Title: OKI Project Phase 2
1OKI Project Phase 2 Project Progress
Summary Department of Electrical and
Computer Engineering The Ohio State
University May 2004
2Key Accomplishments
- Physical Layer Channel Modeling
- Investigated a modified two-ray model for
line-of-sight condition, comparing vehicle
rooftop vs. ground reflections 1 - Investigated a model for no line-of-sight
condition 2 - Determined appropriate reflection coefficients
15 - Wireless Simulators
- Improving original simulator to better represent
wireless transmission behavior, including
additional packet updates, packet retransmission,
and a repeater at the intersection - Enhanced data update logic
- Transmission every 10 meters, within 50 meters
from intersection - Packet retransmission for configurable number of
attempts - Given real-time limitations on simulator
performance, developing a statistical wireless
simulator for packet behavior under a variety of
vehicle conditions - Vehicle Traffic Simulator
- Improving simulator to allow user to select
different simulation input parameters, such as
vehicle density and throughput - Developed graphical user interface to perform
and monitor simulation
3Physical Layer Channel Modeling Line-Of-Sight
Path 1
Considering a 2-path model, the received power is
mainly contributed by the direct path and single
reflection from a surface.
4Physical Layer Channel Modeling Line-Of-Sight
Path 1
Simulation Results
- At short distances, the direct path and road
reflection path have rapid phase shift, yielding
the oscillations noted in the right-hand chart.
The rooftop reflection, for the antenna height
selected, yields a phase shift that smooths out
the path loss. Further investigation is
necessary to determine appropriate parameters
(i.e., antenna height, reflection coefficient,
etc.) - There is a significant difference (40 dB)
between the traditional model and the modified
two-ray model further investigation is in
progress to determine if the vehicle density can
be leveraged to provide a more accurate
approximation
5Physical Layer Channel Modeling No
Line-Of-Sight Path 2
We use a Virtual Source (VS) to model
diffraction. (RX1 only)
Path loss (between RX1 and VS)
6Non Real-Time Wireless Simulator
Input Parameters - Vehicle density - Vehicle
throughput
Wireless Simulator
Vehicle Traffic Simulator
- Trace files
- Vehicle information
- Vehicle position
- - Vehicle velocity
Physical layer model
Multiple scenarios with different input parameters
- Information collected from the multiple scenario
executions will be the basis for Statistical
Wireless Simulator
7Statistical Wireless Simulator
Statistical Wireless Simulator
Vehicle density Vehicle positions Communication
protocol Protocol parameters
Vehicle Traffic Simulator
Packet Generator
Driver Behavior
Nodes that received packet Packet reception time
(request time packet length)
- The statistical wireless network simulator will
allow real-time feedback to the vehicle traffic
simulator. This, in turn, enables driver
behavior to be modified by information from the
wireless simulator.
8Vehicle Traffic Simulator - Overview
- Warning System and Driver Behavior Model
- Human factors must be taken into consideration
for developing an intelligent collision warning
system (6,7,8,9). - A viable collision warning system should satisfy
the following - 1. Reduce the collisions
- 2. Minimize the drivers attention load
- 3. Not to give out excessive warning signal
- 4. Not to distract the driver
9Vehicle Traffic Simulator Warning System
Algorithm
Three Level Warning System Get Communication
Data Compute Route Contention If no Route
Contention No Warning Else Compute TTC and
TTA If TTC gt TTA Drivers Response Time (1.93 s
-2.53 s) If DecelerationgtTTA Deceleration No
Warning Else If Deceleration lt TTA
Deceleration Warning Level 1 Else If no
acceleration Warning Level 2 Else (acceleration)
Warning Level 3 Else No Warning
- Notes
- Drivers Response Time Initial Driver action
was defined as the first action the subject
performed after the incurring vehicle initiated
movement. (Either begin to release the
accelerator pedal or begin to steer as part of
this measure) Data comes from actual experiments.
10 - TTC In research on Traffic Conflicts
Techniques, Time-To-Collision (TTC) has proven to
be an effective measure for rating the severity
of conflicts. 11 TTC is defined as "The time
required for two vehicles to collide if they
continue at their present speed and on the same
path". In principle, the lower the TTC, the
higher the risk of a collision has been
(12,13).
10Vehicle Traffic Simulator Driver Behavior Model
6, 10, 14
- Aggressive Driver
- Only response to Warning Level 3
- Initial accelerator release only
- Normal Driver
- Response to Both Warning Level 3 and Level 2
- Braking to Warning Level 3
- Decelerate slowly to Warning Level 2
- Conservative Driver
- Response to all the Warnings
- Braking to Warning Level 3 and Warning Level 2
- Decelerate quickly to Warning Level 1
11Vehicle Traffic Simulator
- Simulation snapshot for left-turn signal scenario
- Indicates signal status
- Indicates last collision event
Parameter specification during simulation startup
12Next Steps
- Physical Layer Modeling
- Develop received path loss simulation module for
multiple input conditions (i.e. vehicle density
and velocity) - Wireless Network Simulator
- Integrate improved physical layer simulation
module - Generate statistical wireless simulator for
multiple input conditions (i.e. vehicle density
and velocity) - Vehicle Traffic Simulator
- Develop Warning System using statistical data to
interact with received packet information - Develop driver behavior module to react warnings
- Determine impact of received information on
driver behavior and collision avoidance - Integrate statistical wireless network simulator
for real-time feedback
13References
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