Title: CDIO: Overview, Standards,
1CDIO Overview, Standards, and Processes (Part
1) Doris R. Brodeur, dbrodeur_at_mit.edu
November 2005
2 TODAYS OBJECTIVES
Explain the CDIO model in terms of 12 standards
Determine ways in which CDIO may be adapted to
your own courses and programs
Share your ideas and experiences about plans
to reform your programs
3OUTLINE
- Part One
- CDIO as Context
- CDIO Syllabus Outcomes
- Integrated Curriculum
- Introduction to Engineering
- Design-Build Experiences
- CDIO Workspaces
- ____________________________
- Part Two
- Integrated Learning Experiences
- Active and Experiential Learning
- CDIO Skills Assessment
- Enhancement of Faculty Skills
- CDIO Program Evaluation
-
4CENTRAL QUESTIONS FOR ENGINEERING EDUCATION
- What knowledge, skills and attitudes should
students possess as they graduate from
university? - How can we do better at ensuring that students
learn these skills? -
5DEVELOPMENT OF ENGINEERING EDUCATION IN THE U.S.
Personal, Interpersonal and System Building
Pre-1950sPractice
2000CDIO
1960sScience practice
1980sScience
DisciplinaryKnowledge
Engineers need both dimensions. We need to
develop education that delivers both
6VISION
- We envision an education that stresses the
fundamentals, set in the context of Conceiving
Designing Implementing Operating systems and
products - A curriculum organized around mutually supporting
disciplines, with CDIO activities highly
interwoven - Rich with student design-build experiences
- Featuring active and experiential learning
- Set in both classrooms and modern learning
laboratories and workspaces - Constantly improved through robust assessment and
evaluation processes
7THE CHALLENGE -TO TRANSFORM THE CULTURE
- CURRENT
- Engineering Science
- RD Context
- Reductionist
- Individual
- DESIRED
- Engineering
- Product Context
- Integrative
- Team
... yet still based on a rigorous treatment of
engineering fundamentals
8THE NEED
- Desired Attributes of an Engineering Graduate
- Deep understanding of fundamentals
- Understanding of design and manufacturing process
- Possess a multi-disciplinary system perspective
- Good communication skills
- High ethical standards, etc.
- Underlying Need
- Educate students who
- Understand how to conceive-design-implement-operat
e - Complex value-added engineering systems
- In a modern team-based engineering environment
-
To say we have adopted CDIO as the engineering
context of our education means that.
9STANDARD 1 -- CDIO AS CONTEXT
- Adoption of the principle that product and system
lifecycle development and deployment --
Conceiving, Designing, Implementing and Operating
-- are the context for engineering education - A model of the entire product lifecycle
- The cultural framework, or environment, in which
technical knowledge and other skills are taught - Adopted when there is explicit agreement among
faculty to initiate CDIO, a plan to transition to
a CDIO program, and support from program leaders
to sustain reform initiatives
10NEED TO GOALS
- Educate students who
- Understand how to conceive- design-implement-opera
te - Complex value-added engineering systems
- In a modern team-based engineering environment
- And are mature and thoughtful individuals
-
Process
Product
4. CDIO
1. Technical
3. Inter- personal
2. Personal
Team
Self
The CDIO Syllabus - a comprehensive statement of
detailed goals for an engineering education
11THE CDIO SYLLABUS
- 1.0 Technical Knowledge Reasoning
- Knowledge of underlying sciences
- Core engineering fundamental knowledge
- Advanced engineering fundamental knowledge
- 2.0 Personal and Professional Skills Attributes
- Engineering reasoning and problem solving
- Experimentation and knowledge discovery
- System thinking
- Personal skills and attributes
- Professional skills and attributes
- 3.0 Interpersonal Skills Teamwork
Communication - Multi-disciplinary teamwork
- Communications
- Communication in a foreign language
- 4.0 Conceiving, Designing, Implementing
Operating Systems in the - Enterprise Societal Context
CDIO Syllabus contains 2-3 more layers of detail
12PERSONAL AND INTERPERSONAL SKILLS
2.4 Personal Skills
2.5 Professional Skills
3.1 Teamwork
2.1 Problem Solving 2.2 Knowledge
Discovery 2.3 System Thinking
3.2 Communication
3.3 Foreign Languages
13SYSTEM BUILDING SKILLS
C D I O 4.3 4.4 4.5 4.6
4.2 Enterprise Context
4.1 Societal Context
14THE CDIO SYLLABUS (3rd Level)
15THE CDIO SYLLABUS 4th Level
16SYLLABUS LEVELS OF PROFICIENCY
- Surveyed 6 groups
- 1st and 4th year students, alumni 25 years old,
alumni 35 years old, faculty, leaders of industry - Question
- For each attribute, please indicate which of the
five levels of proficiency you desire in a
graduating engineering student - 1 To have experienced or been exposed to
- 2 To be able to participate in and contribute to
- 3 To be able to understand and explain
- 4 To be skilled in the practice or implementation
of - 5 To be able to lead or innovate in
17PROFICIENCY EXPECTATIONS
Proficiency Expectations at MIT Aero/Astro
Innovate
Skilled Practice
Understand
Participate
Exposure
REMARKABLE AGREEMENT!
18STANDARD 2 - CDIO SYLLABUS OUTCOMES
- Specific, detailed learning outcomes for
personal, interpersonal, and product and system
building skills, consistent with program goals
and validated by program stakeholders - Learning outcomes codified in The CDIO Syllabus
- Details of what students should know and be able
to do at the conclusion of their engineering
programs - Learning outcomes are classified as personal,
interpersonal, and product and system building
skills - Validated by groups who share an interest in the
graduates of engineering programs
19ACTIVITY
Using the condensed version of the CDIO Syllabus
and the 5 levels of proficiency Rate your own
proficiency of each CDIO learning outcome at the
x.x level.
20HOW CAN WE DO BETTER?
- Re-task current assets and resources in
- Curriculum
- Laboratories and workspaces
- Teaching, learning, and assessment
- Faculty competence
Evolve to a model in which these resources are
better employed to promote student learning
21INTEGRATED CURRICULUM
- How can we design
- Mutually-supportive disciplinary subjects
integrating personal, professional and
product/system building skills? - A framework for engineering education and an
early exposure to system building? -
22CURRICULUM DESIGN ISSUES
- Curriculum structure organized around the
disciplines, with skills and projects interwoven - Learning outcomes derived from CDIO Syllabus and
stakeholder surveys - Sequences of learning experiences
- Mapping of personal, interpersonal and system
building skills onto curriculum structure - Integration of personal, interpersonal and system
building skills into courses
231. CURRICULUM STRUCTURE
242. SAMPLE LEARNING OUTCOMES
253.-4. SAMPLE SEQUENCE AND MAPPING
3.2 Communications
265. SAMPLE INTEGRATION INTO COURSES
27STANDARD 3 - INTEGRATED CURRICULUM
- A curriculum designed with mutually supporting
disciplinary subjects, with an explicit plan to
integrate personal, interpersonal, and product
and system building skills - Disciplinary subjects make explicit connections
among related and supporting content and learning
outcomes - Explicit plan identifies ways in which the
integration of CDIO skills and multidisciplinary
connections are to be made -
28INTRODUCTION TO ENGINEERING
- An introductory course or experience provides the
FRAMEWORK - To motivate students to study engineering
- To provide a set of personal experiences that
will allow early fundamentals to be more deeply
understood - To provide early exposure to system building
- To teach some early and essential skills (e.g.,
teamwork)
Capstone
Disciplines
Intro
Sciences
29STANDARD 4 - INTRODUCTION TO ENGINEERING
- An introductory course that provides the
framework for engineering practice in product and
system building, and introduces essential
personal and interpersonal skills - One of the first required courses in a program
- A broad outline of the tasks and responsibilities
of an engineer and the use of disciplinary
knowledge in executing those tasks - Students engage in the practice of engineering
30DESIGN-BUILD EXPERIENCESAND WORKSPACES
- How can we
- Ensure that students participate in repeated
design-build experiences - Use existing resources to re-task workspaces so
that they support hands-on learning of product
and system building, disciplinary knowledge,
knowledge discovery, and social learning
31DESIGN-BUILD EXPERIENCES
- Provide authentic activities that foster the
learning of more abstract ideas and principles - Provide the natural context in which to teach
many CDIO Syllabus skills (teamwork,
communications, designing, implementing) - Reinforce by application previously learned
abstract knowledge to deepen comprehension
DTU Design Innovation Lightweight Shelter
Project
32OTHER EXAMPLES
Beam Design Lab at QUB
Waterbike at KTH
Robot Design at MIT
33STANDARD 5 - DESIGN-BUILD EXPERIENCES
- A curriculum that includes two or more
design-build experiences, including one at a
basic level and one at an advanced level - Range of engineering activities central to the
process of developing new products and systems - Basic or advanced based on scope, complexity,
sequence in program -
34WORKSPACE USAGE MODES
Reinforcing Disciplinary Knowledge
Knowledge Discovery
Learning Lab
Community Building
System Building
Hangaren
35STANDARD 6 - CDIO WORKSPACES
- Workspaces and laboratories that support and
encourage hands-on learning of product and system
building, disciplinary knowledge, and social
learning - Students are directly engaged in their own
learning - Settings where students learn from each other
- Newly created or remodeled from existing spaces
-
-
36ACTIVITY
- With a partner or in a small group, discuss
- The kind of design-build experiences you
currently offer in your programs - Ways in which you might add at least one more
design-build experience