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3' HigherLevel Synchronization

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Title: 3' HigherLevel Synchronization


1
3. Higher-Level Synchronization
  • 3.1 Shared Memory Methods
  • Monitors
  • Protected Types
  • 3.2 Distributed Synchronization/Comm.
  • Message-Based Communication
  • Procedure-Based Communication
  • Distributed Mutual Exclusion
  • 3.3 Other Classical Problems
  • The Readers/Writers Problem
  • The Dining Philosophers Problem
  • The Elevator Algorithm
  • Event Ordering with Logical Clocks

2
Motivation
  • semaphores and events are
  • powerful but low-level operations
  • programming is highly error prone
  • programs are difficult to design, debug, and
    maintain
  • not usable in distributed memory systems
  • need higher-level primitives
  • based on semaphores or messages

3
Shared Memory Methods
  • Monitors
  • follow principles of abstract data type
    (object-oriented programming
  • any data type is manipulated only by a set of
    predefined operations
  • monitor is
  • collection data (resource), together with
  • functions that manipulate the data

4
Monitors
  • implementation must guarantee
  • resource accessible only by monitor functions
  • monitor functions are mutually exclusive
  • for coordination, monitors provide
  • c.wait
  • calling process is blocked and placed on waiting
    queue associated with condition variable c
  • c.signal
  • calling process wakes up first process on c queue

5
Monitors
  • note that c is not a conventional variable
  • c has no value
  • c is an arbitrary name chosen by programmer to
    designate an event, state, or condition
  • each c has a waiting queue associated
  • process may block itself on c -- it waits until
    another process issues a signal on c

6
Hoare Monitors
  • after c.signal there are 2 ready processes
  • the calling process
  • the process woken up c.signal
  • which should continue?
  • (only one can be executing inside the monitor!)
  • Hoare monitor
  • woken-up process continues
  • calling process is placed on high-priority queue
  • Figure 3-2

7
Bounded buffer problem
  • monitor Bounded _Buffer
  • char buffern
  • int nextin0, nextout0, full_cnt0
  • condition notempty, notfull
  • deposit(char data)
  • ...
  • remove(char data)
  • ...

8
Bounded buffer problem
  • deposit(char data)
  • if (full_cntn) notfull.wait
  • buffernextin data
  • nextin (nextin 1) n
  • full_cnt full_cnt1
  • notempty.signal
  • remove(char data)
  • if (full_cnt0) notempty.wait
  • data buffernextout
  • nextout (nextout 1) n
  • full_cnt full_cnt - 1
  • notfull.signal

9
Priority waits
  • c.wait(p)
  • p is an integer (priority)
  • blocked processes are kept sorted by p
  • c.signal
  • wakes up process with lowest p

10
Example alarm clock
  • monitor Alarm_Clock
  • int now0
  • condition wakeup
  • wakeme(int n)
  • int alarm
  • alarm now n
  • while (nowltalarm)wakeup.wait(alarm)
  • wakeup.signal
  • tick()
  • now now 1
  • wakeup.signal

11
Example alarm clock
  • only one process wakes up at each tick
  • without priority waits, all processes would need
    to wake up to check their alarm settings

12
Mesa and Java monitors
  • after c.signal
  • calling process continues
  • woken-up process continues when caller exits
  • problem
  • caller may wake up multiple processes, pi, pj
  • pi could change condition on which pj was blocked

13
Mesa and Java monitors
  • solution
  • instead of if (!condition) c.wait
  • use while (!condition) c.wait
  • signal is sometimes called notify

14
Protected types
  • special case of monitor where
  • c.wait is the first operation of a function
  • c.signal is the last operation
  • typical in producer/consumer situations
  • wait/signal are combined into a when clause
  • when c forms a barrier
  • function may proceed only when c is true

15
Example
  • entry deposit(char m)
  • when full_cntltn
  • buffernextin m
  • nextin (nextin 1) n
  • full_cnt full_cnt 1
  • entry remove(char m)
  • when full_cnt0
  • m buffernextout
  • nextout (nextout 1) n
  • full_cnt full_cnt - 1

16
Distributed Synchronization
  • semaphore-based primitive require shared memory
  • for distributed memory
  • send(p, m)
  • send message m to process p
  • receive(q, m)
  • receive message from process q in variable m

17
Distributed Synchronization
  • types of send/receive
  • does sender wait for message to be accepted?
  • does received wait if there is no message?
  • does sender name exactly one receiver?
  • does receiver name exactly one sender?

18
Types of send/receive
19
Channels, ports, and mailboxes
  • allow indirect communication
  • senders/receivers name channel instead of
    processes
  • senders/receivers determined at runtime
  • sender does not need to know who receives the
    message
  • receiver does not need to know who sent the
    message

20
Named message channels
  • CSP (Communicating Sequential Processes)
  • named channel, ch1, connects processes p1,p2
  • p1 sends to p2 using send(ch1,a)
  • p2 receives from p1 using receive(ch1, x)
  • guarded commands
  • when (c) s
  • set of statements s executed only when c is true
  • allows to receive messages selectively based on
    arbitrary conditions

21
Bounded buffer with CSP
  • producer P, consumer C, and buffer B are
    communicating processes
  • problem
  • when buffer full B can only send to C
  • when buffer empty B can only receive from P
  • when buffer partially filled B must know whether
    C or P is ready to act
  • solution
  • C sends request to B first B then sends data
  • inputs from P and C are guarded with when

22
Bounded buffer with CSP
  • define 3 named channels
  • deposit P ? B
  • request B ? C
  • remove B ? C
  • P does
  • send(deposit, data)
  • C does
  • send(request, )
  • receive(remove, data)

23
Bounded buffer with CSP
  • process Bounded_Buffer
  • ...
  • while (1)
  • when ((full_cntltn)
  • receive(deposit, bufnextin))
  • nextin (nextin 1) n
  • full_cnt full_cnt 1
  • or
  • when ((full_cnt0) receive(req, ))
  • send(remove, bufnextout)
  • nextout (nextout 1) n
  • full_cnt full_cnt - 1

24
Ports and Mailboxes
  • indirect communication (named message channels)
    allows a receiver to receive from multiple
    senders (nondeterministically)
  • when channel is a queue, send can be nonblocking
  • such a queue is called mailbox or port, depending
    on number of receivers
  • Figure 3-1

25
Procedure-based communication
  • send/receive are too low level (like P/V)
  • typical interactions
  • send request -- receive result
  • make this into a single higher-level primitive
  • use RPC or rendezvous
  • caller invokes procedure p on remote machine
  • remote machine performs operation and returns
    result
  • similar to regular procedure call but parameters
    cannot contain pointers -- caller and server do
    not share any memory

26
RPC
  • caller issues res f(params)
  • this is translated into
  • Calling Process Server Process
  • ... process RP_server
  • send(RP,f,params) while (1)
  • rec(RP,res) rec(C,f,params)
  • ... resf(params)
  • send(C,res)

27
Rendezvous
  • with RPC p is part of a dedicated server
  • rendezvous
  • p is part of an arbitrary process
  • maintains state between calls
  • may accept/delay/reject call
  • is symmetrical any process may be a client or a
    server

28
Rendezvous
  • caller similar syntax/semantics to RPC
  • q.f(param)
  • where q is the called process (server)
  • server must indicate willingness to accept
  • accept f(param) S
  • rendezvous
  • Figure 3-3

29
Rendezvous
  • to permit selective receive
  • select
  • when B1
  • accept E1() S1
  • or
  • when B2
  • accept E2() S2
  • or
  • when Bn
  • accept En() Sn
  • else R

30
Example bounded buffer
  • process Bounded_Buffer
  • while(1)
  • select
  • when (full_cnt lt n)
  • accept deposit(char c)
  • buffernextin c
  • nextin (nextin 1) n
  • full_cnt full_cnt 1
  • or
  • when (full_cnt gt 0)
  • accept remove(char c)
  • c buffernextout
  • nextout (nextout 1) n
  • full_cnt full_cnt - 1

31
Distributed Mutual Exclusion
  • CS problem in a distributed environment
  • central controller solution
  • requesting process sends request to controller
  • controller grant it to one processes at a time
  • problems
  • single point of failure
  • performance bottleneck
  • fully distributed solution
  • processes negotiate access among themselves

32
Distributed Mutual Exclusion
  • token ring solution
  • each process has a controller
  • controllers are arranged in a ring
  • controllers pass token around ring
  • process whose controller holds token may enter CS
  • Figure 3-4

33
Distributed Mutual Exclusion
  • process controlleri
  • while(1)
  • accept Token
  • select
  • accept Request_CS() busy1
  • else null
  • if (busy) accept Release_CS() busy0
  • controller(i1) n.Token
  • process pi
  • while(1)
  • controlleri.Request_CS()
  • CSi
  • controlleri.Release_CS()
  • programi

34
Readers/Writers Problem
  • extension of basic CS problem
  • two types of processes entering a CS
  • only one W may be inside CS, or
  • any number of R may be inside CS
  • prevent starvation of either process type
  • if Rs are in CS, a new R must not enter if W is
    waiting
  • if W is in CS, all Rs waiting should enter (even
    if they arrived after new Ws)

35
Solution using monitor
  • monitor readers/writers
  • ...
  • start_read()
  • if (writing !empty(OK_W)) OK_R.wait
  • read_cnt read_cnt 1
  • OK_R.signal
  • end_read()
  • read_cnt read_cnt - 1
  • if (read_cnt 0) OK_W.signal
  • start_write()
  • if ((writing read_cnt ! 0) OK_W.wait
  • writing 1
  • end_write()
  • writing 0
  • if (!empty(OK_R)) OK_R.signal
  • else OK_W.signal

36
Dining philosophers
  • figure 3-5
  • each philosopher needs both forks to eat
  • requirements
  • prevent deadlock
  • guarantee fairness no philosopher must starve
  • guarantee concurrency non-neighbors may eat at
    the same time

37
Dining philosophers
  • p(i)
  • while (1)
  • think(i)
  • grab_forks(i)
  • eat(i)
  • return_forks(i)
  • grab_forks(i) P(fi) P(f(i1)5)
  • return_forks(i) V(fi) V(f(i1)5)
  • only one process can grab any fork
  • may lead to deadlock

38
Dining philosophers
  • solutions to deadlock
  • use a counter at most n1 philosophers may
    attempt to grab forks
  • one philosopher requests forks in reverse order,
    e.g. grab_forks(1) P(f2) P(f1)
  • violates concurrency requirement while P(1) is
    eating, all other could be blocked in a chain
  • divide philosophers into two groups odd grab
    left fork first, even grab right fork first

39
Elevator algorithm
  • Figure 3-6
  • pressing button at floor i or button i inside
    elevator invokes request(i)
  • when door closes, invoke release()
  • scheduler policy
  • when elevator is moving up, it services all
    requests at or above current position then it
    reverses direction
  • when elevator is moving down, it services all
    requests at or below current position then it
    reverses direction

40
Elevator algorithm
  • monitor elevator
  • ...
  • request(int dest)
  • if (busy)
  • if ((positionltdest)
  • ((positiondest) (dirup)))
  • upsweep.wait(dest)
  • else downsweep.wait(-dest)
  • busy 1
  • position dest
  • if positionltdest wait in upsweep queue
  • if positiongtdest wait in downsweep queue
  • if positiondest service immediately--wait in
    upsweep or downsweep, depending on current
    direction

41
Elevator algorithm
  • release()
  • busy 0
  • if (directionup)
  • if (!empty(upsweep)) upsweep.signal
  • else
  • direction down
  • downsweep.signal
  • else if /directiondown//
  • (!empty(downsweep)) downsweep.signal
  • else
  • direction up
  • upsweep.signal

42
Logical clocks
  • many applications need to time-stamp events
  • (e.g., for debugging, recovery, distributed
    mutual exclusion, ordering of broadcast messages,
    transactions)
  • centralized system attach clock value
  • C(e1)ltC(e2) means e1 happened before e2
  • clocks in distributed systems are skewed
  • example
  • Figure 3-7
  • log shows e3, e1, e2, e4 (impossible sequence)
  • possible e1, e3, e2, e4, or e1, e2, e3, e4

43
Logical clocks
  • use counters as logical clocks instead
  • within a process p, increment counter for each
    new event
  • Lp(ei1) Lp(ei) 1
  • label each send event with new clock value
  • Lp(es) Lp(ei) 1
  • label each receive event with maximum of local
    clock value and value of message
  • Lq(er) max( Lp(es), Lq(ei) ) 1

44
Logical clocks
  • the scheme follows happened-before relation ei
    ?ej holds if
  • ei and ej belong to the same process and ei
    happened before ej
  • ei is a send and ej is the corresponding receive
  • example
  • Figure 3-8
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