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ECE 449CS 443: COMPUTER VISON LECTURE 7

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ECE 449/CS 443: COMPUTER VISON LECTURE 7. Sources I: ... Sources, shadows and shading (Chapter 3) d2P = L( P, v ) ... The albedo is rd = P rBD. Note: 1 P rBD ... – PowerPoint PPT presentation

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Title: ECE 449CS 443: COMPUTER VISON LECTURE 7


1
ECE 449/CS 443 COMPUTER VISON LECTURE 7
  • Sources I
  • The Bidirectional Reflectance Distribution
    Function
  • Radiosity
  • Lambertian and Specular Surfaces
  • Point Light Sources
  • Photometric Stereo
  • Reading
  • Sources, shadows and shading (Chapter 3)


2
DEFINITION The radiance is the power traveling
at some point in a given direction per unit area
perpendicular to this direction, per unit solid
angle (W m-2 sr-1).
d2P L( P, v ) dA dw
d2P L( P, v ) cosq dA dw
3
DEFINITION Irradiance
The irradiance is the power per unit area
incident on a surface (W m-2).
d2PdE dALi( P , vi ) cosqidw dA
dE Li( P , vi ) cosqi dw
EsH Li ( P , vi ) cosqi dw
4
EXAMPLE Photometry of Thin Lenses
  • L is the radiance.
  • E is the irradiance.

5
DEFINITION The Bidirectional Reflectance
Distribution Function (BRDF)
The BRDF is the ratio of the radiance in the
outgoing direction to the incident irradiance
(sr-1).
  • Lo ( P, vo ) rBD ( P, vi , vo ) d Ei ( P, vi )
  • rBD ( P, vi , vo ) Li ( P,
    vi ) cos qi dwi

Helmoltz reciprocity law
rBD ( P, vi , vo ) rBD ( P, vo , vi )
6
DEFINITION Radiosity
The radiosity is the total power Leaving a point
on a surface per unit area (W m-2).
B(P) sH Lo ( P , vo ) cosqo dw
Important case Lo is independent of vo.
B(P) P Lo(P)
7
DEFINITION Lambertian (or Matte) Surfaces
A Lambertian surface is a surface whose BRDF is
independent of the outgoing direction (and by
reciprocity of the incoming direction as well).
rBD( vi , vo ) rBD constant.
The albedo is rd P rBD.
Note 1 P rBD
8
DEFINITION Specular Surfaces as Perfect or Rough
Mirrors
qi
qs
qi
qs
d
Perfect mirror
Rough mirror
Perfect mirror Lo (P,vs) Li (P,vi)
Phong (non-physical model) Lo (P,vo) rsLi(P,vi)
cosn d
Hybrid model Lo (P,vo) rdsH Li(P, vi) cosqi
dwirsLi(P,vi) cosn d
9
DEFINITION Point Light Sources
N
qi
qi
S
A point light source is an idealization of an
emitting sphere with radius e at distance R,
with e R and uniform radiance Le emitted in
every direction. For a Lambertian surface, the
corresponding radiosity is
10
Local Shading Model
  • Assume that the radiosity at a patch is the sum
    of the
  • radiosities due to light source and sources
    alone.
  • No interreflections.
  • For point sources
  • For point sources at infinity

11
Photometric Stereo (Woodham, 1979)
??
Problem Given n images of an object, taken by a
fixed camera under different (known) light
sources, reconstruct the object shape.
12
Photometric Stereo II Example
Assume a Lambertian surface and distant point
light sources.
with g(P)rN(P) and VkS
I(P) kB(P) kr N(P) S g(P)V
Given n images, we obtain n linear equations in g
g Vy I
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