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Activating Student Enthusiasm in the Classroom

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Title: Activating Student Enthusiasm in the Classroom


1
Activating Student Enthusiasm in the Classroom
  • With Jeff Bertrandt

2
Motivating Students to Learn
3
Motivation
  • Strategies for enticing individuals or groups of
    learners to actively pursue instructional
    outcomes.
  • Without sufficient
  • motivation, not much
  • learning is likely to occur.

4
Learning Targets
  • By the end of this presentation on motivation
    students should
  • Define and give examples of motivation.
  • List, describe, and give examples of the major
    factors that contribute to intrinsic motivation.
  • Describe the relationship of reinforcement and
    punishment to motivation.
  • Describe the major cognitive aspects of
    motivation.

5
Learning Targets
  • Describe the major affective components of
    motivation.
  • Describe how human needs are related to
    motivation.
  • Describe how physiological factors influence
    motivation.
  • Describe how self-efficacy influences motivation
    and achievement.

6
Learning Targets
  • Describe the major components of attribution
    theory as it relates to motivation.
  • Describe classroom atmosphere and its
    relationship to motivation.
  • Describe the relationship between teacher
    expectancy and motivation.

7
Bottom Line
  • If students are going to learn, they must focus
    attention on the task at hand and sustain that
    level of intensity while applying procedures and
    performing activities at the teachers direction.

8
What Moves You?
  • Motivation refers to getting someone moving.

9
Incentives
  • When we motivate ourselves or someone else, we
    develop incentives - we set up conditions that
    start or stop behavior.
  • We try to establish conditions so that learners
    will perform to the best of their abilities.
  • Incentives can be both positive or negative.

10
Who Motivates Us?
  • When motivating students we use our own
    experiences as a point of reference.
  • Sometimes we look to famous people or people who
    are known to be motivators.

11
The Drawback
  • They have a selective, focused audience.
  • Not the same variables
  • We have to use a variety of motivational
    techniques to reach different types of learners.
  • We have to make it
  • personal to each student.

12
Complexities
  • Motivational strategies have different effects on
    different kids.
  • Something that motivates one type of kid to do
    something may cause a different kid to do
    everything they can to resist it.

13
Motivation is strongest when the urge to engage
in a behavior arises from within the learner
rather than from outside pressures.
14
Multiple Approaches
  • There are many approaches to motivation, but each
    approach has the same goal to make learners more
    willing to channel their energies into the
    productive activities offered by an activity or
    by a unit of instruction.

15
Intrinsic Motivation
  • A motivation to engage in activities that enhance
    or maintain a person's self-concept.
  • Intrinsically motivating activities are those in
    which people will engage for no reward other than
    the interest and enjoyment that accompanies them.

16
Challenge
  •  One of the most powerful individual factors
    influencing intrinsic motivation is challenge.
  • Individual vs. Group
  • Going for the Zero
  • Exam Exemptions WKCE, MAP, etc.

17
Goal Setting
  • Use goal setting with students to create a
    challenge.

18
Goal Setting
  • Some ways to establish a goal or focus
  • "Here is what we plan to accomplish today (or
    this semester)."
  •  "This is important to study because it will help
    you"
  •  "Our ultimate goal is to. In today's session we
    are going to."
  •  "It is important to understand this because."

19
Do Not Say Things Like.
  • 99 of you will fail this course, because you
    are too stupid to understand it.
  • This teacher refrains from demonstrating to the
    students reasons why the information is worth
    knowing and does not give them opportunities to
    verify their degree of progress toward mastering
    the course objectives.

20
Curiosity
  • Curiosity is stimulated when something in the
    physical environment attracts our attention or
    when there is an optimal level of discrepancy
    between present knowledge or skills and what
    these could be if the learner engaged in some
    activity.

21
Curiosity
  • Novelty and interest are good synonyms for the
    motivational use of curiosity.

22
Curiosity
  • Artifacts
  • Riddles
  • Brain Teasers
  • Mysteries
  • Maps
  • Puzzles

23
Answers
  1. Because it ran out of juice.
  2. Purrrple
  3. Between you and me we need a haircut
  4. They take the Milky Way
  5. Alarm Clock a doodle doo
  6. Because their meteor

24
2 Types of Curiosity
  • Sensory Curiosity
  • Cognitive
    Curiosity

25
Sensory Curiosity
  • When physical factors such as changes in tone of
    voice, light, or sound attract the attention of
    learners.
  • Video Games
  • Computer Programs
  • Crime Dramas
  • Music
  • Scary Movies
  • Changes in Text

26
Cognitive Sensory
  • Is evoked when learners believe that it may be
    useful to modify existing cognitive structures.
  • Math/Baseball
  • Magic Trick
  • Engaging Instruction

27
Control
  • The basic human tendency to seek to control one's
    environment.
  • 3 things influence student perception of
  • control.
  • Cause and Effect Relationships
  • Powerful Effects
  • Free Choice

28
Cause and Effect Relationships
  • Kids look at the relationship between their own
    actions and obtaining desired benefits.
  • Identify something a student would like to do but
    currently cannot and explain how what they will
    learn will help them achieve their goal.

29
Powerful Effects
  • Learners perceive themselves to be in control
    when they perceive the outcome of what they are
    studying to be truly worthwhile rather than
    something trivial.
  • Why do we have to learn this?

30
Free Choice
  • If students perceive themselves as doing
    something because they want to instead of because
    they are being forced to do it against their
    will, they will fell in control of their
    learning.
  • Empowerment

31
Increase Choice
  • Every day include at least one block of time
    during which students can decide individually
    what to do.
  • Give them choices as to
    how
  • they can use their time or
  • what type of work they
    want to do.

32
Fantasy
  • Fantasy, plays a role when learners use mental
    images of situations that are not actually
    present to stimulate their behavior.

33
Fantasy
  • Examples of Fantasy
  • Simulation games Oregon Trail, Number Munchers,
    Risk, etc.
  • Role Playing Mock Trials, Plays
  • Word Problems

34
Whats the Point?
  • Students will engage if
  • Activities are fun and exciting
  • Experience what it feels like to see something
    from another perspective.
  • Imagine themselves actually
  • using the specified skills in
  • real life.

35
Competition
  • Interpersonal Motivation vs. Individual or
    Intrinsic Motivation
  • Simply, interactions with other people
  • Competition motivates behavior because people can
    enhance their own self-esteem when they are able
    to make comparisons of their own performance to
    that of others.

36
Competition
  • While all learners appear to be motivated to some
    extent by competition, the importance of
    competition is greater for some learners than for
    others.

37
Competition
  • These differences are often related to the
    person's previous experience or to the importance
    that cultures or subcultures place on competition
    versus cooperation.

38
Competition
  • The competition doesn't have to be a formal
    competition. All that is required is that the
    person compare his/her performance to that of
    others.

39
Competition
  • Not all competitions are examples of intrinsic
    motivation. If students are required to compete
    over things that they don't care about, this
    would be an example of a very extrinsic form of
    motivation.

40
Competition
  • What are some examples you use in your classroom?

41
Cooperation
  • Cooperation, in which learners derive
    satisfaction from working toward group goals.

42
Cooperation
  • The cooperation doesn't have to be based on
    formal cooperative learning. All that is required
    is that the person derive satisfaction from
    contributing to the success of others.

43
Cooperation
  • How do you use cooperation as a motivator in your
    classroom?

44
Recognition
  • Most people enjoy having their efforts and
    accomplishments recognized and appreciated by
    others. In order to obtain recognition, the
    activity of the learner must be visible to
    others.

45
3 Ways to be Visible
  • (1) the process of performing an activity may be
    visible,
  • (2) the product of the activity may be visible,
    or
  • (3) some other result of the activity may be
    visible (for example, an article may appear in
    the newspaper listing the names of people who
    participated in a science fair).

46
Rec. vs. Comp.
  • The differences between recognition and
    competition are that
  • recognition does not require a comparison to
    someone else's performance and
  • competition does not require the approval of an
    outsider.

47
Curriculum and Motivation
  • Motivation of students is often influenced more
    by what students are expected to study than by
    the methods teachers employ in delivering the
    curriculum.

48
Curriculum and Motivation
  • How we feel about a topic or an activity has a
    strong influence on our willingness to study that
    topic or to engage in that activity.

49
Examples
  • People will engage more often and more eagerly in
    behaviors related to topics, people, and events
    toward which they have approach tendencies.

50
Examples
  • People will engage more often and more eagerly in
    behaviors related to topics. people, and events
    that have high positive valence.

51
Examples
  • People will engage more often and more eagerly in
    behaviors related to topics. people, and events
    regarding which they have positive attitudes.

52
What can we do?
  • Helping students develop positive feelings toward
    the topics, people, and events involved in a unit
    of instruction does not guarantee that students
    will be motivated to engage in a unit of
    instruction but negative feelings are very
    likely to hinder motivation.

53
Arouse Interest
  • Teachers can increase students level of arousal
    by
  • introduce topics in an interesting manner
  • use humor during lectures
  • avoid talking in a monotone
  • encourage numerous different students to
    participate in class discussions

54
Arouse Interest
  • call on students in an unpredictable rather than
    predetermined order
  • raise questions to which students are eager to
    learn or discover answers
  • vary the style or order of presentation - avoid
    doing everything in the same order every day

55
Arouse Interest
  • give tests or quizzes at appropriate intervals,
    so that students feel constantly accountable for
    what they learn
  • move around the room rather than standing stiffly
    behind a podium
  • give breaks during long class sessions.

56
Student Controls
  • Students control their physiological readiness in
    a variety of ways.
  • Diet (what types of foods they are eating and the
    effects of those foods)
  • Sleep Patterns (not getting enough sleep)

57
Exterior Controls
  • Temperature
  • Comfort level of furniture
  • Lighting
  • Music/Noise level

58
Highly Aroused
  • There are times when high levels of arousal can
    help students.
  • Going into the zone
  • Ultra-focused
  • Hyper-aware

59
Needs and Motivation
  • One fundamental approach to motivation is to
    consider is human behavior as it is stimulated to
    by the urge to satisfy needs.

60
Maslows List
  • Maslow identifies a 4 basic needs and 3 growth
    needs of every individual.

61
Basic Needs
  • Maslow contends that basic needs are hierarchal.
  • Lower level needs must at least be temporarily
    satisfied before learners can be motivated by
    higher needs.
  • For example Satisfying hunger.
  • Basic needs are essential to physical and
    psychological well-being.
  • Once the needs are met they diminish for awhile.

62
Growth Needs
  • Can never be satisfied completely.
  • When these needs become partially fulfilled the
    need to fulfill them can become even greater.

63
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64
4 Basic Needs
  • Physical and Psychological Needs
  • Safety Needs
  • Belonging
  • Self-Esteem

65
3 Growth Needs
  • Need to know and understand
  • Aesthetic needs
  • Self-Actualization needs

66
In a Perfect World
  • Teachers would know or be aware of the needs of
    students and take these needs into consideration
    when developing plans to motivate them.

67
Limitations
  • Teachers can only control what happens in the
    classroom and not necessarily the challenges kids
    face outside of it.
  • When working with students we can empathize with
    a student who feels threatened even if we cant
    alleviate it.

68
What We Can Do. . .
  • Help satisfy the basic needs kids have.
  • Schools provided breakfasts and lunches
  • It is impossible to satisfy kids needs completely
    but a partial solution may still enable the
    student to be motivated by higher motives.

69
The Ideal Situation
  • We show learners how learning the subject matter
    of school can help satisfy the learners needs.
  • Teach a hungry person how to cook, dont just
    feed them.

70
Self-Efficacy
  • people are likely to engage in activities to the
    extent that they perceive themselves to be
    competent at those activities.
  • learners will be more likely to attempt, to
    persevere, and to be successful at tasks at which
    they have a sense of efficacy.

71
Factors that reduce students feelings of
Self-Efficacy
  • Lock-step sequences of instruction that may cause
    some children to get lost along the way
  • Ability groupings that further diminish the
    self-efficacy of those in lower ranks
  • Competitive practices in which many students are
    doomed to failure from the start.

72
Strategies to Foster Perceptions of Self-Efficacy
  • Helping learners set specific, attainable goals
  • Modeling cognitive strategies that include
    statements of self-efficacy
  • Helping the students focus feedback on the
    successful application of effort to achieve
    useful sub-skills
  • Supplying positive incentives
  • Encouraging students to verbalize effective task
    strategies.

73
The Outcome
  • Students will learn better if they believe that
    they are good at managing their thinking
    strategies in a productive manner.

74
For Teachers Too
  • Teachers who have a high sense of instructional
    efficacy devote more instructional time to
    academic learning, give students more and better
    help when they need it, and are more likely to
    praise students for their successful
    accomplishments.

75
For Teachers Too
  • Teachers with a low sense of self-efficacy are
    likely to employ a set of "custodial" strategies
    that focus on extrinsic inducements and negative
    sanctions (which are likely to be ineffective),
    whereas teachers with higher self-efficacy are
    more likely to employ strategies that support
    their students' intrinsic motivation and
    encourage the students to direct their own
    learning.

76
Attribution Theory
  • learners are strongly motivated by the pleasant
    outcome of being able to feel good about
    themselves.
  • it emphasizes that learners' current
    self-perceptions will strongly influence the ways
    in which they will interpret the success or
    failure of their current efforts

77
Basic Principle
  • Attribution theory as it applies to motivation is
    that a person's own perceptions or attributions
    for success or failure determine the amount of
    effort the person will expend on that activity in
    the future.

78
Internal Factor - Control
  • Controllable We can control our effort by
    trying harder or Uncontrollable (most people
    cannot easily change their basic intellectual
    ability or change from being an introvert to
    being an extrovert).

79
External Factor - Control
  • Controllable (a person failing a difficult course
    could succeed by taking an easier course) or
    Uncontrollable (if calculus is difficult because
    it is abstract, it will still be abstract no
    matter what we do).

80
Point of View
  • People will interpret their environment in such a
    way as to maintain a positive self-image.
  • They will attribute their successes or failures
    to factors that will enable them to feel as good
    as possible about themselves.
  • When learners succeed they are likely to want to
    attribute this success to their own efforts or
    abilities
  • When they fail, they will want to attribute their
    failure to factors over which they have no
    control, such as bad teaching or bad luck.

81
Attribution Theory
  • 4 Factors that Influence Motivation in Education
  • Ability
  • Task Difficulty
  • Effort
  • Luck

82
Ability
  • Ability is a relatively internal and stable
    factor over which the learner does not exercise
    much direct control.

83
Task Difficulty
  • Task difficulty is an external and stable factor
    that is largely beyond the learner's control.

84
Effort
  • Effort is an internal and unstable factor over
    which the learner can exercise a great deal of
    control.

85
Luck
  • Luck is an external and unstable factor over
    which the learner exercises very little control.

86
Recipe for Success
  • Students will persist at academics if they
    attribute their successes to the following
  • Internal, unstable, factors over which they have
    control (e.g., effort)
  • Internal, stable, factors over which they have
    little control but which may sometimes be
    disrupted by other factors (e.g., ability
    disrupted by occasional bad luck)
  • If they attribute their failures to internal,
    unstable factors over which they have control
    (e.g., effort).

87
Double Edged Sword
  • It is not beneficial for students to attribute
    their successes entirely to ability. If they
    think they already have all the ability they
    need, they may feel that additional effort is
    superfluous.

88
Best Case Scenario
  • "I succeeded because I am a competent person and
    worked hard."

89
What to Do?
  • When students fail, they are most likely to
    persist and eventually succeed if they attribute
    their failure to a lack of appropriate effort.
  • Therefore, when students perceive themselves as
    unsuccessful teachers help them develop the
    conviction that they can still succeed if they
    give it their best shot.

90
The Bottom Line
  • It is best for students to believe that it is
    their own behavior rather than external
    circumstances that leads to success or failure.

91
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