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Types of Business Models

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Title: Types of Business Models


1
Types of Business Models
4
chapter
2
Index
  • To understand the different types and functions
    of Internet business models
  • Bricks-and-Clicks Pure-players
  • B2C (Business to Consumer)
  • B2B (Business to Business)
  • C2C (Consumer-to-Consume)
  • C2B (Consumer-to-Business)

4
chapter
3
Introduction
Two categories By the presence type pure-play
vs. bricks-and-clicks
Pure-play businesses have an online presence
only. Examples Amazon.com, eBay, and Slate.com
Bricks-and-clicks businesses combine a physical
presence with an online presence. Examples
Barnes and Noble, Nordstrom, and the New York
Times
4
Introduction
Businesses can also be classified by type-- buyer
or seller
Buyer
Seller
Slide 5 of 22
5
The Bricks-and-Clicks Business Model
Organizing for Bricks-and-Clicks
  • Spin off the online venture.
  • Create a strategic partnership.
  • Create a joint venture between a
    bricks-and-mortar store and an online company.
  • Integrate the online operation with the existing
    physical operation by creating a division within
    the company.

6
The Bricks-and-Clicks Business Model (continued)
Advantages over other models
  • Sensory experience
  • for some product categories, individuals have to
    touch, feel, or try on a product before buying.
  • Delivering products is a hassle for dot-coms.
  • Product returns can be tricky.
  • Salespeople can help customers by answering
    product questions, providing feedback, and
    suggesting other products.

7
B2C Pure-Play Business Models
Classifications
  • Direct sellers make money by selling products
    or services to consumers.
  • Intermediaries facilitate transactions between
    buyers and sellers and receive a percentage of
    the value of each transaction.
  • Advertising-based models have ad inventory on
    their site and sell it to interested parties.
  • Community-based models allow users worldwide to
    interact with one another on the basis of
    interest areas.
  • Fee-based models charge viewers a subscription
    fee to view content.

8
B2C Pure-Play Business Models (continued)
What separates the top B2C companies from the
rest?
  • The top performer had 3.2 times more unique
    visitors per month than the median.
  • Conversion rate of new visitors was about twice
    the median.
  • Revenue per transaction was about 2.5 times the
    median.
  • Average gross margin was about three times the
    median.
  • No significant differences in the number of
    transactions per customer and the visitor
    acquisition cost.

9
B2B Pure-Play Business Models
EDI/Extranets
Extranets An intranet that is adapted so that
external parties are provided varying degrees of
access to information.
EDI Systems Created on a closed networksystems
did not speak to one another.
10
B2B Pure-Play Business Models (continued)
B2B marketplacesnet markets
  • Broadly described as all online marketplaces
    where buyers and sellers congregate to exchange
    goods and services for money.
  • Net markets can be organized either
    horizontally or vertically.
  • Buy-centric markets are organized by large,
    influential buyers as a place where small and
    fragmented sellers can sell their goods.
  • Sell-centric markets are markets where one or
    more big sellers build a marketplace for small,
    fragmented buyers.
  • Neutral exchanges appear when both the sellers
    and the buyers are fragmented.

11
B2B Pure-Play Business Models (continued)
Why would an established business use net markets?
  • Selection of buyers or sellers (global markets)
    is greater.
  • Dynamic markets may be a great place to move
    inventory quickly.
  • Efficient exchange process minimizes employee
    time.
  • Prices are low due to expanded access to sellers.
  • Some one-time deals are available only to online
    audiences.

12
B2B Pure-Play Business Models
What separates the top B2B companies from the
rest?
  • A high number of buyers and sellers.
  • A higher number of transactions even though the
    total value may be smaller.
  • They are able to charge a higher transaction fee
    and earn more nontransaction revenue.
  • They offer financial services, not content or
    advertising.

Challenges faced by e-marketplaces
  • Building traffic is a big challenge for e-hubs.
  • Competing e-marketplaces.
  • Integrating other sales channels with
    e-marketplaces.

13
Pure-Play C2C Business Models
C2C businesses involve exchanges between or among
two or more individuals. Ex) Peer-to-peer
applications/ eBay.com
14
Pure-Play C2B Business Models
C2B models involve interactions originating from
the consumer.
  • Idea collectors are companies that are able to
    motivate consumers to submit product improvement
    ideas for money.
  • Reverse auction companies allow consumers to
    submit binding bids for the purchase of products
    such as airline tickets.
  • Complaint centers allow individuals to post
    complaints about a business, view others
    complaints about any given business, and interact
    directly with the business in question.
  • Paid advertising models include companies that
    seek to pay consumers to view targeted ads.

15
Discussion Questions
  • 1. Why does intermediaries not disappear in
    physical channel?
  • Value added services for customers
  • Ex) travel agency travel package information
  • Used car sales less important in
    online if users are internet-intimate and have
    knowledge of cars
  • 2. Yahoo! As a niche player in advertising-based
    model?
  • WSJ.com specific area
  • Yahoo! possibility to lose consistency in brand
    and strategy
  • Better to separate as a new venture or
    partnership

16
Discussion Questions
  • 3. Effectiveness of pop-up advertising
  • Annoying customers
  • Real-time feedback
  • Data as long-term market research
  • 4. Experience inside a store and
    bricks-and-clicks
  • Sensory experiences clothes, perfumes, and shoes
  • Complement with multimedia information reviews,
    and return policy

17
Discussion Questions
  • 5. Challenges in B2B marketplaces
  • Building traffic is a big challenge for e-hubs.
  • Competing e-marketplaces.
  • Integrating other sales channels with
    e-marketplaces.
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