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Sound Gathering II:

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Sound Gathering II: Techniques for Better Sound Sound II: Getting good sound harder than getting good video Difficult to fix audio in post Tendency to take audio for ... – PowerPoint PPT presentation

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Title: Sound Gathering II:


1
Sound Gathering II
  • Techniques for Better Sound

2
Sound II
  • Getting good sound harder than getting good video
  • Difficult to fix audio in post
  • Tendency to take audio for granted
  • Make choices conscious ones

3
Microphones and Techniques
  • 1.  Get mic close - for quality sound get
    microphone as close to sound source as possible
    within the context of the the goals and style of
    the production.

4
Get Mic Close continued
  • - hand held for news/POS - news, sports mic is
    seen
  • - shotgun on fishpole - news or narrative mic is
    not seen
  • - lav (wired or wireless) may or may not be
    seen (be careful)

5
Get Mic Close continued
  • Does the production crew need to be mobile and
    responding to changing situations?
  • - handheld (wired or wireless) or shotgun on
    fishpole
  • Decide if you want the mic to be visible or
    not.
  • Do you want the sound to seem 'far away?' If
    so, move the mic away.

6
Microphones and Techniques
  • 2. Camera mic? - use the camera mic only as a
    last resort - picks up sounds near the camera,
    usually not the sounds you want

7
2. Camera mic?
  • Quality of sound degrades exponentially as mic
    moves away from subject
  • Chance of capturing unwanted sounds increases
    exponentially as mic moves away from subject

8
Microphones and Techniques
  • 3.  Wired or wireless - in general, shielded
    cable is less prone to interference than wireless
    mics.
  • if convenient and appropriate, use wired mics
  • wireless allow talent to move freely

9
Microphones and Techniques
  • 4. Actively monitor audio
  • always wear headphones and view the VU (volume
    unit) meter to check the sound at the
    recorder/camcorder.

10
Actively monitor audio continued
  • UseVU meter to set levels (regularly peaks at
    around or just above -12 to -6 dB decibels)
  • levels consistently too high leads to distortion
    (6-18 dB)  In the red, pinning
  • levels too low leads to lots of tape noise and
    problems in editing   In the mud.
  • check sound in headphones at camera to make sure
    you are getting the sound you think you are

11
Microphones and Techniques
  • 5.  Microphone placement
  • Handheld - leave it to the pros or take the time
    to coach talent

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15
Cables
  •   Cables - cables should never run parallel to
    each other or  video or power cables and should
    cross at 90o to avoid interference.
  • take care of cables to keep them from degrading
    small cuts or breaks might allow signals to bleed
    in

16
Cables
  • wrap gently and tie with velcro cable ties

17
Levels - too high or too low
  • 6. Distorted or Low Audio CANNOT be fixed in
    post-production
  • Low audio - if it is boosted in editing, ALL
    sound on tape, including hiss and background
    noise are boosted also

18
Levels - too high or too low
  • 6. Distorted or Low Audio CANNOT be fixed in
    post-production
  • Distorted audio - if audio is recorded too loud
    on the original tape, it is virtually impossible
    to remove the distortion in editing... in other
    words the audio is useless.

19
Handheld Mic
  • keep mic still - new talent is prone to hand
    waving
  • 8 inches to a foot from the mouth (don't eat the
    mic but keep it close)
  • if talent isn't comfortable, you hold it for them

20
Handheld mic
  • frame shot to minimize reporter's arm in the shot
  • if possible, frame the shot tight and have the
    mic off-camera

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22
Lav mic
  • first, evaluate talent placement and potential
    for movement
  • Any movement of the mic may affect the sound
    quality (e.g., mouth pointed away from mic, mic
    rubbing/scraping on clothing).

23
Lav mic
  • place mic near mouth, 8-12 inches away on lapel,
    tie or collar.  Too close rumbling, popping,
    distortion Too far tinny, thin, low volume,
    room noise.
  • place in center of chest if talent movement is
    likely
  • place toward direction talent is speaking if the
    direction they will speak will be consistent 

24
-
25
-
26
(e.g., lengthy Barbara Walters type interview, if
Babs is to the right of the interviewee, place
mic on the interviewee's right lapel)
27
- coil cable gently in clip, but don't pinch it
28
- hide cable under clothing, jacket, tie, blouse
- tactfully.  Anyone who is used to being
interviewed will know how to do this.
29
- be courteous and respectful when asking talent
to hide the cables (pro talent won't think twice,
rookies may hesitate). You don't want the cables
showing... it looks tacky. 
30
- in a windy situation, create a gaff-tape cradle
for the microphone under the collar to reduce
wind noise 
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32
Shotgun or boom mic
33
- mount to a fishpole or boom and get the mic
near the talent
34
- plan/work with shooter to determine shot
composition and keep mic just out of frame
35
- point mic toward sound source - pay attention
and adjust as talent, shots change
36
- try to point either upward or downward.... 
 pointing straight ahead (parallel to the ground)
will likely pick up unwanted sounds from behind
the talent
37
- avoid banging cable on the fishpole, it creates
noise
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40
8. Ambiance - always record at least 30 seconds
(a minute is better) of ambiance - room noise,
exterior sound
41
ambiance may be needed in editing to cover
voice-overs or other sound problems
42
ambiance is a form of nat sound (natural sound)
that is used under edits to keep the background
sound consistent with no dropouts
43
to gather ambiance  let camera run for a
minute and mark it on the field log
44
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45
9.  Environmental noises
46
be aware of unwanted noises that might interfere
with the sound you are trying to capture
47
often we don't notice them on location, but
will in post- production
48
- nearby construction is terrible (saws, hammers,
etc...)
49
- motors running really show up on tape
50
- air conditioning, heating can cause serious
problems
51
- high frequency sounds are especially problematic
52
- be very careful in areas with a lot of
scientific instruments, mechanical devices or
other radio waves (transmitters, receivers) as
they may interfere with (bleed into) your signal
53
- deal with it at the time of the shoot to avoid
headaches later ask people to stop, move the
shoot, find a way to get rid of noise
54
- apriori location scout will help identify
potential sound problems
55
--------------------------------------------------
----------------------
56
Communication Studies Audio Gear  (as of Feb.
2002) 
57
Professional Grade (XLR connections)
58
All cameras now equipped with Beachtec XLR
adapters
59
3 Audio Technica shotgun mics w/XLR (incl. 25'
cables)
60
3 fishpoles for use w/shotguns
61
3 Samson wireless lavaliere mics
62
4 Sony handheld mics (XLR outputs but mini-plug
cables enable plugging into "normal" audio inputs
on camera) 
63
headphones for each camera
64

65
Start with Beachtec adapters turned up full,
then adjust accordingly based on VU meter and
sound through headphones
66
If using one mic, set adapters to Mono
67
"Prosumer" Grade Audio Gear  (1/8" mini plugs)
68
3 AT shotguns 
69
3 AT wireless mic sets
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71
Final notes
72
1. Make mic choice and placement a conscious,
informed decision.
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74
2.  Be aware of all of the factors which may
impact your sound gathering.
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76
3.  Poor quality sound can be disastrous and
impossible to fix in post-production (editing).
77
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78
4. Gathering quality sound is harder than it
seems, and often harder than getting good video.
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80
5. Monitor the sound visually (read the meters)
and aurally (listen to the headphones).
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82
6. It is strongly suggested that you dedicate at
least one crew position to audio.
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84
7. Prepare!  Don't wait until you get on location
to figure out how the mics/audio connections
work.
85
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