Title: Virtual Memory
1Virtual Memory
2Invented on Manchester atlas 1962
- It embodied many pioneering features, which we
now take for granted. These include system
features such as, Timesharing of several
concurrent computing and peripheral operations,
Multiprogramming, and the One-Level Store
(Virtual Store). - Design features included, High-speed arithmetic,
Asynchronous control, interleaved stores, paging,
Fixed store (ROM), and autonomous transfer units. - These both required and enabled Software
developments such as the Supervisor (Operating
System), the Compiler-Compiler and High level
languages.
3Reason was economic
- Two technologies were available Magnetic cores
and Magnetic drums - The economics of the available store technology
was quite simple. One bit of Magnetic Core store
cost three shillings whilst one bit of magnetic
drum store cost six pennies. Core was six times
more expensive than drum. - Therefore the main storage was a combination of
the two technologies.
4Core store
- It consisted of several stacks. Each stack had
4096 words of 48 bits operating with a cycle time
of 2 microseconds. - Arranging the store into pairs of stacks, with
a selection mechanism for each stack reduces the
effective access time. Each pair consists of an
Even and an Odd stack. - The even stack contains words with even addresses
and the odd stack the words with odd addresses.
Consecutive words in a block are thus stored
alternately in even and odd stacks of the pair
containing the block.
51971 Ladybird book of computers for primary
schools
6Pages
- Each block consisted of 512 words and was
contained in a page of the core store. - There were 16 pages in each pair of stacks.
7Drum store
- The Magnetic Drum Store was the backing store.
- There were four drums each of 24k words, giving a
total of 96k words. The revolution time was 12
milliseconds, a drum latency of six milliseconds.
The rate of transfer was one block of 512 words
per two milliseconds.
8Lady bird book drum store
9One Level Store
- The Drum and Main Core Store were referred to as
the Main Store of the machine. - Words within this store were addressed in blocks
of 512 words up to 192 blocks, the drum capacity.
- When a block was transferred into a page of the
core store, the block address was recorded in a
Page Address Register located in the core store
controller.
10Page address registers
- There were 32 such registers, one for each page
in the core store. When an address was decoded as
referring to a word in the store, the block
address bits were compared with the Page Address
Registers.
low
high
Associative memory access
11Page faulting
- If the block was in the core store an Equivalence
signal would cause the word transfer to occur. If
the block was not down in the core store a Non
Equivalence signal would cause the main program
to be held up, or interrupted, and a drum
transfer routine entered to bring the block down
from the drum. - After the drum transfer the main program would
continue and this time an Equivalence signal
would permit the word transfer.
12Fault handler
- The page fault handler was held in a separate
read only memory or ROM - It reads in a page from drum into a core page
- It loads the page address register with the pages
drum address - It returns from interrupt
13Retry
- At this point the instruction restarts and in
this case one PAR returns Equivalence - Enables the read
- Note that the PAGE FAULT interrupt must return to
the instruction that caused the fault. - This is unlike an ordinary interrupt that returns
to the next instruction
14Intel 286 first micro with virtual memory
15286 registers
- General Purpose Registers Segment Registers
- AH/AL AX Accumulator CS Code Segment
- BH/BL BX Base DS Data Segment
- CH/CL CX Counter SS Stack Segment
- DH/DL DX Data ES Extra Segment
- Pointer Registers Stack Registers
- SI Source Index SP Stack Pointer
- DI Destination Index BP Base Pointer
- IP Instruction Pointer
16Segmented addressing
- All addresses were 32 bits long and split into
two parts - SegmentOffset
- Each was 16 bits in length
- The Segment came from a segment register and the
Offset from a pointer register, or a constant in
the instruction
17Examples
- Mov ax, DS100h
- loads word at 100hex in the data segment into ax
- Add ax,ESSI
- adds the word in the Extra segment at the offset
in the SI register to the ax register
18Virtual memory
- A 286 expanded addressable physical memory to
16MB and addressable virtual memory to 1GB. - This was done by using the segment registers only
for storing an index to a segment table. - There were two such tables, the GDT and the LDT,
holding each up to 8192 segment descriptors, each
segment giving access to up to 64 KB of memory.
19Segmented vm
20Look up descriptor table
- On the 386, 486 and 586 offset is 32 bits, on 286
it was 16
21Segment selector
A selector is loaded into the segment register
and triggers the acces to the segment tables
22Fault on load seg reg
- The virtual memory fault occurs when the segment
register is loaded. - Thus
- Mov es,ax moves ax to the es register.
- If the segment table shows the segment as being
absent there will be an interrupt
23Hidden and visible parts
- Segment registers have a hidden part that is
loaded by hardware when the user loads the
selector field
24Segment descriptors
- The segment tables contain descriptors to the
segments
25Protection
- Attempt to access beyond segment limit causes
segment fault - Unlimited recursion on routine cause stack
segment fault - Attempt to execute data segment cause fault
- Attempt to write to code segment will cause fault
262 level translation ( from 386 on)
offset
seg
48 bit
Segmentation mechanism
Linear addr
32 bit
Paging mechanism
RAM addr
lt 32 bit
27Page table mechanism
28Page directory entry
29Contrast
- Segments
- Variable sized
- Strongly typed
- Pages
- Fixed size
- Weakly typed
30Why two mechanisms
- Two different operating system design
philosophies - IBM OS/2 and early versions of Windows used
segments - Linux and recent versions of Windows use only the
paging system - This was a hangover from the DEC Vax processor
from which they were ported which had only pages
31Efficiency
- Key feature of any VM system is that one must
make memory access fast. - You can not afford multiple real memory acceses
for each virtual memory access attempted by the
program - Atlas got round this by using associative memory
registers
32Segment approach
- The segmented memory system gains efficiency by
only doing a check when the segment register is
loaded. It can then be used many times - For example, point the segment register at the
base of an array, then subsequently each
individual array access has no overhead.
33Page translation cache on Pentium
registers
On chip associative page address registers. This
is small, only about 64 of them
Linear addr
Physical address
Chip boundary
34Use of the page trans cache
- This is similar to the approach of the Atlas
except that the associative registers are loaded
by hardware from the page directory in main
memory. - A software interrupt only occurs if the page
directory marks page as absent - Most memory accesses are within a page and so use
only the associative registers