Title: Vision
1Vision
2Transduction
- Conversion of one form of energy to another.
How is this important when studying sensation?
Stimulus energies to neural impulses. For
example Light energy to vision. Chemical energy
to smell and taste. Sound waves to sound.
3Vision
4We only use light energy to see.
5What makes up a light wave?
6Wavelength
- The distance from the peak of one light wave to
the peak of the next.
- The distance determines the hue (color) of the
light we perceive.
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8Intensity
The amount of energy in a light wave. Determined
by the height of the wave. The higher the wave
the more intense the light is.
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10Structure of the Eye
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12Nearsighted Vision
13Farsighted Vision
14The Retina
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17Feature Detection
- The concept that specific nerve cells in the
brain respond to specific features of the
stimulus, such as shape angle or movement.
18Familiar Face?
19Parallel Processing
- The processing of several aspects of a problem
simultaneously.
Motion
Form
Color
Depth
20How do we see in color?
What color is this dragon?
21Color
- The dragon is anything but red.
- The dragon rejects the long wavelengths of light
that to us are red- so red is reflected of and we
see it. - Also, light has no real color.
- It is our mind that perceives the color.
22Two major color theories
23Young-Helmholtz Trichromatic (three color) Theory
- Realized that any color can be created by
combining the light waves of three primary color-
RED
GREEN
BLUE
- So they guessed that we have 3 different types of
receptor cells in our eyes. Together they can
pick any combination of our 7 million color
variations.
- Most colorblind people simply lack cone receptor
cells for one or more of these primary colors.
24Opponent-Process Theory
- We cannot see certain colors together in
combination (red-green, blue-yellow, and
white-black). These are antagonist/ opponent
colors.
Tube and marble example.
25Movement AftereffectsMAEs
26Illusory Contours
Handout 12-3
27Color Effects Section
28LO 3.5 How eyes see and how eyes see colors
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29Color Blindness
- A simulation for those of us who arent
- Vischeck
30Color After Effects
31Subjective Color
The moving pattern is drawn with black on white.
But if you stare at it without letting your eyes
follow the motion, you will probably see a faint
illusion of color. Part of the pattern appears to
me to be dark brown with yellowish edges. Another
part appears purplish. Different observers may
see other colors.
Fechner Color Illusion
Handout 12-5
32Psychological Properties of Sound
LO 3.6 Sound
- Wavelength interpreted as frequency or pitch
(high, medium, or low). - Amplitude interpreted as volume (how soft or
loud a sound is). - Purity interpreted as timbre (a richness in the
tone of the sound). - hertz (Hz) - cycles or waves per second, a
measurement of frequency.
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33LO 3.6 Sound
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34LO 3.6 Sound
Sounds
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35Structure of the Ear
LO 3.7 Parts of ear work together to hear
sounds
- Auditory canal - short tunnel that runs from the
pinna to the eardrum (tympanic membrane). - Eardrum - thin section of skin that tightly
covers the opening into the middle part of the
ear, just like a drum skin covers the opening in
a drum. - When sound waves hit the eardrum, it vibrates and
causes three tiny bones in the middle ear to
vibrate. - Hammer
- Anvil
- Stirrup
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36Structure of the Ear
LO 3.7 Parts of ear work together to hear
sounds
- Cochlea - snail-shaped structure of the inner ear
that is filled with fluid. - Organ of Corti rests in the basilar membrane
contains receptor cells for sense of hearing. - Auditory nerve - bundle of axons from the hair
cells in the inner ear receives neural message
from the organ of Corti.
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37LO 3.7 Parts of ear work together to hear sounds
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38LO 3.7 Parts of ear work together to hear sounds
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39Theories of Pitch
LO 3.7 Parts of ear work together to hear
sounds
- Pitch - psychological experience of sound that
corresponds to the frequency of the sound waves
higher frequencies are perceived as higher
pitches. - Place theory - theory of pitch that states that
different pitches are experienced by the
stimulation of hair cells in different locations
on the organ of Corti.
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40Theories of Pitch
LO 3.7 Parts of ear work together to hear
sounds
- Frequency theory - theory of pitch that states
that pitch is related to the speed of vibrations
in the basilar membrane volley principle theory
of pitch that states that frequencies above 100
Hz cause the hair cells (auditory neurons) to
fire in a volley pattern, or take turns in
firing. - Volley principle - theory of pitch that states
that frequencies above 100 Hz cause the hair
cells (auditory neurons) to fire in a volley
pattern, or take turns in firing.
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41Types of Hearing Impairments
LO 3.8 Hearing impairment
- Conduction hearing impairment - can result from
either - damaged eardrum (which would prevent sound waves
from being carried into the middle ear properly),
or - damage to the bones of the middle ear (sounds
cannot be conducted from the eardrum to the
cochlea). - Nerve hearing impairment can result from
either - damage in the inner ear, or
- damage in the auditory pathways and cortical
areas of the brain.
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42Surgery to Help Restore Hearing
LO 3.9 Helping people with hearing impairment
- Cochlear Implant - a microphone implanted just
behind the ear picks up sound from the
surrounding environment. - Speech processor selects and arranges the sound
picked up by the microphone. - Implant is a transmitter and receiver, converting
signals into electrical impulses. - Collected by the electrode array in the cochlea
and then sent to the brain.
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43LO 3.9 Helping people with hearing impairment
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44Taste
45Taste
Hmmm....lemon?
46Taste
LO 3.10 Senses of taste and smell
- Taste buds taste receptor cells in mouth
responsible for sense of taste - Gustation - the sensation of a taste.
- Five Basic Tastes
- Sweet
- Sour
- Salty
- Bitter
- Brothy
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47LO 3.10 Senses of taste and smell
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48Some tastes.not so good
49Smell
LO 3.10 Senses of taste and smell
- Olfaction (olfactory sense) sense of smell.
- Olfactory bulbs - areas of the brain located just
above the sinus cavity and just below the frontal
lobes that receive information from the olfactory
receptor cells. - At least 1,000 olfactory receptors.
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50LO 3.10 Senses of taste and smell
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51LO 3.10 Senses of taste and smell
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52Somesthetic Senses
- Somesthetic senses - the body senses consisting
of the skin senses, the kinesthetic sense, and
the vestibular senses. - Soma body
- Esthetic - feeling
- Skin senses - the sensations of touch, pressure,
temperature, and pain. - Sensory receptors in the skin
- Gate-control theory - pain signals must pass
through a gate located in the spinal cord.
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53A mixture of the senses - Synesthesia
- Michael Watson feels shapes when he tastes or
smells food - There arent enough points on the chicken. I
wanted the taste of this chicken to be a pointed
shape, but it came out all round. - Carol diagnosed the severity of injury by color
- When I saw that everything was orange, I knew I
should be rushed to the hospital.
54- Occurrence at 1 in 2000
- Females outnumber males 6 to 1
- Seems to run in families
- Hypotheses the brain architecture of
synesthetes is different in that they are
equipped with more connections between neurons,
causing modularity break down.
55Amazing Touch
56 57Pain? Hmmm.
58Phantom Limbs
59Cultural Differences in Pain
Hook-Swinging Ceremony - India
An illustration of hook-swinging from 1670
60Kerri Strug US Olympic Gold Medal 1996
completed last vault with sprained ankle.
Donovan McNabb threw four touchdown passes on a
broken ankle.
61LO 3.11 Sense of touch and experiencing pain
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62LO 3.11 Sense of touch and experiencing pain
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63LO 3.11 Sense of touch and experiencing pain
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64LO 3.11 Sense of touch and experiencing pain
When people grasp two braided pipesone with cold
water running through it, the other with warm
waterthe sensation is "very hot" and painful.
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65Somesthetic Senses
LO 3.12 Senses that allow body to know it is
moving and balanced
- 2. Kinesthetic sense - sense of the location of
body parts in relation to the ground and each
other. - Proprioceptive receptors (proprioceptors)
- 3. Vestibular senses - the sensations of
movement, balance, and body position sensory
conflict theory an explanation of motion sickness
in which the information from the eyes conflicts
with the information from the vestibular senses,
resulting in dizziness, nausea, and other
physical discomforts.
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66LO 3.12 Senses that allow body to know it is
moving and balanced
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67Perception and Constancies
LO 3.13 Perception and perceptual constancies
- Perception - the method by which the sensations
experienced at any given moment are interpreted
and organized in some meaningful fashion. - Size constancy - the tendency to interpret an
object as always being the same actual size,
regardless of its distance. - Shape constancy - the tendency to interpret the
shape of an object as being constant, even when
its shape changes on the retina. - Brightness constancy the tendency to perceive
the apparent brightness of an object as the same
even when the light conditions change.
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68LO 3.13 Perception and perceptual constancies
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69LO 3.13 Perception and perceptual constancies
Shape constancy
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70Gestalt Principles
LO 3.14 Gestalt principles of perception
- Figureground - the tendency to perceive objects,
or figures, as existing on a background. - Reversible figures - visual illusions in which
the figure and ground can be reversed.
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71LO 3.14 Gestalt principles of perception
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72LO 3.14 Gestalt principles of perception
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73LO 3.14 Gestalt principles of perception
Do you see an old lady or a young lady?
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74LO 3.14 Gestalt principles of perception
Do you see a rabbit or a duck?
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75The white and black stripes on these zebras can
be reversed both can serve as either figure or
ground.
LO 3.14 Gestalt principles of perception
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76Gestalt Principles
LO 3.14 Gestalt principles of perception
- Similarity - the tendency to perceive things that
look similar to each other as being part of the
same group. - Proximity - the tendency to perceive objects that
are close to each other as part of the same
grouping. - Closure - the tendency to complete figures that
are incomplete. - Continuity - the tendency to perceive things as
simply as possible with a continuous pattern
rather than with a complex, broken-up pattern. - Contiguity - the tendency to perceive two things
that happen close together in time as being
related.
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77LO 3.14 Gestalt principles of perception
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78Depth Perception
LO 3.15 Perceiving the world in three dimensions
- Depth perception - the ability to perceive the
world in three dimensions. - Studies of depth perception
- Visual cliff experiment
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79LO 3.15 Perceiving the world in three dimensions
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80Monocular Cues
LO 3.15 Perceiving the world in three dimensions
- Monocular cues (pictorial depth cues) cues for
perceiving depth based on one eye only. - Linear perspective the tendency for parallel
lines to appear to converge on each other. - Relative size - perception that occurs when
objects that a person expects to be of a certain
size appear to be small and are, therefore,
assumed to be much farther away. - Interposition (overlap) - the assumption that an
object that appears to be blocking part of
another object is in front of the second object
and closer to the viewer.
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81Monocular Cues
LO 3.15 Perceiving the world in three dimensions
- Aerial perspective - the haziness that surrounds
objects that are farther away from the viewer,
causing the distance to be perceived as greater. - Texture gradient - the tendency for textured
surfaces to appear to become smaller and finer as
distance from the viewer increases. - Motion parallax - the perception of motion of
objects in which close objects appear to move
more quickly than objects that are farther away. - Accommodation - as a monocular clue, the brains
use of information about the changing thickness
of the lens of the eye in response to looking at
objects that are close or far away.
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82LO 3.15 Perceiving the world in three dimensions
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83LO 3.15 Perceiving the world in three dimensions
Pictorial depth cues
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84LO 3.15 Perceiving the world in three dimensions
Linear Perspective
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85Binocular Cues
LO 3.15 Perceiving the world in three dimensions
- Binocular cues - cues for perceiving depth based
on both eyes. - Convergence - the rotation of the two eyes in
their sockets to focus on a single object,
resulting in greater convergence for closer
objects and lesser convergence if objects are
distant. - Binocular disparity - the difference in images
between the two eyes, which is greater for
objects that are close and smaller for distant
objects.
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86Perceptual Illusions
LO 3.16 Visual illusions
- Müller-Lyer illusion - illusion of line length
that is distorted by inward-turning or
outward-turning corners on the ends of the lines,
causing lines of equal length to appear to be
different. - Moon illusion the moon on the horizon appears
to be larger than the moon in the sky. - Apparent distance hypothesis
- Illusions of Motion
- autokinetic effect - a small, stationary light in
a darkened room will appear to move or drift
because there are no surrounding cues to indicate
that the light is not moving. - stroboscopic motion - seen in motion pictures, in
which a rapid series of still pictures will
appear to be in motion. - phi phenomenon lights turned on in a sequence
appear to move.
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87LO 3.16 Visual illusions
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88LO 3.16 Visual illusions
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89LO 3.16 Visual illusions
Ames room illusion
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90LO 3.16 Visual illusions
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91Factors that Influence Perception
LO 3.17 Factors that influence perception
- Perceptual set (perceptual expectancy) - the
tendency to perceive things a certain way because
previous experiences or expectations influence
those perceptions. - Top-down processing - the use of preexisting
knowledge to organize individual features into a
unified whole. - Bottom-up processing - the analysis of the
smaller features to build up to a complete
perception.
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92LO 3.17 Factors that influence perception
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93LO 3.17 Factors that influence perception
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94Applying Psychology
LO 3.17 Factors that influence perception
- Extrasensory Perception (ESP) - claim of
perception that occurs without the use of normal
sensory channels such as sight, hearing, touch,
taste, or smell. - Telepathy - claimed ability to read another
persons thoughts, or mind reading. - Clairvoyance - supposed ability to see things
that are not actually present. - Precognition - supposed ability to know something
in advance of its occurrence or to predict a
future event. - Parapsychology - the study of ESP, ghosts, and
other subjects that do not normally fall into the
realm of ordinary psychology.
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95LO 3.17 Factors that influence perception
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