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Multimedia: Problems and Opportunities

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640x480, 256 colour, 2000dpi TFT LCD. Windows CE. Internet Explorer. Pocket Word ... MAGpie from WGBH is free. http://ncam.wgbh.org/webaccess/magpie/index.html ... – PowerPoint PPT presentation

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Title: Multimedia: Problems and Opportunities


1
MultimediaProblems and Opportunities
  • OZeWAI 2002

2
Presenters
  • John McKenna, Telstra
  • Brendan Wylie, PC Ephone
  • Andrew Arch, Vision Australia Foundation
  • Charles McCathieNevile, W3C

3
Web on the Move
  • John McKenna
  • Brendan Wylie

4
The Web on the Move
  • PC EPhone
  • CDMA mobile phone
  • 640x480, 256 colour, 2000dpi TFT LCD
  • Windows CE
  • Internet Explorer
  • Pocket Word
  • PIM software
  • Email software
  • http//www.pcephone.com.au/

5
Multimedia Accessibility
  • What Can Be Done(How Do We Record It)
  • Andrew Arch

6
What is Multimedia?
  • Graphics
  • GIF, JPEG, PNG
  • Scalable Vector Graphics (SVG)
  • Audio
  • Video
  • QuickTime
  • Realmedia
  • Interactive objects
  • Flash
  • Shockwave

7
Accessible Multimedia
  • Alt text
  • Transcripts
  • Multilingual audio tracks and captions
  • Described images actions
  • Text to speech conversion
  • Multi-device access, eg. keyboard navigation

8
SMIL SVG
  • Synchronised Multimedia
  • use for TV-like multimedia presentations
  • can synch auditory tracks and transcripts
  • MAGpie from WGBH is freehttp//ncam.wgbh.org/weba
    ccess/magpie/index.html
  • Scaleable Vector Graphics
  • describes 2-dimensional graphics in XML
  • images scale, unlike GIF, JPG, PNG
  • text is text, not graphics
  • can consume bandwidth

9
SMIL SVG
  • Demonstrations
  • SVG
  • www.adobe.com/svg/demos/main.html
  • SMIL
  • ncam.wgbh.org/richmedia/showcase.html
  • realnetworks.com/resources/realoneplayer/demostuto
    rials.html

10
Flash
  • Issues
  • non-mouse access
  • audio
  • images and video
  • interactivity
  • player required
  • assistive technology access
  • Resources
  • Macromedia accessibility

http//www.macromedia.com/macromedia/accessibility
/features/flash/
11
Flash MX Player 6
  • Accessibility enhancements
  • Microsoft Active Accessibility
  • Reveals regular text to screen readers
  • JFW 4.5 WindowEyes 4.2
  • Alt text and button names
  • Tab order and reading order is settable
  • Object grouping
  • Captioned video
  • Font and colour can be set
  • The Learning Federation requires high levels of
    accessibility for their Learning Objects

12
Cataloguing Multimedia for Accessibility
  • W3C EARL
  • IMS Global
  • Dublin Core

13
W3C EARL
  • Evaluation and Report Language
  • RDF based framework for recording, transferring
    and processing data about resources
  • A notation for recording and sharing evaluations
  • http//www.w3.org/WAI/ER/intro.html

14
Dublin Core
  • DC.Accessibility
  • Looking for ways to use DC metadata to aid
    identifying accessible resources as part of
    resource discovery
  • DC metadata is very pervasive, especially within
    Government
  • DC 2002 digital libraries are there to make
    information accessible hence accessibility is an
    issue for the DCMI community
  • http//www.dublincore.org/groups/access

15
IMS Global - Metadata
  • IEEE Learning Object Metadata (LOM) Draft
    Standard defines a set of meta-data elements that
    can be used to describe learning resources
  • IMS developed a representation of the meta-data
    in XML
  • Moving to convergence with DC
  • Working on accessibility elements
  • http//www.imsglobal.org/metadata/index.cfm

16
IMS Global - LIP
  • Learner Information Packaging
  • Includes accessibility information such as
    learner preferences, language information,
    disability/accessibility information and
    technical/physical preferences
  • XML based
  • Students will be able to select materials or
    modules according to their disability profile
  • http//www.imsglobal.org/profiles/primer1.html

17
IMS Global - Accessibility
  • Guidelines for developing accessible learning
    applications
  • Text, audio, images, multimedia
  • Asynchronous communication and collaboration
    tools
  • Synchronous communication and collaboration tools
  • Interfaces and interactive environments
  • Testing and assessment
  • Authoring tools
  • http//www.imsglobal.org/accessibility/accv1p0/ims
    acc_guidev1p0.html

18
The Learning Federation
  • Accessible multimedia learning objects
  • Metadata for resource discovery, including
    accessibility description
  • Student profiles, including disability and
    technology
  • http//www.thelearningfederation.edu.au

19
Multimedia - Usability Accessibility
  • Charles McCathieNeville
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