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Why is teaching taxonomy

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Why is teaching taxonomy & cladistics so difficult? -the problems -the old way ... Linnean Hierarchy vs cladistics -Venn Diagrams ... – PowerPoint PPT presentation

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Title: Why is teaching taxonomy


1
Why is teaching taxonomy cladistics so
difficult?
  • -the problems
  • -the old way
  • -the proposed new ways

2
The Problems
  • -teaching information to a wide variety of
    abilities majors non-majors both with range of
    background knowledge
  • -teaching a complicated concept (taxonomy,
    cladistics evolution) to complete understanding
  • -teaching a new and extensive vocabulary
  • -teaching using organisms that are unfamiliar to
    illustrate a complex idea (a double wammy)

3
The Old Way
  • -Linnean Hierarchy vs cladistics
  • -Venn Diagrams
  • -extensive vocabulary without connection to
    examples
  • -Cladograms, cladograms and more cladograms
  • -Nuts Bolts Exercise (too open ended)

4
The (Proposed) New Ways
  • -Nuts Bolts exercised revamped to make it
    more specific
  • -Use of new materials to illustrate cladograms
    (Tinker Toys, pipe cleaner, mobiles)
  • -Creation of a board game to illustrate evolution
    and its relationship to cladograms

5
Nuts Bolts exercise
  • -use nuts and bolts to place on a pre-drawn
    cladogram
  • -provide a specific ancestor (eliminates
    students picking at random most primitive item)
  • -give specific character states to have
    students place items on cladogram
  • -or roll dice to randomly choose next character
    (includes evolutionary theory)

6
New Hands-on exercises
  • -use of Tinker toys, pipe cleaners or mobile to
    show physical relations between clades and that
    nodes are inter-changeable (students have
    difficulty with rotation around a node, ie sister
    groups)
  • -use of preprinted fake organisms with
    evolutionary characters that students place on
    cladogram (with associated characters). Shows
    increasing of complexity and eliminates the need
    for pre-knowledge of organisms.
  • -use of dice to randomly assign new characters to
    organisms as they evolve. Then create a
    cladogram of evolutionary pathway.
  • -creation of a board game (similar to Life)
    that uses cards with evolutionary information
    (niches, physical characters, environmental
    factors, extinction, etc) to advance through time.

7
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