Title: Geen diatitel
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2Implicit Motivation and Adaptation of Goals and
Experiences Henk Aarts Department of
Psychology Utrecht University
3The issue under investigation
- 1. Our goal pursuits can originate in the
unconscious - ?Goal priming executive processes ??
- Conscious experiences of willful goal pursuit
exist - ?Sense of agency
- 2. From nonconscious goals to experiences of
willful goal pursuit (agency assessment) ??
4Goal priming Positive affect as implicit
motivator
- Goals need to be desired to operate as
motivational forces - Nonconscious will
- Implicit intention
- Implicit volition
- Unconscious self
- If positive affect follows representation of
behavior/outcome - May operate as a nonconscious goal
- Two possible roles for positive affect (valence)
- - co-activation of goal representation and
positive affect - - established association between goal and
positive affect
5Study (Effort)
- Method separate experiments paradigm
- Dot detection pos. affect linked or not (puzzle
goal) - Instructions for next experiment (mouse-click
task) - Puzzle task (if sufficient time left)
- One group (no linking) conscious goal
- DV speed on mouse-click task (more effort
being faster is instrumental to engage in doing
a puzzle)
6Study (Effort)
fixation point
500 ms
premask
500 ms
pgudehnk
non-word/state word
30 ms
pruvket/puzzle
postmask
150 ms
time
pgudehnk
neutral/positive word
150 ms
although/pleasant
.
blank
30 ms
dot or not?
30 ms
7Study (Effort)
Speed as a function of goal type
(Custers, Aarts, JPSP, 2005)
8Goal priming Positive affect as implicit
motivator
- More support
- - More wanting
- - More behavioral effort
- - Accentuated size perception
- - Active maintenance
- Effects conditional on priming and link with
- positive affect
- Nonconscious goal pursuit emergent property of
- interaction of goal representation and positive
affect
9Experienced willfulness of goal pursuit
- Control models Agency arises from match
- between expected/actual action-effect
- Normal intention to cause effect by action
- Wegner Not always the case. It may be illusory
- ? Priming (consistent) thought before
action/effect - enhances sense of agency
- - Unconscious authorship processing
- Several demos (e.g., Wegner Wheatley
- Aarts, Custers, Wegner)
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13Aarts, Custers, Wegner, CC, 2005
14Aarts, Custers, Wegner, CC, 2005 - Subliminal
primes
Agency rating (10 point scale)
15Experienced willfulness of goal pursuit
- However, it only seems to work when thought
- is primed just before action (e.g., stop)
- and observed result (e.g., position)
- Pure perceptual/cognitive ??
- What about nonconscious goal pursuit
- What happens when the thought turns
- into a motive or desired goal
-
16From nonconscious goals to the conscious
experience of willful goal pursuit
Three experiments - Task that requires an
action producing a potential effect (color
spectrum task) - Effect could be caused by
participant or computer - Priming effect
information, and playing around with timing and
affect - Agency ratings
17Study (priming and timing)
- Design priming color (no vs. yes) x timing of
priming before action (1 sec. vs 20 sec.) -
- Priming event prime (30 ms) mask (150 ms)
- Primes were XXXXX or a colorword and masks
were random letter strings the priming event
occurred 3 times - DV agency rating on 9 point scale.
18Task
(the hidden color spectrum task) ( a random
string of letters)
Prime event (20 sec.)
Prime event (1 sec.)
Key-press
Effect (color)
Agency rating
19Study (Priming and timing)
Agency as a function of priming and timing
20Study (priming and positive Affect)
- Only at 20 sec. before key-press
- Design prime, pos. affect or primepos. affect
(within participants) - Prime prime, mask, xxx, mask, xxx, mask (7 x).
- Pos. affect xxx, mask, affect, mask, xxx, mask
(7 x) - Prime/pos.affect prime, mask, affect, mask, xxx,
mask (7x) - Affective words e.g., nice, fun (also 30 ms)
- DV agency rating
21Task
(the hidden color spectrum task) ( a random
string of letters)
Prime event (20 sec.)
Key-press
Effect (color)
Agency rating
22Study (priming and positive Affect)
- Agency as a function of priming and affect
23Study (priming and positive Affect After)
- More agency because effect more positive or
because operates as goal in guiding behavior - Test primepos. affect after key-press and
effect information - Always before agency rating
- Design no prime, prime before, or primepos.
affect after (within participants)
24Study (priming and positive Affect After)
- No prime
- before xxx, mask, xxx, mask, xxx, mask (7x)
- after xxx, mask, affect, mask, xxx, mask (7x)
- Prime
- before prime, mask, xxx, mask, xxx, mask (7x)
- after xxx, mask, affect, mask, xxx, mask (7x)
- Prime/pos. affect
- before xxx, mask, xxx, mask, xxx, mask (7x)
- after prime, mask, affect, mask, xxx, mask (7x)
25Task
(the hidden color spectrum task) ( a random
string of letters)
Prime event (pos.affect)
Prime event
Key-press
Effect (color)
Agency rating
26Study (priming and positive Affect After)
- Agency as a function of prime-time and pos. affect
27Summary
- 1. Linking goal to positive affect turns into
motive - 2. Instigates nonconscious goal operation
processes - 3. Match between accessible goal information
(potential effect) and observed effect agency - 4. Guiding/experiencing goal pursuit relies on
similar mechanism nonconscious executive
processes emerging from interactions of goal
representation and positive affect