A useful reduction (SAT -> game) - PowerPoint PPT Presentation

About This Presentation
Title:

A useful reduction (SAT -> game)

Description:

(Note as soon as one player plays default, the other player s best response is to also play default, leading to the Nash equilibrium at (default, default).) – PowerPoint PPT presentation

Number of Views:27
Avg rating:3.0/5.0
Slides: 5
Provided by: Vincen193
Category:

less

Transcript and Presenter's Notes

Title: A useful reduction (SAT -> game)


1
A useful reduction (SAT -gt game)
  • Theorem. SAT-solutions correspond to
    mixed-strategy equilibria of the following game
    (each agent randomizes uniformly on support)

SAT Formula
(x1 or -x2) and (-x1 or x2 )
Solutions
x1true, x2true
x1false,x2false
Game
x1
x2
x1
-x1
x2
-x2
(x1 or -x2)
(-x1 or x2)
default
x1
-?,-?
0,-?
- ?,1
-?,-?
-?,-?
-?,-?
2,-?
2,-?
0,-?
x2
-?,-?
-?,-?
-?,-?
- ?,1
2,-?
2,-?
0,-?
0,-?
-?,-?
x1
-?,-?
-?,0
-?,2
1,1
1,1
1,1
- ?,1
-?,0
-?,2
-x1
-?,0
-?,2
1,1
1,1
1,1
-?,-?
-?,2
- ?,1
-?,0
x2
-?,-?
- ?,1
-?,2
-?,0
-?,2
-?,0
1,1
1,1
1,1
-x2
-?,-?
-?,2
-?,0
1,1
1,1
1,1
- ?,1
-?,2
-?,0
(x1 or -x2)
-?,-?
-?,-?
0,-?
-?,-?
-?,-?
- ?,1
2,-?
2,-?
0,-?
(-x1 or x2)
-?,-?
-?,-?
2,-?
-?,-?
-?,-?
- ?,1
2,-?
0,-?
0,-?
default
1,-?
1,-?
0,0
1,-?
1,-?
1,-?
1,-?
1,-?
1,-?
2
  • Proof sketch
  • Playing opposite literals (with any probability)
    is unstable because the other player will
    prefer to play a variable move . For example, if
    the row player plays x1 then the column player
    will play x2 which would prompt the first player
    to change his/her move to default. (Note as soon
    as one player plays default, the other players
    best response is to also play default, leading to
    the Nash equilibrium at (default, default).)
  • If you play literals (with probabilities), you
    should make sure that
  • for any clause, the probability of the literal
    being in that clause is high enough, and
  • for any variable, the probability that the
    literal corresponds to that variable is high
    enough
  • (otherwise the other player will play this
    clause/variable and hurt you)
  • A player wont play any literal with a
    probability greater than 1/n because the other
    player will prefer to play a variable strategy
    which has a large negative payoff for the first
    player. For example if the row player plays x1
    with a probability of 2/3 and x2 with a
    probability of 1/3 then the column player would
    be motivated to play x2 which is a big hit to the
    row players payoff.
  • So equilibria where both randomize over literals
    can only occur when both randomize over same SAT
    solution
  • A player would not play a variable strategy
    because the other player would play the default
    strategy which results in a negative payoff for
    the first player . The first player would then
    decide to play the default move with a zero
    payoff for both players.
  • Similarly for the clause stategies.
  • The default move is needed because then it is
    true that there is a satisfying assignment for
    the SAT formula iff there is more than one mixed
    Nash equilibrium in the game. To see why, note
    that if there is no satisfying assignment, then
    any mixed strategy that one of the players uses
    would violate one of the clauses and would
    motivate the other player to play a clause move
    which leads to the default Nash the default Nash
    is the only Nash and starting from any state, a
    sequence of best replies will lead us there. If
    there is a satisfying assignment, then not only
    will (default,default) be a Nash, but the mixed
    strategy profile where each player puts
    probability 1/n on each literal of the satisfying
    assignment will also be a Nash.

3
Complexity of mixed-strategy Nash equilibria with
certain properties
  • This reduction implies that there is an
    equilibrium where players get expected utility 1
    each iff the SAT formula is satisfiable
  • Any reasonable objective would prefer such
    equilibria to 0-payoff equilibrium
  • Corollary. Deciding whether a good equilibrium
    exists is NP-hard
  • 1. equilibrium with high social welfare
  • 2. Pareto-optimal equilibrium
  • 3. equilibrium with high utility for a given
    player i
  • 4. equilibrium with high minimal utility
  • Also NP-hard (from the same reduction)
  • 5. Does more than one equilibrium exists?
  • 6. Is a given strategy ever played in any
    equilibrium?
  • 7. Is there an equilibrium where a given strategy
    is never played?
  • (5) weaker versions of (4), (6), (7) were known
    Gilboa, Zemel GEB-89
  • All these hold even for symmetric, 2-player games

4
Counting the number of mixed-strategy Nash
equilibria
  • Why count equilibria?
  • If we cannot even count the equilibria, there is
    little hope of getting a good overview of the
    overall strategic structure of the game
  • Unfortunately, our reduction implies
  • Corollary. Counting Nash equilibria is P-hard!
  • Proof. SAT is P-hard, and the number of
    equilibria is 1 SAT
  • Corollary. Counting connected sets of equilibria
    is just as hard
  • Proof. In our game, each equilibrium is alone in
    its connected set
  • These results hold even for symmetric, 2-player
    games
Write a Comment
User Comments (0)
About PowerShow.com