Title: CHAPTER 4 Integrating Instructional Software into Teaching and Learning
1CHAPTER 4Integrating Instructional Software
into Teaching and Learning
- Bruce Friedrich and Leann Neiman
2What is Instructional Software?
- Instructional software is applications software
that is designed specifically to deliver or
assist with student instruction on a topic.
3Problems in Identifying and Classifying Software
Functions
- 1. Developers use terms interchangeably. There
seems to be no consensus among developers for
what terms to use to describe various types of
programs. - 2. Packages contain more than one activity. Many
software packages contain several different
activities, each of which serves a different
purpose. - 3. Software is becoming multimedia. Since more
software is incorporating hypermedia and
multimedia environments (including Internet
links), it makes it more difficult to analyze
learner-system interactions.
45 Common Courseware Types
- Drills
- Tutorials
- Simulations
- Instructional games
- Problem-solving programs
5Drill Activities
- The most basic drill function is often described
as a flashcard activity. - A student sees a set number of questions or
problems on the screen and answers them one at a
time.
- In addition to meeting general criteria for good
instructional courseware well-designed drill
programs should also meet other criteria such as
6Drill Programs Should Meet These Criteria
- Control over the presentation time.
- Appropriate feedback for correct answers.
- Better reinforcement for correct answers.
7Advantages of Using a Drill Program
- Automatic recall of arithmetic facts is required
for most higher level mathematics. - Keyboard proficiency is a prerequisite for
assignments that require extensive typing. - Graded compositions require rapid recall and
application of of correct sentence structure,
spelling, and principles of grammar and usage. - Many schools still require students to memorize
facts such as states and capitals and names of
planets. - College entrance exams and other standardized
tests require quick recall of many facts.
8Benefits Classroom Applications of Drill
Functions
- BENEFITS
- Immediate feedback
- Motivation
- Saves the teacher time
- APPLICATIONS
- Supplement or replace worksheets and homework
exercises - Preparation for tests
9Guidelines For Using Drill Programs
- Set time limits
- 10-15 minutes per day
- Assign individually
- Self-pacing
- Use learning stations
- Place students with similar weaknesses
- together.
10Tutorial Activities
- Tutorial courseware uses the computer to deliver
an entire instructional sequence similar to a
teachers classroom instruction topics. - Good tutorial courseware should address all
instructional events. - Tutorials are most often geared towards learners
who can read fairly well, usually older students
or adults.
11Tutorial Programs Should Meet the Following
Criteria
- Extensive interactivity.
- Thorough user control.
- Appropriate and comprehensive teaching sequence.
- Adequate answer-judging and feedback capabilities.
12Classroom Applications of Tutorial Functions
- Self-paced reviews of instruction.
- Alternative learning strategies.
- Instruction when teachers are unavailable.
13Simulation Activities
- A computerized model of a real or imagined system
designed to teach how a system works. - Simulation activities are divided into two main
types.
14Types of Simulation Activities
- About Simulations
- 1) Physical
- Manipulate objects
- or phenomena on
- the screen.
- 2) Iterative
- These speed up or
- slow down processes
- that either take too long
- or too fast for students to see
- unfold.
- How To Simulations
- 1) Procedural
- Activities teach the appropriate sequences of
steps to perform certain procedures. - 2) Situational
- Programs give students hypothetical problem
situations and ask them to react.
15Benefits of Simulation Teaching
- Compress time
- Slow down processes
- Get students involved
- Make experimentation safe
- Make them impossible possible
- Save and other resources
- Repeat with variations
- Make situations controllable
16Classroom Applications of Simulation Functions
- In place of or as supplements to lab experiments.
- In place of or as supplements to role playing.
- In place of or as supplements to field trips.
- Introducing a new topic.
- Fostering exploration and process learning.
- Encouraging cooperation and group work.
17- Simulations offer more versatile implementation
than tutorials or drills. They usually work
equally effectively with a whole class, small
groups, or individuals.
18Instructional Games
- Instructional games are courseware whose function
is to increase motivation by adding game rules to
learning activities. - They are often given as rewards for accomplishing
other activities.
19How To Use Instructional Games In Teaching
- In place of worksheets and exercises.
- To foster cooperation and group work.
- As a REWARD
20Problem-Solving CoursewareTwo Types
- 1) For teaching content area skills primarily in
mathematics.
- 2) Content free skills such as recalling facts,
breaking a problem into a sequence of steps, or
predicting outcomes.
216 Steps To Help Teachers Integrate Courseware
- 1) Identify problem-solving skills or general
capabilities to build or foster skills in - a) Solving one ore more kinds of content area
problems. - b) Using a scientific approach to
problem-solving. - c) Components of problem-solving such as
following a sequence of steps or recalling facts. - 2) Decide on an activity that would help teach
the desired skills. - 3) Examine courseware to closely match the
desired abilities. - 4) Determine where the courseware fits into the
teaching sequence. - 5) Demonstrate the courseware and the steps to
following problem solving. - 6) Build in transfer activities and make students
aware of the skills they are using in the
courseware.
22Guidelines For Using Problem-Solving Software
- Allow students sufficient time to explore and
interact with the software. - Vary amount of direction and assistance depending
on each students needs. - Promote a reflective learning environment.
- Stress thinking processes rather than correct
answers. - Point out the relationship of coursework skills
to other kinds of problem solving. - Let students work in groups.
- For assessments, use alternatives to traditional
paper-and-pencil test.
23Courseware Evaluation Procedures A Recommended
Sequence
- 1) Begin with an identified need- know what
topics and skill you want to address. - 2) Locate titles- Recommendations from colleagues
and professional magazines should serve primarily
as leads. - 3) Complete hands on reviews- Teachers should
review courseware themselves. - 4) Collect student reviews- have students review
courseware. - See Figure 4.12- 4.13 on pgs. 108-112 for
detailed recommended criteria.
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