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Store Design

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Title: Store Design


1
Store Design
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Shopper found dead in local store cause of
death boredom
  • No other variable in the retailing mix influences
    the consumers initial perceptions of a bricks
    mortar retailer as much as the store itself.
  • The store is where the action is and includes
    such minor details as the placement of the
    merchandise.

3
A GOOD STORE DESIGN HELPS IN
  • -Get customers into the store
  • Serves a critical role in the store selection
    process
  • Important criteria include cleanliness,
    merchandize display and well-stocked shelves
  • The store itself makes the most significant and
    last impression

4
  • Once they are inside the store, convert them into
    customers -The more merchandise customers are
    exposed to that is presented in an orderly
    manner, the more they tend to buy
  • Retailers are now focusing more attention on
    in-store marketing in the form of store design,
    merchandise presentation, visual displays, and
    in-store promotions, USUALLY leadS to greater
    sales and profits (bottom line it is easier to
    get a consumer in your store to buy more
    merchandise than planned ,than to get a new
    consumer to come into your store

5
Objectives of Good Store Design
  1. be consistent with image and strategy
  2. positively influence consumer behavior
  3. consider costs versus value
  4. be flexible

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Tradeoffs in Store Design
  • Ease of locating merchandise for planned
    purchases
  • Aesthetics, space to shop comfortably
  • Relaxed environment
  • Exploration of store, impulse purchases
  • Productivity of space
  • Energy, excitement

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Types of Floor Space in Store
  • Back Room receiving area, stockroom
  • Offices and Other Functional Space employee
    break room, store offices, cash office, restrooms
  • Aisles, Service Areas and Other Non-Selling Areas
  • Moving shoppers through the store, dressing
    rooms, layaway areas, service desks, customer
    service facilities
  • Merchandise Space
  • Floor
  • Wall

13
SOME SECRETS OF GOOD LAYOUT
  • Important location within a store- ENTRANCE DOOR
    , right side, near aisles, NEAR ESCALATORS AND
    POINT OF SALE.
  • IMPULSE PRODUCTS like perfumes, magazines,
    cosmetics so are near the front of the store
    where they can be seen from outside and can draw
    people inside.

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  • DEMANDED / destination areas- AT THE END OF THE
    STORE, UPPER FLOORS,
  • Demand/destination areas because the demand is
    created before customers get into the store and
    find their destination.
  • Products like furniture requiring a lot of floor
    space are kept in least desirable location.
  • COMPLIMENTARY PRODUCTS ARE KEPT ADJACENT TO EACH
    OTHER.

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fixtures
  • Primary purpose is to efficiently hold and
    display merchandise .
  • They must also define areas of a store and
    encourage traffic flow.
  • Must be in connect with other physical aspect of
    the store.

16
TYPES OF FIXTURES USED IN RETAIL
  • FOUR WAY

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  • Gondola

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Straight Rack long pipe suspended with supports
to the floor or attached to a wall
Round Rack round fixture that sits on pedestal
19
Wall Fixtures
  • To make stores wall merchandisable, wall usually
    covered with a skin that is fitted with vertical
    columns of notches into which a variety of
    merchandize can be inserted
  • Can be merchandised much higher than floor
    fixtures .

20
Grid Layout
  • TYPES OF STORE LAYOUT

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Grid Layout
  • Linear design, checkerboard pattern.
  • Vertical and horizontal aisles
  • May have one main aisle and many secondary
    aisles.
  • Efficient use of space
  • Simple and predictable to navigate
  • Focal points at aisle ends

23
  • Can be confusing and frustrating because it is
    difficult to see over the fixtures to other
    merchandise
  • Most familiar examples for supermarkets.
  • Best used in retail environments in which
    majority of customers shop the entire store

24
Curving/Loop (Racetrack) Design
  • Major customer aisle(s) begins at entrance, loops
    through the store (usually in shape of circle,
    square or rectangle) and returns customer to
    front of store.
  • Exposes shoppers to the greatest possible amount
    of merchandise by encouraging browsing and
    cross-shopping

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Free-Flow Layout
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  • Fixtures and merchandise grouped into
    free-flowing patterns on the sales floor no
    defined traffic pattern
  • Must provide enough room between fixtures
  • Works best in small stores (under 5,000 square
    feet) in which customers wish to browse
  • Encourages browsing
  • Works best when merchandise is of the same type,
    such as fashion apparel
  • If there is a great variety of merchandise,
    fails to provide cues as to where one department
    stops and another starts
  •  

28
Spine Layout
  • Variation of grid, loop and free-form layouts
  • Based on single main aisle running from the
    front to the back of the store (transporting
    customers in both directions)
  • Heavily used by medium-sized specialty stores
    ranging from 2,000 10,000 square feet

29
Ways to Display
  • Window Displays
  • Interior Window Displays
  • Wall Displays
  • Focal Point displays

30
Window Display Types
  • One Item Display
  • Related Merchandise Display
  • Variety or Assortment Display
  • Merchandise to be PRESENTED in consistent with
    store image- fashion forward or simple image

31
Types of merchandise presentation techniques
  • Idea oriented- furniture , linen
  • Color presentation
  • Price lining
  • Frontage presentation- presenting one out of the
    lot
  • Vertical merchandise- presented vertically high.
    people have a tendency to see from top left to
    right. All national level brand are displayed up
    and their own brand in the middle.

32
Store Front Design
  • Storefronts must
  • Clearly identify the name and general nature of
    the store
  • Give some hint as to the merchandise inside
  • Includes all exterior signage
  • In many cases includes store windows an
    advertising medium for the store window
    displays should be changed often, be
    fun/exciting, and reflect merchandise offered
    inside.

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NIKE STORE RIO DE JANEIRO
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MARCO POLO STORE
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Atmospherics
  • The design of an environment via
  • visual communications
  • lighting
  • color
  • sound
  • scent
  • to stimulate customers perceptual and emotional
    responses and ultimately influence their purchase
    behavior

40
Visual Communications
  • Name,
  • logo
  • Directional, departmental and category signage
  • Point-of-Sale (POS) Signage
  • Graphics

41
Visual Communications
  • Coordinate signs and graphics with stores image
  • Informative to the customer
  • Keep signs and graphics fresh
  • Use appropriate typefaces and colors on signs

42
Lighting
  • Important but often overlooked element in
    successful store design
  • Highlight merchandise
  • Capture a mood
  • Level of light can make a difference
  • Can be used to hide objects as well

43
Color
  • Can influence behavior
  • Warm colors increase blood pressure, respiratory
    rate and other physiological responses attract
    customers and gain attention but can also be
    distracting
  • Cool colors are relaxing, peaceful, calm and
    pleasant effective for retailers selling
    anxiety-causing products

44
Sound Scent
  • Sound
  • Music viewed as valuable marketing tool
  • Often customized to customer demographics
  • volume and tempo according to crowd and image
  • Scent
  • Smell has a large impact on our emotions
  • Can be administered through time release
    atomizers or via fragrance-soaked pellets placed
    on light fixtures
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