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Title: Presenter:%20Ken%20Baldauf


1
Web 2.0 Technologies for Educators
  • Presenter Ken Baldauf

2
We are living in interesting times.
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May you live in interesting times.
Chinese Proverb and Curse
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Technology is changing society in fundamental
waysat exponentially increasing rates.
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L
U
C
D
O
Computing
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What is
?
  • A participatory online environment in which
    anyone and everyone can contribute, share, and
    collaborate.
  • Tools are provided that allow users to add value
    by contributing, information, media, and even
    software.
  • Web as a computing platform, where applications,
    data, and communications are stored on servers
    and accessed through browsers.

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What is
?
  • Supported by new programming tools and
    development platforms.

Asynchronous Javascript and XML
AlsoAdobe Flash and Flex Microsoft
Silverlight Sun Java Web Services Technologies
14
Manifestations
?
  • Web casting
  • Wikis
  • Online Social Nets
  • Micro-blogging
  • Social Bookmarking
  • Consumer Reviews
  • Media Sharing
  • Rich Internet Apps
  • Mashups
  • Virtual Social Nets

15
WEB BROADCASTING
  • Blogs Online journals, called Web logs (blogs),
    gave voice to Web users.

http//www.blogger.com
16
WEB BROADCASTING
  • RSS (Real Simple Syndication) a Web
    broadcasting technology that allow users to
    subscribe to online content such as blogs, news,
    and podcasts.
  • Aggregator Software used to subscribe to RSS
    feeds.

http//www.google.com/reader http//www.news.com/

17
WEB BROADCASTING
  • Podcasts, Vcasts audio and video over RSS
    typically delivered on a schedule.
  • iTunes is an ideal aggregator

http//www.feedburner.com/fb/a/help/podcast_quick
start http//www.voices.com/podcasting.html
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WEB BROADCASTING
  • Podcasts, Vcasts audio and video over RSS
    typically delivered on a schedule.
  • iTunes is an ideal aggregator

19
WIKIs
  • Online collaborative encyclopedia general
    purpose or topic-specific.
  • Adopted in some businesses as a knowledge
    management system.

http//en.wikipedia.org http//www.wikia.com
http//scratchpad.wikia.com
http//www.scienceofspectroscopy.info/edit/index.p
hp?titleUsing_wiki_in_education
20
SOCIAL NETWORKS
  • Online communities for sharing information about
    yourself, meeting new people with similar
    interests, communicating with friends, and
    creating special interest groups.
  • Provide development tools that allow users to
    expand functionality.

http//www.facebook.com http//developers.facebook
.com http//www.linkedin.com
21
MICRO-BLOGGING
  • Post short messages answering the question What
    are you doing now?
  • Max 140 characters.
  • Users following you will see your posts on Web
    or cell phone.

http//www.twitter.com
22
SOCIAL BOOKMARKING
  • Powerful server-stored Web page bookmarking tools
    that can be shared with your network of friends.
  • Provides information to the public on whats hot
    on the Web.

http//del.icio.us
http//www.digg.com
http//www.adaptiveblue.com
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CONSUMER REVIEWS
  • Allow Web users to publicly rant or rave about
    products and services.
  • Implemented through dedicated sites and as a
    service from some e-tailers.

http//www.epinions.com/
http//www.amazon.com/
24
MEDIA SHARING
  • Sharing, viewing, and commenting on digital media
    (video, music, photos) online.

http//www.youtube.com
http//www.flickr.com
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RICH INTERNET APPS - RIA
  • Productivity, media, and personal information
    software, even operating systems, that run in the
    Web browser, and store data on the Web server.

http//www.google.com http//www.zoho.com
http//www.eyeos.com
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MASHUPS
  • A Web application that combines data from
    multiple sources into one.

http//code.google.com/gme/tour/tour1.html http//
gmapsmania.googlepages.com/100thingstodowithgoogle
mapsmashups http//pipes.yahoo.com
27
VIRTUAL SOCIAL NETS
  • Manipulate avatars in virtual reality
    environments, meet people, join groups,
    participate in the virtual/real economy.

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Panel Discussion
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Classrooms
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in the classroom
  • Web 2.0 technologies are a technology magnet for
    students.
  • They provide technology teachers with
  • Powerful collaboration tools
  • New ways to teach and reach students
  • New concepts and skills to teach
  • Insight into the lifestyle of students

31
in the classroom
LESSONS IN.
  • Personal Information Management
  • Google Calendar
  • Gmail
  • ToDaLists.com
  • Internet Communication and Collaboration
  • Blogs
  • Wikis
  • Facebook
  • Twitter
  • del.icio.us
  • Second Life
  • ProductivitySoftware
  • Google Apps
  • Zoho Apps
  • EyeOS
  • Programming
  • Google MashUps
  • Yahoo Tubes
  • Facebook and MySpace Development Platforms
  • Media Production
  • Podcasts, Vlogs
  • YouTube
  • Flickr
  • Second Life

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  • Pushing Web 2.0 services out to cell phones and
    ultra mobile devices (UMDs) via text messaging,
    specially-designed apps, and mobile Web.

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The Semantic Web The Web as a universal medium
for data, information, and knowledge exchange.
Where information is easily located by people and
machines.
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Full-featured rich Internet applications
delivered online total cloud computing, the end
of desktop applications as we know them.
35
Conclusion
  • Web 2.0 and todays wireless technologies present
    a tipping point to fully online learning. As
    technology teachers we should adapt quickly to
    these new technologies or face the possibility of
    becoming outdated and irrelevant.

36
Thank You!
  • Ken Baldauf
  • www.kenbaldauf.com
  • www.teachtechnology.biz
  • kbaldauf_at_fsu.edu
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