Title: Charting New Ground in OnLine Educational Programs:
1- Charting New Ground in On-Line Educational
Programs - A collaborative approach to the process of
courseware development -
- Interface Conference May 29, 2003 The Power
of Learning - Educational Design Team
- Academic Development Centre
- Mount Royal College
- www.mtroyal.ab.ca/adc/
2Educational Design Team (Norm)
- Educational Technology Integration Coordinator
Norm Vaughan - Instructional Design Consultant Amanda Coolidge
- Instructional Design Consultant Pattie Mascaro
- Educational Technology Programmer Amanda
Veinotte - Graphic Artist / Art Director Maris Mosenko
- Student Technology Resource Tutor (START)
Julie Alati-it
3Presentation Objectives (Norm)
- Describe the transition from single course to
complete online program development - Discuss the importance of a collaborative based
approach and process to courseware development - Share and discuss lessons learned from the
Mount Royal College courseware design,
development and delivery experience
4Production Centered Model (Norm)
Project Coordinator/ Instructional Designer
CoursewareProject
Content Expert/Faculty Member
Instructional Technology Programmer
Graphic Artist/ Web Developer
5Production Centered Model (Norm)
- Pros
- Development of a very sophisticated courseware
project - Cons
- Sustainability issues
- Limited use one or two faculty members
- Limited scope one specific course
6Faculty Centered Model (Norm)
Limited Graphic Support
Educational Technology Training
Faculty Courseware Project
Limited Programming Support
Instructional Design Consultation
7Faculty Centered Model (Norm)
- Pros
- Development of a sustainable courseware project
- Focus on using technology to transform the
teaching/learning process - Cons
- Limited use one or two faculty members
- Limited scope one specific course
8Transition from a single course to program
development focus (Norm)
- SINGLE COURSE FOCUS
- External funding sources
- Mount Royal College Technology Integration Plan
One - Single faculty identifying needs for specific
courses - Application proposal process vetted by Deans
Council on strategic institutional needs - faculty readiness
- high enrolment courses
- PROGRAM FOCUS
- Sustainable internal funding
- MRC TIP2
- Development of departmental E- Learning plans for
online program development - E- Learning plans evaluated by Deans Council
based on - market demand
- curriculum readiness
- faculty team readiness
- student readiness
9Which model should we use for program based
courseware development?( Maris )
- What CAN we control?
- Communication
- Clear Project Objectives
- Physical Resources
- (Time, people, equipment tools)
- Budget
- What CANT we control?
- Efficient Clear Communication
- Team Attitudes
- Working styles of team members
- Unexpected setbacks
10A Collaborative (Program) Centered
ApproachCommunication Model
11Collaborative (Program) Centered Model (Maris)
- Pros
- A fluid process model to accommodate various
working styles - Provides structure for issues around
communication to make it possible for more people
to be involved in development - Not a hierarchical model Good for team morale
attitude - Development of sustainable courseware (not built
by one person) - Focus on using technology to transform the
teaching/learning process Not using technology
for the sake of using technology - Widespread use and scope designed to be used by
numerous faculty throughout an entire academic
program - Cons
- Increased size of development team (community)
- Communication and process challenges
12Tools (Key Documents) Needed for a Collaborative
Program Centered ModelCollaboration Requires
Clear Communication
- Team Orientation
- Communication Model
- Phases of development
- Project Profile
- Project Charter
- Site Structure / File Inventory
- Maintenance Guide
13Collaborative Team Phases (Maris)
14 Phase 1 Team Building (Amanda C.)
- Description
- Setting the stage Orientation
- Naming all the players
- Collaborative (Program) Centered Model
- Identifying the roles
- Roles and Responsibilities based on the Model
15Phase 1 Team Building (Amanda C.)
- Key Documents
- Project Profile
- Finish filling out the Profile
- Instructional Designer assist key Faculty contact
person - Project Vision statement identified
16Phase 1 Team Building (Amanda C.)
- Key Activities
- Project Vision
- Communication and Identification of Roles
- Outline of Project Development Where to begin?
- Equal partnership
- Production implications
- Decision making
17Phase 2 Planning on Paper (Pattie)
- Description
- Initial planning
- Provide the structure / tools to support the
team. - Build a solid infrastructure and team plan.
18Phase 2 Planning on Paper (Pattie)
- Key Documents
- Project Charter
- Site Structure (Architecture) File Inventory
- Team Process Communication Guidelines
19Phase 2 Planning on Paper (Pattie)
- Key Activities
- Create / complete planning documents
- Fill out project Charter
- Identify learning outcomes and goals
- Identify project outcomes
- Create timelines
- Identify resources
- Identify Deliverables
- Create status report procedures (schedule,
authors, recipients) - Identify assessment tools
- Contingency plans
- Creation of content submission templates
20Phase 2 Planning on Paper (Pattie)
- Key Activities (Contd)
- Identify content structure
- Storyboard
- interactivities
- learning activities
- Identify programming needs/requests
- Identify scope and feasibility of requests
21Phase 3 Building a Prototype (Designing
Building) (Amanda V.)
- Description
- Prototype a version of the site on a reduced
scale so effectiveness can be evaluated and
tested. - Challenges Non-technical team members often want
to see something tangible right away without
proper planning completed - Prototyping - makes the ideas concrete.
Illuminates potential deficiencies etc. - The Goal is not to make something perfect but
rather more like The best we can do with given
resources - End product is one module which can be
systematically reproduced. Only minimal decisions
beyond this step. All the problems should be
solved by this point.
22Phase 3 Building a Prototype (Designing
Building) (Amanda V.)
- Key Documents
- Project Charter
- Site Structure (Architecture) File Inventory
- Team Process Communication Guidelines
- As problems and challenges are encountered,
related to the product design or the
communication process, solutions are noted in
project notes so that they can be referenced in
the future.
23Phase 3 Building a Prototype (Designing
Building) (Amanda V.)
- Key Activities
- HTML wireframe Architecture (test and revise)
- Visual Interface design (Visuals) (test and
revise) - Ongoing content development
- Enter module content (test and revise?)
24Phase 4 Gathering Piecing Together (Final
Content Development) (Maris)
- Description
- This phase is the continuation of development,
and the gathering and bringing together of
remaining elements to create a completed project.
- This phase is the continuation of production, and
the gathering and bringing together of 'all the
elements' to create a completed project. - (complete as defined in Project Charter
reaching all goals and seeing project vision
completed)
25Phase 4 Gathering Piecing Together (Final
Content Development) (Maris)
- KEY DOCUMENTS
- Project Charter
- Site Structure (Architecture) File Inventory
- Team Process Communication Guidelines
26Phase 4 Gathering Piecing Together (Final
Content Development) (Maris)
- KEY ACTIVITIES
- Add finishing touches
- Gathering finished pieces from other team
members. - Final revisions to content visuals
- Compiling pieces into Completed site
- Quality testing
27Phase 5 Implementation Delivery (Norm)
- DESCRIPTION
- This phase focuses on issues of
- Delivery
- Maintenance
- Evaluation
- Sustainability
28Phase 5 Implementation Delivery (Norm)
- KEY DOCUMENTS
- Project Charter
- Site Structure (Architecture) File Inventory
- Team Process Communication Guidelines
- Maintenance Guide
- Evaluation Plan and Procedure
29Phase 5 Implementation Delivery (Norm)
- Key Activities
- Orientation of faculty / instructors
- Courseware delivery team identifies final
implementation plans Maintenance Issues, Who do
I contact for what? A document that identifies
the established lines of communication. How do
streams of development interact with one another? - Orientation of students
- Handing off the project to those now responsible
- Maintenance package which includes file
inventory and structure, Dreamweaver help,
Blackboard information (if applicable), graphics
information, development guidelines, Spec Guide
(what type of font/color was used throughout the
site) - Evaluation plan and tool for determining the
impact of the educational technology project on
student learning
30Phase 5 Implementation Delivery (Norm)
KEY PLAYERS
- Educational Technology Training Consultant
- Faculty orientation support
- Student Technician Resource Tutor (START)
Program - Learner (student) orientation support
- Departmental support maintenance
- Office of Institutional Analysis Planning
- Course program evaluation support
31Phase 5 Implementation Delivery (Norm)
- EVALUATION TOOLS
- Flashlight Program for the Study and Improvement
of Educational Uses of Technology - http//www.tltgroup.org/programs/flashlight.html
- Free Assessment Summary Tool (FAST)
- http//www.getfast.ca/
32Lessons Learned
- Lessons learned log
- Developing a communication content development
process (key contacts and editors) - Establishing time and financial parameters for
the development of multimedia interactivities - Mandatory faculty orientations to facilitating
online learning - Revision support for initial online course
offerings - Departmental sustainability plans and resources
(updates and revisions)
33Questions, Comments, Discussion