Title: 2D Multimedia Authoring
12D Multimedia Authoring
2Lecture Overview
- Visual density and balance
- Text legibility
- Visual coding
- Visualisation
- Colour
- Human vision
- Use and value of colour
- Guidelines
3Visual Density and Balance
4Netscape Splash Screen Layout
5Text Legibility
- Choice of upper and /or lower case
- Longer text passages are easier to read when
presented using standard capitalization rules
rather than using all capital letters. - READING IN ALL CAPITAL LETTERS CAN TAKE LONGER
BECAUSE WORDS LOSE THEIR CHARACTERISTIC SHAPES.
ALL WORDS BECOME RECTANGULAR. - Follow all rules for grammar and punctuation
- Long line lengths can be difficult to read
- Abbreviations must be familiar to users
6Visual and Other Coding
- Intensity (brightness)
- Shape e.g. box frame
- Colour and/or shading
- Underlining
- Blinking
- Reverse video
- Character size and font
- Movement e.g. micons
- Sound and/or synthesized speech
7Visualisation Aid to Accessibility(Source
http//www.cs.umd.edu/projects/hcil/chi96/paper/cp
s1txt.htm)
8(Source http//www.cs.umd.edu/projects/hcil/chi96
/paper/cps1txt.htm)
9(Source http//www.cs.umd.edu/projects/hcil/chi96
/paper/cps1txt.htm)
10Aspects of Human Vision
Visual Field
a - Sharp vision b - Unsharp vision c - Only
movement seen
Distribution of Rods and Cones in the Human Retina
11Human Perception of Colour
- Fovea centralis
- Very detailed colour vision - 1 degree of visual
field - Colour sensitivity of 3 types of cone
- A - mainly red, B - mainly green, C - mainly
blue - Eye most sensitive to green/yellow
- Eye least sensitive to blue
- Complex perceptual system
- Cone response e.g.
- 174439 is blue, 61390 is yellow, 50455 is
white - Defective colour vision
- 8 males, 0.4 females
- Red/green blindness is most common
12Sensitivity to Light of Equal Intensity for the 3
Types of Cone
Sensitivity
Violet Blue Green Yellow
Orange Red
13Chromatic Aberration
B G R
RGB
- Avoid extreme colour pairs
- E.g. red and blue
- green and magenta
- Desaturating (i.e. adding white) reduces
chromatic aberration effect - Prefer pastel or darker shades for large areas
14Background Colour and Apparent Brightness and Size
- Colours look darker and smaller against white
- Colours look brighter and larger against black
15Colour Appearance and Surrounding Colours
16Colour Attracts the Eye
- Knowledge of HCI
- Some practical analysis and design skills
- Practical implementation of GUIs
- Enable you to assess how HCI may be incorporated
into software lifecycle - Personal transferable skills
17Use of Colour on Computer Screens
- Falling costs
- Aesthetic appeal
- Can improve human efficiency
- E.g. searching for targets, such as characters,
words or graphical shapes - Easier to find and distinguish
- Can easily be misused
- Limited advantage over monochrome display
- Can provide (useful) redundant coding
- E.g. Standard background colour for main menu
18Value of Colour in (Mainly) Text Screens
- Search
- Screen segmentation
- Relates separated fields
- Categorise e.g.
- Actual and projected figures
- More or less recent data
- Caption or data field
- User or computer provided data
- Status - correct or error, normal or urgent
19Guidelines for Use of Colour on Screens
Containing Mainly Textual Information
- Dont use too many colours
- No more than 4 or 5 colours at one time (on an
uncluttered, highly structured display) - Use colour coding to support users task
- Identify similar instances
- Exceptional instances e.g. warnings
- Common coding scheme
- Green - normal or OK
- Orange - caution
- Red - problem
- But no universal interpretations of colour
- E.g. in chemical plant, red colour might just
mean hot - Bright colours emphasise data
- Less bright ones de-emphasise data
20Guidelines for Use of Colour (Contd)
- Colour coding scheme must be relevant and known
to user - Enables selective attention
- User will notice differences and similarities of
colour, regardless of whether they have
task-related meaning. - Irrelevant colour increases search time
- Colour refuses to be irrelevant
- Use colour coding in a consistent way
- Give the user control of the colour coding
- Design for monochrome displays
- Add colour later to enhance
- Avoid some colour pairings
- red on blue vibrate
- yellow on blue pale at junctions
- red on green or yellow on blue shadows
Red
Yellow
Red
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22Lecture Review
- Visual density and balance
- Text legibility
- Visual coding
- Visualisation
- Colour
- Human vision
- Use and value of colour
- Guidelines