DESIGN MANAGEMENT FOR THEME PARKS - PowerPoint PPT Presentation

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DESIGN MANAGEMENT FOR THEME PARKS

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The Inter-disciplinary Design Quandary De Montfort University 13th February 2002 Nick Farmer Farmer Studios Ltd WHO ARE FARMER STUDIOS? Design and build for the ... – PowerPoint PPT presentation

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Title: DESIGN MANAGEMENT FOR THEME PARKS


1
(No Transcript)
2
The Inter-disciplinary Design QuandaryDe
Montfort University13th February 2002
  • Nick Farmer Farmer Studios Ltd

3
WHO ARE FARMER STUDIOS?
  • Design and build for the attractions market
  • Museums, visitor centres, theme parks, retailers
  • Founded in 1976 based in Leicester
  • 50 staff 12 designers
  • Projects in the UK and abroad

4
THEMED ENTERTAINMENT ASSOCIATION
5
THE CLIENT
  • Museo de las Ciencias
  • Ciutat de les Arts i de les Cièncias

6
EMPTY GALLERY
7
THE CONCEPT
8
THE CONCEPT MORE DETAIL
9
THE SKILLS TO DO THE JOB
  • Concept design
  • Story telling
  • Script writing
  • Character design
  • Animatronic design
  • Costume design
  • Mechanical design
  • Auditorium design
  • Show production
  • Graphic design
  • Scenic design
  • Video design
  • Audio design
  • Music composition
  • Lighting design
  • Technical systems design

10
TIME
11
THE STORY IS KING
  • Everything starts with the story
  • Define the visitor experience
  • Then consider the tools
  • Write your own brief?

12
SHOW DEVELOPMENT MATRIX
13
CONCEPT DEVELOPMENT
14
CHARACTER DEVELOPMENT
15
COSTUME DESIGN DEVELOPMENT
16
ANIMATRONIC CONCEPTS
17
ANIMATRONIC AND MECHANICAL DESIGN
18
AUDITORIUM DESIGN
19
PREFERRED TECHNIQUEBUILDING FROM THE INSIDE
  • The story
  • Experience
  • Technology
  • Interior schematic
  • Exterior architecture
  • Desired result

20
DOME
21

22
SHOW PRODUCTION
23
GRAPHIC DESIGN
24
SCENIC DESIGN
25
VIDEO DESIGN
26
SOUND TRACKS AND MUSIC DEVELOPMENT
27
LIGHTING DESIGN
28
TECHNICAL SYSTEMS DESIGN
29
THE PERFECT PROJECT?
  • Take, or write, a full brief
  • Sell the project vision appoint a Project
    Champion
  • Communicate project boundaries objectives,
    deadlines, budgets
  • Make clear the rôles in the team
  • The team are all part of the solution
  • Constant updates Project Management!
  • Develop mutual trust support the weakest link
  • Balance the personalities control the dominant
  • Generate the excitment of success enjoy!
  • Communicate, communicate, communicate
  • If they dont know where theyre going theyll
    probably end up somewhere else.

30
ROBOTS R US
31
TECHNICAL REHEARSAL
32
SITE 1
33
SITE 2
34
THE CREW
  • December 2001

35
First pants then your shoes
36
Scottish menu
37
FIN
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