Title: Brainstorming
1Brainstorming
- Jerry Banks
- Creativity and Innovation
2Chinas Dream Team, (BW, 9/1/03)
Despite the growing numbers of design schools in
China, some wonder whether Chinas education
system ultimately will be able to churn out
world-class designers in quantity. Chinas
Confucian emphasis on learning by rote stifles
creative thinking and makes team members
reluctant to speak out. Â At brainstorming
sessions they just sit there, even though they
are thinking and have ideas, they dont say
anything, says Zhou Yi, head of S.Point an
independent design firm.
3Brainstorming Rules and Variations
4Five Guidelines
- As many ideas as possible
- Combine, modify, and build on ideas of others
- Withhold criticism
- Verbalize ideas when they come to mind
- Relaxed environment
5Length
- Most are far too long
- Out of ideas
- Silence
- Boredom
- 30 minutes to 1 hour
- Compare to eating pizza
6Warm-up period
- Name as many uses as possible for x in 4 minutes
7Number of people
- 6 to 12
- If too few
- Arguments
- If too many
- Some participate
- Some watch
8Disadvantages
- As evaluation is discouraged
- Some participants lose focus
- Hard to prepare reference material in advance due
to unpredictability - Dominant individuals can monopolize
- Some participants become emotionally involved
- Group conformity can lead to a lack of creativity
9Advantages
- Deterring judgement overcomes mental blocks
- Greater number of good ideas result as ideas are
combined - Greater chance of implementation as ideas are
owned by the group
10Participants
- Wide range
- 1/3rd involved with the problem
- Various divisions of the firm
- Not all engineers, or all managers, etc.
- About superior and subordinate
11Notetaker
- Do this with care
- Notes may be reread on request
- Dont omit ideas
- Ask chairperson to slow things down
- Use a whiteboard, easel, or other display
12www.ibidwhiteboards.com/index.shtml
13Chairperson
- Keep the session flowing smoothly
- Act as a referee
- Make sure that the guidelines are followed
- Slow things down
- Throw in ideas
14Problem definition
- Dont make it too narrow
- Example
- Too many trips to the branch offices
- versus
- Enhance communication with branch offices
15Variation 1 Stop-and-go
- Ideate for 3 minutes
- Incubate for 5 minutes
- ...
16Variation 2 Sequencing procedure
- Participants take turns in a set fashion
17Variation 3 Phillips 66 Buzz Session
- Break large group into smaller groups
- Same problem assigned to all
- Best ideas are presented to entire group
- Example
- Faculty retreat
18Variation 4 Creative Bulletin Board
- Can also be accomplished using a computer
- Get ready, get set -- type!, INC, April, 1998
- See next two slides
19Computer-aided brainstorming
20Computer-aided brainstorming
21Brainstorming exercise
- Develop low income housing for the DR
- Breakout groups
- 1.    Asset management
- 2.    Housing development
- 3.    Organizational excellence
- 4.    Community involvement
- 5.    Financing
22Forget May I help you
- WSJ, 7/8/03
- Federated Department Stores bets that greater
efficiency and convenience are better than having
more clerks
23Forget May I help you
- The robots didnt help
- Terry Lundgren had envisioned the three-foot-high
motion-sensitive humanoids as greeters - Cost US20,000
- Supposed to say Hello! and See you later!
- But, too many problems
- First of several casualties in in operation
Reinvent - Make the department stores more convenient,
user-friendly and automated
24Forget May I help you
- Rather than try to win over customers with more
clerks, they are trying to do it with more
amenities - Soft-sided shopping carts
- Beverage vending machines
- Electronic scanners that reveal the latest sales
and markdowns - TV monitors
25Forget May I help you
- Federated used it best buyers, store managers,
and vice presidents to come up with new ideas - Using stop watches and customer surveys they
looked at their own stores and others as well - From video arcades to the Form Shops in Las Vegas
26Forget May I help you
- They learned that upscale shoppers craved the
convenience of fast, in-and-out shopping - Customers didnt complain about shortage of sales
help - They were unhappy about jammed aisles and
confusing sales and prices - They disliked the pay-as-you-go process
27Forget May I help you
- A new store was opened featuring
- Centrally located checkouts
- Price-check stations
- Childcare center
- The store became very popular
28Forget May I help you
- Now testing holster checkout devices toted on the
hips of roaming attendants - Anticipated move to some form of self-checkout
soon
29Forget May I help you
- Why vending machines?
- Dissuade thirsty customers from leaving the store
and taking their wallets elsewhere - Why TV monitors?
- Make shoppers less eager to go home and watch
30Forget May I help you
- Why soft-sided carts?
- Permit customers to carry numerous goods
31Forget May I help you
- What didnt work?
- Internet kiosks
- Employees spent time surfing the web
32How can commercial banks become more
user-friendly?
- Break up into two groups
- Teller operations
- Other customer services
- Loan initiation
- Approvals
- Inquiries
33Want to start a TV channel?(WSJ, 1/19/04)
- Comcast receives about 200 pitches/year from
programming entrepreneurs seeking support - Recent ideas that havent clicked
- Joke channel
- Womens sport channelSpanish-language cartoons
- Nonstop B-movies
34Want to start a TV channel?(WSJ, 1/19/04)
- There has to be a clear demographic audience that
will appeal to advertisers - Programming must be available at the right price
- The management team must be qualified
35Want to start a TV channel?(WSJ, 1/19/04)
- About twice/year Comcast will make an investment
- US20 million to vastly larger amounts
- Comcast gets an equity stake
- Comcast uses their influence to ensure that the
channel gets widely distributed
36Want to start a TV channel?(WSJ, 1/19/04)
- Starting now
- TV One
- Aimed at African-Americans over the age of 25
37Want to start a TV channel?(WSJ, 1/19/04)
- Use brainstorming to develop a channel that might
merit Comcasts consideration
38End