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Modeling CoCreativity in Art and Technology

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Ernest Edmonds. University of Technology, Sydney. Overview. Research Approach. Residency Studies ... Ernest Edmonds. Mark Fell. Raymond Fong. Roger Knott. Colin ... – PowerPoint PPT presentation

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Title: Modeling CoCreativity in Art and Technology


1
Modeling Co-Creativity in Art and Technology
  • Linda Candy
  • Loughborough University, UK
  • Ernest Edmonds
  • University of Technology, Sydney

2
Overview
  • Research Approach
  • Residency Studies
  • Method
  • Models
  • Challenges

3
Creativity Cognition Research Loughborough
University
4
CCRS mission a multi-disciplinary environment
for the advancement and understanding of creative
practice in digital media and the arts
5
CCRS mission a multi-disciplinary environment
for the advancement and understanding of practice
in digital media and the arts a space in which
artists and technologists collaborate, experiment
and create new works
6
COSTART Project
  • COMPUTER SYSTEMS FOR CREATIVE WORK
  • AN INVESTIGATION OF ART AND TECHNOLOGY
    COLLABORATION
  • A Research Project Supported by the EPSRC
  • Engineering and Physical Sciences Research
    Council UK

Creativity and Cognition Research
Studios Loughborough University, UK
7
Art Technology Research
  • Co-Evolution of Practice and Research
  • Discrete but Complementary Activities
  • Research Areas
  • Creative Process
  • Technology Requirements
  • Collaboration Models

8
Research Areas
  • Creative Process
  • Nature of art practice role of digital
    technology in creativity
  • Technology Requirements
  • For creativity support systems
  • Collaboration Models
  • Of co-creativity between creative people artists
    and technologists, artists as technologists,
    technologists as artists..

9
Research Approach
  • Practice based
  • Participant led
  • Process oriented
  • Multiple outcomes
  • Ethnographic Studies
  • Observational
  • Action-oriented
  • Longitudinal

10
Artist-in-Residency Studies
  • Practice-Based Research Process
  • Practitioner Defined Projects

11
Main Residency Studies
  • 20 artists technologistsobservers
  • 1 year fellowship at CCRS
  • Artist-in-Residence Award
  • Pre-residency preparation
  • Feasibility of proposals
  • 5 day residency per artist
  • 2 phases
  • June/July 1999
  • June/July 2002
  • Exhibition at Creativity and Cognition 2002

12
Multiple Viewpoints
technologist
observer
13
Multiple Viewpoints
  • Artist viewpoint
  • Self-evaluation
  • Technologist viewpoint
  • Self Other evaluation
  • Observer
  • All participants-Outsider evaluation
  • Provides three perspectives on creative process

14
Analysis Process
  • Stage 1 Test run data analysis
  • Derive features from data
  • Apply to casesderive models
  • Stage 2 Repeat data analysis
  • Derive checklists from S1 models
  • Apply checklists to text data
  • Confirm/disconfirm S1 models
  • Refine models

15
Stage 1 Analysis
  • Derive features from data
  • Document data as texts for all cases
  • Identify features from all texts
  • Apply values to each case
  • Compare all cases
  • Match results to success criteria
  • Derive models of collaboration
  • Guide good practice

16
Stage 1 Analysis
17
Stage 1 Analysis
18
Dimensions-Features
  • Cognitive style
  • Communication style
  • Knowledge use
  • Features of Cognitive Style
  • the approach used to carry out the project
  • the role adopted by the participants
  • the ethic adopted that drove the process
  • the value placed upon level of control over the
    process
  • whether the methods used were wholly digital or
    combined traditional media with digital ones

19
Features of Cognitive Style
20
Features of Communication Style
21
Features of Knowledge Use
22
Stage 1 Analysis
23
Application to Each Case
Features with Values for Case Study 7
24
Compare Cases
25
Measures of Success
  • 'Subjective'
  • Participant evaluation of collaboration success
  • (from primary data - transcription records)
  • 'Objective'
  • External evaluation of outcomes of collaboration
  • (exhibitions, commissions, prototype completion,
    etc)

26
Results
27
Stage 1 Analysis
28
Example Model of Collaboration
29
Models of Collaboration
technologist
technologist
technologist
artist
artist
artist
Creative concept
Creative concept
Creative concept
Construction
Construction
Construction
Evaluation
Evaluation
Evaluation
Assistant Full partnership
Partnership artist in control
30
Stage 1 Analysis
31
Describe Best Practice
  • Artists need
  • heterogeneous resources for a broad range of
    needs
  • access to high end facilities and tailored
    digital systems
  • access to well communicated human expertise
  • an ability to reflect and learn from
    technologists
  • Technologists need
  • good communication skills as well as technical
    skills
  • an ability to listen and learn from listening
  • an ability to suppress the urge to promote a
    course of action that is technically feasible
    but not artistically valid

32
Assistant Model of Co-Creativity
  • Roles are clearly differentiated
  • Artist defines creative concept
  • Technologist implements technical solution
  • Artist evaluates results
  • Shared knowledge minimal
  • Separate language and terminology
  • Need more time to develop common vision

33
Partnership Model of Co-Creativity
  • Roles are equal but different
  • Partners generate, implement and evaluate
    together
  • Computer enhances co-creativity
  • New digital forms developed
  • Technology is not all available in the
    marketplace

34
Successful Partnerships
  • Require
  • Common Vision
  • Shared Language
  • Sustained Engagement
  • Recovery Time

35
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36
Challenges for Co-Creativity
  • Partnership or Assistant Model?
  • Implications
  • --gt Co-ownership
  • Property rightsintellectual value
  • --gt Collaboration skills
  • Prima Donna Team Leader Team Player

37
Conclusions
  • Co-Creativity with Emerging Technology requires
  • Effective Models of Collaboration
  • Multi-disciplinary Contributions
  • Sustainability of Creative Process
  • New Concepts of Ownership
  • Evidence-based Research

38
COSTART-Phase 1 Artists Technologists
  • Joan Ashworth
  • Dave Everitt
  • Beverley Hood
  • Peter Lowe
  • Anthony Padgett
  • Mike Quantrill
  • Esther Rolinson
  • Sarah Tierney
  • Ernest Edmonds
  • Tom Hewett
  • Colin Machin
  • Bill Marshall
  • Andre Schappo
  • Greg Turner
  • Manu Uniyal
  • Paul Wormald

39
Buy now!
40
COSTART Phase 2 Artists and Technologists
  • Adriano Abbado
  • Kirsty Beilharz
  • David Corbett
  • Gina Czarnecki
  • Pip Greasley
  • Sarah Minney
  • Jack Ox
  • George Saxon
  • Yasunao Tone
  • Ray Ward
  • John Connolly
  • Ernest Edmonds
  • Mark Fell
  • Raymond Fong
  • Roger Knott
  • Colin Machin
  • Sandra Pauletto
  • Andre Schappo
  • Manu Uniyal
  • Alastair Weakley

41
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