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CHAPTER 5 FORCES IN TWO DIMENSIONS

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Sine (sin) opposite side over the hypotenuse; sin = opp / hyp ... Note the original vector is the hypotenuse of a right triangle and thus larger ... – PowerPoint PPT presentation

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Title: CHAPTER 5 FORCES IN TWO DIMENSIONS


1
CHAPTER 5 FORCES IN TWO DIMENSIONS
  •  
  • In this chapter you will
  •  
  •   Represent vector quantities both graphically
    and algebraically.
  • Use Newtons Laws to analyze motion when Friction
    is involved.
  • Use Newtons Laws and your knowledge of vectors
    to analyze motion in 2 dimensions.

2
CHAPTER 5 SECTIONS
  • Section 5.1 Vectors
  • Section 5.2 Friction
  • Section 5.3 Force and Motion in Two Dimensions

3
SECTION 5.1 VECTORS
  • Objectives
  • Evaluate the sum of 2 or more vectors in 2
    dimensions graphically.
  • Determine the components of vectors.
  • Solve for the sum of 2 or more vectors
    algebraically by adding the components of vectors.

4
VECTORS REVISITED
  • A vector quantity can be represented by an arrow
    tipped line segment. -----gt
  • Resultant vector sum of 2 or more vectors.

5
VECTORS IN MULTIPLE DIMENSIONS
  • The vectors are added by placing the tail of one
    vector at the head of the other vector.
  •  
  • The resultant is drawn from the tail of the first
    vector to the head of the last vector.
  •  
  • To find the magnitude of the resultant measure
    its length using the same scale used to draw the
    2 vectors.
  • Its direction can be found with a protractor.
    The direction is expressed as an angle measured
    counterclockwise from the horizontal.

6
VECTORS IN MULTIPLE DIMENSIONS
  • In the example in Figure 6-2 we have 95 m east
    and 55 m north. Our resultant would be 110 m at
    30? north of east. In this problem since we get
    a right triangle we can use a2 b2 c2.
  • Force vectors are added in the same way as
    position or velocity vectors.
  • 90?
  • II I
  • 180 ----------------------------0? , 360?
  • III IV
  • 270?

7
VECTORS IN MULTIPLE DIMENSIONS
  • The resultant is drawn from the tail of the first
    vector to the head of the last vector.
  • The angle is found with a protractor.
  • You can Add vectors by placing them Tip-to-Tail
    (or Head to Tail) and then drawing the Resultant
    of the vector by connecting the TAIL OF THE FIRST
    VECTOR TO THE TIP OF THE LAST VECTOR.

8
VECTORS IN MULTIPLE DIMENSIONS
  • Go Over Figure 5.2 p. 120
  • Because the length and direction are the only
    important characteristics of the vector, the
    vector is unchanged by this movement. This is
    always true for this type of movement.
  • To find the Resultant you measure it to get its
    Magnitude and use a Protractor to get its
    direction.
  • Pythagorean Theorem if you have a right
    triangle then you can find the lengths of the
    sides using a2 b2 c2 and here we can use A2
    B2 R2

9
VECTORS IN MULTIPLE DIMENSIONS
  • Law of Cosines - The square of the magnitude of
    the resultant vector is equal to the sum of the
    magnitude of the squares of the two vectors,
    minus two times the product of the magnitudes of
    the vectors, multiplied by the cosine of the
    angle between them.
  • R2 A2 B2 2AB cos?
  • Law of Sines - The magnitude of the resultant,
    divided by the sine of the angle between two
    vectors, is equal to the magnitude of one of the
    vectors divided by the angle between that
    component vector and the resultant vector.
  • __R__ __A__ __B__
  • sin ? sin a sin b

10
VECTORS IN MULTIPLE DIMENSIONS
  • Do Example Problem 1 p. 121
  • A) A2 B2 R2 B) R2 A2 B2 2AB cos?
  • 152 252 R2 R2 152 252
    2(15)(25)cos(135)
  • 225 625 R2 R2 225 625 750(-.707)
  • 850 R2 R2 850 530.33
  • 29.155 km R R2 1380.33
  • R 37.153 km
  •  
  • OR Use Components of Vectors

11
VECTORS IN MULTIPLE DIMENSIONS
  • B) OR Use Components of Vectors 
  • A1x A cos ? A1y A sin ? Then
  • A1x 15 cos(0) A1y 15 sin(0) A2 B2
    R2
  • A1x 15 (1) A1y 15 (0)
    (32.68)2 17.682 R2
  • A1x 15 A1y 0 1067.9824
    312.5824 R2
  • A2x A cos ? A2y A sin ?
    1380.5648 R2
  • A2x 25 cos(45) A2y 25 sin(45)
    37.156 km R
  • A2x 25 (.707) A2y 25 (.707)
  • A2x 17.68 A2y 17.68
  • Ax A1x A2x Ay A1y A2y
  • Ax 15 17.68 Ay 0 17.68
  • Ax 32.68 km Ay 17.68 km
  • Do Practice Problems p. 121 1-4

12
COMPONENTS OF VECTORS
  • Trigonometry branch of math that deals with the
    relationships among angles and sides of
    triangles.
  •  
  • Sine (sin) opposite side over the hypotenuse
    sin ? opp / hyp
  •  
  • Cosine (cos) adjacent side over the hypotenuse
    cos ? adj /hyp
  •  
  • Tangent (tan) opposite side over the adjacent
    side tan ? opp/adj
  • SOH CAH TOA (sin opp/hyp cos adj/hyp
    tan opp/adj

13
COMPONENTS OF VECTORS
  • We have seen that 2 or more vectors acting in
    different directions from the same point may be
    replaced by a single vector, the RESULTANT. The
    resultant has the same effect as the original
    vectors
  •  
  • Components of the Vector the 2 perpendicular
    vectors that can be used to represent a single
    vector. You break a vector down into its
    horizontal and vertical parts.
  • A Ax Ay

14
COMPONENTS OF VECTORS
  • Vector Resolution the process of breaking a
    vector into its components. Note the original
    vector is the hypotenuse of a right triangle and
    thus larger than both components.
  • Fh F cos ? or Fx F cos ?
  • Fv F sin ? or Fy F sin ?
  • Or
  • Ax A cos ?
  • Ay A sin ?

15
COMPONENTS OF VECTORS
  • Go Over figure 5.4 p. 122
  •   90?
  • Ax lt 0 Ax gt 0
  • Ay gt 0 Ay gt 0
  • II I
  • 180 -----------------------------0? , 360?
  • III IV
  • Ax gt 0 Ax gt 0
  • Ay lt 0 Ay lt 0
  • 270?

16
COMPONENTS OF VECTORS
  • If the value for Ay is positive then it moves up
    and if Ax is positive then it moves to the right.
    If Ay is negative it moves down and if Ax is
    negative it moves left.

17
ALGEBRAIC ADDITION OF VECTORS
  • Angles do not have to be perpendicular in order
    to use vector resolution.
  •  
  • What you do first is make each vector into its
    perpendicular components (Components of the
    Vector).
  •  
  • Then the vertical components are added together
    to produce a single vector that acts in the
    vertical direction.
  • Next all of the horizontal components are added
    together to produce a single vector that acts in
    the horizontal direction.

18
ALGEBRAIC ADDITION OF VECTORS
  • The resulting vertical and horizontal components
    can be added together to obtain the Final
    Resultant. By using Pythagorean Theorem where
    the Horizontal and Vertical Components are youre
    a and b and you find R.
  •  
  • Angle of the Resultant Vector equals the
    inverse tangent of the quotient of the y
    component divided by the x component of the
    resultant vector.
  • tan ? Ay / Ax or ? tan-1(Ay / Ax)

19
ALGEBRAIC ADDITION OF VECTORS
  • Note that when tan ? gt 0, most calculators give
    the angle between 0 and 90, and when tan ? lt 0,
    the angle is reported to be between 0 and -90.
  • PROBLEM SOLVING STRATEGIES p. 123
  • Choose a coordinate system (0 always due East)
  • Resolve the vectors into their x-components using
    Ax A cos ? and their y-components using Ay A
    sin ? where ? is the angle measured
    Counterclockwise from the positive x-axis.
  • Add or subtract the component vectors in the
    x-direction.
  • Add or subtract the component vectors in the
    y-direction.
  • Use the Pythagorean Theorem to find the Magnitude
    of the resultant vector.
  • To find the Angle of the resultant vector use tan
    ? Ay / Ax or ? tan-1(Ay / Ax)

20
ALGEBRAIC ADDITION OF VECTORS
  • Do Example 2 p. 124
  • A1x A cos ? A1y A sin ? Then
  • A1x 5 cos(90) A1y 5 sin(90)
    A2 B2 R2
  • A1x 5 (0) A1y 5 (1)
    (-11.49)2 4.642 R2
  • A1x 0 A1y 5
    132.0201 21.5296 R2
  • Ax A cos ? Ay A sin ?
    153.5497 R2
  • Ax 15 cos(140) Ay 15 sin(140)
    12.39 km R
  • Ax 15 (-.766) Ay 15 (.643)
  • Ax -11.49 Ay 9.64
    tan ? Ay / Ax
  • tan ? 4.64 / -11.49
  • Ax A1x A2x Ay A1y A2y
    tan ? -.4038
  • -11.49 0 A2x 9.64 5 A2y
    INV TAN
  • -11.49 A2x 4.64 A2y
    ? -21.99
  • or 180 21.99
    158.01

21
ALGEBRAIC ADDITION OF VECTORS
  • Do Practice Problems p. 125 5-10
  •  
  • Do 5.1 Section Review p. 125 11-16
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