Title: CS257 Presentations
1CS257 Presentations
- Submitted By
- Vikas Vittal Rao
- Class ID 227/124
- Student ID 005885269
- CS257
- Dr. T.Y. Lin
2Sections 13.1 13.3
Secondary storage management
- Sanuja Dabade Eilbroun Benjamin CS 257 Dr.
TY Lin
313.1.1 Memory Hierarchy
- Data storage capacities varies for different data
- Cost per byte to store data also varies
- Device with smallest capacity offer the fastest
speed with highest cost per bit
4Memory Hierarchy Diagram
- Programs,
DBMS - Main Memory DBMSs
Tertiary Storage
As Visual Memory Disk
File System
Main Memory
Cache
513.1.1 Memory Hierarchy
- Cache
- Lowest level of the hierarchy
- Data items are copies of certain locations of
main memory - Sometimes, values in cache are changed and
corresponding changes to main memory are delayed - Machine looks for instructions as well as data
for those instructions in the cache - Holds limited amount of data
- No need to update the data in main memory
immediately in a single processor computer - In multiple processors data is updated
immediately to main memory.called as write
through
6Main Memory
- Refers to physical memory that is internal to the
computer. The word main is used to distinguish it
from external mass storage devices such as disk
drives. - Everything happens in the computer i.e.
instruction execution, data manipulation, as
working on information that is resident in main
memory - Main memories are random access.one can obtain
any byte in the same amount of time
7Secondary storage
- Used to store data and programs when they are not
being processed - More permanent than main memory, as data and
programs are retained when the power is turned
off - A personal computer might only require 20,000
bytes of secondary storage - E.g. magnetic disks, hard disks
8Tertiary Storage
- consists of anywhere from one to several storage
drives. - It is a comprehensive computer storage system
that is usually very slow, so it is usually used
to archive data that is not accessed frequently. - Holds data volumes in terabytes
- Used for databases much larger than what can be
stored on disk
913.1.2 Transfer of Data Between levels
- Data moves between adjacent levels of the
hierarchy - At the secondary or tertiary levels accessing the
desired data or finding the desired place to
store the data takes a lot of time - Disk is organized into bocks
- Entire blocks are moved to and from memory called
a buffer - A key technique for speeding up database
operations is to arrange the data so that when
one piece of data block is needed it is likely
that other data on the same block will be needed
at the same time - Same idea applies to other hierarchy levels
-
1013.1.3 Volatile and Non Volatile Storage
- A volatile device forgets what data is stored on
it after power off - Non volatile holds data for longer period even
when device is turned off - Secondary and tertiary devices are non volatile
- Main memory is volatile
1113.1.4 Virtual Memory
- computer system technique which gives an
application program the impression that it has
contiguous working memory (an address space),
while in fact it may be physically fragmented and
may even overflow on to disk storage - technique make programming of large applications
easier and use real physical memory (e.g. RAM)
more efficiently - Typical software executes in virtual memory
- Address space is typically 32 bit or 232 bytes or
4GB - Transfer between memory and disk is in terms of
blocks
1213.2.1 Mechanism of Disk
- Mechanisms of Disks
- Use of secondary storage is one of the important
characteristic of DBMS - Consists of 2 moving pieces of a disk
- 1. disk assembly
- 2. head assembly
- Disk assembly consists of 1 or more platters
- Platters rotate around a central spindle
- Bits are stored on upper and lower surfaces of
platters
1313.2.1 Mechanism of Disk
- Disk is organized into tracks
- The track that are at fixed radius from center
form one cylinder - Tracks are organized into sectors
- Tracks are the segments of circle separated by
gap
14(No Transcript)
1513.2.2 Disk Controller
- One or more disks are controlled by disk
controllers - Disks controllers are capable of
- Controlling the mechanical actuator that moves
the head assembly - Selecting the sector from among all those in the
cylinder at which heads are positioned - Transferring bits between desired sector and main
memory - Possible buffering an entire track
1613.2.3 Disk Access Characteristics
- Accessing (reading/writing) a block requires 3
steps - Disk controller positions the head assembly at
the cylinder containing the track on which the
block is located. It is a seek time - The disk controller waits while the first sector
of the block moves under the head. This is a
rotational latency - All the sectors and the gaps between them pass
the head, while disk controller reads or writes
data in these sectors. This is a transfer time
1713.3 Accelerating Access to Secondary Storage
- Secondary storage definition
- Several approaches for more-efficiently accessing
data in secondary storage - Place blocks that are together in the same
cylinder. - Divide the data among multiple disks.
- Mirror disks.
- Use disk-scheduling algorithms.
- Prefetch blocks into main memory.
- Scheduling Latency added delay in accessing
data caused by a disk scheduling algorithm. - Throughput the number of disk accesses per
second that the system can accommodate.
1813.3.1 The I/O Model of Computation
- The number of block accesses (Disk I/Os) is a
good time approximation for the algorithm. - Disk I/os proportional to time taken, so should
be minimized. - Ex 13.3 You want to have an index on R to
identify the block on which the desired tuple
appears, but not where on the block it resides. - For Megatron 747 (M747) example, it takes 11ms to
read a 16k block. - delay in searching for the desired tuple is
negligible.
1913.3.2 Organizing Data by Cylinders
- First seek time and first rotational latency can
never be neglected. - Ex 13.4 We request 1024 blocks of M747.
- If data is randomly distributed, average latency
is 10.76ms by Ex 13.2, making total latency 11s. - If all blocks are consecutively stored on 1
cylinder - 6.46ms 8.33ms 16 139ms
- (1 average seek) (time per rotation) ( rotations)
2013.3.3 Using Multiple Disks
- Number of disks is proportional to the factor by
which performance is performance will increase by
improved - Striping distributing a relation across
multiple disks following this pattern - Data on disk R1 R1, R1n, R12n,
- Data on disk R2 R2, R2n, R22n,
-
- Data on disk Rn Rn, Rnn, Rn2n,
- Ex 13.5 We request 1024 blocks with n 4.
- 6.46ms (8.33ms (16/4)) 39.8ms
- (1 average seek) (time per rotation) ( rotations)
2113.3.4 Mirroring Disks
- Mirroring Disks having 2 or more disks hold
identical copy of data. - Benefit 1 If n disks are mirrors of each other,
the system can survive a crash by n-1 disks. - Benefit 2 If we have n disks, read performance
increases by a factor of n. - Performance increases gtincreasing efficiency
2213.3.5 Disk Scheduling and the Elevator
Problem
- Disk controller will run this algorithm to select
which of several requests to process first. - Pseudo code
- requests // array of all non-processed data
requests - upon receiving new data request
- requests.add(new request)
- while(requests is not empty)
- move head to next location
- if(head is at data in requests)
- retrieves data
- removes data from requests
- if(head reaches end)
- reverses head direction
2313.3.5 Disk Scheduling and the Elevator
Problem (cont)
Events Head starting point Request data at
8000 Request data at 24000 Request data at
56000 Get data at 8000 Request data at 16000 Get
data at 24000 Request data at 64000 Get data at
56000 Request Data at 40000 Get data at 64000 Get
data at 40000 Get data at 16000
64000
56000
48000
Current time
Current time
0
Current time
4.3
Current time
10
Current time
13.6
Current time
20
Current time
26.9
Current time
30
Current time
34.2
Current time
45.5
Current time
56.8
40000
32000
24000
16000
8000
data time
data time
8000.. 4.3
data time
8000.. 4.3
24000.. 13.6
data time
8000.. 4.3
24000.. 13.6
56000.. 26.9
data time
8000.. 4.3
24000.. 13.6
56000.. 26.9
64000.. 34.2
data time
8000.. 4.3
24000.. 13.6
56000.. 26.9
64000.. 34.2
40000.. 45.5
data time
8000.. 4.3
24000.. 13.6
56000.. 26.9
64000.. 34.2
40000.. 45.5
16000.. 56.8
2413.3.5 Disk Scheduling and the Elevator
Problem (cont)
Elevator Algorithm
FIFO Algorithm
data time
8000.. 4.3
24000.. 13.6
56000.. 26.9
64000.. 34.2
40000.. 45.5
16000.. 56.8
data time
8000.. 4.3
24000.. 13.6
56000.. 26.9
16000.. 42.2
64000.. 59.5
40000.. 70.8
2513.3.6 Prefetching and Large-Scale Buffering
- If at the application level, we can predict the
order blocks will be requested, we can load them
into main memory before they are needed. - This even reduces the cost and even save the time
2613.4.Disk Failures
- Intermittent Error Read or write is
unsuccessful. - If we try to read the sector but the correct
content of that sector is not delivered to the
disk controller. Check for the good or bad
sector. To check write is correct Read is
performed. Good sector and bad sector is known by
the read operation. - Checksums Each sector has some additional bits,
called the checksums. They are set on the
depending on the values of the data bits stored
in that sector. Probability of reading bad sector
is less if we use checksums. For Odd parity Odd
number of 1s, add a parity bit 1. For Even
parity Even number of 1s, add a parity bit 0.
So, number of 1s becomes always even.
27- Example
- 1. Sequence 01101000-gt odd no of 1s
- parity bit 1 -gt 011010001
- 2. Sequence 111011100-gteven no of 1s
- parity bit 0 -gt 111011100
- Stable -Storage Writing Policy
- To recover the disk failure known as Media
Decay, in which if we overwrite a file, the new
data is not read correctly. Sectors are paired
and each pair is said to be X, having left and
right copies as Xl and Xr respectively and check
the parity bit of left and right by substituting
spare sector of Xl and Xr until the good value is
returned.
28- The term used for these strategies is RAID or
Redundant Arrays of Independent Disks. - Mirroring
- Mirroring Scheme is referred as RAID level 1
protection against data loss scheme. In this
scheme we mirror each disk. One of the disk is
called as data disk and other redundant disk. In
this case the only way data can be lost is if
there is a second disk crash while the first
crash is being repaired. - Parity Blocks
- RAID level 4 scheme uses only one redundant disk
no matter how many data disks there are. In the
redundant disk, the ith block consists of the
parity checks for the ith blocks of all the data
disks. It means, the jth bits of all the ith
blocks of both data disks and redundant disks,
must have an even number of 1s and redundant
disk bit is used to make this condition true.
29- Failures If out of Xl and Xr, one fails, it can
be read form other, but in case both fails X is
not readable, and its probability is very small - Write Failure During power outage,
- 1. While writing Xl, the Xr, will remain good
and X can be read from Xr - 2. After writing Xl, we can read X from Xl, as
Xr may or may not have the correct copy of X. - Recovery from Disk Crashes
- To reduce the data loss by Dish crashes, schemes
which involve redundancy, extending the idea of
parity checks or duplicate sectors can be
applied.
30- Parity Block Writing
- When we write a new block of a data disk, we
need to change that block of the redundant disk
as well. - One approach to do this is to read all the disks
and compute the module-2 sum and write to the
redundant disk. - But this approach requires n-1 reads of data,
write a data block and write of redundant disk
block. - Total n1 disk I/Os
- RAID 5
- RAID 4 is effective in preserving data unless
there are two simultaneous disk crashes. -
- Error-correcting codes theory known as Hamming
code leads to the RAID level 6. - By this strategy the two simultaneous crashes are
correctable. - The bits of disk 5 are the modulo-2 sum of the
corresponding bits of disks 1, 2, and 3. - The bits of disk 6 are the modulo-2 sum of the
corresponding bits of disks 1, 2, and 4.
31- Whatever scheme we use for updating the disks, we
need to read and write the redundant disk's
block. If there are n data disks, then the number
of disk writes to the redundant disk will be n
times the average number of writes to any one
data disk. - However we do not have to treat one disk as the
redundant disk and the others as data disks.
Rather, we could treat each disk as the redundant
disk for some of the blocks. This improvement is
often called RAID level 5.
3213.5 Arranging data on disk
- Data elements are represented as records, which
stores in consecutive bytes in same same disk
block. - Basic layout techniques of storing data
-
- Fixed-Length Records
- Allocation criteria - data should start at word
boundary. - Fixed Length record header
- 1. A pointer to record schema.
- 2. The length of the record.
- 3. Timestamps to indicate last modified or
last read. -
33- Example
- CREATE TABLE employee(
- name CHAR(30) PRIMARY KEY,
- address VARCHAR(255),
- gender CHAR(1),
- birthdate DATE
- )
- Data should start at word boundary and contain
header and four fields name, address, gender and
birthdate.
34- Packing Fixed-Length Records into Blocks
- Records are stored in the form of blocks on the
disk and they move into main memory when we need
to update or access them. - A block header is written first, and it is
followed by series of blocks. - Block header contains the following information
- Links to one or more blocks that are part of a
network of blocks. - Information about the role played by this block
in such a network. - Information about the relation, the tuples in
this block belong to.
35- A "directory" giving the offset of each record
in the block. - Time stamp(s) to indicate time of the block's
last modification and/or access - Along with the header we can pack as many record
as we can - Along with the header we can pack as many record
as we can - in one block as shown in the figure and remaining
space will - be unused.
3613.6 Representing Block and Record Addresses
- Address of a block and Record
- In Main Memory
- Address of the block is the virtual memory
address of the first byte - Address of the record within the block is the
virtual memory address of the first byte of the
record - In Secondary Memory sequence of bytes describe
the location of the block in the overall system - Sequence of Bytes describe the location of the
block the device Id for the disk, Cylinder
number, etc.
37- Addresses in Client-Server Systems
- The addresses in address space are represented in
two ways - Physical Addresses byte strings that determine
the place within the secondary storage system
where the record can be found. - Logical Addresses arbitrary string of bytes of
some fixed length - Physical Address bits are used to indicate
- Host to which the storage is attached
- Identifier for the disk
- Number of the cylinder
- Number of the track
- Offset of the beginning of the record
38- Map Table relates logical addresses to physical
addresses.
Logical Physical
39- Logical and Structured Addresses
- Purpose of logical address?
- Gives more flexibility, when we
- Move the record around within the block
- Move the record to another block
- Gives us an option of deciding what to do when a
record is deleted? - Pointer Swizzling
- Having pointers is common in an
object-relational database systems - Important to learn about the management of
pointers - Every data item (block, record, etc.) has two
addresses - database address address on the disk
- memory address, if the item is in virtual memory
40- Translation Table Maps database address to
memory address - All addressable items in the database have
entries in the map table, while only those items
currently in memory are mentioned in the
translation table
Dbaddr Mem-addr
41- Pointer consists of the following two fields
- Bit indicating the type of address
- Database or memory address
- Example 13.17
Memory
Disk
Swizzled
Block 1
Block 1
Unswizzled
Block 2
42- Example 13.7
- Block 1 has a record with pointers to a second
record on the same block and to a record on
another block - If Block 1 is copied to the memory
- The first pointer which points within Block 1 can
be swizzled so it points directly to the memory
address of the target record - Since Block 2 is not in memory, we cannot swizzle
the second pointer - Three types of swizzling
- Automatic Swizzling
- As soon as block is brought into memory, swizzle
all relevant pointers.
43- Swizzling on Demand
- Only swizzle a pointer if and when it is actually
followed. - No Swizzling
- Pointers are not swizzled they are accesses using
the database address. - Unswizzling
- When a block is moved from memory back to disk,
all pointers must go back to database (disk)
addresses - Use translation table again
- Important to have an efficient data structure for
the translation table
44- Pinned records and Blocks
- A block in memory is said to be pinned if it
cannot be written back to disk safely. - If block B1 has swizzled pointer to an item in
block B2, then B2 is pinned - Unpin a block, we must unswizzle any pointers to
it - Keep in the translation table the places in
memory holding swizzled pointers to that item - Unswizzle those pointers (use translation table
to replace the memory addresses with database
(disk) addresses
45 13.7 Records With Variable-Length Fields
- A simple but effective scheme is to put all fixed
length - fields ahead of the variable-length fields. We
then place - in the record header
- 1. The length of the record.
- 2. Pointers to (i.e., offsets of) the beginnings
of all the variable-length fields. However, if
the variable-length fields always appear in the
same order then the first of them needs no
pointer we know it immediately follows the
fixed-length fields.
46- Records With Repeating Fields
- A similar situation occurs if a record contains a
variable - number of Occurrences of a field F, but the field
itself is of - fixed length. It is sufficient to group all
occurrences of field F - together and put in the record header a pointer
to the first. - We can locate all the occurrences of the field F
as follows. - Let the number of bytes devoted to one instance
of field F be - L. We then add to the offset for the field F all
integer - multiples of L, starting at 0, then L, 2L, 3L,
and so on. - Eventually, we reach the offset of the field
following F. - Where upon we stop.
47- An alternative representation is to keep the
record of fixed length, and put the variable
length portion - be it fields of variable length
or fields that repeat an indefinite number of
times - on a separate block. In the record itself
we keep - 1. Pointers to the place where each repeating
field begins, and - 2. Either how many repetitions there are, or
where the repetitions end.
48- Variable-Format Records
- The simplest representation of variable-format
records is a sequence of tagged fields, each of
which consists of - 1. Information about the role of this field, such
as - (a) The attribute or field name,
- (b) The type of the field, if it is not
apparent from the field name and some readily
available schema information, and - (c) The length of the field, if it is not
apparent from the type. - 2. The value of the field.
- There are at least two reasons why tagged fields
would make sense.
49- Information integration applications - Sometimes,
a relation has been constructed from several
earlier sources, and these sources have different
kinds of information For instance, our movie star
information may have come from several sources,
one of which records birthdates, some give
addresses, others not, and so on. If there are
not too many fields, we are probably best off
leaving NULL those values we do not know. - 2. Records with a very flexible schema - If many
fields of a record can repeat and/or not
appear at all, then even if we know the schema,
tagged fields may be useful. For instance,
medical records may contain information about
many tests, but there are thousands of possible
tests, and each patient has results for
relatively few of them
50- These large values have a variable length, but
even if the length is fixed for all values of the
type, we need to use some special techniques to
represent these values. In this section we shall
consider a technique called spanned records"
that can be used to manage records that are
larger than blocks. - Spanned records also are useful in situations
where records are smaller than blocks, but
packing whole records into blocks wastes
significant amounts of space. - For both these reasons, it is sometimes
desirable to allow records to be split across two
or more blocks. The portion of a record that
appears in one block is called a record fragment. - If records can be spanned, then every record and
record fragment requires some extra header
information
51- 1. Each record or fragment header must contain a
bit telling whether or not it is a fragment. - 2. If it is a fragment, then it needs bits
telling whether it is the first or last fragment
for its record. - 3. If there is a next and/or previous fragment
for the same record, then the fragment needs
pointers to these other fragments. - Storing spanned records across blocks
52- BLOBS
- Binary, Large OBjectS BLOBS
- BLOBS can be images, movies, audio files and
other very large values that can be stored in
files. - Storing BLOBS
- Stored in several blocks.
- Preferable to store them consecutively on a
cylinder or multiple disks for efficient
retrieval. - Retrieving BLOBS
- A client retrieving a 2 hour movie may not want
it all at the same time. - Retrieving a specific part of the large data
requires an index structure to make it efficient.
(Example An index by seconds on a movie BLOB.)
53- Column Stores
- An alternative to storing tuples as records is to
store each column as a record. Since an entire
column of a relation may occupy far more than a
single block, these records may span many block,
much as long as files do. If we keep the values
in each column in the same order then we can
reconstruct the relation from column records
5413.8
- Insertion
- Insertion of records without order
- Records can be placed in a block with
empty space or in a new block. - Insertion of records in fixed order
- Space available in the block
- No space available in the block (outside the
block) - Structured address
- Pointer to a record from outside the block.
- Insertion in fixed order
- Space available within the block
- Use of an offset table in the header of each
block with pointers to the location of each
record in the block.
55- The records are slid within the block and the
pointers in the offset table are adjusted. - No space available within the block (outside the
block) - Find space on a nearby block.
- In case of no space available on a block, look at
the following block in sorted order of blocks. - If space is available in that block ,move the
highest records of first block 1 to block 2 and
slide the records around on both blocks. - Create an overflow block
- Records can be stored in overflow block.
- Each block has place for a pointer to an overflow
block in its header. The overflow block can point
to a second overflow block as shown below.
56- Deletion
- Recover space after deletion
- When using an offset table, the records can be
slid around the block so there will be an unused
region in the center that can be recovered. - In case we cannot slide records, an available
space list can be maintained in the block header. - The list head goes in the block header and
available regions hold the links in the list. - Use of tombstone
- The tombstone is placed in a record in order to
avoid pointers to the deleted record to point to
new records. - The tombstone is permanent until the entire
database is reconstructed.
57- If pointers go to fixed locations from which the
location of the record is found then we put the
tombstone in that fixed location. (See examples) - Where a tombstone is placed depends on the nature
of the record pointers. - Map table is used to translate logical record
address to physical address. - UPDATING RECORDS
- For Fixed-Length Records, there is no effect on
the storage system - For variable length records
- If length increases, like insertion slide the
records - If length decreases, like deletion we update the
space-available list, recover the space/eliminate
the overflow blocks.
58Query Execution
Chapter 15 Section 15.1 Presented by Khadke,
Suvarna CS 257 (Section II) Id 213
58
59Agenda
- What is query processing?
- Query Processor and major parts of Query
processor - Physical-Query-Plan Operators
- Scanning Tables
- Basic approaches to locate the tuples of a
relation R - Sorting While Scanning Tables
- Computation Model for Physical Operator
- I/O Cost for Scan Operators
- Iterators
59
60What is query processing?
A given SQL query is translated by the query
processor into a low level execution plan An
execution plan is a program in a functional
language The physical relational algebra,
specific for each DBMS. The physical
relational algebra extends the relational
algebra with Primitives to search through
the internal data structures of the DBMS
61What is a Query Processor
- Group of components of a DBMS that converts a
user queries and data-modification commands into
a sequence of database operations - It also executes those operations
- Must supply detail regarding how the query is to
be executed
61
62Major parts of Query processor
- Query Execution
- The algorithms that manipulate the data of the
database. - Focus on the operations of extended relational
algebra.
62
63 Query Processing Steps
SQL Query PARSER
(parsing and semantic checking as in any
compiler)? Parse tree ( tree structure
representing relational calculus expression)?
OPTIMIZER (very
advanced)? Execution plan (annotated relation
algebra expression)? EXECUTOR
(execution plan interpreter)?
DBMS kernel
Data structures
64Outline of Query Compilation
- Query compilation
- Parsing A parse tree for the query is
constructed - Query Rewrite The parse tree is converted to an
initial query plan and transformed into logical
query plan (less time)? - Physical Plan Generation Logical Q Plan is
converted into physical query plan by selecting
algorithms and order of execution of these
operator. -
-
64
65Basic Steps in Query Processing
66Physical-Query-Plan Operators
- Physical operators are implementations of the
operator of relational algebra. - They can also be use in non relational algebra
operators like scan which scans tables, that
is, bring each tuple of some relation into main
memory
66
67Basic Steps in Query Processing
- 1. Parsing and translation
- 2. Optimization
- 3. Evaluation
68Basic Steps in Query Processing (Cont.)?
- Parsing and translation
- translate the query into its internal form. This
is then translated into relational algebra. - Parser checks syntax, verifies relations
- Evaluation
- The query-execution engine takes a
query-evaluation plan, executes that plan, and
returns the answers to the query
69Scanning Tables
- One of the basic thing we can do in a Physical
query plan is to read the entire contents of a
relation R. - Variation of this operator involves simple
predicate, read only those tuples of the relation
R that satisfy the predicate.
69
70Scanning Tables
- Basic approaches to locate the tuples of a
relation R - Table Scan
- Relation R is stored in secondary memory with its
tuples arranged in blocks - It is possible to get the blocks one by one
- Index-Scan
- If there is an index on any attribute of Relation
R, we can use this index to get all the tuples of
Relation R -
-
70
71Sorting While Scanning Tables
- Number of reasons to sort a relation
- Query could include an ORDER BY clause, requiring
that a relation be sorted. - Algorithms to implement relational algebra
operations requires one or both arguments to be
sorted relations. - Physical-query-plan operator sort-scan takes a
relation R, attributes on which the sort is to be
made, and produces R in that sorted order
71
72Computation Model for Physical Operator
- Physical-Plan Operator should be selected wisely
which is essential for good Query Processor . - For cost of each operator is estimated by
number of disk I/Os for an operation. - The total cost of operation depends on the size
of the answer, and includes the final write back
cost to the total cost of the query.
72
73Parameters for Measuring Costs
- Parameters that affect the performance of a query
- Buffer space availability in the main memory at
the time of execution of the query - Size of input and the size of the output
generated - The size of memory block on the disk and the size
in the main memory also affects the performance
73
74Parameters for Measuring Costs
- B The number of blocks are needed to hold all
tuples of relation R. - Also denoted as B(R)?
- TThe number of tuples in relationR.
- Also denoted as T(R)?
- V The number of distinct values that appear in a
column of a relation R - V(R, a)- is the number of distinct values of
column for a in relation R
74
75I/O Cost for Scan Operators
- If relation R is clustered, then the number of
disk I/O for the table-scan operator is B disk
I/Os - If relation R is not clustered, then the number
of required disk I/O generally is much higher - A index on a relation R occupies many fewer than
B(R) blocks - That means a scan of the entire relation R
which takes at least B disk I/Os will require
more I/Os than the entire index
75
76Iterators for Implementation of Physical Operators
- Many physical operators can be implemented as an
Iterator. - Three methods forming the iterator for an
operation are - 1. Open( )
- This method starts the process of getting tuples
- It initializes any data structures needed to
perform the operation
76
77Iterators for Implementation of Physical Operators
- 2. GetNext( )
- Returns the next tuple in the result
- If there are no more tuples to return, GetNext
returns a special value NotFound - 3. Close( )
- Ends the iteration after all tuples
- It calls Close on any arguments of the operator
77
78Reference
- ULLMAN, J. D., WISDOM J. HECTOR G., DATABASE
SYSTEMS THE COMPLETE BOOK, 2nd Edition, 2008.
78
79 Thank You
79
80Query Execution
One-Pass Algorithms for Database Operations
(15.2)?
Presented by Ronak Shah (214)? April 22, 2009
80
81Introduction
- The choice of an algorithm for each operator is
an essential part of the process of transforming
a logical query plan into a physical query plan. - Main classes of Algorithms
- Sorting-based methods
- Hash-based methods
- Index-based methods
- Division based on degree difficulty and cost
- 1-pass algorithms
- 2-pass algorithms
- 3 or more pass algorithms
81
82Categorizing Algorithms
- By general technique
- sorting-based
- hash-based
- index-based
- By the number of times data is read from disk
- one-pass
- two-pass
- multi-pass (more than 2)?
- By what the operators work on
- tuple-at-a-time, unary
- full-relation, unary
- full-relation, binary
83One-Pass Algorithm Methods
- Tuple-at-a-time, unary operations (selection
projection)? -
- Full-relation, unary operations
- Full-relation, binary operations (set bag
versions of union)? -
83
84One-Pass, Tuple-at-a-Time
- These are for SELECT and PROJECT
- Algorithm
- read the blocks of R sequentially into an input
buffer - perform the operation
- move the selected/projected tuples to an output
buffer - Requires only M 1
- I/O cost is that of a scan (either B or T,
depending on if R is clustered or not)? - Exception! Selecting tuples that satisfy some
condition on an indexed attribute can be done
faster!
85One-Pass, Tuple-at-a-Time
- duplicate elimination (DELTA)?
- Algorithm
- keep a main memory search data structure D (use
search tree or hash table) to store one copy of
each tuple - read in each block of R one at a time (use scan)?
- for each tuple check if it appears in D
- if not then add it to D and to the output buffer
- Requires 1 buffer to hold current block of R
remaining M-1 buffers must be able to hold D - I/O cost is just that of the scan
86One-Pass, Unary, Full-Relation
- duplicate elimination (DELTA)?
- Algorithm
- keep a main memory search data structure D (use
search tree or hash table) to store one copy of
each tuple - read in each block of R one at a time (use scan)?
- for each tuple check if it appears in D
- if not then add it to D and to the output buffer
- Requires 1 buffer to hold current block of R
remaining M-1 buffers must be able to hold D - I/O cost is just that of the scan
87One-Pass Algorithms for Tuple-at-a-Time Operations
- Tuple-at-a-time operations are selection and
projection - read the blocks of R one at a time into an input
buffer - perform the operation on each tuple
- move the selected tuples or the projected tuples
to the output buffer - The disk I/O requirement for this process depends
only on how the argument relation R is provided. - If R is initially on disk, then the cost is
whatever it takes to perform a table-scan or
index-scan of R.
87
88A selection or projection being performed on a
relation R
88
89One-Pass Algorithms for Unary, fill-Relation
Operations
- Duplicate Elimination
- To eliminate duplicates, we can read each block
of R one at a time, but for each tuple we need to
make a decision as to whether - It is the first time we have seen this tuple, in
which case we copy it to the output, or - We have seen the tuple before, in which case we
must not output this tuple. - One memory buffer holds one block of R's tuples,
and the remaining M - 1 buffers can be used to
hold a single copy of every tuple.
89
90Managing memory for a one-pass duplicate-eliminati
on
90
91Duplicate Elimination
- When a new tuple from R is considered, we compare
it with all tuples seen so far - if it is not equal we copy both to the output
and add it to the in-memory list of tuples we
have seen. - if there are n tuples in main memory each new
tuple takes processor time proportional to n, so
the complete operation takes processor time
proportional to n2. - We need a main-memory structure that allows each
of the operations - Add a new tuple, and
- Tell whether a given tuple is already there
91
92Duplicate Elimination (contd.)?
- The different structures that can be used for
such main memory structures are - Hash table
- Balanced binary search tree
92
93One-Pass Algorithms for Unary, fill-Relation
Operations
- Grouping
- The grouping operation gives us zero or more
grouping attributes and presumably one or more
aggregated attributes - If we create in main memory one entry for each
group then we can scan the tuples of R, one block
at a time. - The entry for a group consists of values for the
grouping attributes and an accumulated value or
values for each aggregation.
93
94Grouping
- The accumulated value is
- For MIN(a) or MAX(a) aggregate, record minimum
/maximum value, respectively. - For any COUNT aggregation, add 1 for each tuple
of group. - For SUM(a), add value of attribute a to the
accumulated sum for its group. - AVG(a) is a hard case. We must maintain 2
accumulations count of no. of tuples in the
group sum of a-values of these tuples. Each is
computed as we would for a COUNT SUM
aggregation, respectively. After all tuples of R
are seen, take quotient of sum count to obtain
average.
94
95One-Pass Algorithms for Binary Operations
- Binary operations include
- Union
- Intersection
- Difference
- Product
- Join
95
96Set Union
- We read S into M - 1 buffers of main memory and
build a search structure where the search key is
the entire tuple. - All these tuples are also copied to the output.
- Read each block of R into the Mth buffer, one at
a time. - For each tuple t of R, see if t is in S, and if
not, we copy t to the output. If t is also in S,
we skip t.
96
97Set Intersection
- Read S into M - 1 buffers and build a search
structure with full tuples as the search key. - Read each block of R, and for each tuple t of R,
see if t is also in S. If so, copy t to the
output, and if not, ignore t.
97
98Set Difference
- Read S into M - 1 buffers and build a search
structure with full tuples as the search key. - To compute R -s S, read each block of R and
examine each tuple t on that block. If t is in S,
then ignore t if it is not in S then copy t to
the output. - To compute S -s R, read the blocks of R and
examine each tuple t in turn. If t is in S, then
delete t from the copy of S in main memory, while
if t is not in S do nothing. - After considering each tuple of R, copy to the
output those tuples of S that remain.
98
99Bag Intersection
- Read S into M - 1 buffers.
- Multiple copies of a tuple t are not stored
individually. Rather store 1 copy of t
associate with it a count equal to no. of times t
occurs. - Next, read each block of R, for each tuple t of
R see whether t occurs in S. If not ignore t it
cannot appear in the intersection. If t appears
in S, count associated with t is ()ve, then
output t decrement count by 1. If t appears in
S, but count has reached 0, then do not output t
we have already produced as many copies of t in
output as there were copies in S.
99
100Bag Difference
- To compute S -B R, read tuples of S into main
memory count no. of occurrences of each
distinct tuple. - Then read R check each tuple t to see whether t
occurs in S, and if so, decrement its associated
count. At the end, copy to output each tuple in
main memory whose count is positive, no. of
times we copy it equals that count. - To compute R -B S, read tuples of S into main
memory count no. of occurrences of distinct
tuples.
100
101Bag Difference (contd.)?
- Think of a tuple t with a count of c as c reasons
not to copy t to the output as we read tuples of
R. - Read a tuple t of R check if t occurs in S. If
not, then copy t to the output. If t does occur
in S, then we look at current count c associated
with t. If c 0, then copy t to output. If c gt
0, do not copy t to output, but decrement c by 1.
101
102Product
- Read S into M - 1 buffers of main memory
- Then read each block of R, and for each tuple t
of R concatenate t with each tuple of S in main
memory. - Output each concatenated tuple as it is formed.
- This algorithm may take a considerable amount of
processor time per tuple of R, because each such
tuple must be matched with M - 1 blocks full of
tuples. However, output size is also large,
time/output tuple is small.
102
103Natural Join
- Convention R(X, Y) is being joined with S(Y, Z),
where Y represents all the attributes that R and
S have in common, X is all attributes of R that
are not in the schema of S, Z is all attributes
of S that are not in the schema of R. Assume that
S is the smaller relation. - To compute the natural join, do the following
- Read all tuples of S form them into a
main-memory search structure. - Hash table or balanced tree are good e.g. of
such structures. Use M - 1 blocks of memory for
this purpose.
103
104Natural Join
- Read each block of R into 1 remaining main-memory
buffer. - For each tuple t of R, find tuples of S that
agree with t on all attributes of Y, using the
search structure. - For each matching tuple of S, form a tuple by
joining it with t, move resulting tuple to
output.
104
105 Thank you
105
106QUERY EXECUTION
By Saloni Tamotia (215)
107Introduction to Nested-Loop Joins
- Used for relations of any side.
- Not necessary that relation fits in main memory
- Uses One-and-a-half pass method in which for
each variation - One argument read just once.
- Other argument read repeatedly.
- Two kinds
- Tuple-Based Nested Loop Join
- Block-Based Nested Loop Join
108ADVANTAGES OF NESTED-LOOP JOIN
- Fits in the iterator framework.
- Allows us to avoid storing intermediate relation
on disk.
109Tuple-Based Nested-Loop Join
- Simplest variation of the nested-loop join
- Loop ranges over individual tuples
110Tuple-Based Nested-Loop Join
- Algorithm to compute the Join R(X,Y) S(Y,Z)
- FOR each tuple s in S DO
- FOR each tuple r in R DO
- IF r and s join to make tuple t THEN
- output t
- R and S are two Relations with r and s as tuples.
- carelessness in buffering of blocks causes the
use of T(R)T(S) disk I/Os
111IMPROVEMENT MODIFICATION
- To decrease the cost
- Method 1 Use algorithm for Index-Based joins
- We find tuple of R that matches given tuple of S
- We need not to read entire relation R
- Method 2 Use algorithm for Block-Based joins
- Tuples of R S are divided into blocks
- Uses enough memory to store blocks in order to
reduce the number of disk I/Os.
112 An Iterator for Tuple-Based Nested-Loop
Join
- Open0 C
- R.Open()
- S . Open ()
- GetNextO
- REPEAT C
- r R.GetNext()
- IF (r NotFound) C / R is exhausted for
- the current s /
- R.Close()
- s S.GetNext()
- IF (s NotFound) RETURN NotFound
- / both R and S are exhausted /
- R.Open0
- r R.GetNext()
- UNTIL(r and s join)
- RETURN the join of r and s
- Close0 (
- R. Close () S. Close ()
113Block-Based Nested-Loop Join Algorithm
- Access to arguments is organized by block.
- While reading tuples of inner relation we use
less number of I/Os disk. - Using enough space in main memory to store tuples
of relation of the outer loop. - Allows to join each tuple of the inner relation
with as many tuples as possible.
114- FOR each chunk of M-1 blocks of S DO BEGIN
- read these blocks into main-memory buffers
- organize their tuples into a search structure
whose - search key is the common attributes of R and S
- FOR each block b of R DO BEGIN
- read b into main memory
- FOR each tuple t of b DO BEGIN
- find the tuples of S in main memory that
- join with t
- output the join of t with each of these tuples
- END
- END
- END
115Block-Based Nested-Loop Join Algorithm
- ALGORITHM
- FOR each chunk of M-1 blocks of S DO
- FOR each block b of R DO
- FOR each tuple t of b DO
- find the tuples of S in memory that join
with t - output the join of t with each of these
tuples
116Block-Based Nested-Loop Join Algorithm
- Assumptions
- B(S) B(R)
- B(S) gt M
- This means that the neither relation fits in the
entire main memory.
117Analysis of Nested-Loop Join
- Number of disk I/Os
- B(S)/(M-1)(M-1 B(R))
- or
- B(S) B(S)B(R)/(M-1)
- or approximately B(S)B(R)/M
118QUESTIONS
119Two-Pass Algorithms Based on Sorting
- SECTION 15.4
- Rupinder Singh
120Two-Pass Algorithms Based on Sorting
- Two-pass Algorithms data from operand relations
is read into main memory, then processed, written
out to disk and then re-read from the disk to
complete the operation - In this section, we consider sorting as tool from
implementing relational operations. The basic
idea is as follows if we have large relation R,
where B(R) is larger than M, the number of memory
buffers we have available, then we can repeatedly
121Basic idea
- Step 1 Read M blocks of R into main memory.
- Step 2Sort these M blocks in main memory, using
an efficient, main-memory sorting algorithm. so
we expect that the time to sort will not exceed
the disk 1/0 time for step (1). - Step 3 Write the sorted list into M blocks of
disk.
122Duplicate Elimination Using Sorting d(R)
- To perform d(R) operation in two passes, we sort
tuples of R in sublists. Then we use available
memory to hold one block from each stored
sublists and then repeatedly copy one to the
output and ignore all tuples identical to it. - The total cost of this algorithm is 3B(R)
- This algorithm requires only vB(R)blocks of main
memory, rather than B(R) blocks(one-pass
algorithm).
123Example
- Suppose that tuples are integers, and only two
tuples fit on a block. Also, M 3 and the
relation R consists of 17 tuples - 2,5,2,1,2,2,4,5,4,3,4,2,1,5,2,1,3
- After first-pass
Sublists Elements
R1 1,2,2,2,2,5
R2 2,3,4,4,4,5
R3 1,1,2,3,5
124Example
- Second pass
-
- After processing tuple 1
- Output 1
- Continue the same process with next tuple.
Sublist In memory Waiting on disk
R1 1,2 2,2, 2,5
R2 2,3 4,4, 4,5
R3 1,1 2,3,5
Sublist In memory Waiting on disk
R1 2 2,2, 2,5
R2 2,3 4,4, 4,5
R3 2,3 5
125Grouping and Aggregation Using Sorting ?(R)
- Two-pass algorithm for grouping and aggregation
is quite similar to the previous algorithm. - Step 1Read the tuples of R into memory, M blocks
at a time. Sort each M blocks, using the grouping
attributes of L as the sort key. Write each
sorted sublist to disk. - Step 2Use one main-memory buffer for each
sublist, and initially load the first block of
each sublist into its buffer. - Step 3Repeatedly find the least value of the
sort key (grouping attributes) present among the
first available tuples in the buffers. - This algorithm takes 3B(R) disk 1/0's, and will
work as long as B(R) lt M².
126A Sort-Based Union Algorithm
- For bag-union one-pass algorithm is used.
- For set-union
- Step 1Repeatedly bring M blocks of R into main
memory, sort their tuples, and write the
resulting sorted sublist back to disk. - Step 2Do the same for S, to create sorted
sublists for relation S. - Step 3Use one main-memory buffer for each
sublist of R and S. Initialize each with the
first block from the corresponding sublist. - Step 4Repeatedly find the first remaining tuple
t among all the buffers. Copy t to the output.
and remove from the buffers all copies of t (if R
and S are sets there should be at most two
copies) - This algorithm takes 3(B(R)B(S)) disk 1/0's, and
will work as long as B(R)B(S) lt M².
127Sort-Based Intersection and Difference
- For both set version and bag version, the
algorithm is same as that of set-union except
that the way we handle the copies of a tuple t at
the fronts of the sorted sublists. - For set intersection, output t if it appears in
both R and S. - For bag intersection, output t the minimum of the
number of times it appears in R and in S. - For set difference, R-S, output t if and only if
it appears in R but not in S. - For bag difference, R-S, output t the number of
times it appears in R minus the number of times
it appears in S.
128A Simple Sort-Based Join Algorithm
- Given relation R(x,y) and S(y,z) to join, and
given M blocks of main memory for buffers, - 1. Sort R, using a two phase, multiway merge
sort, with y as the sort key. - 2. Sort S similarly
- 3. Merge the sorted R and S. Generally we use
only two buffers, one for the current block of R
and the other for current block of S. The
following steps are done repeatedly. - a. Find least value y of the join attributes Y
that is currently at the front of the blocks for
R and S. - b. If y doesnt appear at the front of the
other relation, then remove the tuples with sort
key y. - c. Otherwise identify all the tuples from both
relation having sort key y - d. Output all tuples that can be formed by
joining tuples from R and S with a common Y value
y. - e. If either relation has no more unconsidered
tuples in main memory reload buffer for the
relation.
129A More Efficient Sort-Based Join
- If we do not have to worry about very large
numbers of tuples with a common value for the
join attribute(s), then we can save two disk
1/0's per block by combining the second phase of
the sorts with the join itself - To compute R(X, Y) ?? S(Y, Z) using M main-memory
buffers - Create sorted sublists of size M, using Y as the
sort key, for both R and S. - Bring the first block of each sublist into a
buffer - Repeatedly find the least Y-value y among the
first available tuples of all the sublists.
Identify all the tuples of both relations that
have Y-value y. Output the join of all tuples
from R with all tuples from S that share this
common Y-value
130A More Efficient Sort-Based Join
- The number of disk I/Os is 3(B(R) B(S))
- It requires B(R) B(S) M² to work
131Summary of Sort-Based Algorithms
Operators Approximate M required Disk I/O
?,d vB 3B
U,n,- v(B(R) B(S)) 3(B(R) B(S))
?? v(max(B(R),B(S))) 5(B(R) B(S))
??(more efficient) v(B(R) B(S)) 3(B(R) B(S)