Title: Digital Television
1Digital Television Home Theater
- Audio for Video
- Basic Acoustics
- How Why We Hear
- Movie Home Theater Sound-System Configurations,
Including Surround Sound - Digital Audio Formats the Good, the Bad, and the
Sublime.
2Sound Basics What Is Sound?
- Sound Traveling Waves Of Air Pressure
- Air Pressure Wave Localized, Temporary,
Sequential Increase Decrease in Air Pressure
Around Normal (15 lbs./sq. inch) - Each Wave Must Have Both A Positive (pressure
increase) And Negative (pressure decrease) Part - Overall Air Pressure Cannot Change
- Think Of Air Molecules Temporarily Bunching Up In
Some Places and Spreading Out In Others. The
Bunching Up Spreads Like Falling Dominos
3From William Vennard Singing The Mechanism The
Technique
4Sound Basics Frequency
- A Sequential Increase Decrease In Pressure Is
Called A Cycle. - Think of It As A Single Wavelet.
- A Cycle Takes A Finite Time To Complete
- Pressure Variation Goes 0 0 - 0, or 0 - 0 0
- Sustained Sounds With Repetitive Identical Cycles
Have An Associated Fundamental Frequency, F - F The Number Of Cycles Occurring Within A
Second Of Time - Expressed in Hz. Cycles/Second
5Sound Basics Auditory Perception
- When Sustained Sounds With Repetitive Air
Pressure Waves Are Perceived By The Ear, They
Give The Sensations Of Pitch Loudness - More Cycles In A Given Span Of Time Higher
Pitched Sound - The Greater The Increase Decrease In Air
Pressure Variation Within Each Cycle The Louder
The Sound
6Sound Basics Hearing Range
- Pitch Is Perceived Logarithmically In Octaves
- One Octave Increase Doubling The Frequency
- Human Hearing Covers 10 Octaves, From 20
Cycles/Second to 20,000 Cycles/Second - Everyday Sounds Are Usually 40 Cycles/Second to
12,000 Cycles/Second - The Critical Band For Speech Recognition is 500
Cycles/Second to 2,000 Cycles/Second
7Sound Basics Wavelength
- Air Pressure Waves Travel 1,130 ft./sec.
- A Cycle Of Air Pressure Variation That Takes A
Finite Time To Complete Therefore Spreads Out
Across a Finite Distance Its Wavelength - Sustained Sound With Repetitive Identical Cycles
Having Fundamental Frequency F, Have Wavelength L
Derived By - L Ft./Cycle 1.13 Ft./Millisecond / F
Cycles/Second - Note That The Higher The Frequency ( Pitch), The
shorter The Wavelength
8(No Transcript)
9Resonation Perception
- Several Air Pressure Waves Simultaneously
Traveling Through The Same Space Will Add
Together Linearly. - So Will Traveling Air Pressure Waves When Trapped
Between Two Physical Parallel Boundaries. - At Each Boundary Some Sound Passes Through But
Most Bounces In The Reverse Direction - The Waves Will Continue To Bounce Back And Forth
Between Boundaries Until All The Sound Has Leaked
Out. - Sustained Sounds Will Continually Feed New Air
Pressure Waves To Bounce And Add Together Between
The Boundaries
10Sound(Air Pressure)- Waves Trapped Between
Parallel Walls Of A Resonator
Sound Leakage
11Resonation Perception
- For Most Frequencies, Multiple Bouncing Pressure
Waves Will - Momentarily Reinforce Each Other Some Places
- Momentarily Oppose Each Other At Other Places
- But With No Consistent Pattern.
12Resonation Perception
- However, At A Few Frequencies Bouncing Pressure
Waves Will Constantly Reinforce Each Other And
Always At The Same Places - These Places Of Constantly Reinforcing Pressure
Waves Are Called Standing Waves. - As Standing Waves Build In Intensity With
Sustained Sound, More Sound Leaks Through The
Boundaries To The Outside Until Equilibrium Is
Reached.
131
2
Long-Term Average
3
Standing Waves
14Resonation Perception
- Which Frequencies Will Produce Standing Waves?
- Only Those For Which The Distance Between
Boundaries Is An Integer Multiple Of The
Frequencys Wavelength - I. E. When 1, 2, 3, 4, ... Wavelengths Will
Perfectly Fit Between The Boundaries With No
Pieces Left Over.
15Resonation Perception
- Parallel Physical Boundaries Therefore Act As A
Resonator Filter. Put Sustained Broadband
Noise In (Which Contains Many Frequencies) - Most Frequencies Will Be Attenuated.
- A Few Will Be Strengthened and Projected.
- The Frequencies That Are Strongly Resonated
Reveal The Dimensions Of The Resonator.
16Resonation Perception
- Real-World Hollow Objects Are 3-Dimensional
Have Many Non-Parallel Boundaries - Standing Waves Occur At Many More Frequencies And
Vary In Strength. - Putting In Sustained Broadband Noise Will Result
In Highly Unique And Complex Spectrum Of
Resonated Frequencies A Spectral Fingerprint Of
The Physical Object! - Strong Survival Value In Discriminating How
Strongly Each Frequency (Out Of A Broad Range Of
Frequencies) Is Being Reinforced By An Object.
17Resonation Perception
- Our Ears Are Spectrum Analysers
- Inner Ears Compare Strengths Of Different
Frequencies Coming From A Single Object. - We Can Associate Sounds We Hear With Objects We
See, Even When We Cant See Them! - Our Ears Report To Our Brains, Which Is Not Aware
Of Separate Frequencies, But Instead Perceives
Timbre - An Overall Sound Quality.
18From William Vennard Singing The Mechanism The
Technique
19From Ralph Appleman The Science Of Vocal Pedagogy
20The Purpose of Hearing
- Scout Out Our Environment (for Predators and
Food) Beyond Our Line Of Sight. - What is out there?!
- Is It Moving Closer Or Further Away?!
- Where Is It?!
21How We Hear
- What Is Out There?
- Spectral analysis with either/both ears.
(Previously explained)
22How We Hear
- What Is Out There?
- Spectral analysis with either/both ears.
(Previously explained.) - Is It Moving Closer Or Further Away?
- Changes in volume with either/both ears. (Inverse
Square Law.)
23How We Hear
- Where Is It ?
- Bianural Hearing Comparing the same sound as
heard by two physically separate, distinctly
shaped ears - Relative Loudness
- Time Of Arrival
- Head-Related Transfer Function
24How We Hear
- Where Is It ?
- Two Separate Perceptions of Environmental Sound
- Localization - I can point to the direction of
the sound (e.g a lions roar) - Envelopment - I am inside the sound (e.g. rain
thunder)
25How We Localize Sound
26How We Localize Sound
27How We Localize Sound
28How We Localize Sound
29How We Localize Sound
30How We Localize Sound
Whats The Difference? Head-Related Transfer
Function
31Hi Fidelity/Home Theater Audio
- To Simulate Nature It Must Reproduce
- Realistic Complex Acoustic Spectrum
- Accurate Full-Range Speakers
- High-End Electronics
- Realistic Volume Levels/Volume Changes
- Sufficient Power and Speaker Sensitivity
- Accurate, Clean Micro and Macro Dynamics
- Realistic Binaural Cues via Multiple Speakers
- Relative Loudness
- Time Of Arrival
- Head-Related Transfer Function
32Hi Fidelity/Home Theater Audio
- Monophonic Sound
- All sound sources sonically image at the speaker.
33Hi Fidelity/Home Theater Audio
- 2-Channel Stereophonic Sound
- Sound sources sonically phantom-image between and
behind the speakers.
- Can have multiple simultaneous sonic phantom
images. - Can smoothly pan a sonic phantom image.
34Hi Fidelity/Home Theater Audio
- Quadraphonic Sound
- Sound sources sonically phantom-image between the
front speakers, between the back speakers, but
not between the side speakers.
- 4 -gt 2 Matrixed Channels and barely feasible
Discrete
35Hi Fidelity/Home Theater Audio
- Matrixed 4 Channels into 2
- 2 Channels Lt Rt provide
- Left Channel Lt
- Right Channel Rt
- Channel 3 Lt Rt
- Channel 4 Lt - Rt
- Just 3 db Channel Isolation due to Inter-channel
Bleeding. - Steering Logic Can Isolate Channels Further, But
for Only One Phantom Image at a Time
36Hi Fidelity/Home Theater Audio
- Dolby Stereo (Theaters) Thanks, Star Wars Episode
4 - Left/Center/Right Speakers Behind Screen Single
Surround Channel into Many Speakers for
Envelopment
- 4 -gt 2 Matrixed Channels. Delayed,
Frequency-Limited Surround Channel
37Hi Fidelity/Home Theater Audio
- Dolby Pro Logic (Home)
- Left/Center/Right w. Center Above/Below the
Display Single Surround Channel into 2 Dipolar
Speakers for Envelopment
- 4 -gt 2 Matrixed Channels. Delayed,
Frequency-Limited Surround Channel
38Hi Fidelity/Home Theater Audio
- Digital 5.1 in Theaters
- Left/Center/Right Speakers Behind Screen Left
Sur/Right Sur Subwoofer
- Discrete 5 Full-Range Channels Discrete
Subwoofer
39Hi Fidelity/Home Theater Audio
- Digital 5.1 Home Configuration
- Left/Center/Right w. Center Above/Below the
Display Left Sur/Right Sur Subwoofer
-30o 0o 30o
-120o 120o
- Discrete 5 Full-Range Channels Discrete
Subwoofer
40Hi Fidelity/Home Theater Audio
- Digital 6.1 in Theaters Thanks, Star Wars Episode
1 - Left/Center/Right Behind Screen Left Sur/Back
Sur/ Right Sur Subwoofer
- 5 Channels Discrete Subwoofer Back Channel
Matrixed
41Hi Fidelity/Home Theater Audio
- Digital 7.1 Home Configuration
- Left/Center/Right w. Center Above/Below the
Display Left Sur/Left Back/Right Back/Right Sur
Sub
-30o 0o 30o
-90o 90o
-150o 150o
- Discrete 7 Full-Range Channels Discrete
Subwoofer
42Digital Television
43Digital Television
- Its Coming February 17, 2009. Do you know where
your programs are?
44Digital Television
- What Is It?
- A Totally New Television System
45Digital Television
- What was wrong with the old Analog system?
46Digital Television
- What was wrong with the old Analog system?
- 1930s Technology
47Digital Television
- What was wrong with the old Analog system?
- 1930s Technology
- Black White
48Digital Television
- What was wrong with the old Analog system?
- 1930s Technology
- Black White
- Monophonic Sound
49Digital Television
- What was wrong with the old Analog system?
- 1930s Technology
- Black White
- Monophonic Sound
- Maximum Screen Size 19 inches
50Digital Television
- What was wrong with the old Analog system?
- 1930s Technology
- Black White
- Monophonic Sound
- Maximum Screen Size 19 inches
- Kluged Retrofits Still not close to
photographic and larger-than-life quality of
movies.
51Digital Television
- Why Now? Actually it started in the 1980s
52Digital Television
- Why Now? Actually it started in the 1980s.
- Japanese Developed Analogue High Definition TV
Began Marketing It in the US.
53Digital Television
- Why Now? Actually it started in the 1980s.
- Japanese Developed Analogue High Definition TV
Began Marketing It in the US. - Congress Feared Further Technology Patent Drain
54Digital Television
- Why Now? Actually it started in the 1980s.
- Congress asked American companies to develop a
more/better American System - Offered no government funding but instead enticed
with opportunities for patent royalties. - Would conduct fly-off of all submitted systems.
- 4 teams of companies entered the competition.
55Digital Television
- Why Now? Then Why Did It Take So Long To
Develop? - Broadcasters insisted on being included i.e. the
high definition system would have to fit within
current licensed stations (6 MHz
Bandwidth/Channel). - The Japanese system had required higher bandwidth
cable and satellite distribution.
56Digital Television
- Why Now? Then Why Did It Take So Long To
Develop? - Broadcasters insisted on being included i.e. the
high definition system would have to fit within
current licensed stations (6 MHz
Bandwidth/Channel). - The Japanese system had required higher bandwidth
cable and satellite distribution. - FCC conducted not one, but three flyoffs over 10
years and found no system satisfactory.
57Digital Television
- Why Now? Then Why Did It Take So Long To
Develop? - Broadcasters insisted on being included i.e. the
high definition system would have to fit within
current licensed stations (6 MHz
Bandwidth/Channel). - The Japanese system had required higher bandwidth
cable and satellite distribution. - FCC conducted not one, but three flyoffs over 10
years and found no system satisfactory. - During the third flyoff, one team proposed a
digital system which showed promise.
58Digital Television
- Why Now? Then Why Did It Take So Long To
Develop? - The four competing teams of companies and
research institutions were about to drop out of
the development over 10 years of IRD with no
return in sight.
59Digital Television
- Why Now? Then Why Did It Take So Long To
Develop? - The four competing teams of companies and
research institutions were about to drop out of
the development over 10 years of IRD with no
return in sight. - The FCC suggested that the four teams agree to
share patent royalties and combine efforts to use
the best of all proposed systems.
60Digital Television
- Why Now? Then Why Did It Take So Long To
Develop? - The four competing teams of companies and
research institutions were about to drop out of
the development over 10 years of IRD with no
return in sight. - The FCC suggested that the four teams agree to
share patent royalties and combine efforts to use
the best of all proposed systems - This Grand Alliance completed development of the
current ATSC system in the mid 1990s and the
FCC adopted it in 1997.
61Digital Television
- What Is Better About Our New ATSC Television
System?
62Digital Television
- What Is Better About Our New ATSC Television
System? - Needs Fewer Channels
63Digital Television
- What Is Better About Our New ATSC Television
System? - Needs Fewer Channels
- Versatile Content
64Digital Television
- What Is Better About Our New ATSC Television
System? - Needs Fewer Channels
- Versatile Content
- HDTV Options
- Photographic Picture
- Wide-Screen Like Movies
- Discrete Surround Sound
65Digital Television
- Picture Quality
- Much Higher Resolution 1 or 2 million pixels
versus 230,000 for analogue broadcast or 345,000
for DVD
66Digital Television
- Picture Quality
- Much Higher Resolution 1 or 2 million pixels
versus 230,000 for analogue broadcast or 345,000
for DVD - Wider Color Gamut - More Saturated Colors
67Digital Television
- Picture Quality
- Much Higher Resolution 1 or 2 million pixels
versus 230,000 for analogue broadcast or 345,000
for DVD - Wider Color Gamut - More Saturated Colors
- Wider Color Gamut - Many More Hues
68Digital Television
- Picture Quality
- Much Higher Resolution 1 or 2 million pixels
versus 230,000 for analogue broadcast or 345,000
for DVD - Wider Color Gamut - More Saturated Colors
- Wider Color Gamut - Many More Hues
- Better Color Spatial Resolution - Patterned
Versus Pastel Shirts
69Digital Television
- Wide-Screen Aspect Ratio
-
-
-
-
- Resolution 4 Hor. X 4 Vert. 16 Pixels
- Aspect Ratio 44 or 1.0 to 1.0
70Digital Television
- Academy Aspect Ratio
-
-
-
- Resolution 4 Hor. X 3 Vert. 12 Pixels
- Aspect Ratio 43 or 1.331.0
- Analogue TV Has Theoretical 640 Hor. X 480 Vert.
Aspect Ratio 1.331.0
71Digital Television
- Wide Aspect Ratio
- Typical Movie Aspect Ratios - 1.331.0
(Edison),1.661.0, 1.851.0, 2.051.0, 2.351.0 - How can HDTV accommodate all these aspect ratios?
Take the geometric mean - 1.781.0 - Actual Pixel Counts
- 1280 X 720 1 Megapixel Refreshed 60
Times/Sec. - 1920 X 1080 2 Megapixels Refreshed 30
Times/Sec.
72Digital Television
- 3. 5.1 Dolby Digital Surround
- Left Front, Center Front, Right Front, Left
Surround, Right Surround, Subwoofer - Also Carries Regular Stereo For TV Speakers
73Digital Television
- What Happens To My Old TVs When Analogue TV Is
Turned Off on Feb 17, 2009? - Will need a converter box
- Satellite receiver
- Cable Box
- Over-The-Air Box
- Picture will still be standard definition on old
TV, and will be letterboxed to accommodate
wide-screen programs (or else 1. the sides of the
picture will be cut off or 2. everyone will look
really thin!)
74Digital Television
- The Coupon Progam
- Nielson estimates 14.3 million US households rely
on over-the-air TV. Thats 12 of the nations
households. - Each household can apply for up to 2 40. coupons
to spend on ATSC digital tuner boxes for analog
TVs. - Congress has allotted 1.5 B for the program to
be administered via the National
Telecommunications and Information
Administration. 33.5 Million Coupons. - Boxes sell for 50. - 70. 250 major retailers
have been approved to sell them. - Boxes only have Composite or Coax connector, no
S-Video or Component only output standard
definition. - 13 million coupons distributed so far.
- http//www.ntia.doc.gov/dtvcoupon/
75Digital Television
- What do I need to know to buy a new HDTV? Must
have - ATSC Tuner
76Digital Television
- What do I need to know to buy a new HDTV? Must
have - ATSC Tuner (Over The Air)
- QAM Tuner (Basic Cable)
77Digital Television
- What do I need to know to buy a new HDTV? Must
have - ATSC Tuner (Over The Air)
- QAM Tuner (Basic Cable)
- Pixel Count At Least 1280 X 720 (720p)
78Digital Television
- What do I need to know to buy a new HDTV? Must
have - ATSC Tuner (Over The Air)
- QAM Tuner (Basic Cable)
- Pixel Count At Least 1280 X 720 (720p)
- Diagonal Size 1/2 Viewing Distance
79Digital Television
- What do I need to know to buy a new HDTV? Nice
to have - HDMI Hookup (Still Has Bugs)
80Digital Television
- What do I need to know to buy a new HDTV? Nice
to have - HDMI Hookup (Still Has Bugs)
- Cable Card
81Digital Television
- What do I need to know to buy a new HDTV? Nice
to have - HDMI Hookup (Still Has Bugs)
- Cable Card
- Pixel Count 1920 X 1080 (1080I or 1080P)
82Digital Television
- What do I need to know to buy a new HDTV? Nice
to have - HDMI Hookup (Still Has Bugs)
- Cable Card
- Pixel Count 1920 X 1080 (1080I or 1080P)
- 120 Hz Refresh
- Eliminates Image Persistence Judder
83Digital Television
- What do I need to know to buy a new HDTV? Nice
to have - HDMI Hookup (Still Has Bugs)
- Cable Card
- Pixel Count 1920 X 1080 (1080I or 1080P)
- 120 Hz Refresh
- Eliminates Image Persistence Judder
- 3D Ready
84Digital Television
- What do I need to know to buy a new HDTV? Nice
to have - HDMI Hookup (Still Has Bugs)
- Cable Card
- Pixel Count 1920 X 1080 (1080I or 1080P)
- 120 Hz Refresh
- Eliminates Image Persistence Judder
- 3D Ready
- More Color Ready
- Deep Color (10-14 bits/Primary)
- xvYCC Extended Color (LED, Laser Illumination)
85Digital Television
- What Do I Need To Know To Buy A New TV? How Do I
Judge Picture Performance? - Brightness (Red Herring - only relevant for very
bright rooms)
86Digital Television
- What Do I Need To Know To Buy A New TV? How Do I
Judge Picture Performance? - Brightness (Red Herring - only relevant for very
bright rooms) - Color Accuracy Do they look natural?
87Digital Television
- What Do I Need To Know To Buy A New TV? How Do I
Judge Picture Performance? - Brightness (Red Herring - only relevant for very
bright rooms) - Color Accuracy Do they look natural?
- Shadow Detail
88Digital Television
- What Do I Need To Know To Buy A New TV? How Do I
Judge Picture Performance? - Brightness (Red Herring - only relevant for very
bright rooms) - Color Accuracy Do they look natural?
- Shadow Detail
- Instantaneous Contrast
89Digital Television
- What Do I Need To Know To Buy A New TV? How Do I
Judge Picture Performance? - Brightness (Red Herring - only relevant for very
bright rooms) - Color Accuracy Do they look natural?
- Shadow Detail
- Instantaneous Contrast
- Motion Persistence?
90Digital Television
- What Do I Need To Know To Buy A New TV? How Do I
Judge Picture Performance? - Brightness (Red Herring - only relevant for very
bright rooms) - Color Accuracy Do they look natural?
- Shadow Detail
- Instantaneous Contrast
- Motion Persistence?
- Contouring?
91Digital Television
- What Do I Need To Know To Buy A New TV? How Do I
Judge Picture Performance? - Brightness (Red Herring - only relevant for very
bright rooms) - Color Accuracy Do they look natural?
- Shadow Detail
- Instantaneous Contrast
- Motion Persistence?
- Contouring?
- Off Axis Viewing (Depends on seating).
- Brightness Diminishes
- Colors Change
92Digital Television
- What Type Of HDTV Format Should I Buy?
- Rear Projection - Best Value even though
disappearing. - New models are no deeper than Flat Panels on
their stands. - Still best for screen sizes 60
- Front Projection - Best to Suspend Disbelief
- Flat Panel Lifestyle Choice, Lifestyle Cost.
Vary Greatly in Picture Quality.
93Digital Television
- What Type Of HDTV Technology Should I Buy?
- Alphabet Soup, But You Need to Know
- 3LCD Front Projectors and Rear Projection Sets
- Screen Door Effect - Acceptable Pixel Fill
- Mediocre Contrast - but gradually improving
- Mediocre Blacks - but gradually improving
- Mediocre Off Axis Viewing (Rear Projection)
- Good Brightness
- Brightness Ages Some, but Restores w. New Bulb
- Bulb Life 2000 - 4000 Hours. Cost 300. - 400.
- Cheapest Projectors and Projection Sets
94Digital Television
- What Type Of HDTV Technology Should I Buy?
- Alphabet Soup, But You Need to Know
- DLP Front Projectors and Rear Projection Sets
- Color Wheel Can Cause Fringing - hence
multispeed. - Extended Color Gamut with Optional 6 Primary
Colors - Screen Door Effect - Very Good Pixel Fill
- Good Contrast - and keeps improving
- Good Blacks - and keeps improving
- Mediocre Off Axis Viewing (Rear Projection)
- Good Brightness
- Brightness Ages Some, but Restores w. New Bulb
- Bulb Life 2000 - 4000 Hours. Cost 300. - 400.
- Wide Range Of Price Performance.
- 3 DLP the Best Costliest
95Digital Television
- What Type Of HDTV Technology Should I Buy?
- Alphabet Soup, But You Need to Know
- LCOS (D-ILA SXRD) Front Projectors and Rear
Projection Sets - Screen Door Effect - Very Good Pixel Fill
- Good To Great Contrast
- Some D-ILA is Best in Industry
- Good To Great Blacks
- Mediocre Off Axis Viewing (Rear Projection)
- Good Brightness
- Brightness Ages Some, but Restores w. New Bulb
- Bulb Life 2000 - 4000 Hours. Cost 300. - 400.
- Price Competitive with DLP
96Digital Television
- What Type Of HDTV Technology Should I Buy?
- Alphabet Soup, But You Need to Know
- Plasma Flat Panels
- Digital Picture Resolution - some 1920 X 1080,
many 1346 X 768, Beware 1024 X 768 (43 inch) - Screen Door Effect - Very Good Pixel Fill
- Good To Great Contrast - Rivals CRT
- Good to Great Blacks - Rivals CRT
- Superb Off Axis Viewing - Rivals CRT
- Good Brightness
- Rich Colors
- 40,000 Hour Predicted Life But Will Lose
Brightness w. Age - Susceptible to Burn-In
- Expensive, But Cheaper Than Flat Panel LCD for
Large Sizes
97Digital Television
- What Type Of HDTV Technology Should I Buy?
- Alphabet Soup, But You Need to Know
- LCD Flat Panels
- Digital Picture Resolution - Most 1920 X 1080,
Some 1280 X 720, Beware 1080 X 1080, Many SD
(Smaller) - Brightest Display Technology
- Least Refined Display Technology - Digital Grain
- Screen Door Effect - Acceptable Pixel Fill
- Mediocre Contrast - But Improving w. Each
Generation - Mediocre Blacks - But Improving w. Each
Generation - Poor Off Axis Viewing - Brightness and Color
Shifts - Wide Range of Picture Quality Prices, but
- Getting Ever Cheaper To Produce - Rivals CRT in
Cost for Small Screen Sizes and Is Sexier - Will Eventually Rule The Mass Market
98Digital Television
- What Happens When I Get The Set Home? Programming
Sources - Over-The-Air Free All local stations now have
digital channels. Needs a good antenna. - During set-up your set will scan for them and
store.
99Digital Television
- What Happens When I Get The Set Home? Programming
Sources - Over-The-Air Free All local stations now have
digital channels. Needs a good antenna. - During set-up your set will scan for them and
store. - Time-Warner Cable Some local digital stations
available but not NBC or WB. Optional HD Cable
Network Tier HD Premium Channels Available
100Digital Television
- What Happens When I Get The Set Home? Programming
Sources - Over-The-Air Free All local stations now have
digital channels. Needs a good antenna. - During set-up your set will scan for them and
store. - Time-Warner Cable Some local digital stations
available but not NBC or WB. Optional HD Cable
Network Tier HD Premium Channels Available - Satellite No local digital channels available
yet. - DirectTV More HD Every Week As Cable Networks
Convert. Rumored Reformatted to 1440 X 1080 - Dish Network More HD Every Week As Cable
Networks Convert. Better Picture Quality. Start
of 1080P PPV
101Digital Television
- Cable Networks In HD Already Obsolete!
- Basic Networks
- AE Animal Planet Discovery ESPN
- ESPN2 Food Network Golf Channel HGTV
- National Geog. Science Channel TBS TLC
- TNT NFL
- Premium Networks
- Big 10 Cinemax HBO Showtime Starz
- HD Only Networks
- HDNet HDNet Movies HD News HD Theater
Universal HD - Voom HD Only Networks (Dish Network Satellite
Only) - Animania Equator Family Room Film Fest
- Gallery Gameplay Kung Fu MHD
- Monsters Rave Rush Treasure
- Ultra World Cinema WorldSport
102Digital Television
- Collecting HD Programs
- Digital VHS
- Use D-VHS or S-VHS Tape
- 2 1/2 Hrs HD/Tape - 3 hours of TV Minus
Commercials - Simple Operation via Firewire from DVR
- Also Records/Plays Regular Tapes
- HD Movies Available on D-Theater Tapes for 5
Years - Blu-Ray
- Different Dimensions From DVD
- Require New Factories To Produce
- Most Discs So Far Are Single Layer
- 25 Gbytes/Layer
- Starting Price 400.
- Disc Starting Price 25. Most 35.
- Full Spec Players Just Now Becoming Available
103Digital Television
- Collecting HD Programs
- HD-DVD Format War Loser
- Discs Have Same Structure As DVDs
- Discs Players Are Cheaper To Produce
- Discs Can Be Produced In Regular DVD Factories
- Most Discs Are Dual Layer
- 15 Gbytes/Layer (but most X 2)
- More Interaction Capability Fully Ramped Up from
Start - Consistent, Intuitive Disc Menu System
- Some Dual Discs SD HD on Same Disc
- Player Prices Start 150.