Title: Working The Plate
1Working The Plate
2Working the Plate is Just That
3Each Pitch Requires your Utmost Complete
Concentration
- You ready yourself for the pitch
- You focus on THAT pitch
- You relax
- You ready for the next pitch
4The Slot
- The area between the catchers head and the
batters body when the batter is in her natural
stance and the catcher is in her normal crouched
position. - Adjustments to your position in the slot can be
required based on batter and catcher positioning
5To be properly located in The Slot your nose
shall be between the catcher and the batter no
matter which stance you choose.
Mirrored from side to side
6Umpires Head (chin) shall be Above the Catchers
Head
7The Slot Position
- By setting up outside the zone and by looking
down through the zone - Umpire gets unobstructed view of entire zone
- If your head is too low in the zone you can
easily call pitches outside off the plate strikes
- Especially the low away pitch
8The Stance
- Acceptable
- Heel/Toe
- Box
- Gerry Davis
- Scissors
- Knee
9Getting Set
- Pick the stance that works the best for you
- Head (chin) above catchers head to see the whole
zone every pitch - Completely set BEFORE pitch is released so you
can set up your zone - Motionless when pitch is delivered. You must be
still (locked) to see the pitch come through -
10Getting Set
- Your set must allow you to see (not sense) the
outside corner and the knees - Visualize the bottom of the zone from the knees
over to the outside. Doing this becomes a check
you can, in fact, see both the knees and the
outside edge.
11The Set Position
- Must be Balanced
- Must be Comfortable
- But it is Not a Relaxed position
- You Relax Between Pitches
12Tracking
- From the set position observe the release and the
entire flight of the pitch - Until right before it reaches the zone
- Switch focus to the four sides of the zone you
have set up - Follow the ball with your nose - head movement is
naturalIt is not a location indicator.
13Timing
- Ensures the pitch is completely over before a
decision is made - Giving yourself time to accurately assess all the
merits of the pitch - Change your timing You Create Doubt
14Rhythm
- Consistent timing
- A dedicated routine
- Sets the tempo
- Reflects your control
- Inspires confidence of teams fans
15Parts of Rhythm
- Same stance
- Same set
- All balls the same
- All strikes the same
- Timing Rhythm stay the same
- Only the Emphasis changes
16Calling Strikes
- Be Aggressive in calling strikes
- Assume the pitch is a strike
- Make the pitch convince you it is a ball
17Mechanics of the Strike
- Final decision after catcher catches
- Verbalize, stand signal OR
- Stand, verbalize/signal (same time)
- Either is acceptable
- do the same thing all game long
- Verbal to hammer should flow with no perceptible
break or pause
18Mechanics of the Strike
- Catcher and batter hear the verbal only a second
or so before the whole world sees the hammer - This is not a place for individualism nor is it
acceptable there is no advantage or reasoning
for being slow or spacing out the two parts of a
single mechanic.
19Check Swings
- Always go for help on a checked swing (required
by rule) - To open side Umpire if both are on the line
- To Umpire on the line in all other situations
- This is not something that can be changed in
Pre-game
20The Timing
- Between making the decision and the final
hammer must be - Precise stages
- Flow smoothly - not too quickly nor too delayed
- Consistent throughout game
21The Feet
- Stand straight up (big as you can)
- DO NOT move your feet until the hammer is over
- After the hammer, step back (out of your stance),
relax, prepare for the next pitch - Maintain this rhythm throughout the game
22The Hammer
Minimum Preferred
The strike signal may be out in front, slightly
off to the side or may be more directly in front
23The Left Hand/Arm
Does it have to be here?
- No! Just
- under control
- in close to the body
- not dangling out there
- no distraction from the strength of the hammer
2490º or Better
Better than 90 Degrees
25The Strike Zone
261.108 Strike Zone
- The area above home plate between the bottom of
the batters sternum and the top of her knees
when she assumes her natural batting stance. When
the top of the ball is on or within the
horizontal plane and either side of the ball is
on or within the vertical plane of the strike
zone, a strike is called unless the ball touches
the ground before reaching home plate. - the strike zone shall be determined from the
batters stance as the batter is prepared to
swing at a pitched ball. That is to say, not
when the batter first stands at the plate (folded
in like an accordion attempting to convince the
umpire how short he is), and not when the batter
is in the act of swinging at a pitch. - Note Home plate is the white rubber plate and
does not include a black border. - See diagram at the end of Rule 11.)
27THE STRIKE ZONE
- REMEMBER, THE POSITION OF THE BATTERS BOX MAKES
NO DIFFERENCE. - THE PLATE AND THE BATTERS NATURAL STANCE ARE
THE CONTROLLING FACTORS - WHEN DETERMINING BALL OR STRIKE
28(No Transcript)
29Top of Front Knee
Top of Back Knee
30Sternum Top of Zone
Top of Back Knee Bottom of Zone
31The Zone
- The strike zone is not just a two-dimensional
rectangular frame (as depicted in the rules
book). - The STRIKE ZONE is a living/breathing,
three-dimensional zone. - You must determine the top and bottom of the zone
with each new batter that enters the batters box.
- The top and bottom of the zone will float
conforming to each batters height and knee
level, and follows the batters stride until she
is prepared to swing.
32The Zone
- The zone follows the upward projection of home
plate, all five sides. - Using the sheet hanging on the clothes line
metaphor, if the sides of the strike zone are the
edges of your sheet and any pitch direct from the
pitchers hand making any contact with the sheet
is a strike. - The strike zone has only one shape and one width
but a variety of heights. - How well we adjust to the different heights is
the determining factor of our success or level of
difficulty behind the plate. - As an umpire you will develop your comfort level
with balls and strikes over time.
33The Zone
It is NOT okay to call a pitch a strike that is
really a ball even if you do it every timeor
vice versa
Im consistent is a COP-OUT for umpires who
cannot or will not call an accurate zone
34Comments on the Strike Zone
- The public's perception/evaluation/judgment of a
plate umpire is the strike zone. - The plate umpire has a million other things to
do - like manage the game. - The participants and spectators see and remember
is the strike zone. - If an umpire does everything else perfectly, but
has a wide or low or small or inconsistent strike
zone - - the poor strike zone is all that will be
noticed and remembered.
35Comments on the Strike Zone
- Those millions of other things that plate umpires
do have to be second nature and fully integrated
into their umpiring personality. - Then, an umpire can truly focus on the strike
zone - - pre-game and during the game.
- All of the different facets of umpiring can be
broken down into - 1) Priorities
- 2) Focus
- - Generally, when one is the plate umpire,
the overriding priority is Strike Zone.
36Comments on the Strike Zone
- An accurate strike zone is a function of proper
stance, plate mechanics and actually seeing the
entire zone. - Being consistent is a function of focus and
concentration. - Focus and concentration come from conscious
decisions to focus. - Pre-game
- -the umpire should consciously think about the
strike zone. - He/She should visualize an accurate zone from
his/her plate stance - - This should be done considering different
batter's sizes and stances and different catcher
styles.
37Comments on the Strike Zone
- The umpire should take the time to visualize
different pitches coming through and around the
zone. - Often people don't take the time to close their
eyes and visualize because they think they should
be "doing something." - Active visualization IS doing something -
probably the best something an umpire can do to
prepare for a plate game.
38Comments on the Strike Zone
- During the game, the plate umpire must
consciously work one pitch at a time. - Some may like to think of themselves as a
computer. - -After each pitch, do a soft reset.
- One pitch at a time.
- When the pitcher is on the rubber, getting ready
to deliver, the only priority is that pitch. - One pitch at a time.
39Some Common Goofs
- Holding the pitcher when there is no need
- This is your STOP sign. Save it for when you need
it - Could go a whole game and never have to use it
40Some Common Goofs
- The Point is one of your strongest most valuable
signals - Do not waste it
- Do not point at a batter who swings through the
pitch - even if it is the 3rd strike - Do not point at a batter who is obviously
bunting/slapping
41Some Common Goofs
- This STOPS everything - both arms, up high, be
big - Use good verbal
- Hesitate slightly after the signal before making
your ruling (ensures you have their attention)
42MOVEMENT AWAY FROM PLATE
43Trailing the batter-runner
- Only when the play will go to first base.
- Trail no more than 15 feet up the line.
- Be on the line in fair territory.
44Trailing the batter-runner
45Front of the Circle Holding Position
46Secondary Holding Position
47Point of-the-Plate Holding Position
- This is the area where the umpire sets up to read
how the play at the plate will develop prior to
choosing a calling position - -either the traditional default position or
- third base line extended.
- This is not a calling position.
- This holding position is only to be used when the
plate umpire has no responsibilities at third
base.
48Point-of-the-PlateHolding Position
49Positioning for Plays at the Plate
50Random Guidelines for Plate Umpires
- Plate umpire has all Fair/Foul decisions unless
a base umpire chases - This includes ground balls and bounding balls
over first or third base - This is not an option to be to be changed in a
pre-game discussion
51Random Guidelines for Plate Umpires
- Plate umpire initiates or wipes off the infield
fly signal each time a new batter steps into the
box or wipes it off if necessary - Plate umpire initiates timing play signal each
time a new batter enters the box
52Random Guidelines for Plate Umpires
- On an out-of-the-park home run when teammates
converge at or around home plate to congratulate
the hitter - Plate Umpire should move inside the diamond
between the plate and the circle to see the
runner touch home while watching for any touching
of the runner by her teammates - Once the runner has touched home plate, give a
new ball to the pitcher and prepare to resume
play.
53Random Guidelines for Plate Umpires
- Do not trail unless the play is going to first
base. - Do not needlessly Hold the pitcher. Most pitchers
wait until the batter is ready. - Use the Hold signal to control a situation that
needs controlling.
54Random Guidelines for Plate Umpires
- Write down all conferences.
- Report changes to the official scorer and to each
dugout without disrupting the flow of the game. - Do not point at your partners to see if they are
ready prior to start of the game or an inning.
Look at them. If they are in position, then play
ball.
55Thank You
The bulk of the information provided within this
presentation has been sourced from Emily
Alexanders original Working the Plate
presentation. There have been slight adjustments
made to accommodate changes that were made within
the NCAA Umpire Manual pertaining to approved
stances.
Thank You Emily