Title: Game Theory and Terrorism
1Game Theory and Terrorism
- Evaluating Policy Responses
2A. Assumptions of Game Theory
- Assumptions
- Rational choice
- Strategic interaction
- Elements
- Players Two or more (our examples use two)
- Strategies The behavioral choices players have
(examples counterterrorism policies or decision
to attack or not attack) - Outcomes (Consequences) The results of the
players choices (examples casualties, costs,
reputation, territory status) - Payoffs (Preferences) How much each player
values each Outcome
3B. Games in Normal (aka Strategic) Form The
Matrix
Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A Outcome 1 Player 1 Payoff, Player 2 Payoff Outcome 2 Player 1 Payoff, Player 2 Payoff
Player 1 Strategy B Outcome 3 Player 1 Payoff, Player 2 Payoff Outcome 4 Player 1 Payoff, Player 2 Payoff
41. Solving a Normal/Strategic-Form Game Without
Math
- Nash Equilibrium ? Neither player could do any
better by unilaterally changing its strategy
choice - To Solve Examine each cell to see if either
player could do better by unilaterally choosing a
different Strategy, given that its opponent does
nothing different. - Example
Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A 2,3 3,4
Player 1 Strategy B 0,0 4,2
5Solving a Game Without Math
- c. Not every game has a Nash Equilibrium
- Example
Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A 2,3 3,4
Player 1 Strategy B 0,5 4,2
6Solving a Game Without Math
- d. Some games have multiple Nash Equilibria
- Example
Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A 2,5 3,4
Player 1 Strategy B 0,0 4,1
7C. Common Strategic-Form Games
- Prisoners Dilemma
- Both players end up worse, even though each plays
rationally! - Enders and Sandler May apply to unilateral
actions against terrorism by two states
(displacement)
Player 2 Player 2 Player 2
Player 1 Remain Silent Confess
Player 1 Remain Silent Misdemeanor, Misdemeanor Life, Walk Free
Player 1 Confess Walk Free, Life Felony, Felony
8c. The Displacement Dilemma
- If unilaterally increasing security just
displaces terrorism, states may over-provide
unilateral security
State 2 State 2 State 2
State 1 Do Nothing Unilateral Security
State 1 Do Nothing Terror, Terror More Terror, No Terror - Costs
State 1 Unilateral Security No Terror - Costs, More Terror Terror Costs, Terror - Costs
9C. Common Normal/Strategic-Form Games
- Chicken
- Equilibria Someone swerves but who?
- Used to model all-or-nothing crises (think Beslan
siege) - Credible commitment throw away the steering
wheel!
Player 2 Player 2 Player 2
Player 1 Swerve Drive Straight
Player 1 Swerve Status Quo, Status Quo Wimp, Cool
Player 1 Drive Straight Cool, Wimp DEAD, DEAD
10C. Common Strategic-Form Games
- Stag Hunt, aka the Assurance Game, aka
Mixed-Motive PD - Equilibria depends on trust Nobody wants to be
the only one looking for a stag! - Used to model non-predatory security dilemma,
driven by fear instead of aggression (need for
international cooperation)
Player 2 Player 2 Player 2
Player 1 Deer Rabbit
Player 1 Deer Deer, Deer Nothing, Rabbit
Player 1 Rabbit Rabbit, Nothing Rabbit, Rabbit
11D. Games in Extensive Form The Tree
- Extensive form adds information
- What is the order of moves?
- What prior information does each player have when
it makes its decision? - Elements
- Nodes Points at which a player faces a choice
- Branches Decision paths connecting a players
choices to the outcomes - Information Sets When a player doesnt know
which node it is at - Outcomes Terminal nodes
123. Solving an Extensive Form Game
- Subgame Perfect Equilibrium Eliminates
non-credible threats from consideration - Process Backwards induction If they think
that we think
134. Example Monopolists Paradox The Threat
14But Threat Not Credible!
15Equilibrium is Accommodate Shows problem of no
negotiation strategy (difficult to make credible)
Subgame Perfect Equilibrium
165. A Simple Game of Terror
- a. Story The first player is labeled T for
potential Terrorist, and the second player is
labeled G for Government. - The potential terrorist disagrees with existing
government policy, and faces a choice of carrying
out a terrorist attack or resorting to peaceful
protest. - If the terrorist attacks, the government may
retaliate or negotiate with the terrorists,
making some form of concession in exchange for
peace. If the government retaliates, the
terrorist may either attack again or give up the
struggle. If the terrorist attacks again, then
the government may decide to retaliate or
negotiate. - If the terrorist uses peaceful protest, the
government may choose to ignore the demands or
negotiate. If the government ignores the
demands, the terrorist may choose to attack or
give up on its cause. If the terrorist attacks,
the government gets a chance to retaliate or
negotiate.
17b. What determines payoffs? Five factors to
consider
- N is positive and represents what the government
would have to give the potential terrorist in
Negotiations. Therefore, if the government
negotiates, it loses N (thus the -N in its
payoffs) and the terrorist gains N. - -P represents the oPportunity cost to the
terrorist of an attack the resources,
personnel, etc needed to carry out the operation.
- -A represents the pain of a terrorist Attack to
the government, and is always negative. - -R represents the pain of government Retaliation
to the terrorist, and is also always negative. - -B represents the costs of retaliating for the
government the bombs, diplomatic efforts, etc
needed to successfully retaliate against the
terrorists. -B, too, is always negative. The
status quo is assumed to have a value of zero for
each player
18c. Structure and Payoffs
19d. Solutions. Begin at the end
20G retaliates iff -2A-2Bgt-2A-B-N--Add 2AB to
both sides ? -Bgt-N--Now multiply both sides by
-1 ? BltN
21G retaliates iff -A-Bgt-A-N--Add A to both sides
? -Bgt-N--Now multiply both sides by -1 ? BltN
22We now know that equilibrium depends on relative
values of B and N. If N is small (terrorists
dont ask for much, then no retaliation occurs!)
23If BgtN
24If BgtN Now we need to know if N-P gt 0 (which
means NgtP) ? if then, T attacks
25If BgtN and NgtP
26If BgtN and NgtP (add A N to both)
27If BgtN and NgtP
28If BgtN and NgtP No Terrorism! (Fear of terror is
enough to get G to listen to protests)
29BgtN and NltP
30BgtN and NltP
31BgtN and NltP
32BgtN and NltP
33BgtN and NltP No Terrorism! Terrorist threat
isnt credible because the stakes are small
34Now Suppose N is large BltN
35BltN
36BltN
37BltN
38BltN
39BltN
40BltN No Terrorism! Credible threat to retaliate
instead of negotiate deters attacks
41e. Summary of findings
- Terrorism shouldnt happen! No attacks if
information is perfect and complete (both sides
agree on values of N, P, B) ? all terrorism
(under these assupmtions) represents sub-optimal
outcomes for both sides! - Values of A and R are irrelevant! size of attacks
and retaliation is less important than
credibility of threats to do so
423. Policy inconsistency should be rare
- If G ever retaliates, it always retaliates
- If T ever attacks, it always attacks
- What explains observed inconsistency (e.g. Israel
and US negotiating with terrorists)?
434. Key variable is N
- Very large N means NgtB Government would rather
retaliate than negotiate. The terrorists are
simply asking for too much - Very small N means BltN and NltP Government
doesnt believe terrorists will spend resources
on attacks for such a small demand - If N is big enough to be worth making a bomb or
two, but smaller than the cost of a counterterror
campaign to the government, then governments
should simply concede the demands of protesters
before things turn violent
445. Expansion N is chosen by the terrorists
- Terrorists have an incentive to not ask for too
much or too little. If terrorists can choose a
value of N such that PltNltB, they gain
concessions. Note that this is impossible unless
PltB. - Government has an incentive to make retaliation
cheaper for itself and to make acquisition of
materials more expensive for terrorists if PgtB
government can ignore protests
456. Sources of misperception
- Government may worry that concessions ? future
attacks (reputation concerns). Note that this
should NOT cause terrorism, but rather should
bolster the government deterrent (because it
makes N gt B from the governments perspective) - Terrorists may miscalculate value of N to
government ? but without further miscalculation,
this simply leads to concession by terrorists - Both T and G have incentives to portray
themselves as violent (that is, to make P and B
appear small) ? key to continued terror campaign
is misperception of these variables!
467. The mystery of prolonged terror campaigns
- After a few attacks and retaliations, shouldnt
the values of B, N, and P be clear to both sides?
What explains continued violence? - Possibility Assumption is that bombing is always
costly (-B and P are negative). What if one or
both terms were positive? (Political incentives) - Equilibria include a steady-state
terror-retaliation campaign - Values of R and A now matter a great deal, since
they can offset the profits of attacks - Since R and A matter, should see escalation of
violence up to the point they become unprofitable
(-P or B are negative again). Pattern small
attacks ? larger ones ? steady state - Suggests key to ending prolonged campaign is to
eliminate political incentives (profits) from
attacks