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On Cooperative Content Distribution and the Price of Barter

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Title: On Cooperative Content Distribution and the Price of Barter


1
On Cooperative Content Distributionand the Price
of Barter
  • Mukund Seshadri
  • (mukunds_at_cs.berkeley.edu)
  • Prasanna Ganesan Prof. Randy Katz
  • prasannag_at_cs.stanford.edu
    randy_at_cs.berkeley.edu

2
Motivating Scenario
1 Server
Environment upload bandwidth constrained Key
use client upload capacities
File Critical Software Patch, 100 MB
1000 clients e.g. UCB students home PCS e.g.
Registered WinXP users (SP2 was 260MB !)
  • Objective minimize time by which all clients
    have received the file.
  • -- i.e., Completion Time --
  • Secondary Applications
  • New OS releases e.g. Red-hat ISOs (1.5GB) on
    the first day of release
  • Independent publishing of large
    filesflash-crowds (slashdot effect)
  • Commercial (legal) video distribution e.g.
    download TV shows quickly at a scheduled time

3
Goals and Research Outline
Optimality define, design, compare.
  • Cooperative Clients
  • Analysis of synchronous model, parameterized by
    no. of clients and blocks.
  • Optimal completion time algorithm designed for
    arbitrary number of clients and blocks
  • Prior work5,6 achieved this only in special cases
    or with high complexity
  • Simpler randomized variants proposed, evaluated
    by simulation
  • Comparison of completion times of prior work
  • (Simulations for BitTorrent)

5 Yang et al. Service Capacity of peer-to-peer
Networks INFOCOM04. 6 Bar-Noy et al.
Optimal Multiple Message Broadcasting Discrete
Applied Math. 00 No.100, Vol 1-2.
4
(Non) Cooperation and other assumptions
  • Non-Cooperative Clients
  • Requirement fast, simple, decentralized
    algorithms.
  • Developed several models of distribution based on
    barter.
  • Based on credit limits
  • Analyzed completion time in several special cases
  • And found the optimal algorithm for these cases.
  • Evaluated randomized variants, by simulation
  • Investigated impact of several parameters
  • Low overlay graph degree and low completion time
    can be achieved, using Rarest-first
    block-selection policy
  • Assumptions
  • Upload-constrained system
  • Homogenous nodes
  • Static client set
  • No node or network failures

5
Cooperative Distribution - Model
Block Size B Quantum of data
transmission (Cannot transmit before fully
received)
  • T(k,n) time taken for all clients to receive
    all blocks.
  • Time unit Tick B/U.

Server S
UUpload bandwidth
n-1 Clients C C1,C2,..,Cn-1
File F k Blocks B1,B2Bk
UUpload bandwidth
To find the lowest possible value of T(k,n) and
the algorithm that achieves this value.
U
U
Lower bound for T(k,n) k log2n -1 (ticks)
Server S
Tick 1
Server S
Tick 2
Server S
Tick 3
Binomial Tree Optimal for 1 block
Bj
Bj
Bj
C1
C2
C3
C1
C2
C3
C1
C2
C3
  • Observations
  • K blocks take at least k ticks to leave server.
  • Last block takes another log2n -1

Bj
Bj
Bj
C6
C6
C6
C4
C5
C4
C5
C4
C5
Bj
C7
C7
C7
6
Known methods - comparsion
  • Completion times T(k,n) for
  • Multicast tree of degree d d(k logdn -2)
  • Splitstream with d parallel trees kd logdn
  • Linear pipeline kn-1
  • Server serves each client kn
  • BitTorrent .com
  • Asynchronous simulator modeling BitTorrent spec.
  • Varied k and n from 10-2000
  • Least-squares estimate of T(k,n)2.2k47log2n-173.
  • With default parameters
  • This can be improved to 1.3k9.8log2n-9
  • By tuning parameters decreasing frequency of
    peer prioritization decisions, and number of
    simultaneous uploads (risks weakening incentive
    scheme)

7
Optimal Algorithm for Arbitrary n
  • Matching scheme Hypercube Algorithm
  • Hypercube overlay graph of clients and server
  • Each client has an L-bit ID, and S has 0 ID.
  • Ni(Cm) is Cms neighbour on the hypercube
  • the node whose ID differs from Cm in the (i1)st
    most significant bit.
  • Nodes transmit to clients in round-robin order
  • At time t, Cm uploads a block it has, to N (t mod
    L) (Cm) .
  • The highest-indexed block is always transmitted
  • S uploads Bt to N (t mod L) (S) , or Bk if tgtk.
  • This finishes in k log2n -1 ticks.
  • For Arbitrary n
  • Use a hypercube of logical nodes
  • Logical node can have 1 or 2 physical nodes
  • Dimension of hypercube L Floor(log2n)
  • At most one block mismatch within a logical node
  • This finishes in k log n -1 ticks

8
Towards Easier Implementation
  • Randomized Algorithm
  • Nodes form an overlay graph of some given type
    and degree.
  • Each node X finds a random neighbour Y that
    requires a block B that X has.
  • X uses a handshake with Y to ensure download
    capacity and resolve redundant block
    transmissions.
  • X sends block B to Y
  • Y notifies all its neighbours that it now has B.
  • Repeat
  • Synchronous simulations
  • Metric completion time T (k,n)
  • Constant B T in ticks(B/U).
  • Overall range k10-10000, n10-10000

T vs. n, with fixed k1000
T vs. k, with fixed n1024
  • Over the entire range of
  • k10-10000 and n10-10000
  • Least squares estimate of T(k,n) 1.01k4.4log
    n3.2

9
Barter Models
  • Strict Barter lower boundkn/2.
  • If download capacitygt2U, we have an algorithm
    with T(k,n)kn-1.
  • High start-up cost gt high completion times
  • Relaxed Barter
  • X uploads to Y only if the net no. of blocks from
    X to Y is lt S.
  • But Y can get S(degree) free blocks
  • So S has to impose a degree limit (issuing tokens
    to allow peering)
  • Special case analyses of Relaxed barter indicate
    much lower completion times than strict barter
  • S2,npower-of-2 Hypercube algorithm can be
    used.
  • S1 T(k,n) upper-bounded by kn-2.
  • Simulations
  • Rarest-first block selection policy is necessary
    to maintain low degree.
  • Random Block Selection Low completion time only
    at high degrees.

10
Future Work
  • Investigate and adapt algorithms to
  • Heterogeneity
  • Hypercube optimization algorithms 10
  • Streaming delivery
  • Note the Hypercube algorithm has a log n bound
    on required buffer size for in-order delivery.
  • Randomized algo experiment with block selection
    schemes
  • Dynamicity
  • Cyclic barter
  • The hypercube satisifies cyclic barter,
    optimally.
  • Overcome communication failures (current work)
  • Implement algorithms and evaluate on PlanetLab.

10 Ganesan et al. Apocrypha Making P2P
Overlays Network-aware Stanford U. Tech. Rpt.
11
Towards an Optimal Algorithm
Backup Slide
Server S
Tick 1
Server S
Tick 2
  • Binomial Pipeline (n2L) 5
  • Opening phase of L ticks
  • nodes in L groups Gi has 2L-i nodes.
  • Middle phase in (Lj)th tick
  • no. of clients without Bj equals no. of clients
    with Bj minus-1. So match and swap!
  • Server transmits to unmatched client.
  • End server keeps sending Bk
  • This has optimal completion time

B1
B2
C1
C1
C2
C3
C2
C3
B1
G3
G3
C4
C5
C6
C4
C6
C5
C7
G2
G2
G1
C7
G1
5 Yang et al. Service Capacity of peer-to-peer
Networks INFOCOM04. discusses a version of
this algorithm for npower-of-2
12
Properties and Observations
Backup Slide
  • Properties of Randomized Algorithm
  • All nodes finish in the last 10 of time.
  • Log n hypercube overlay random algo has nearly
    same results.
  • Random regular graphs lower degree O(log n)
    required for near-optimality
  • Degree impact (n1000) shown below
  • Properties of the Hypercube algorithm
  • Low overlay graph degree Ceil(log2n)
  • Low overhead of message exchange.
  • Prior algorithms more complex, no degree bound.
  • All client-client transfers are exchanges.
  • Bounded completion time delay per block
    Ceil(log2n)
  • All nodes finish together (within 1 tick).
  • Satisfies triangular barter with credit-limit
    S2

13
BitTorrent .com - Background
Backup Slide
Server S
Tracker T
Server S
Tracker T
Peering
Peering
Peering
Peering
  • Tracker (can be at S) enables client rendezvous
  • Clients in random overlay graph
  • Utilizes clients upload capacity
  • Sub-optimal capacity growth
  • Tit-for-tat prioritize transmissions on incoming
    bandwidth periodically
  • choke/unchoke
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