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The Virtual Clinic

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The Virtual Clinic An immersive and engaging interface for contextualised online learning activities Comparing approaches to the development of virtual health ... – PowerPoint PPT presentation

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Title: The Virtual Clinic


1
The Virtual Clinic
  • An immersive and engaging interface for
    contextualised online learning activities
  • Comparing approaches to the development of
    virtual health care clinics

2
The Virtual Clinic
  1. Why are we developing this teaching and learning
    tool?
  2. Aims and requirements
  3. Possible solutions - 3 prototypes
  4. Evaluation initial feedback some surprises

3
Initial goal
  • Design and develop an interactive
  • visual representation
  • of a typical GP surgery

4
Initial goal
  • Design and develop an interactive
  • visual representation
  • of a typical GP surgery

5
Initial goal
Design and develop an interactive visual
representation of a typical GP surgery
  • Site visits
  • Can be difficult to arrange
  • Some learners may not be able to attend
  • Virtual visits
  • Revisit at any time
  • Flexible scaffolding
  • Host learning materials

6
Initial goal
Design and develop an interactive visual
representation of a typical GP surgery
  • Site visits
  • Can be difficult to arrange
  • Some learners may not be able to attend
  • Virtual visits
  • Revisit at any time
  • Flexible scaffolding
  • Host learning materials

7
Contextualised learning materials
  • Assets and resourcesalready availablein

8
Contextualised learning materials
  • Provide multiple entry points to resources
  • Encourage task-based, self-guided study
  • Increase engagement

9
Contextualised learning materials
  • Provide multiple entry points to resources
  • Encourage task-based, self-guided study
  • Increase engagement

10
Contextualised learning materials
  • An exploratory environment
  • for teaching and learning

incorporating
11
Contextualised learning materials
  • An exploratory environment
  • for teaching and learning

incorporating
12
Contextualised learning materials
A database of educational resources
13
Contextualised learning materials
A database of educational resources
accessible from a new GUI
14
Aims and requirements
  • Easy to access and use
  • Customisable and reusable
  • Extensible and Modular
  • Currently a GP surgery but

The Royal College of radiologists at goingfora.com
15
Aims and requirements
  • Easy to access and use
  • Customisable and reusable
  • Extensible and Modular
  • Currently a GP surgery but

The Royal College of radiologists at goingfora.com
16
Second Life?
  • Technical requirements
  • Learning curve
  • Unnecessary features
  • Lack of detail
  • Cost of modelling
  • Lack of scaffolding

17
A Custom solution
  • Aims and requirements
  • Easy to access and use
  • ability to add, remove and update content easily
  • customisable and reusable
  • extensible and modular
  • flexible educational scaffolding

18
Technical framework
A collection of rooms
viewpoints
Filled with hotspots
which launch either assets
or link to other rooms
19
Technical framework
A collection of rooms
viewpoints
Filled with hotspots
which launch either assets
or link to other rooms
20
Technical framework
  • A collection of

Rooms
/
Views
Resources
/
  • Stored in a database
  • Allowing users logging in to access
  • different rooms (or viewpoints)
  • different resources

21
Technical framework
  • A collection of

Rooms
/
Views
Resources
/
  • Stored in a database
  • Allowing users logging in to access
  • different rooms (or viewpoints)
  • different resources

22
Custom Solution
  • Some questions
  • Interface
  • level of detail - photorealistic?
  • game-like look and feel?
  • or just a well designed website interface?
  • Pedagogy
  • What kind of use?
  • A collection of resources?
  • Or a task-based learning activity

23
Custom Solution
  • Some questions
  • Interface
  • level of detail - photorealistic?
  • game-like look and feel?
  • or just a well designed website interface?
  • Pedagogy
  • What kind of use?
  • A collection of resources?
  • Or a task-based learning activity

24
Exploring the options
  • 3 fully functional prototypes

Exploratory 360? Panorama
Isometric game-style
Flat HTML
25
(No Transcript)
26
The Prototypes
Exploratory 360? Panorama
  • panoramic images the illusion of space but not
    actually 3D
  • photorealistic
  • 1st person perspective
  • navigation and interaction via hotspots

27
The Prototypes
Isometric game-style
  • illustrated graphics
  • user controls character
  • hotspots and collisions

28
The Prototypes
Flat HTML
  • traditional web pages with images and text
  • point and click interface
  • hotspots and hyperlinks
  • embed any web content

29
Evaluation
  • Two tiered approach
  • Teaching and learning (academics)
  • Usability (students)

30
Evaluation
  • Common themes
  • Students prefer the 360 panorama
  • It feels the most real, the most authentic
  • but some lecturers feel the realism is
  • Overkill
  • Inappropriate
  • Distracting?...

31
Evaluation
  • Common themes
  • After the novelty value has warn off,the
    priority is ease of access to materials
  • Isometric overview and HTML navigation menus
    score highly
  • Not for older, self-motivated students
  • Task dependent

32
Evaluation
  • Some surprises
  • Tutors dont want an editor / authoring tool
  • This would not appeal to any academic
  • They prefer to work with a learning technologist
  • Many module leaders would like to use it
  • But none came up with a teaching scenario
  • training/guidance is neededin how to use these
    new teaching tools

33
Evaluation
  • Some surprises
  • Tutors dont want an editor / authoring tool
  • This would not appeal to any academic
  • They prefer to work with a learning technologist
  • Many module leaders would like to use it
  • But none came up with a teaching scenario
  • training/guidance is neededin how to use these
    new teaching tools

34
Any Questions?
  • http//bioinf1.sgul.ac.uk/vclinic/

Ian Sheeler
Jerome Di Pietro
isheeler_at_sgul.ac.uk
jdipier_at_sgul.ac.uk
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