineering,
    manufacturing and marketing (a relay model that
    emphasized research and development (RD)). This
    approach seemed to work well with scientific
    inventions and industrial innovations such as
    nylon and laser. Many government with policies
    that emphasize support for RD may do so because
    they still implicitly subscribe to this
    traditional way of thinking about innovation

7
Market pull model
  • The trouble with the technology push model is
    that it neglects both the role of the market and
    the fact that basic science is expensive and
    rarely produces commercially viable new products
    directly
  • Cooper and Kleinschmidt (1991) argue that over
    80 of products seem to derive more from market
    pull than technology push. However, the market
    pull approach risks paying too much attention to
    the market and not enough to the consequences, or
    neglecting basic RD that might prepare the
    organization for any future radical change

8
Coupling model
  • By the 1970s, firms were having to consolidate
    and retrench and needed to understand innovation
    better. Case studies revealed that both the
    technology push and market pull models were too
    simplistic innovation was neither simple nor
    linear. The market pull model was synthesized
    with technology push to allow for an interactive
    coupling that incorporated the need for iteration
    and feedback between technological capability and
    market needs, taking account of both within a
    complex set of communications. This was
    essentially a sequential model with feedback. It
    recognized the role of key entrepreneurial
    individuals. High-risk radical innovations like
    the Sony Walkman and cellular phones arose from
    this type of process

9
Integrated model
  • By the 1980s, the superiority of Japanese
    approaches to innovation was compelling.
    Researchers identified integration and parallel
    development, internal and external networking
    (with suppliers and customers), along with
    Just-in-time (JIT) and Total Quality Management
    (TQM), as critical factors. This integrated,
    overlapping approach to innovation is found in
    the automotive sector in companies like Toyota,
    Nissan and Hitachi. It has led to innovations
    like the laserjet printer and digital cellular
    phones

10
Systems integration and networking model (I)
  • It posits a continuous innovation process based
    on integrated systems and extensive networking
    leading to increasing flexibility and customized
    responses. In particular, it features
    collaboration between companies using a network
    of electronic communication. The key aspects are
    (i) integration, (ii) flexibility, (iii)
    networking and (iv) parallel real-time
    information processing. This approach demands
    that organizations have an ability to learn. It
    recognizes the importance of both personal
    learning and IT, plus that of collaborating with
    suppliers and co-development of new products. It
    emphasizes the speed of development, flexibility,
    and quality

11
Systems integration and networking model (II)
12
Patterns of development
  • Innovation life cycle
  • Once an innovation has reached the market
    typically it goes through a product life cycle.
    Initially several rival designs compete to
    outperform each other and key features are
    improved. Conventional wisdom has it that
    gradually a dominant design emerges. Subsequently
    manufacturers devote their attention to improving
    the manufacturing process, for example, machine
    rather than hand-blown bulbs for electric lights.
    Manufacturing costs are usually substantially
    reduced in the case of the electric light bulb,
    for example, labour time fell from an hour to 20
    seconds. Subsequently the innovations diffused to
    a wider innovation comes to challenge the
    technology, e.g. fluorescent light (Taylor, 1996)

13
Dominant designs (I)
  • Abernathy and Utterback (1988) found a consistent
    pattern of innovation in mass-market industries
    which was characterized by the emergence of a
    dominant design (which usually takes the form of
    a new product synthesized from technological
    innovations introduced independently in prior
    product variants).
  • Initially, a wave of new firms enter the
    business, but with the appearance of the dominant
    design, there is a series of exits and a shift
    towards an oligopolistic structure. The industry
    is then vulnerable to a new wave of technology
    which will sweep away most of the existing firms.
    Their influential model of innovation, shown in
    Figure 1.15, portrays the changing rates of major
    product and process innovation as an industry
    moves from its initial fluid phase, through the
    transitional phase, to its final specific phase.
    The emergence of a dominant design marks a change
    from high rates of product innovation to higher
    rates of process innovation, followed by
    subsequent decline of both.
  • The dominant design has the effect of enforcing
    or encouraging standardization and results in
    shifts at several different levels Products,
    Processes, Organizations, Market and Competition

14
Dominant Designs (II)
15
Scanning the Environment
16
Scanning the Environment
  • Competitors Creative swiping
  • Until recently the conventional wisdom has been
    that organizations should be creatively original
    and therefore produce unique products that set
    them apart from their competitors.
  • Peters (1991) suggests that an organization may
    also steal good ideas from competitors.
  • Copying ideas is popular with managers these
    days, with benchmarking the best practice of
    competitors commonplace. However, an idea that is
    successful in one context is not always as
    effective when transferred to another setting, so
    copying must always be done with care and usually
    benefits from adaptation to the local
    circumstances

17
Strategy Building
  • Strategic reconnaissance Flying over the
    future and determining the general features of
    the terrain
  • Benchmarking Identifying best competitors and
    working out improvements in design and
    manufacture
  • Zero defects quality A system of production
    that gets things right first time with no need
    for revisions
  • Revenue prospects A definition of market
    prospects, technological evolution and
    governmental policy worldwide, the combination of
    constraints giving the size of the Xerox share of
    the pie
  • High concepts One-line verbal encapsulation of
    strategies, allowing review discussion and
    modification
  • Consensor Polling system used to determine
    common agreements about external context and
    preferred strategy

18
Benchmarking Practice
  • A benchmark can be defined as follows
  • Anything taken or used as a point of reference or
    comparison
  • Something that serves as a standard by which
    others may be served
  • Anything or something that is comparatively
    measurable
  • A physiological or biological reference value
    against which performance is compared, e.g.
    normal heartbeat is 60-80 beats per minute a
    normal walking speed in industrial work is two
    miles per hour a normal electrocardiogram has
    a particular shape often used in rating
  • Benchmarking is used in the following ways
  • As an enabler for achieving and maintaining high
    levels of competitiveness
  • As a measurement of business performance against
    the best of the best, through a continuous effort
    of constantly reviewing processes, practices and
    methods
  • As a process which can be characterized by a
    standard (an excellence point obtained) and
    variables (expectations, performance and
    measurements)
  • As a continuous process of measuring our
    products, services and business practices against
    the toughest competitors and those companies
    recognize as industry leaders (Xerox definition)
  • To emulate the best by continuously implementing
    change and measuring performance

19
Reasons for benchmarking
20
Futures
  • Scenario building forecasting errors has been
    increasingly frequent and sometimes the forecasts
    have been dramatically wrong. The oil industry
    furnishes us with may examples. The abrupt and
    unpredictable nature of external events in this
    particular sector has meant that organizations
    such as Shell need to plan for discontinuity
  • The real benefit of scenario planning is not in
    the accuracy, or otherwise, of the scenario, but
    in the change of global perceptions and increased
    flexibility of view that its construction induces
  • Shared vision Another approach to preparing for
    the future involves the use of visioning.
    Burnside (1991) defines a vision as a desirable
    future. He describes two cases employing
    visioning one a chemical company and the other
    an advertising agency

21
Strategy Mintzbergs fallacy
  • the fallacy of predetermination Forecasting
    is central to planning but unfortunately,
    regardless of their sophistication, most
    forecasts are not very accurate, and worse still
    they miss discontinuities
  • the fallacy of detachment whereby planners
    collect and analyse hard data such as market
    research figures, analyses of competitors,
    performance reports, etc. while missing all the
    invaluable, often intuitive, local knowledge or
    soft data that line managers have
  • the fallacy of formalization, because analysis
    is not synthesis, strategic planning is not
    strategy formation. Analysis may precede and
    support synthesis, by defining the parts that can
    be combined into wholes. Analysis may follow and
    elaborate synthesis, by decomposing and
    formalizing its consequences. But analysis cannot
    substitute for synthesis. No amount of
    elaboration will ever enable formal procedures to
    forecast discontinuities, to inform managers who
    are detached from their operations, or to create
    novel strategies

22
Strategy
  • Foresight In their classic article, Competing
    for the future, Hamel and Prahalad (1994) make
    an impassioned plea for the need for foresight,
    which offers a way of involving staff in
    developing organizational strategy. They argue
    that foresight is necessary for growth, pointing
    out that though downsizing may cut costs in the
    short term, it ultimately risks losing market
    share
  • Stories Its all very well to have a vision and
    a plan, but another matter to convey it in a way
    that carries people with you. In the Managing
    Innovation and Change reader, Shaw et al.
    describe the merits of stories, rather than the
    ubiquitous bullet points, to convey ideas in a
    way that people can buy into. They argue that
    stories convey key relationships and insights
    more effectively than bullet points and gain more
    attention and buy in. They feel that 3Ms use of
    strategic stories is one of the reasons they have
    managed to maintain a high level of innovation

23
Structure and Boundaries
24
Structure and Boundaries
  • Organizations have been striving to lower their
    cost base and structure themselves in a manner
    that facilitates more flexible responses. This
    has led to considerable delayering, which has
    produced leaner organizations, with flatter
    structures, and a fair degree of decentralization
  • At the organizational level, this involves large
    organizations like Hewlett Packard introducing
    divisions based around product types. Many
    manufacturing companies have followed the lead of
    early pioneers (such as Volvo) to base
    manufacturing around a cell structure made up of
    multidisciplinary teams
  • In addition more work is done in cross-functional
    and cross-departmental project teams

25
Project based enterprise (I)
  • A basic relay structure, where projects move from
    department to department (e.g. engineering to
    manufacturing), can work for a succession of
    short-term projects in which control and fixed
    responsibilities are important, though most
    writers on innovation now frown upon the relay
    structure and advocate a more integrated approach
  • The matrix organization method takes staff out of
    their normal jobs and assigns them to additional
    work on special projects. Although the projects
    can be constructed in a free and flexible way,
    the dual responsibilities to the project and
    functional department can be an extra stress.
    At Holt (1991) says, this seems like a system
    designed to create social problems of loyalty and
    authority
  • The independent project approach is appropriate
    for large projects. It places staff on full-time
    transfer and locates the project team together
    physically. However, there is a period of
    learning during which the team members have to
    adjust to the knowledge and style of their new
    associates. Similarly, when the team disbands,
    the staff have to re-adjust to take up their
    former places in the organization

26
Project based enterprise (II)
  • The venture team method offers a small group a
    chance to work outside standard reporting
    structures. It seeks a way of generating a
    climate for innovation by encouraging the
    qualities of small-scale entrepreneurship by
    divorcing the new group from the everyday
    strictures of the parent organization. This last
    option is popular, and generally more successful
    where there is a real stimulus from top
    management
  • Nonaka and Takeuchi (1995) argue for a dual
    structure, sometimes known as the hypertext
    organization, where a traditional
    hierarchical-type structure handles routine work
    and a parallel network of project teams pursue
    creative and innovative projects. This differs
    from a matrix structure in that people belong to
    and report only to one structure

27
Alliances
  • Partnership Partnerships and alliances between
    different organizations seem to be increasingly
    common these days. They take a variety of forms
    ranging from subcontracting, technology
    licensing, and research consortia, through
    intercompany networks and joint ventures to
    mergers and acquisitions. Alliances often provide
    an organization with access to new technologies
    and a chance develop their competencies
  • Joint ventures New technology is often risky
    and, when the cost of entry into a new market, or
    the development cost of a new product becomes too
    large, the stakes can become too high for a
    single organization. This has led to some
    surprising joint ventures. The high cost of
    development in industries like automobiles, has
    led to co-operation even amongst erstwhile
    competitors
  • Mergers The main reasons for collaboration are
    to reduce costs, time or risk of access to new
    markets or technologies. The larger the number of
    partners, the greater the transaction costs
    however, in the longer term, partnerships and
    alliances have the potential to help an
    organization develop or extend competencies. The
    degree of trust and level of communication
    between partners seem to have a strong bearing on
    the success of the outcome

28
Networks
  • Inter-organizational networks It now play an
    important role in many different sectors, from IT
    and transport to retailing and entertainment.
    They take many forms. Two of the most successful
    innovations ever Visa and Internet are based
    round inter-organizational networks with
    distributed ownership
  • Franchising It offers another example of tasks
    becoming split across what are, in effect,
    different organizations. McDonalds and The Body
    Shop are two well-known franchising operations
  • Outsourcing The idea of outsourcing
    (subcontracting to an external agency) certain
    specialist functions (for example the provision
    and maintenance of IT facilities, catering and
    cleaning) is increasingly common. Many less
    capital-intensive industries, such as retailing,
    practise vertical disaggregation, i.e. much of
    the manufacturing and retailing is outsourced to
    a network of suppliers

29
Product Development
30
Innovative Products
  • Innovation can be a slow, risky and expensive
    process. Many of the major radical innovations,
    such as the photocopier and the Hoercraft, have
    taken over a decade from discovery to making a
    profit. Managers would love to be able to
    distinguish those products that are likely to be
    successes from those that are not. However, this
    is a tall order
  • Product advantage unique features higher
    quality reduced costs solved customer problems
    superiority to competition
  • Proficiency of predevelopment activities
    initial screening preliminary market and
    technical assessment detailed market study and
    financial analysis
  • Protocol/definition target market customers
    needs wants and preferences product concept and
    specification

31
Idea screening
  • A good idea is not enough it needs to fit the
    organization its resources, capabilities,
    finances, structure and values and the external
    environment the market, the needs of customers,
    and relevant regulations
  • An idea can fail at any of these levels, or may
    progress quit far into detailed realization only
    to fail alter. At the beginning of the innovative
    process there is a very large pool of
    half-focused and half-articulated ideas. The
    number of ideas is rapidly filtered until one or
    two front-runners emerge. The process as a whole
    can be portrayed as a logarithmic decline (see
    Figure 4.1)

32
Product Development (I)
  • Long-term co-operation The Western reaction to
    product development has traditionally been to cut
    staff and costs, and find a cheaper supplier. The
    Japanese tactic of a more co-operative approach
    and a longer-term perspective may be a more
    productive way forward in the long run. The now
    commonplace, more integrated approach to product
    development entails a rugby team rather than a
    relay race, with different functional specialists
    working together in multidisciplinary teams
  • Concurrent engineering Computer-aided design
    (CAD) and overlapping phases in planning help,
    but effective communication and better working
    rapport with suppliers are also critical. In
    short, reduced lead time seems to come from a
    coherent system of overlapping stages, intensive
    communication, manufacturing capability and
    supplier engineering

33
Product Development (II)
34
Product Development (III)
  • Product families The key to the successful
    management of product families is setting clear
    design goals that can meet a wide variety of
    market needs and trends, and enabling industrial
    designers and marketing specialists to work
    together as an integrated team during product
    specification and the development of mock-ups
  • Job rotation Many Japanese firms have policies
    where there is a high degree of job rotation
    between members of these functional groups. After
    ten years with a company, many employees have
    spent roughly equal amounts of time in
    manufacturing, marketing and design. This helps
    people to speak the different languages of
    different functional departments and to bridge
    the interfaces between them

35
Integrated systems
  • Greater overall organization and systems
    integration
  • parallel and integrated development
  • earlier supplier involvement
  • involving leading-edge users in product
    development
  • establishing horizontal technical collaboration
  • Flatter, more flexible organizational structure
  • more empowered managers at lower level
  • empowered project champions and leaders
  • Developed internal databases
  • effective data-sharing systems
  • electronically assisted product development (CAD,
    simulation)
  • Effective external data link
  • co-development with supplier
  • use of CAD with customer
  • effective datalinks with RD

36
Innovation Management
37
Innovation Management
  • Suggestion schemes It offers a means of tapping
    employees ideas for improvement. They may take
    the form of a box on the factory floor or a
    special section of the company in-house magazine.
    Research suggests that companies can increase
    their chance of success by publicizing the
    scheme, providing feedback to employees, ensuring
    they act upon a subset of the suggestions and
    publicizing the fact that they have done so
  • Continuous improvement Companies need policies
    to systematically involve all the workforce in
    continuous improvement of all business processes.
    Schroeder and Robinson (1999) argue that
    continuous improvement programmes, centred around
    suggestion schemes and other incentive systems
    such as bonuses, seem to be a factor in long-term
    competitiveness.

38
Users and Openness
  • Users A number of organizations now make a point
    of systematically obtaining ideas and information
    from users. The shortened product life cycle and
    increasing prominence of niche markets means that
    being in touch with the customer and being able
    to respond to their wishes are critical in many
    industries, most obviously in fashion and popular
    music. Customers can provide vital information on
    usability
  • Openness Companies need to be continuously open
    to ideas. Lester suggests that organizations need
    to orchestrate a conversation between a community
    of creative individuals in RD and production as
    well as customers, retailers and others outside
    the company. He claims that the engineering
    approach to RD where one allows an engineer to
    solve a problem is as outmoded as the idea of the
    manager as a captain, or the organization as a
    machine. He asserts that, particularly in the
    formative phase, too much analysis and
    prescription is inappropriate rather, the
    organization has to live with ambiguity to keep
    possibilities open

39
Managing Innovation
  • Freedom and incentives 3M is widely recognized
    as one of the most innovative companies in the
    world.
  • Mitchell (1991) describes some of the principles
    and systems that 3M adopt as
  • Keep divisions small
  • Tolerate failure
  • Motivate the champions
  • Stay close to the customer
  • Share the wealth
  • Dont kill a project
  • Post-it pads are one of 3Ms successful products,
    indeed, so successful it is hard to remember the
    world before Post-it pads. It is harder still to
    imagine that at their first launch no on knew
    what to do with them, and that a large marketing
    investment was needed to demonstrate and persuade
    people of their usefulness

40
Innovative Organizations
  • Maidique and Hayes (1984) suggested that many of
    them found the way to manage the conflict between
    continuity and rapid change by alternating
    periods of consolidation and continuity with
    reorientation and restructuring

41
Organizational Strategy
  • Organizations have different marketing
    strategies. Maidique and Patch (1988)
    differentiate between four such strategies
  • First to market strong RD offering temporary
    monopoly
  • Fast follower nimble development and
    engineering capability
  • Late to market product, process or economies of
    scale offer cost advantage
  • Niche specialist special applications
  • Each has different implications for company
    policy as the strategy adopted has consequences
    for the type of RD, manufacturing, finance,
    timing and organizational style that is
    appropriate

42
Public Policy
  • Governments often attempt to aid organizational
    innovation. Peters (1991) is one of those who
    thinks public policy could be more creative in
    this respect. His suggestions for government
    policy makers include tax incentives for
    training, supporting basic research (e.g. through
    RD tax credit), having policies that encourage
    co-operation between universities and industry,
    making finance available for small and mid-size
    firms, and offering tax credits for domestic
    manufacturing. He also argues for dropping
    protectivist legislation and promoting
    competition (though others argue that new
    industries need nurturing and protection)
  • Governments have been more interventionist, such
    as Korea

43
Small business
  • Governments often see small firms as the source
    of future innovation and have directed various
    enterprise policies at such businesses. Yet the
    problems of small business remain much the same
    now as they were twenty years ago, namely
    obtaining finance and learning to delegate,
    market and apply cost control information
    (Bolton, 1971)
  • Part of the problem is that the government
    assumes small businesses wish to grow into large
    ones. However, many small-business owners value
    their independence and limit the size of their
    organization in order to maintain it (Gray,
    1993). One of the implications for policy is that
    less resources might be spent on initial start-up
    support and more on helping small businesses
    employ and manage staff

44
Strategic Perspective
  • Whittington (1993) conveniently sets out for
    fundamental perspectives on strategy the
    traditional, rational Classical the
    environmentally conscious Evolutionary the
    pragmatic, learning-orientated Processual and
    the socially aware Systemic
  • These four generic approaches to strategy differ
    fundamentally about what people are like and how
    they get on in the world in which they live and
    work. People are seen variously as objective
    calculating machines, muddled makers-do, or the
    particular products of their place and time,
    rational only according to the criteria of their
    peculiar culture and interests.
  • The world in which they operate is portrayed by
    some as a simple series of markets to be
    conquered, by other as a jungle of fierce and
    unpredictable competition, or by still others as
    a complex interweaving of the social, the
    political and the economic. How you resolve these
    opposing views about people and the world in
    which they operate will deeply influence your own
    personal approach to policy

45
Entrepreneurship
46
Visionary Leadership
  • Leadership styles can be categorized as
    autocratic, democratic, participative and
    laissez-faire. Westley and Mintzeberg (1991)
    differentiate further between the different
    entrepreneurial leadership styles of those who
    spearhead fundamental change.
  • There are idealistic visionary leaders like René
    Lévesque, the Canadian politician. There are
    entrepreneurial leaders like Steve Jobs of Apple
    or Edwin Land who invented the polaroid camera.
    Jobs was a visionary, dependent on the technical
    support of others, Land and Dyson were more
    involved with developing the products for which
    they are famed. And there are the
    transformational leaders who transform existing
    companies and their products or services from the
    inside such as Lee Iacocca and Jan Carlzon of SAS
    (the Scandinavian airline company)
  • Two contrasting approaches to leadership are
    leading from the front and facilitating from
    behind and one or other usually comes more
    naturally to most individuals

47
Innovators
  • Innovations depend upon commercial or social
    success and wide diffusion. Inventors can become
    innovators once an idea has proved itself in the
    public realm. Until that time inventors may be
    seen as cranks peddling unworkable ideas. Many
    innovators are seen as mavericks. They can be
    obsessive. But out of that independence can come
    original devices, and out of obsession the
    necessary stamina and persistence to pursue a
    goal. Their style may vary considerably as can be
    seen in the contrast between Watson, Roddick,
    Iaccoca and Gates that follows

48
Climate and Culture
49
Climate and Culture
  • Ekvall (1991, 2002) and others distinguish
    between culture and climate, using the term
    culture to refer to more deep-rooted beliefs and
    values (for example, national differences in
    individualistic or more collectivist identities)
    and organizational climate to refer to the more
    accessible observable behaviours, attitudes and
    feelings (for example, work groups shared norms
    for working hours, levels of effort and attitudes
    to employment).
  • Elsewhere, the terms are used interchangeably.
    Ekvall sees climate as a moderating force on
    communications, problem solving, decision making,
    learning and motivation

50
Creative vs uncreative climate
51
Trust Forgive
  • Handy (1991) has argued that a climate of trust,
    in which mistakes are forgiven, is an essential
    feature of the creative organization. Handy adds
    that organizations generally could do with more
    curiosity, forgiveness and love. Such cultures
    are likely to facilitate creativity and
    innovation since it is a psychological truism
    that people are more forthcoming and prepared to
    explore new territory in environments where they
    feel safe
  • Handy elaborates on the conditions necessary for,
    and consequences of, a culture based round trust.
    He points out that a high-trust culture with
    minimal controls does not mean that anything
    goes. Indeed, he goes so far as to argue that
    such cultures are incompatible with a job for
    life, since people who do not live up to
    expectations have to leave.
  • Handy further argues that high-trust cultures are
    best restricted to a core of trusties, a
    smallish core of people you know and in whose
    competence you have reason to have confidence. He
    points out that a probable consequence is that
    peripheral tasks are likely to be outsourced

52
Changing Culture
  • Attempts to change organizational culture meet
    with variable success. When BP tried to introduce
    their first ever culture-change programme, the
    idea was to shift the culture from a yes but to
    more of a yes and mentality. To achieve this,
    BP asked staff to move to open thinking, personal
    impact, empowerment and networking, but now admit
    that the two years allowed for this change was
    not enough time to achieve this
  • One of the BP change managers involved admits
    that these are Anglo-American concepts can that
    he had something of an uphill struggle trying to
    sell the approach in southern Europe where
    hierarchy and bureaucracy are more acceptable. He
    also stressed the importance of walking the
    talk if the initiative is to have credibility.
    He felt such initiatives need top-management
    support and a long timescale if they are to have
    an impact. He explained how a proportion of
    managers were simply unable to change to the new
    way of working and chose to leave (Henry, 1991)

53
Changing Systems
54
Organizational Development
  • Management Fads Over the last fifty years
    managers have shown remarkable faith in the
    successive organizational change fads that have
    come to prominence. In Figure 8.1 Pascale
    attempts to map the rise and fall in popularity
    of these various fads, from management by
    objectives to one-minute managing
  • More recently, we have seen the rise of total
    quality management, continuous improvement,
    quality assurance, focus groups, the learning
    organization, reengineering, and knowledge
    management

55
Management Fads
56
Quality
  • Deming (1988) elaborated 14 points to increase
    productivity through quality. The 14 points are
    summarized below and include factors relating to
    suppliers, subtle statistical control, training
    and culture
  • Suppliers choose the most reliable not the
    cheapest reduce number
  • Training train on the job, train employees in
    simple statistics, continuously retrain
  • Quality provide statistical evidence of process
    control, look for faults in the system not in
    individual performance, eliminate numerical
    production goals
  • Culture drive out fear, break down barriers
    across departments, think long term

57
Dale and Cooper (1992) four-stage model
  • Quality inspection was primarily concerned with
    the inspection and testing of outputs. This was
    largely the responsibility of someone other than
    the actual provider of that output, often a
    Quality Department and often led to an
    adversarial approach where quality was someone
    elses problem
  • Quality control was, in essence, inspection plus
    feedback. Information was now used to identify
    causes of defects and take corrective action. The
    major evolution was the attempt to control the
    process and the emphasis was at least on meeting
    the specification
  • Quality assurance saw the onset of a more
    proactive stance, usually introducing some form
    of quality management system (QMS) which would
    require every part of the process, be it product
    manufacture or service provision, to be
    understood and managed.
  • Total quality management (TQM) went one step
    further. Whereas QMS was concerned with doing
    things by the book, TQM sought to win over hearts
    and minds. It is about attitudes, about culture
    and about empowerment. TQM is essentially about
    empowering staff to improve not just the
    efficiency of individual processes, but the
    effectiveness of the overall process. QMSs are
    about achieving quality, whereas TQM is about
    improving quality continuously

58
Continuous Improvement
  • Harding (1999) presents a positive picture of the
    potential for quality initiatives, but she places
    great emphasis on learning as the key to both TQM
    and to continuous improvement. This implies two
    very important lessons for the management of
    innovation within organizations.
  • The first is that individuals need to learn (and
    often to unlearn as well), and the organization
    has to recognize and value this learning,
    allowing people to contribute rather than merely
    expecting them to what theyre told. Managers
    must accept that they dont have a monopoly on
    good ideas.
  • The second is that the organization itself must
    learn. Good practice, once discovered, cannot be
    allowed to reside in the head of individuals, or
    even small groups It must be promulgated as
    widely as possible. Successful organizations will
    be those that not only encourage this
    dissemination of good ideas, but continually
    update their systems accordingly

59
Reengineering
  • The original Business Process Reengineering (BPR)
    premise is quite plausible. Given the rate of
    technological advance, and the possibilities
    offered by information and communications
    technology in particular, does it still make
    sense to organize (all types of) work in the
    time-honoured manner? BPR take a If wed known
    then what we know now wed never have done it
    that way attitude, and proceeds to redesign
    business activities starting with a clean sheet
    of paper
  • The degree to which one can embrace reengineering
    varies. Venkatraman (1994) outlines five
    different levels of reengineering in Figure 8.3
    below. As he explains in the box below, each
    level has an explicit focus on IT but varies in
    the degree of business transformation required

60
Levels of reengineering
61
Knowledge Management
  • Knowledge management is another management idea
    that emphasizes the part played by IT. At the
    start of the twenty-first century, knowledge
    management is the current management buzzword. It
    focuses on developing intangible assets and tends
    to emphasize the part played by IT in
    facilitating knowledge transfer
  • In organizations nowadays it is generally ideas,
    intellect and information not land, labour or
    capital that are the key players. The market
    recognizes this and places much a higher price on
    intangible assets, such as research, branding,
    people and know-how, than on tangible assets. For
    example, the market value of the top 200
    businesses on the London Stock Exchange is three
    times their fixed assets, and in high-tech
    companies the difference can be 20 times (Handy,
    1995)

62
Technology Impact
  • Virtual office With the sophisticated
    telecommunications available nowadays, a number
    of organizations, especially information-based
    companies, have begun to question whether office
    costs are necessarily justified and have adopted
    some form of hot-desking or home-based
    tele-working programme. Some companies merely
    provide staff with a laptop to enable them to
    work at home some of the time
  • E-commerce The Internet offers the promise of
    instant access, speed of response and cost
    savings. On the strength of optimistic forecasts
    for the Webs potential for business, venture
    capitalists and other keen not to be left out,
    have funded numerous new Web-based companies like
    last.minute.com. Many existing companies have
    shifted a portion of their business to Web-based
    activities.

63
Developing People
64
Empowerment
  • A theme underlying many of the new employment
    practices has been the trend to empower staff to
    a greater degree than hitherto. The principal aim
    of empowerment is to increase the organizations
    flexibility and speed of response. Empowerment
    can also lead to a more co-operative and
    committed workforce. Instead of being coerced
    through management monitoring, staff are given
    responsibility and expected to police themselves.
    They are trusted to produce quality material
    without the imposition of bureaucratic control
    procedures, a scenario which has benefit for both
    sides
  • If employees can be encouraged to take
    responsibility for themselves, companies need no
    longer support layers of managers who exist only
    to exert control over those below them in the
    hierarchy. Moreover, by taking this
    responsibility, employees find themselves in a
    more adult and psychologically healthier role,
    which may make their work more interesting and
    less alienating

65
Contingencies of empowerment
66
Learning Organizations
  • The idea of learning organization offers the
    promise of meeting organizations need to change,
    adapt and improve continuously. It attempts to
    encourage facilitate and support the development
    of individual employees so that the organization
    itself also learns. This idea can be seen as an
    attempt to put into practice many of the ideas
    and ideals that you have met at various points in
    the course, so that they become a natural part of
    the way a company operates. The logic behind this
    approach is that the organizational capacity to
    develop may become a source of competitive
    advantage since a learning organization can
    outgrow unproductive behaviours and adapt to
    changing conditions

67
Double-loop learning
  • Crucially, the type of learning that employees
    engage in is also important. Indeed, Garratt
    (1987) argues that double-looping learning is
    the litmus test of a learning organization. While
    single-loop learning involves learning a skill,
    how to correct certain errors, adjust or refine
    some process, double-loop learning means that an
    individual (or an organization) learns how to
    learn and how to challenge the assumptions
    underpinning the system. Thus, whereas
    single-loop learning might involve knowing how to
    implement a particular process, double-loop
    learning involves understanding the reasons for
    that process, questioning these assumptions and
    considering ways in which they might productively
    be changed

68
Senge (1990, 1994)
  • System thinking emphasizing interrelatedness
    and ways of making patterns of relationships
    clearer, and the importance of feedback
  • Personal mastery highlighting the need for
    organizations and individuals to attend to
    personal and professional development and
    learning in individual employees
  • Mental models acknowledging the all-pervasive
    influence of unquestioned and often unconscious
    assumptions (mindsets) and the need to expose
    thinking and leave it open to the influence of
    others ideas
  • Shared vision the idea of building a shared
    vision of the future that fosters genuine
    commitment
  • Team learning asserting that team learning (as
    opposed to individual or organizational) is the
    key vehicle for learning in an organization

69
Self Organization
  • Self Organization offers a radical approach to
    learning in organizations that entails an extreme
    form of empowerment. In addition to a flat
    structure and an open climate, it assumes
    innovation goes hand-in-hand with greater trust
    in, and decisions made by, the workforce,
    reducing bureaucracy to a minimum, and open
    accounting
  • Semler offers a radical version of the learning
    organization based round trust and participation
    that entails minimal management, open accounting
    and upwards appraisal, practices which, he
    argues, build trust
  • Semler explains his vision of workplace democracy
    and describes Semcos gradual transformation from
    a formal, hierarchical company to a much more
    participative organization that has set aside
    much conventional management procedure
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