Title: Native
1Native non-native speaker interactions through
video web communication and Second Life a clue
for enhancing motivation?
- Kristi Jauregi, Rick de Graaff, Sterre Krooshof,
Huub van den Bergh Silvia Canto - Utrecht University
2Structure
- Introduction to NIFLAR
- Results research on impact of video web
communication on motivation - Experiences with virtual worlds
- Conclusions
3Background to NIFLAR
- Europeans language skills far from being optimal
(EUDICE, ELISE, CILT) - Limitations in FLL teaching contexts
- FLL gt teacher, book and grammar oriented
- Scarce opportunities for FL learners to engage
in meaningful interaction with native peers - Low motivation, low levels of achievement,
possible drop outs (Final Report High Level Group
of Multilingualism, 2007) - Intercultural awareness insufficiently addressed
(Lace Report, 2007) - ICT underused (ICT-Impact Report, 2006)
4NIFLAR
- Time span 1 January 2009 31 December 2010
- Lifelong Learning Programme
- Partners Universities of
- Utrecht in the Netherlands
- Granada and Valencia in Spain
- Coimbra in Portugal
- Palacky in Olomouc the Czech Republic,
- Nevsky and Novosibirsk in Russia
- Concepción in Chile
- TELL Consult (Netherlands)
- 2 secondary schools, in Spain and The Netherlands
- Coordination Utrecht University
- Target languages Dutch, Portuguese, Russian
Spanish
5(No Transcript)
6Main objective of NIFLAR
- To enrich and innovate academic programs of
foreign languages and make them more rewarding
and relevant ?enhance motivation - Using two virtual environments
- Video web communication (Adobe Connect)
- 3D Virtual Worlds (Second Life / Open SIM)
- Two target groups
- FL learners at secondary and tertiary levels
- Pre- (in) service teachers
7Adobe connect
Second Life
Open Sim
8Actions to enhance motivation of FLls in NIFLAR
(1)
- Enriching the context of FLL putting the learner
(Tudor, 1996) and interaction (van Lier, 1996) at
the heart of the learning process. - Providing challenging and innovative learning
environments (video-web communication and 3D
virtual worlds, which facilitate synchronous
(native-non-native) speaker interaction (Jauregi
Bañados, 2008 2010). - Promoting collaborative networked learning
(Warschauer 1997) and action learning (Molka
Danielsen Deutschmann, 2009).
9Actions to enhance motivation of FLls in NIFLAR
(2)
- Favouring experiences of enjoyment and success
(interaction with native peers, participation in
simulated target language culturally relevant
contexts and events through relevant tasks). - Enhancing the learners willingness to
communicate (MacIntyre et al. 2001) - Supporting authenticity of learning by favouring
Integrative motivation (learner's positive
attitudes towards the target language group and
the desire to integrate into the target language
community) (Gardner, 1985) Dörnyei Csizér,
2005).
10NIFLAR stimulates positive intercultural contacts
respecting conditions reported to be essential
in successful exchanges (Dörnyei Csizér, 2005)
- equal status between the individuals/groups
within the contact situation - shared pursuit of common goals
- perception of common interests
- intergroup cooperation
- authority support
- friendship potential
- possibility to share and empathize with others.
11Actions to enhance motivation in NIFLAR (3)
- Developing tasks, which require active
participation with peers and dynamic
communication exchanges and which involve a
combination of entertainment, leisure, game as
meaningful ways of learning the target language
and its culture (High Level Group of
Multilingualism, 2007). - For the pre-service teachers providing
opportunities to interact with 'real' foreign
language learners, to be engaged in task design
and action research.
12Task design principles for ICC in VWC VW
- Communicative competence in L2 acquisition
(Willis, 1996 Doughty Long, 2003 Ellis, 2003
Moonen, 2007 Long, 2009) - Intercultural competence in L2 acquisition(Byram,
1997 Müller-Jacquier, 2003 Zarate et al 2004) - The application of VWC and VW in L2 acquisition
(Jauregi Bañados, 2008 Deutschmann, Panichi
Molka, 2009 Hauck, 2010)
13The impact of video web communication on
motivation
- Research questions
- Does native non-native speaker interaction
through VWC affect motivation? - Is this effect different for lower vs. higher
proficiency level language learners?
14Participants and procedure
- 36 Czech students of Dutch L2 (A2 B1)
- 35 Dutch student teachers
- 3 VWC sessions during a 10 weeks course
- Weekly questionnaires on willingness to
communicate
15Examples of video-web communicationFirst
Second
16My competence in the TL is sufficient to
communicate with native speech partners
17Because of my positive attitude I can communicate
well with native speech partners
18I like speaking to native speakers in the target
language
19I can explain myself well in the target language
20I understand (almost) everything when
communicating with my native speech partner
21I enjoy the language course this semester
22I get worried when I make mistakes when
interacting in the target language
23Evaluating experiences FLl learning
process TLDutch // N 25
Questions over the FL learners learning process (1 disagree 5 agree) T (UU) N25 Mean StDev T (UU) N25 Mean StDev FL (PU) N25 Mean StDev FL (PU) N25 Mean StDev
38 a. They/I have learned to talk more fluently 4,0 0,7 3,5 0,9
38 b. They/I became more confident talking in the TL 4,1 0,7 4,0 0,4
38 c. They/I became more aware of cultural contrasts similarities 3,7 0,9 3,2 1,3
38 d. They/I have learned new words 3,7 0,6 3,2 0,7
38 e. They/I can talk more accurately 3,0 0,6 2,6 1,7
24Experiences with Second Life
- February April 2010
- Part of a bigger research study (2 exper. gr 1
cotrl gr) - TL Spanish, B1
- Participants 14 FLls (UU) 7 pre-service
teachers (UV) - Interaction formats trios
- Tutorials 5 interaction sessions (1-2 hours)
- Tasks integrated in academic curricula
(obligatory for FLls) - Data recordings, pre-mid- and post-questionnaires
, interviews
25Tasks in Second Life
Task 1
Task 2
26Task 3
Task 4
27Task 5
Example in Second Life
28Results post-questionnairesThe environment
X 3,64 N14)
29Results post-questionnairesTasks
30Results post-questionnaires speech partner
31Results post-questionnaires learning
32Results post-questionnaires learning
To talk more fluently
33(No Transcript)
34ConclusionsThe added value of integrating
virtual interaction in education
- Challenging, motivating and innovative learning
environments. - Offer opportunities for real-life and virtual
synchronous communication with native speakers of
the target language. - Rich linguistic and intercultural learning
sequences emerge. - Collaborative learning and learner autonomy are
enhanced. - They favour experiences of enjoyment and success.
- Support authenticity of learning by favouring
Integrative motivation. - Significant impact of VWC and SL tasks on
willingness to communicate. - Impact on motivation in VWC was greater with
lower level (A2) than with higher level (B1)
students proficiency effect or novelty effect? - Intersubjectivity and social empathy are
enhanced participants do not just carry out
pedagogical tasks together but work also to
create intersubjectivity and friendship.
35Would you like to know more about NIFLAR?
Join us in niflar.ning.com www.niflar.eu k.jaur
egi_at_uu.nl rdegraaff_at_uu.nl