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Education Technology Trends We Cannot Avoid

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Title: Education Technology Trends We Cannot Avoid


1
Education Technology Trends We Cannot Avoid
  • Could be fifty education trends about to knock
    us over the head
  • NAWEB
  • OCTOBER 2002
  • Charles Hamilton
  • Manager e-learning Strategy
  • IBM Canada Innovation CentreVANCOUVER

2
Centre Profile
Revenue Sources
Announced in April 1998 Industry aligned Inbound
e-business software factory 225 staff at
February 2002 29 patent registrations Millionth
hour of services delivered Jan 2002 Worked with
more than 300 Customers
3
Embassy for IBM
Micro Electronics
Hardware
.com
Global Financing
Legal Services
Software
Global Services
Research
Business Partners
InnovationCentre
4
(No Transcript)
5
TWO Things !
6
Top Trends for 2002-2004
  • Increased Demand battles Increased Access
  • One Learner- Multiple delivery channels YOU
  • Security, Authenticity and Value YOUR Learning
    Resume
  • Educational Technology Standards
  • M-Learning - The Wireless College
  • Education Exodus - What happens when 75 of
    educators leave?
  • The Semantic Web- Next Generation Web
  • Edge Distribution- NAPSTER meets education
  • Rich Media Collaboration
  • Learning Object Repositories - (Content by the
    bite or byte)
  • Autonomic Computing
  • Educator Roles - From Centre to Side
  • Crossing lines of Business - Herding Cats
  • Evolutionary path clearly visible

7
Demand and Globalization - Sheer Growth!
1
  • Just like manufacturing drove the world into the
    20th century, education will be the largest
    industry in the world by 2010,Rory McGreal,
    executive director of Fredericton based
    TeleEducation New Brunswick.

8
Demand - How Big?
1
US Learning Training Industry
Edunomics and Eduventures US
9
Demand and Globalization- Ongoing Demand
1
  • By 2006 50 of all North American workers may be
    employed in IT positions or within industries
    that intensively utilize information technology,
    products and services.
  • US Department of Commerce, The Emerging Digital
    Economy II, June 1999.
  • The internet reached as many North Americans in
    its first six years as the telephone did in four
    decades.
  • Wurman, R.S.-Understanding USA et al.

10
Half-life of Skills
1
  • Building skills to keep pace
  • 1975 -Your base skills survive 25 years
  • 1990 - Survive 7 years
  • 1997 - Survive 4 years
  • 2000 - Survive 1.5 years

11
Demand and Globalization - New Spaces
1
  • 15 of all post secondary students or 2.2 million
    people will be enrolled in online courses by 2002
    in the U.S. alone, compared with 5 in 1998.
  • In the U.S., for-profit providers are the fastest
    growing segment of the higher-education industry
    and could be earning US3 billion a year in
    revenue by 2003.
  • In the last thirteen years the number of
    companies that have opened corporate universities
    grew from 400 to 1,800. Today 40 of Fortune 500
    companies have established corporate
    universities. At the current rate the number of
    corporate universities will exceed the number of
    traditional universities by the year 2010.

12
One Learner- Multiple delivery channels
2
  • Personalized Everywhere, Any Time, Any Place,
    Any Pace,
  • Attain versus Retain
  • Prepare Me
  • Tell Me
  • Show Me
  • Let Me (use it again and again)
  • Help Me

Time is the New Distance!
13
Its about the Blend Find your Sweet Spot
2
  • IBM Mindspan Solutions Achieves Worldwide
    Leadership in the e-Learning Market
  • http//www.Lotus.com/lotus/products.nsf/fa_prohome
    page

14
Security, Authenticity and Value You
3
  • My On-line learning RESUME follows me?
  • Learners search for authenticity and help to sort
    through the offerings
  • Cross certification (Western Governors
    University, Canadian University Alliance
  • You are almost everything and your resume might
    be everything else. Where are we logging what you
    know?

www.elearning.hbsp.org/news/jun4.html
www.merlot.org
15
The Value of Tacit Knowledge- KM?
.But only 20 of learning in companies is formal?
As consolidation may make for commodity and
learning objects the value will migrate towards
informal and Knowledge Economy.

Knowledge Economy Tools Agents Objects
People
And then lead in emerging areas
243 companies were largely in this formal area
Software, Services, Infrastructure
3
Formal Learning Digital Learning Objects
Informal Learning People Collaborating, Exper
tise Automation
If 80 of learning in companies is informal?
16
Find a Standard - Standards what standard?
4
  • Dublin Core
  • Defines a minimal set of meta-data
  • IEEE LOM (Learning Object Model) Extends Dublin
    Core for Learning
  • IMS Global Learning Implementation of IEEE
    LOM
  • http//www.imsproject.org/metadata/mdbindv1p1.html
  • SCORM, Sharable Courseware Object Reference Model
  • www.adlnet.org/Scorm/downloads.cfm
  • XRML (rights management) http//www.contentguard.
    com/XrML.htm
  • BPMI http//www.bpmi.org/initiative.html

17
The Lure of Standards - Holy Grail of Learning
4
XML Filters, Tagging
18
M-Learning Pick a device any device!
5
Pick anything and you might be right!
  • http//www.palm.com/

19
M-Learning - The Wireless College
5
  • Wireless laptop interactive classroom through
    application of 802.11b
  • Wireless Growth
  • 300 million wireless handsets worldwide expected
    to reach 1 billion by 2005. More mobile phones
    were shipped in 1999 than the total number of
    cars and personal computers together. Wireless
    handsets will outnumber televisions and PCs
    combined by 2005.
  • By 2004, at least 40 percent of business- to-
    consumer e- commerce transactions outside North
    America will be initiated from wireless devices.
  • (Gartner Dataquest)

20
M-Learning
5
  • http//www.nokia.com/main.html
  • Nokia reveals its latest range of digital cable
    products. Tailor-made for different European
    markets, all models are ECCA (European Cable
    Communications Association) Eurobox compliant and
    feature a Telco modem for return path
    communication.
  • http//www.webtv.com/index.html

21
Education Exodus
6
  • Educators are leaving the profession, through
    retirement, and through career choice What is
    going to happen next ?

2001 Pan-Canadian Education Research Agenda
Symposium Laval University (http//www.cmec.ca/st
ats/pcera/symposium2001/gervais-thony.t.en.pdf)
22
Elearning Timeline
6
  • Standards Organizations Emerge and Disperse
  • Web Services Models Come to Education

23
The Semantic Web- Next Generation Web
7
http//www.w3.org/2001/sw/
24
Edge Distribution-
8
  • Application Offload
  • Capacity Planning, Security
  • Grid computing (http//w3.grid.ibm.com/
    http//bluegrid.webahead.ibm.com/)
  • Napster meets education (Peer to Peer Learning)
  • Video Streaming

http//www-3.ibm.com/software/webservers/edgeserve
r/
25
Rich Media- Endless Combinations
9
26
Rich Media- Hyper Collaboration
9
http//www.eyeball.com/
http//netconference.about.com/internet/netconfere
nce/cs/webcollaboration/
27
9
Rich Media -Bandwidth
New Internet versus Old Internet - The Emergence
of Broadband
  • CANARIE, CANET 3, INTERNET 2, BCNET
  • ATT announces broadband access for any ISP
  • Local wireless
  • Private networks
  • Satellite
  • Wireless

1200
1000
Bandwidth Doubling every 6 months
800
600
CPU Power Doubling every 18 months
400
200
0
1995
2000
2005
2010
28
Rich Media Aggregation Directions
9
Interactive Web Casting and Streamed Media
Solutions Example with our Investor Relations
Site or the Americas Leadership Symposium
Stored Rich Media Learning Resources for Reuse
and Distribution across an Educational
Community Examples with POOL project, CANARIE,
TeleLearning NCE, VCCS and Alberta Learning
Aggregated Educational Community Portal with
Learning Resources and Industry Support
Tools Example with POOL project, CANARIE,
TeleLearning NCE, VCCS, BBC, Ontario, Texas State
and Alberta Learning
29
Content and Service Aggregation As a Portal
10
  • Learning Object Model and its application within
    the Learning context is much like the model
    described by David A. Wiley which defines a
    learning object as any digital resource that can
    be reused in the support of learning.
  • See IDC's The Learning Content Management
    System A New eLearning Market Segment Emerges
  • http//www.kmgpinc.com/

30
Autonomic Computing
11
As we move from Technology Age, through
Information Age and head on into the Knowledge
Age, we have introduced an unprecedented level of
system complexity and this complexity must be
addressed if we are going to move forward.
http//www.research.ibm.com/autonomic/overview/pro
blem.html
31
Where is the educator role headed?
12
Framework for e-Learning Delivery
32
Crossing Lines of business
13
Adoption of eLearning is following the same
time line developed to show eBusiness adoption.
We have customers at all ends of the spectrum
V A L U E
Transform the way you conduct business
Integrate the Web with business systems
Get your information on the Web
33
14
We are in the mist of a revolution led by
educational technology and learner demand. We
must change our education delivery mindset or
risk being lost the wake!
34
Some IBM Connections
Public Sector Education Industry
  • IBM Research In Education -IBM Institute for
    Advanced Learning IBM Zurich
  • http//w3.zurich.ibm.com/ial/
  • IBM software University Portal http//www-4.ibm.co
    m/software/info/university/resources/
  • IBM Faculty Portal http//www-4.ibm.com/software/i
    nfo/university/
  • IBM Student Portal http//www-4.ibm.com/software/i
    nfo/students/
  • K-12 Schools Home Page www.ibm.com/solutions/educa
    tion/schools
  • Higher Education Home Page www.ibm.com/solutions/e
    ducation/highereducation
  • IBM Gives Community Relations http//www.ibm.com/i
    bm/ibmgives/
  • IBM Global Services Institute http//w3.ibm.com/se
    rvices/institute/index.html
  • Institute For Electronic Government
    http//www.ieg.ibm.com/

35
Connections
Les Issaacson LesIsaacson/CanWest/IBM_at_IBMCA


Chuck Hamilton chamilto_at_ca.ibm.com
  • IBM Pacific Development Centre
  • www.can.ibm.com/pdc
  • w3.pdc.ibm.com/index.html

Applied Research in Collaborative Setting.
Members include Electronic Arts, IBM, Nortel
Networks, TELUS, Sierra Wireless, Nokia and
Sony www.Newmic.com
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