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Network Management

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Title: Network Management


1
Network Management
  • Networking Concepts

2
What is communication?
  • Moving Information from place to place.
  • It need not be two way e.g. TV, Radio etc.
  • It need not be between two people, e.g. a person
    using a WWW info. site.
  • Lots of forms of communication face to face,
    FAX, Email, Telephone etc.

3
The paradox of communication
  • In face to face communication there is body
    language, intonation, inflection, context etc.
    that add to the communication process.
  • In all other forms of communication, the means of
    keeping in touch actually reinforces the feeling
    of separation.
  • Most forms of telecommunication are
    impoverished and affect business and personal
    relationships - the medium is the message
    (McLuhan)

4
Fragmentation Fusion
  • The more channels of communication there are the
    more fragmented the market becomes - consider the
    problems of promotional marketing with over 300
    TV channels.
  • In terms of technology we see fusion or
    convergence taking place - fewer devices are
    being made but these devices have much greater
    functionality e.g. a mobile phone which also
    provides Internet access.

5
A Basic Communication System
  • The transmitter sends symbols which represent
    information.The channel relays them.The receiver
    may get them.
  • The channel is subject to noise and interference,
    the receiver may get distorted /incomplete info.
  • The more symbols a system has, the more quickly
    it can convey information. - this is a key
    concept!

6
Users Designers
  • A system user wishes to convey the full meaning
    of a message without error.
  • A system designer wishes to extract the essential
    information so as to transmit it efficiently -
    this saves time/money.
  • Neither is concerned with the physical reality of
    the message.

7
Synchronous Asynchronous Applications
  • Synchronous applications are here and now e.g.
    video conferencing in which delays and
    interruptions are not acceptable.
  • Asynchronous applications are delay tolerant e.g.
    a file transfer, email etc.
  • While most business applications are asynchronous
    in nature the trend is toward synchronous.

8
Signalling Basics
1
0.4v
0.2v
0
Reference
Zero Voltage
  • Digital signalling is easy to understand - the
    signal is the data, one voltage level for a 1
    another for 0 - it is only possible when a
    voltage can be applied directly to a cable.
    Usually termed pulse code modulation

9
Bits Bauds
  • Bit rate number of bits per second
  • Baud rate number of signals per second.
  • Could have multiple bits per Baud, e.g. 4 levels
    instead of 2 - we could then send twice as many
    bits in the same time.
  • This gives the communication system more symbols
    and hence makes it more efficient. This applies
    to digital and analog signalling.

10
Analog Signalling
  • Analog signalling involves modifying a carrier
    wave - the signal is a representation or analog
    of the data
  • There are three basic methods of modulation,
    amplitude, frequency and phase.
  • Fast data rates require high frequencies, but
    high frequency waves are prone to attenuation
    (weakening) - key concept.

11
Bandwidth
  • The range of frequencies that a medium can
    support is called bandwidth e.g. the bandwidth of
    the telephone system is 3,000Hz or 3.3 kHz
  • The bandwidth of the telephone system has not
    changed much in 80 years yet modem speeds have
    increased enormously.
  • Modems use combinations of phase/frequency and
    amplitude modulation to increase throughput - the
    baud rate has scarcely changed but the bit rate
    has increased - more bits per signal.

12
Important Points
  • There is no relationship between data type and
    signal type, digital data can be sent using
    analog signals vice versa.
  • Digital transmission is simpler, faster and
    cheaper than analog - we deal with one frequency
    instead of several.
  • While digital is widely used in localised
    settings, most long distance transmission is
    analog.

13
Digital Communication
  • If the data and/or the signal are digital - the
    communication is said to be digital.
  • A digital mobile phone uses a restricted form of
    analog signalling as do ADSL and IDSN - they
    provide a digital service.
  • Most digital services use analog signalling -
    remember digital signalling requires a voltage to
    be applied to a cable.

14
Networking Terminology
  • A network is a set of independent interconnected
    devices which may exchange information.
  • The key word is independent, this implies that no
    single computer is in control of the
    communication process. Devices and information
    are more inclusive terms than computer and data
  • A protocol is the set of rules governing the
    exchange of information between devices - it
    covers who may transmit first, what to do in case
    of error etc.

15
Why Network?
  • Networks evolved to meet two categories of need
    sharing resources and communication per se.
  • Local area networks (LANs) - emphasis on
    sharing.(e.g. sharing printers, servers etc.)
  • Wide area networks (WANs) - emphasis on
    communication
  • Networks may be thought of as the glue that holds
    systems together and a means of providing
    failsoft services.

16
LANs WANs
  • LANs have simple efficient protocols which deal
    with high speed communication over short
    distances and evolved to allow sharing of
    resources.
  • WANs have complicated, inefficient protocols
    which deal with slow communication over long
    distances. They evolved to support communication.

17
LANs WANs
  • However, as software has become network intrinsic
    we find LANs being used to provide an information
    infrastructure for entire organisations.
  • Also with the advent of optic fibres (which
    provide high speed, almost error free
    communication over long distances) we can use
    efficient LAN like protocols over longer
    distances, Metropolitan Area Networks (MANs)
    interconnect business LANs within city limits.

18
Terminology
  • Host or station a computer in the network
    running applications software, a station is a
    desktop machine while a host usually runs
    applications for lots of users.
  • Subnet that which connects the hosts, i.e.
    switching elements and transmission lines.
  • IMP (interface message processor) or Node a
    switching element in the network i.e. these
    handle the delivery of information through the
    network. (These terms apply to WANs, other terms
    are used in LAN contexts)

19
A Network
Host
Stations
Hosts
20
Topologies
  • Star Network
  • Reliant on central node, old fashioned mainframe
    thinking.
  • Tolerant of link failure
  • Many modern networks are multistar topology.
  • The investment on the central node is wasted in
    part if it is handling communications as well as
    processing - dumb or X terminals

21
Topologies
  • Tree Network - fewer links but more nodes.
  • Control less central.
  • Front end processors (concentrators) take load
    off central node (possibly a mainframe) saving
    upgrade costs
  • FEPs can also be used in client server systems

FEP
Hosts
Hosts
22
Topologies
  • Bus System or (Common Medium) All Stations use
    the same mediumcoaxial cable, RF etc.
  • Central control possible but unusual - the
    Broadcast system gives some failsoft potential
  • The interface would be inside the station
    (network interface card - NIC)
  • Ethernet would be the best known example.

23
Topologies
  • Ring Systems
  • Simple, fast protocols
  • Links could be simplex
  • (most common) or full
  • duplex
  • most common

24
Topologies
  • Arbitrarily connected (mesh) - connected as
    required, very good failsoft.(almost like the
    telephone network)
  • Routing decisions made by local nodes.

25
Topologies
  • Totally connected each node has a direct path to
    every other node
  • High performance, no routing, good failsoft but
    very costly
  • Suited to small, high speed networks.

26
Standards Architectures
  • So far we have considered networks to be flat
    but we need to make a distinction between the
    application and the communication.
  • Communications software takes the input - output
    needs of the application and translates them into
    a form the hardware can understand. This software
    is also distinct from the communication process.

27
Layered Architectures
  • Clear division of functionality gives modular
    approach to development and ease of
    standardisation.
  • Application independence - software assumes that
    services are available - no need to know about
    implementation details.
  • Facilitates maintenance - it is easy to
    replace/omit or nominally implement a layer

28
Layered Architectures
  • ISO Seven layer model provides a theoretical
    framework and an International Standard
  • The model has been a great success but its
    protocols have not, they were just too
    complicated. TCP/IP won the protocol war.
  • TCP/IP uses a four layer model, the principles
    are the same but the structure is simpler for the
    sake of efficiency.
  • The text uses a 5 layer model ...

29
Standards
  • In order to make technology manageable we must
    reduce complexity and diversity.
  • Adopting widely used standards give use the means
    to do this.
  • Additionally, standards help to reduce risk and
    cost.
  • Remember standards may not be the best
    standards (e.g. VHS vs. Beta) but they are
    workable!
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