Title: Universal%20Serial%20Bus%20Host%20Specification%20and%20Implementation
1Universal Serial Bus Host Specification and
Implementation
- 304-648B VLSI Design
- Atanu Chattopadhyay
- May 18, 2001
2Section 1 The USB Protocol and Components
3Introduction to the USB Protocol
- External Bus Standard.
- Allows connection of peripheral devices.
- Connects Devices such as keyboards, mice,
scanners, printers, joysticks, audio devices,
disks. - Facilitates transfers of data at 480 (USB 2.0
only), 12 or 1.5 Mb/s (mega-bits/second). - Developed by a Special Interest Group including
Intel, Microsoft, Compact, DEC, IBM, Northern
Telecom and NEC originally in 1994
4USB 2.0
- A USB 2.0 requires a similar engineering effort
to USB 1.1 - Backwards and forwards compatible
- Old devices work with new hosts
- New devices work with old hosts
- The only difference is really the addition of a
40x high-speed mode and the inclusion of a more
complicated external bus interface
5USB Speeds
- Low-Speed 10 100 kb/s
- 1.5 Mb/s signaling bit rate
- Full-Speed 500 kb/s 10 Mb/s
- 12 Mb/s signaling bit rate
- High-Speed 400 Mb/s
- 480 Mb/s signaling bit rate
- NRZI with bit stuffing used
- SYNC field present for every packet
6Feature Set
- Common protocol to interface various components
and manufacturers. - Provides support for real-time data.
- Allows Flexibility to send real-time
(Isochronous/periodic) and non-real-time
(Asynchronous) data over a common link. - Wide range of packet sizes
- In High speed mode, a 1/8th of a 1 ms
microframe can be specified to keep buffers
small at high transfer rates
7USB Connectors
- There exist two pre-defined connectors in any USB
system - Series A and Series B Connectors. - Series A cable Connects USB devices to a hub
port. - Series B cable Connects detachable devices
(hot-swappable).
8Bus Hierarchy
Main Memory
Memory Bus
CPU Bus
CPU
System Bus
USB Internal Bus and interface
USB Host Hub
Host Computer
External Device
USB External Bus and interface
USB Device
9Bus Topology
- Connects computer to peripheral devices.
- Ultimately intended to replace parallel and
serial ports - Tiered Star Topology
- All devices are linked to a common point referred
to as the root hub. - Specification allows for up to 127 (27 -1)
different devices. - Four wire cable serves as interconnect of system
- power, ground and two differential signaling
lines. - USB is a polled bus - all transactions are
initiated by the host.
10USB Host
- Device that controls entire system usually a PC
of some form. Processes data arriving to and from
the USB port. - Contains a sophisticated set of software drivers.
- Drivers schedule and compose USB transactions.
- Access individual devices to obtain configuration
information. - Software dependence of USB systems make it
difficult to use on standalone systems without OS
support - Physical interface to USB Root Hub is referred to
as the USB Host Controller.
11USB Hub
- Tests for new devices and maintains status
information of child devices. - Serve as repeaters, boosting strength of up and
downstream signals. - Electrically isolates devices from one another -
allowing an expanded number of devices. - Allows slower devices to be places on a faster
branch. ie. allows a 1.5 Mb/s device may be
connected to a 12 Mb/s line - Allows malfunctioning devices to be removed
- May be integrated into various components or
purchased as stand alone devices.
12USB Devices
- All functional devices are slaves - only
responding to data reads or writes, never
initiating any. - Many indicate a need to transmit or receive data
through polling. - Contain registers that identify relevant
configuration information. - Exist in conjunction with corresponding set of
software drivers inside the host system. - Examples include joysticks, keyboards, printers,
etc.
13USB Software Interfaces
Host System
USB Device
Client Software
Function
USB System Software
USB Logical Device
USB Host Controller
USB Bus Interface
14USB Software Interfaces
- Client software determines what transactions are
required with a given device. - What data is to be transferred?
- Scheduling and configuration of data transfers is
completed in USB system software level. - When and how often is data is to be transferred?
- Data transfers are composed and regulated at the
USB Host Controller level. - How is data to appear to the functional device?
- How does system keep track of data that has been
sent and received?
15Section 2 USB Data Structures and Transactions
16Frames, Transfers and Packets
- Bandwidth is composed (by the host) into 1 ms
time periods referred to as a frame. - Each frame is composed of a sequence of
transactions that are to occur within the given
time period. - Each transaction is composed of a sequence of
packets that outline the format of and the
corresponding data for each transaction. - A turn around time may exist between transfers of
each respective packet.
SOF
Transfer n
Transfer n1
Portion of a Frame
Packet 1
Packet 2
Packet 3
17Frames, Transfers and Packets
- Data is configured by the host system to be sent
out within a given frame. - Length of frame can be dynamically altered by the
host controller to facilitate more efficient use
of bandwidth. - Impossible for the host to know exactly how long
it will take to perform entire set of
transactions at time of scheduling. - Start of Frame is indicated by a SOF packets.
- Transactions are generally initiated with a token
packet, followed by a data packet and concluded
with a handshaking packet. - Lengthy transfers are broken into smaller ones
and sent over a number of frames.
18Transfer Types
- There exists four basic types of transfers
- 1) Control Transfers
- 2) Bulk Transfers
- 3) Polling (Interrupt)
- 4) Isochronous (real-time) Transfers
- USB specification refers to Polling transfers as
Interrupt Transfers. However, this terminology
may be misleading and in this document we will
use the term Polling Transfers.
19Transaction Types
- Control transfers are used in configuration
transfers. - Assignment of endpoints and address fields.
- Mandatory in all devices.
- Control transfers are guaranteed 10 of bus
bandwidth. - Setup stage of 8 bytes and data payload limited
to 64 bytes. - Bulk transfers are used in non-real time
transfers of large chunks of data. - Scanners, printers, digital cameras
- Allows data transfers to be spread over a number
of frames. - Use bandwidth remaining after all other transfers
have been scheduled. - Data payload is limited to 64 bytes.
20Transaction Types
- Polling transfers are use to transfer small
amounts of real-time data, such as a request to
send data. - Chiefly used to poll interrupts, access devices
such as mice and keyboards. - Scheduled to occur periodically.
- Data payload limited to 64 bytes.
- Isochronous transfers involve the movement of a
large amount of real-time data and generally
assume the greatest part of the USB bandwidth. - Digital telephones, speakers, CD-ROMs
- Error detection and recovery is not supported.
- Transfers are scheduled to occur every frame.
- Data Payload limited to 1023 bytes.
21Packet Types
- There are three basic types of packets
- Token- OUT, IN, SOF, Setup
- Data - Data0, Data1
- Handshake - ACK, NAK, Stall
- Token Packets
- Use to establish parameters of a data transfer
22Packet Types
- Data Packets
- Actual transfer of requested information
- Two types of data packets - Data0 and Data1 are
used to facilitate handshaking procedures
(Alternating Bit Protocol)
- Handshaking Packets
- ACK - Data received without error
- NAK - Device is temporarily unable to
return/accept data - Stall - A catastrophic error has occurred
23Field Types
- PID - Packet Identifier
- Indicates type of packet.
- ADDR - Device Address
- Indicates device being accesses
- ENDP - Destination Endpoint
- Indicates which set of registers within given
device. - CRC5 and CRC16 - A Cyclic Redundancy Check field
is affixed to end of packets to check for data
errors - a 16 bit field is used for data, and a 5 bit
field is used for all other packets - Frame Number - Identifies Frame Number
- 11 bit field uniquely identifying the given frame
- Data - Information to be transmitted
- Must be an integral number of bytes.
24USB Packet Encoding
- Bit Ordering
- Bits are sent onto the bus LSb first
- SYNC fields
- Appears on the bus as IDLE followed by the binary
sequence 00000001 in the NRZI encoding - Packet Identifier Fields (PID)
25USB Packet Encoding
- Address Fields
- 7-bit field, specifies source or destination of
data packet - Endpoint Fields
- 4-bit field, permits more flexible addressing of
functions in which more than one endpoint is
required - Frame Number Field
- 11-bit field that is incremented by the host on a
per-frame basis. - Rolls over upon reaching its maximum value of
0x7FFH
26USB Packet Encoding
- Data Fields
- Ranges from 0 to 1023 bytes and must have an
integral number of bytes. - Data bits within each byte are shifted out LSb
first - End of Packet Fields
- Both differential lines are driven to 0 for two
lock cycles and then one of them to 1 for one
clock cycle
27USB Packet Encoding
Idle
Isochronous Transfers
Bulk and Polling Transfers
IN
OUT
Setup
IN
OUT
Data0/1
Data0
Data0
Stall
NAK
Data0/1
Data0/1
ACK
ACK
NAK
Stall
ACK
Idle
Control Transfers
Host
Device
28Transfer Formats
- In order to maintain synchronization, a 0 is
inserted after every seven consecutive 1s. - referred to as bit stuffing
- A SYNC pattern, composed of seven 0s and a 1
is sent before every packet. - An EOP is use to signal the last bit of the
packet has been sent. - The bus may is placed in an idle state while the
device controlling the line is switched.
29Alternating Bit Protocol
- An alternating bit is attached to all data
packets to aid in error detection. - A given data source initially sends a Data0 to a
given sink. - If data transmission is successful (received and
ACK) a Data1 is sent on the next transfer to the
given sink. - If data transmission fails, the Data0 packet is
sent again. - Used only with non-real time transfers.
Data0
Data0
Tx (0)
Rx 0-gt1
Tx (0)
Rx 0-gt0
ACK
ACK
Rx (1)
Tx 0-gt1
Rx (0)
Tx 0-gt0
Successful Data Transmission
Unsuccessful Data Transmission
30Detected Errors
- If an error is detected in the CRC field of any
packet the corresponding transfer is terminated. - No handshaking packet is sent, and the line goes
to idle. - If an error is detected, it indicates that the
wrong device may have claimed the transaction and
it is important that the transfer not be made for
fear of corrupting data. - Host must recognize this situation and recover
from it. - The alternating bit protocol provides a mechanism
by which the source can re-transmit the same data
and the sink can know this is old data and not an
all-new transaction.
31Differential Signaling
- Serial data is transferred with the use of
differential signals. - Data is NRZI (Non-Return to Zero, Inverted)
encoded - A 1 is indicated by the data maintaining a
constant value and a 0 is indicated by the data
exhibiting a change in value - Allows the clock to be encoded with the data
D
D-
1
0
0
1
1
1
- Both D and D- are held to 0 for 10 ms to
indicate a reset. - Both D and D- are held to 0 for 2 bit times to
indicate an EOP.
32Inter-Packet Delay
- Definition
- The time a device needs to wait to begin
transmitting a packet after a packet has been
received to prevent collisions on the USB. This
time is based on the length and propagation delay
characteristics of the cable and the location of
the transmitting device in relation to other
devices on the USB - Inter-Packet Delay is measured from the last
transition in the EOP to the first transition
that starts the next packet - A device is required to allow 2 bit times of
inter-packet delay. The delay is measured at the
responding device with a bit time defined in
terms of the response. - The host must provide at least 2 bit times after
last transition of the EOP and the start of the
new packet
33Inter-Packet Delay
- If a device is expected to provide a response to
a host transmission, the maximum inter-packet
delay is 6.5 bit times - The maximum inter-packet delay for a host
response is 7.5 bit times, measured from the
hosts port pins - There is no maximum inter-packet delay between
packets in unrelated transactions.
34Bus Turn-Around Time
- Definition
- Neither the device nor the host will send an
indication that a received packet had an error.
Thus, absence of positive acknowledgement is
considered to be the indication that there was an
error. As a consequence of this method of error
reporting, the host and USB function need to keep
track of how much time has elapsed from when the
transmitter completes sending a packet until it
begins to receive a response. This time is called
the bus turn-around time. - Both the device and the host require turn-around
timers - The device bus turn-around is defined by the
worst case round trip delay plus the maximum
device response delay - If a response is not received within this worst
case timeout, then the transmitter considers that
the packet transmission has failed - USB devices timeout no sooner than 16 bit times
and no later than 18 bit times after the end of
the previous EOP
35Bus Turn-Around Time
- If the host wishes to indicate an error condition
via a timeout, it must wait at least 18 bit times
before issuing the next token to ensure that all
downstream devices have timed out
36CRC Implementation
- CRC-5
- Polynomial G(X) X5X21
37CRC Implementation
- CRC-16
- Polynomial G(X)X16X15X21
INPUT
Bit 0
Bit 1
Bit 3
Bit 13
Bit 14
Bit 15
Bit 2
38Section 3 USB Host Controller (SW)
39Frame List
- USB system software compiles a linked list
referred to as the Frame List detailing the data
to be sent out during each frame. - Exact format of frame list and corresponding data
structures is outlined by the OHCI (Open Host
Controller Interface) or UHCI (Universal Host
Controller Interface) standards. - Host controller accesses frame list to obtain a
pointer to a data structure (referred to as a
Transfer Descriptor) that outlines the details of
the data to be sent. - Data structure contains a pointer to the data to
be sent/ address to store incoming data. It also
contains a pointer to the next data structure to
be sent.
40Frame List
- Every millisecond the Host Controller Interface
increases its Frame Number and accesses a
subsequent address in the Frame List. - Real time data is accessed first by the host
controller. - Non-real time data is queued and accessed when
the host controller identifies that additional
bandwidth is available. - The HCI updates (status/ data) each Transfer
Descriptor that it processes.
41Frame List
Non-Real Time Data Transfer Descriptors
Queue 1
Queue 3
Queue 2
Queue 3
Frame Pointer 1
Frame Pointer 2
TD
TD
TD
TD
TD
Frame Pointer 3
TD
TD
Frame Pointer 4
TD
TD
TD
Frame Pointer 5
Real Time Data Transfer Descriptors
TD
TD
TD
Frame List
TD
TD
TD
42Example
- Assume that a given host has four USB ports and
that all devices have been fully configured. - Attached to the four ports are a keyboard, a
scanner and digital speakers with one port left
open. - Three devices concurrently attempt to transfer
data to and from the host machine.
Keyboard
- Each device requires a separate transfer type to
communicate with the host system polling, bulk
and isochronous (i.e., real-time) respectively.
Digital Speaker
Unconnected
Host
Scanner
43Example
- Digital Speakers will require a constant influx
of data whenever they are to be broadcasting a
given signal. - The keyboard is to be checked every second frame
to see if any new characters have been entered. - The scanner will use any available bandwidth to
transfer various images to the host system. - USB system drivers will schedule the relevant
transfers to occur as required by the functional
devices.
44Example
Interrupt Transfers may or may not be
sent, depending on system scheduling.
Queue 1
Queue 2
Frame Pointer 1
Frame Pointer 2
Dig. Speak
Scanner
Keyboard
Frame Pointer 3
Interrupt Transfer Descriptors to Keyboard
Dig. Speak
Frame Pointer 4
Scanner
Real Time Data Transfer Descriptors to Digital
Speakers
Frame Pointer 5
Scanner
Frame List
Scanner
Bulk Transfers will be added to the queue
until all the available bandwidth has been used
or there is no more data to transfer.
Bulk Transfer Descriptors from Scanner
Scanner
45Example
- The Host Controller will read the above linked
list and compose the data in a format similar to
that below
Multiple bulk transfers may be sent. Remember
that bulk transfers are limited in size to 64
bytes and thus multiple transfers may be required.
46Frame List Pointer
- Composed of one word
- Frame List Pointer 314 (FLP) - This field
contains the address of the first data object to
be processed in the frame and corresponds to
memory address signals 314, respectively - Reserved 32 - These bits must be written as 0s
- QH/TD Select 1 (Q) - 1QH. 0TD. This bit
indicates to the hardware whether the item
referenced by the link pointer is a TD or a QH.
This allows the Host Controller to perform the
proper type of processing on the item after it is
fetched - Terminate 0 (T) - 1Empty Frame (pointer is
invalid). 0Pointer is valid (points to a QH or
TD). This bit indicates to the Host Controller
whether the schedule for this frame has valid
entries in it
47Queue Headers (QH) 1/2
- Composed of 2 words
- Fields of word 1
- Queue Head Link Pointer 314 (QHLP) - This
field contains the address of the next data
object to be processed in the horizontal list - Reserved 32 - These bits must be written as 0s
- QH/TD Select 1 (Q) - 1QH. 0TD. This bit
indicates to the hardware whether the item
referenced by the link pointer is another TD or a
QH. This allows the Host Controller to perform
the proper type of processing on the item after
it is fetched - Terminate 0 (T) - 1Last QH (pointer is
invalid). 0Pointer is valid (points to a QH or
TD). This bit indicates to the Host Controller
that this is the last QH in the schedule. If
there are active TDs in this queue, they are the
last to be executed in this frame
48Queue Headers (QH) 2/2
- Fields of word 2
- Queue Element Link Pointer 314 (QELP) - This
field contains the address of the next TD or QH
to be processed in this queue and corresponds to
memory address signals 314, respectively - Reserved 3 - This bit must be 0
- Reserved2 - This bit has no impact on
operation. It may vary simply as a side effect of
the Queue Element pointer update - QH/TD Select 1 (Q) - 1QH. 0TD. This bit
indicates to the hardware whether the item
referenced by the link pointer is another TD or a
QH. This allows the Host Controller to do the
proper type of processing on the item after it is
fetched. For entries in a queue, this bit is
typically set to 0 - Terminate 0 (T) - 1Terminate (No valid queue
entries). This bit indicates to the Host
Controller that there are no valid TDs in this
queue. When HCD has new queue entries it
overwrites this value with a new TD pointer to
the queue entry
49Transfer Descriptor (TD)
- Composed of 4 words
- Important fields in word 1
- Link Pointer314 (LP)- Fields pointing to
another TD or QH - Depth/Breadth Select2 (Vf) - 1 Depth first, 0
Breadth first This bit is only valid for
queued TDs - QH/TD Select1 (Q) - 1 QH, 0 TD Informs host
controller whether item referenced to by LP is a
QH or a TD - Terminate0 (T) - 1 LP field is valid, 0 LP
field is not valid
50Transfer Descriptor (TD)
- Important fields in word 2
- Isochronous Select25 (ISO) - 1 Isochronous
Transfer Descriptor, 0 Non isochronous transfer
descriptor - Status bits
- Active23 - 1 TD to be executed, 0 TD
shouldnt be executed - Stalled22 - 1 STALL handshake was received
from device - NAK received19 - 1 NAK received
- CRC/Timeout error18 - 1 CRC or timeout error
detected - Bitstuff error17 - 1 More than 6 1s in a
row were detected - Actual Length100 (ActLen) - Written by the
host controller at the end of a Usb transaction
to indicate the actual number of bytes that were
transferred
51Transfer Descriptor (TD)
- Important fields in word 3
- Maximum Length3121 (MaxLen) - Specifies the
maximum number of data bytes allowed for a
particular transfer - 0x000 -gt 1 byte, 0x001 -gt 2 bytes, , 0x7FF -gt 0
bytes - Values ranging from 0x500 to 0x7FE are illegal
and cause a consistency check failure - Data Toggle 19 (D) - This bit is used to
synchronize data transfers between a USB endpoint
and the host. This bit determines which data PID
is sent or expected (DATA0/DATA1). The Data
Toggle bit provides a 1-bit sequence number to
check whether the previous packet completed. This
bit must always be 0 for Isochronous TDs. - Endpoint1815 (EndPt) - 4-bit field extends the
addressing, internal to a particular device by
providing 16 endpoints - Device Address148 - Identifies a specific
device - Packet Identification70 (PID) - Contains the
Packet ID to be used for the particular
transaction
52Transfer Descriptor (TD)
- Important fields in word 4
- Buffer Pointer310 (BufPtr) - Corresponds to
memory address 310, respectively
53Processing a Host-to-Device TD
- Host Controller fetches a TD
- Build token (actual bits are in TD.token)
- Access system memory
- Issue request for data (referenced through
TD.BufferPointer) - Wait for first chunk to arrive
- Begin USB transaction
- Issue token
- Begin data transfer
- Fetch data from memory and transfer until
TD.MaxLen are read and transferred (concurrent
system memory and USB accesses) - Wait for handshake, if required (end of USB
transaction) - Update status TD.Status and TD.ActLen (system
memory access) - Proceed to next entry
54Processing a Device-To-Host TD
- Host Controller fetches a TD
- Build Token (actual bits are in TD.Token)
- Begin USB transaction
- Issue Token
- Begin Data transfer
- Wait for data to arrive from USB (Concurrent
memory and USB accesses) - Write incoming bytes into memory beginning at
TD.BufferPointer - Internal HC buffer should signal end of data
packet - Number of bytes received should be lt TD.MaxLen
- Issue handshake on status of data received (ACK
or Timeout) - Update Status (TD.Status and TD.ActLen) (system
memory access) - Proceed to next entry
55Schedule List traversal
- Transfer Queuing
- Definition When TDs are accessed via a queue
header - Queue is advanced only if top elements execution
status satisfies an advance criteria - Composed of a QH and a linked list of TDs and QHs
- The QH contains two link pointers
- A queue head link pointer (horizontal pointer)
- Used to link a single transfer queue to another
transfer queue - If the T bit is set, this QH represents the last
data structure in this frame no further
processing is needed - A queue element link pointer (vertical pointer)
- Points to the first data structure (QH or TD)
being managed by this QH - If T bit is set, the queue is empty
56Schedule List Traversal Example
57Schedule List Traversal Example
- First column shows typical example of empty queue
- Vertical link pointer T bit set to 1
- Second column shows expected typical
configuration - Horizontal link pointer references another QH
- Vertical link pointer references a valid TD
- Third column shows example of nested QH
- Vertical link pointer points to another QH
- When this occurs, a new Q context is entered and
the Q context just exited is NULL (Host
controller will not update the vertical pointer
field) - Fourth Column shows example of a termination node
- Horizontal link pointer T bit set to 1
58Schedule List traversal algorithm
59Schedule List Traversal Characteristics
- A QHs vertical link pointer references the TOP
queue member - A QHs horizontal link pointer references the
next work element in the frame - Each queue member references the next element
within a queue - In the simplest model, the Host Controller
follows vertical link point to a queue element,
then executes the element. If the completion
status of the TD satisfies the advance criteria,
the Host Controller advances the queue by writing
the just-executed TDs link pointer back into the
QHs Queue Element link pointer. The next time
the queue head is traversed, the next queue
element will be the Top element
60Schedule List Traversal Characteristics
- The traversal has two options Breadth first, or
Depth first - For Breadth-First, the Host Controller only
executes the top element from each queue. The
execution path is - QH (Queue Element Link Pointer) -gt TD -gt
Write-Back to QH (Queue Element Link Pointer) -gt
QH (Queue Head Link pointer) - Breadth-First is also performed for every
transaction execution that fails the advance
criteria - In a Depth-first traversal, the top queue element
must complete successfully to satisfy the advance
criteria for the queue - The Host Controller then follows the TDs link
pointer to the next scheduled item - Regardless of traversal mode, when the advance
criteria are met, the successful TDs link
pointer is written back to the QHs Queue Element
link pointer
61Schedule List Traversal Characteristics
- When the Host Controller encounters a QH, it
caches the QH internally, and sets internal state
to indicate it is in a Q-context. It needs this
state to update the correct QH (for auto
advancement) and also to make the correct
decisions on how to traverse the Frame List. - Restricting the advancement of queues to
advancement criteria implements a guaranteed data
delivery stream. - A queue is NEVER advanced on an error completion
status
62Section 4 USB 2.0 Extensions
63UHCI/EHCI in USB
- The Universal Host Controller Interface I used to
implement hosts for USB 1.1 - The Extended Universal Host Controller Interface
specification extends the functionality to be
compatible with USB 2.0
64USB Blocks
- Recall
- USB driver
- The system SW that supports USB
- Client driver SW
- The code specific to a device either provided
with the device or through the OS
65USB Blocks (cont.)
- HCD Host Controller Driver
- SW layer between HC and USBD
- HCD interprets requests from USBD
- Builds Frame list, Transfer Descriptor (basic
data structure), Queue head and data buffer data
structures for HC - HC Host Controller
- Managed by HCD, reports status of transactions
- Executes lists generated by HCD
- Generates tokens and/or data packets
66Universal Serial Bus System
67UHCI
- The Host Controller Driver (HCD) is SW
responsible for scheduling traffic on USB by
posting and maintaining transactions in main
memory. - The Host Controller (HC) moves data between
memory and USB devices by initiating USB
transactions. It needs a large BW to function
adequately.
68UHCI Features
- Standard off-the-shelf HCD available (OS
dependant) - Easy to implement HC requiring 10k gates
- Pointers set by SW
- Only hardware Op is a copy of the link pointers
- No numerical operations required
- Small initialization code needs to be custom built
69UHCI Features (cont.)
- Same basic data structures used for
isochronous/queued transfers - HC transfers data over USB by executing a
schedule of actions from memory set by HCD - HC generates frames every 1 ms to send info based
on required isochronous transfers and the other
transfers in order from the schedule
70Data Transfer Types
- Isochronous
- Constant, fixed-rate transfers between USB device
and host. - Failed transactions are NOT retried
- Interrupt
- Small, spontaneous transfers from a device
- Predictable service interval but unpredictable
flow of data - Requires Quick (often infrequent) Response
71Data Transfer Types (cont.)
- Control
- Conveys control, status or configuration info
- Setup phase, zero or more data phases and status
phase - Control transfers to an endpoint must be handled
FIFO - Bulk
- Guaranteed transmission of data between client
and host without regard for latency. - Useful for moving large amounts of data with
large allowable service latencies
72A Frame of Data
73Data Structures
- Link Pointers Connect the data objects
together - Frame List An array of upto 1024 entries
(corresponding to 1 frame each). An entry is a
reference for the transactions the HC should
execute in a frame - Transfer Descriptors Contains pointers to data
buffers to be transferred and control and status
fields - Queue Heads Data structures to organize
non-isochronous transfers
74Scheduling
- Upto 90 of transfers can be isochronous (as
scheduled by HCD) - Upto 10 of transfers can be control (SW control)
- Scheduling is handled by the frame list (each
entry is a pointer to the first structure that
needs to be plpaced in a frame) - Low speed bulk transfers are not allowed
- BW can be reclaimed for full speed control/bulk
transfers
75EHCI Improvements
- Enhanced Host Controller Interface was created to
include USB 2.0 enhancements - Full support for low, full and high speed
transfers - EHCI focuses on high speed transfers using
existing UHCI for low/full speed devices
76EHCI Block Diagram
77USB 2.0 Host Controller
- A USB 2.0 HC includes a high-speed mode
controller and 0 or more USB 1.1 HCs - EHCI is used for all high-speed devices.
- EHCI cannot be used for full or low speed devices
- USB 2.0 HC can implement USB provided at least
USB 1.1 software is available - Full USB 2.0 functionality only requires USB 1.1
and EHCI software to be resident on system - The port routing Logic is key to the USB 2.0 HC
78USB 2.0 Host Controller
79EHCI Features
- EHCI provides support for asynchronous and
periodic transfers - High and Full speed transfers are managed by
different interface data structures (optimized) - For high speed microframe
- 80 periodic transfers
- Remaining 20 may or not be filled
- Full and Low speed devices can be implemented on
a high-speed bus using split transfers
80Section 5 USB Implementation
81Design Considerations for USB Host
- USB is versatile and easy to implement because of
its dependence on sophisticated software control. - Simplification to the protocol is required to
implement it without driver support - Due to the requirement of a high speed interface
(gt 1 GHz), the 2.0 specification is not
implemented. To include it requires the addition
of an independent high speed module.
82Specification
- All transfers involve 32-bit packets
- The data frame is restricted to a fixed to a
constant 8 packets. - Only one client can be addressed per frame
- With proper CPU synchronization, multiple targets
can be accessed per frame - All transactions are Bulk without guarantee (no
provision for isochronous transfers provided) - No PID field is implemented for simplicity
- Only a 5-bit CRC is used
8332-bit Packet Structure
- 4-bit SYNC field 0001
- 3-bit Packet number
- 4-bit Target address field
- 16-bit Data/Function/ACK field
- 5-bit CRC
84USB Write Operation
- CPU writes to the control registers indicates
that an 8-word write is to occur to a specific
client from a specific memory location. (USB
slave interface) - USB Host master interface fetches the data and
places it in the transmit FIFO - A token is sent to the client (Read code HEX
0009, Write code HEX 000D) - When data is ready, a 5-bit CRC is added and it
is converted to NRZI bit-stuffed serial - An ACK/NACK packet is received to complete
transfer - A status register is updated for the CPU and the
CPU initiated read/write command is cleared
85USB Read Operation
- CPU writes to the control registers indicates
that an 8-word read is to occur to a specific
client from a specific memory location. (USB
slave interface) - A token is sent to the client Client responds
with serial data. - The data is unstuffed, decoded and the CRC is
verified. If the CRC does not match, the
transfer is flagged with an error signal. - When incoming data is ready in the Receive FIFO,
the USB Host master interface requests the bus
and transmits the data to main memory - An ACK/NACK packet is sent to complete the USB
transfer - A status register is updated for the CPU and the
CPU initiated read/write command is cleared
86Structure of Implemented USB Host