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Management Information Systems By Effy Oz

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Title: Management Information Systems By Effy Oz


1
Management Information SystemsBy Effy Oz Andy
Jones
Chapter 4 Business Hardware and Software
www.cengage.co.uk/oz
2
Objectives
  • List major hardware components of computers and
    explain their functions
  • Classify computers into major categories, and
    identify their strengths and weaknesses
  • Identify and evaluate key criteria for deciding
    what computers or related devices to purchase

3
Objectives (continued)
  • Discuss the possible health hazards of computer
    use
  • Explain the difference between application
    software and system software
  • Enumerate the different generations of
    programming languages and explain how they differ

4
Objectives (continued)
  • Cite the latest major developments in application
    and system software
  • Clarify the differences between proprietary
    software and open source software
  • List characteristics that are important in
    evaluating packaged software applications for
    business use
  • Understand the problem of software piracy and how
    it affects businesses and consumers

5
Hardware Components
  • Hardware physical computer components
  • Consider software before hardware
  • Computer must handle four operations
  • Accept data
  • Store data
  • Process data
  • Output data

6
Hardware Components (continued)
7
Hardware Components (continued)
  • Input devices receive signals from outside of
    computer and transfer them into computer
  • Central processing unit
  • Accepts instructions and data
  • Decodes and executes instructions
  • Stores output in memory

8
Hardware Components (continued)
  • Internal memory stores data and instructions
    before and after CPU processes them
  • RAM random access memory
  • ROM read-only memory
  • Motherboard CPU and primary memory reside

9
Hardware Components (continued)
  • External Memory magnetic disks, magnetic tapes,
    optical discs, DVDs, and flash memory
  • Allows permanent storage
  • Output devices deliver information from computer
    to person
  • Most commonly monitors and printers
  • Includes audio devices

10
Hardware Components (continued)
  • Bit Binary digit
  • 0 or 1
  • Byte a standard group of eight bits
  • Most characters represented by single byte

11
Hardware Components (continued)
12
Classification of Computers
  • Computers vary in size
  • Classified by power
  • Depends on processing speed and memory size
  • More powerful computers are more expensive

13
Supercomputers
  • Supercomputers most powerful computer at any
    given time
  • Largest in physical size and most expensive
  • Parallel processing multiple processors running
    simultaneously
  • Also known as multiprocessing

14
Mainframe Computers
  • Mainframe computers store large amounts of data
    and business transactions
  • Less expensive and less powerful than
    supercomputers
  • Banks, universities, and insurance companies use
    them as a central computer
  • 40-50 of worlds business data resides on
    mainframes
  • Use multiple processors

15
Midrange computers
  • Midrange computers often act as servers within
    organisations or through the Internet
  • Smaller and less powerful than mainframes
  • Serves hundred of users that connect from
    personal computers
  • Use multiple processors

16
Microcomputers
  • Microcomputers personal computers, notebook
    computers, and handhelds
  • Workstation more powerful microcomputer used for
    CAD, CAM, and scientific applications
  • Power doubles about every two years

17
Computers on the Go Notebook, Handheld, and
Tablet Computers
  • Notebook computer compact personal computer
    powered by rechargeable battery
  • New models include wireless technology
  • Personal digital assistant handheld computer
  • Stylus used to enter data through touch screen
  • Tablet computer PC on a thick writing tablet

18
Converging Technologies
  • Technology convergence build several
    technologies into single piece of hardware
  • Prominent in handheld units
  • Commonly merged technologies include
  • Cell phones
  • Television
  • Digital cameras
  • MP3 players

19
A Peek Inside the Computer
  • Professionals must know computer components to
    understand its power and capabilities
  • Use the knowledge to make good decisions in
    purchasing a computer

20
The Central Processing Unit
  • CPU has two units to store and process data
  • Control unit and arithmetic logic unit
  • CPU is silicon chip with multiple circuits
  • Also known as microprocessor
  • Modern processors can do multithreading
  • Processing more than one program at a time

21
The Central Processing Unit (continued)
  • Microprocessors are embedded with transistors
  • Transistor is a semiconductor that can represent
    binary codes two states
  • Machine Cycle (CPU)
  • Fetch, decode execute each instruction
  • Data word maximum number of bits that the
    control unit can fetch
  • Arithmetic Logic Unit arithmetic and logic

22
Computer Power
  • Computer power depends on processing speed and
    memory capacity
  • Bus electronic lines or traces used for
    communication inside computer
  • Throughput number of bits per second bus can
    accommodate
  • MIPS millions of instructions per second, a
    common measure of computer speed

23
Input Devices
  • Computers must receive input to produce output
  • Input devices include machines used to enter
    instructions and data into computer
  • Most common input device is keyboard

24
Keyboard
  • Contains keys that users press to enter data
  • Includes letters, numbers, and punctuation
  • QWERTY and Dvorak QWERTY standard
  • Dvorak facilitates faster typing
  • Ergonomic keyboard fits the natural position of
    forearms and prevents injury

25
Mouse, Trackball, and Trackpad
  • Mouse controls onscreen pointer to facilitate
    point-and-click approach
  • Trackball similar to mouse, but ball moves
    within device
  • Trackpad cursor controlled by touch-sensitive
    pad
  • Mice and similar devices can be wireless units

26
Touch Screen
  • Touch screen both input and output device
  • Often used for public applications
  • Prevalent in handheld devices

27
Source Data Input Devices
  • Source data input devices copy data directly
    from source
  • Bar-codes, credit cards, and checks
  • Use optical recognition devices, which detect
    positions of marks or characters
  • Magnetic-ink character recognition detects
    magnetic ink on cheques

28
Imaging
  • Imaging converting documents into images
  • Saves paper
  • More efficient retrieval and filing
  • Scanned document can be destroyed after scan

29
Speech Recognition
  • Translating human speech into computer-readable
    data and instructions
  • Receive input from microphone and process with
    software
  • May increase noise level in offices

30
Output Devices
  • Most popular devices are monitors and printers
  • Other output includes speakers

31
Monitors
  • Cathode-ray tube inner side of screen has layer
    of phosphoric dots called pixels
  • Electron gun receives instructions from computer
    and sweeps the pixels
  • Flat-panel monitor includes liquid crystal
    display, which uses a liquid crystal filled
    screen, whose molecules align in different places
    when given electric charge

32
Printers
  • Nonimpact printer does not mechanically impact
    the paper
  • Laser printer is most common in business
  • Others ink-jet and electrothermal printers
  • Impact printers reproduce image by using
    mechanical impact
  • Dot-matrix printer has pins that strike ink
    ribbon against paper

33
Storage Media
  • Data must be stored on nonvolatile medium
  • Data is retained even when not powered
  • Storage devices differ in technology used to
    maintain data and physical structure

34
Modes of Access
  • Sequential storage data is organized one record
    after another
  • Slower and less convenient
  • Direct access records are organized by physical
    address on the device
  • Flash drives small storage devices that connect
    via universal serial bus
  • Direct access storage media is only practical way
    to organize and query databases

35
Modes of Access (continued)
36
Magnetic Tapes
  • Magnetic tapes similar to tape recorders and
    VCRs
  • Provide lowest cost (bytes per dollar)
  • Can backup all data
  • Takes long time to copy from tape
  • Unreliable after a long period of time

37
Magnetic Disks
  • Magnetic disk most widely used storage medium
  • Hard disk stack of several aluminum platters
    installed in same box that holds CPU
  • Stores up to 500 GB of data
  • External hard disks connect to computer through
    USB port

38
Optical Discs
  • Optical disc recorded by treating disc surface
    to reflect light in different ways
  • Compact discs available as read-only,
    recordable, and rewritable
  • DVDs store 4.7 GB per side
  • Optical discs are slower than hard disks

39
Optical Tape
  • Optical tape uses same technology as optical
    discs to store and retrieve data
  • Bits are organized sequentially like tape
  • Used in digital video camcorders

40
Flash Memory
  • Flash memory memory chip that can be rewritten
    and holds content without power
  • Available as memory card and USB drive
  • Solid state disk storage media that does not
    have latency time

41
Business Considerations in Evaluating Storage
Media
  • When purchasing storage devices managers must
    consider
  • How the data is used
  • Capacity of the device
  • Speed and cost
  • Reliability and portability

42
Business Considerations in Evaluating Storage
Media (continued)
43
Considerations in Purchasing Hardware
  • Companies must consider the following when
    deciding what to purchase
  • Power of the equipment
  • Expansion slots and ports
  • Monitor type and resolution
  • Ergonomics

44
Considerations in Purchasing Hardware (continued)
  • Other factors include
  • Compatibility with existing hardware
  • Physical size of computer
  • Reliability of vendor
  • Power consumption and noise
  • Scalability

45
Software Instructions to the Computer
  • Applications programs that contribute to
    productivity
  • Software series of instructions to execute
    processes
  • Software categories
  • Application software enables task completion
  • System software enables applications to run on
    computer

46
Programming Languages and Software Development
Tools
  • Programs needed for every computer operation
  • Programming process of writing programs
  • Machine language language hardware understands
  • 0s and 1s
  • Assembly language easier to program than machine
    language
  • Uses words
  • High-level programming language English-like
    statements

47
Programming Languages and Software Development
Tools (continued)
  • Software development tools develop software with
    little knowledge of programming languages
  • Third-generation languages known as procedural
    languages
  • Programmer must detail logical procedure
  • Fourth-generation languages closer to human
    language
  • Debugging locating and fixing program errors

48
Programming Languages and Software Development
Tools (continued)
49
Programming Languages and Software Development
Tools (continued)
50
Visual Programming
  • Visual programming languages create graphics by
    selecting icons from palette
  • Microsoft Visual Basic
  • Borland Delphi
  • Visual C
  • User can still work at the code level

51
Object-Oriented Programming
  • Object-oriented programming modular approach to
    programming
  • Ease of maintenance
  • Object contains data elements and methods that
    perform functions
  • Objects reusable and combined in complex programs
  • Include C, Object Pascal, and Java

52
Object-Oriented Programming (continued)
  • Increasing amount of software developed for Web
  • Web programming languages include Java,
    JavaScript, J2EE, and PHP
  • Applet code produced by Web programming language
  • Runs same on different operating systems

53
Object-Oriented Programming (continued)
54
Application Software
  • Application can be software to let nonprogrammers
    develop their own tools
  • Application-specific software performs specific
    jobs
  • General-purpose application software serves
    multiple purposes
  • Usually comes as packaged software
  • Packaged software ready to install from external
    storage medium

55
Office Productivity Applications
  • Productivity tools assist normal office work
  • Word processors type letters and articles
  • Spreadsheets store numbers
  • Perform complex mathematical, statistical, and
    financial functions
  • Presentation tools develop impressive
    presentations quickly

56
Office Productivity Applications (continued)
  • File management tools create and manipulate
    local or shared databases
  • Graphics programs create intricate graphics
  • Manipulate digital photographs
  • Desktop publishing tools
  • Pamphlets
  • Cards
  • Calendars

57
Office Productivity Applications (continued)
  • Project management tools plan projects and track
    progress
  • Suite collection of various applications
  • Perform multiple interrelated functions

58
System Software
  • System software deals with essential operations
  • User interface
  • Loading files
  • Copying files
  • Managing memory resources
  • Encompasses compilers and interpreters
  • Applications must be compatible with system
    software

59
Operating Systems
  • Operating system most important program
  • Recognizes input from keyboard
  • Sends output to computer display
  • Keeps track of files and directories
  • Runs applications

60
Operating Systems (continued)
  • Operating system manages memory
  • Also known as platform
  • Interacts with user and CPU
  • Utilities another OS functions
  • Hardware diagnostics
  • Disk check
  • File sorting

61
Operating Systems (continued)
  • Operating system functions include user interface
  • Originally text prompts
  • Later graphical user interfaces
  • Operating system must allocate memory
  • Virtual memory hard disk acts as RAM

62
Operating Systems (continued)
  • Plug-and-play run a device as soon as you
    physically attach it
  • Driver enables OS to control device
  • Operating systems incorporating more services
  • Database management
  • Networking
  • Security

63
Operating Systems (continued)
  • Current operating systems
  • Windows XP
  • Linux
  • Mac OS
  • Linux Free OS
  • Based on UNIX
  • Some versions of Windows notoriously unstable
  • OS based on UNIX highly stable

64
Operating Systems (continued)
65
Operating Systems (continued)
66
Other System Software
  • Other system software
  • Compilers
  • Interpreters
  • Communications software
  • Utilities
  • Communications software supports transmission and
    reception of data across networks
  • Utilities include antivirus programs, firewalls,
    and spyware eliminators

67
Open Source Software
  • Proprietary software sold for profit
  • Private code
  • Developer retains rights to software
  • Open source software free source code
  • Fewer bugs because many programmers review
  • Mozilla Firefox
  • Thunderbird
  • MySQL
  • PERL

68
Open Source Software (continued)
  • Not all free software is open source
  • Microsoft Internet Explorer
  • Linux best known open source operating system
  • Popular because of versatility
  • Runs on
  • Mainframes
  • Handhelds
  • Electronic devices

69
Software Licensing
  • Software is usually licensed
  • Licensed software limited permission
  • Time-limited license requires annual fees
  • Several models
  • Permissive model
  • Anyone can use and sell modified versions
  • General public license
  • Cannot sell for profit

70
Considerations for Packaged Software
  • Many goals and custom requirements during
    development process
  • Factors when purchasing large software packages
    more complex
  • Cost
  • Time to implement
  • Cost of interrupting operations
  • Modification costs

71
Summary
  • Understanding hardware is important for
    purchasing decisions
  • Computers classified according to power
  • All computers have CPU to process instructions
  • Clock rate measures the speed of a CPU
  • Computer word is the number of bits it can
    process in a single cycle

72
Summary (continued)
  • Computer power speed and memory size
  • RAM is volatile memory that forms a large part of
    computers memory
  • ROM is nonvolatile does not require power
  • Imaging devices help process text and graphics
  • When evaluating external storage, consider
    density, transfer rate, capacity, portability,
    format

73
Summary (continued)
  • Data organized sequentially on tapes
  • Direct access storage devices include RAM,
    magnetic disks, and optical discs
  • Databases require direct access storage devices
  • When purchasing hardware, managers should
    consider power, scalability, and compatibility

74
Summary (continued)
  • Information technology may pose health risks such
    as carpel tunnel syndrome
  • Software is collective term for computer programs
  • Software classified as system or application
  • Programming languages and software development
    tools help develop software

75
Summary (continued)
  • Increasing amount of software is linked to
    Internet
  • Some application programs custom designed, and
    many are packaged
  • Office productivity tools such as word processors
    and spreadsheets help worker efficiency

76
Summary (continued)
  • Most important system software is operating
    system
  • Open source software
  • Distributed freely
  • More reliable
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