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The Context of Adult Learning

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INSPIRING CREATIVE AND INNOVATIVE MINDS Kurt Lewin has suggested that learning changes occur in skills, in cognitive patterns ... field experiences, ... – PowerPoint PPT presentation

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Title: The Context of Adult Learning


1
The Context of Adult Learning
INSPIRING CREATIVE AND INNOVATIVE MINDS
2
Education and Learning
  • Look around us
  • Where does education take place?
  • Where does learning take place?
  • Ponder on the following statement
  • In all education there is learning but not
    necessarily in all learning there is education

3
What is Learning?
  • Learning is the process whereby knowledge is
    created through the transformation of experience
    (Kolb, 1984).
  • training, development and education are
    essentially concerned with learning.

INSPIRING CREATIVE AND INNOVATIVE MINDS
4
What is Learning?
  • Learning is change knowledge and also behavior.
    The changes are directed more towards
    reinforcement than to alteration of patterns of
    knowledge and behavior.
  • He burned his fingers. He learned not to do that
    again.
  • I had some trouble with that machine but I
    learned how to manage it.

INSPIRING CREATIVE AND INNOVATIVE MINDS
5
What is Learning?
  • Kurt Lewin has suggested that learning changes
    occur in skills, in cognitive patterns (knowledge
    and understanding), in motivation and interest,
    and in ideology (fundamental belief).

INSPIRING CREATIVE AND INNOVATIVE MINDS
6
What is Learning?
  • Example of domains of learning
  • Motor skills which require practice
  • Verbal information facts, principles and
    generalizations, which, when organized into
    larger bodies of information, become knowledge.
  • Intellectual skills the skills of using
    knowledge those discriminations, concepts and
    rules that characterize both elementary and more
    advanced cognitive learning and rely on prior
    learning

INSPIRING CREATIVE AND INNOVATIVE MINDS
7
What is Learning?
  • Cognitive strategies the way knowledge is used
    the way the individual learns, remembers and
    thinks the self-managed skills needed to define
    and solve problems. They require practice and are
    constantly being refined.
  • Attitudes.

INSPIRING CREATIVE AND INNOVATIVE MINDS
8
Adult Learning Concept
  • Experiential learning problem-based learning
    (PBL)
  • Independent self-directed learning (SDL)
  • Andragogy
  • Communities of practice (CoP)

INSPIRING CREATIVE AND INNOVATIVE MINDS
9
Adult Learning Concept
  • Experiential learning refers to the knowledge and
    skills acquired through life and work experience
    and study which are not formally attested through
    any educational or professional certification
  • Involves the learner in sorting things out for
    himself, by restructuring his perceptions of what
    is happening

INSPIRING CREATIVE AND INNOVATIVE MINDS
10
Adult Learning Concept
  • PBL refers to an educational approach that makes
    deliberate use of learning strategies suggested
    by theories of experiential learning
  • Use realistic problems of the kind the
    learner is likely to encounter in their current
    or future workplace as the basis for learning,
    practical experience and a deeper understanding
    of the relation between practice theory can be
    developed in the individual. E.g. medical
    education

INSPIRING CREATIVE AND INNOVATIVE MINDS
11
Adult Learning Concept
  • Example
  • Using stimulus material to help students discuss
    an important problem, question or issue
  • Presenting the problem as a simulation of
    professional practice or a real life situation
  • Appropriately guiding students critical thinking
    and providing limited resources to help them
    learn from defining and attempting to resolve the
    given problem
  • Having students work cooperatively as a group,
    exploring information in and out of class, with
    access to a tutor who knows the problem well and
    can facilitate the groups learning process

INSPIRING CREATIVE AND INNOVATIVE MINDS
12
Adult Learning Concept
  • Example
  • Getting students to identify their own learning
    needs and appropriate use of available resources
  • Reapplying this new knowledge to the original
    problem and evaluating their learning processes

INSPIRING CREATIVE AND INNOVATIVE MINDS
13
Adult Learning Concept
  • Independent SDL is associated with the work
    (grounded in andragogy)
  • focuses on the process by which adults take
    control of their own learning, in particular how
    they set their own learning goals, locate
    appropriate resources, decide on which learning
    methods to use and evaluate their progress

INSPIRING CREATIVE AND INNOVATIVE MINDS
14
Adult Learning Concept
  • Andragogy
  • In the mid-1960s Malcolm Knowles first used the
    term "andragogy" to describe adult learning.
    Whilst pedagogy is generally used to describe
    "the science of teaching children, andragogy
    relates to the art and science of helping adults
    learn". (Knowles 1970).
  • Andragogy is based on five crucial assumptions
    about the characteristics of adult learners that
    are different from the assumptions about child
    learners.

INSPIRING CREATIVE AND INNOVATIVE MINDS
15
Five crucial assumptions
  • The need to know adult learners need to know
    why they need to learn something before
    undertaking to learn it.
  • Learner self-concept adults need to be
    responsible for their own decisions and to be
    treated as capable of self-direction
  • Role of learners' experience adult learners have
    a variety of experiences of life which represent
    the richest resource for learning. These
    experiences are however imbued with bias and
    presupposition.
  • Readiness to learn adults are ready to learn
    those things they need to know in order to cope
    effectively with life situations.
  • Orientation to learning adults are motivated to
    learn to the extent that they perceive that it
    will help them perform tasks they confront in
    their life situations.

16
Andragogy vs Pedagogy(classroom distinctions)
Regarding Pedagogy Andragogy
Concept of learner Dependent learner Full responsibility on instructor what, how, when, and if material has been learned Self-directed learner Instructors encourage and nurture
Role of learners experience What they bring as little worth Use of text, audiovisuals to gain experience of teacher Primary techniques include AV presentation, lecture, assigned reading Learners experience is valuable Learn from experience Primary techniques lab experiments, discussion, field experiences, simulation, problem solving cases
Orientation to learning Process of acquiring subject matter Content to be used at a much later time Process of developing increased competence to achieve their full potential in life ability to apply knowledge and skills more effectively tomorrow
Readiness to learn Society determines Standard curriculum Internally experience a need to learn Organized around life application categories
17
From Andragogy to Heutagogy
  • It may be argued that the rapid rate of change in
    society, and the so-called information explosion,
    suggest that we should now be looking at an
    educational approach where it is the learner
    himself who determines what and how learning
    should take place.
  • Heutagogy, the study of self-determined learning,
    may be viewed as a natural progression from
    earlier educational methodologies - in particular
    from capability development - and may well
    provide the optimal approach to learning in the
    twenty-first century.

18
From Andragogy to Heutagogy
Passive Teacher
Heutagogy
Active Student
100
Synergogy
T E A C H E R
50
Andragogy
Pedagogy
0
Active Teacher
Passive Student
STUDENT
19
Adult Learning Concept
  • CoP refer to the basic building blocks of a
    social learning system because they are the
    social containers of the competences that make
    up such a system. By participating in these
    communities, we define with each other what
    constitutes competence in a given context being
    a reliable doctor, a gifted photographer, a
    popular student,
  • Informal group

INSPIRING CREATIVE AND INNOVATIVE MINDS
20
Adult Learning Concept
  • members are bound together by their collectively
    developed understanding of what their community
    is about and they hold each other accountable to
    this sense of joint enterprise.
  • you must understand the enterprise well enough to
    be able to contribute to it
  • Interact mutually in the community

INSPIRING CREATIVE AND INNOVATIVE MINDS
21
Learning in Formal Settings
Independent AE organizations e.g. proprietary
schools community-based agencies
Quasi-educational organizations E.g. community
organizations
Categories of Learning Provider
Educational institutions E.g. universities,
colleges
Non-educational organizations e.g. business
industry.
INSPIRING CREATIVE AND INNOVATIVE MINDS
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