Equity Theory (Adams, 1963) - PowerPoint PPT Presentation

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Equity Theory (Adams, 1963)

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People develop beliefs about what is a fair reward for one' job contribution ... Piecework pay - worker get $1 for picking 12 apples / Sales commission - 6% of ... – PowerPoint PPT presentation

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Title: Equity Theory (Adams, 1963)


1
Equity Theory (Adams, 1963)
  • People develop beliefs about what is a fair
    reward for one job contribution - an exchange
  • People compare their exchanges with their
    employer to exchanges with others-insiders and
    outsiders called referents
  • If an employee believes his treatment is
    inequitable, compared to others, he or she will
    be motivated to do something about it -- that is,
    seek justice.

2
Model of Equity Theory
  • Is versus Ir
  • Os Or
  • I Inputs - employees contribution to
    employer
  • R Referent - comparison person
  • S Subject the employee who is judging fairness
    of the exchange

3
Equity Theory - Exchange Scenarios
  • Case 1 Equity -- pay allocation is perceived to
    be to be fair - motivation is sustained
  • Case 2 Inequity -- Underpayment. Employee is
    motivated to seek justice. Work motivation is
    disrupted.
  • Case 3 Inequity - Overpayment. Could be
    problem. Inefficient. In other cultures
    employees lose face.

4
Consequences of Inequity
  • The employee is motivated to have an equitable
    exchange with the employer.
  • To reduce inequity, employee may
  • Reduce inputs (reduce effort)
  • Try to influence manager to increase outcomes
    (complain, file grievance, etc.)
  • Try to influence co-workers inputs (criticize
    others outcomes or inputs)
  • Withdraw emotionally - or physically (engage in
    absenteeism, tardiness, or quit)

5
Equity Theory Applications
  • Develop tools to pay people in proportion to
    their contributions
  • Let employees know who their pay referents are in
    the pay system identify pay competitors and
    internal pay comparators.
  • Strive for consistent pay allocations
  • Monitor internal pay structure and position in
    the labor market for consistency.

6
Reinforcement Theory (Skinner, 1953)
  • Behavior that is rewarded will be more likely to
    be repeated and strengthened (Thorndike, 1911).
  • Behavior --gt Consequence
  • - Reinforcement/No
    reinforcement/
  • Punishment
  • Reinforcement - a desirable consequence, e.g.,
    rewarded behavior increases the probability it
    will occur in future.

7
Reinforcement Theory (Contd)
  • Extinction - the process of unlearning a behavior
    and the consequences that formerly reinforced it.
  • Schedules of Reinforcement
  • Output Schedule (number of units)
  • Fixed Ratio
  • Variable Ratio
  • Time-based Schedule (daily, weekly,yearly, etc)
  • Fixed Interval
  • Variable Interval

8
Schedules of Reinforcement
  • Continuous Schedule - reinforce every behavior or
    unit.
  • Useful for learning new skills
  • Not practical for pay system
  • Behavior is quickly extinguished w/o
    reinforcement
  • Intermittent Schedule - behavior is reinforced on
    a partial basis.
  • Behavior is strengthened an takes longer to
    become extinct once it is learned.

9
Intermittent Reinforcement Schedule
  • Fixed Interval
  • Reinforcement received after the passage of time.
  • Least resistant to extinction. (people expect it)
  • Ex. Monthly salary, hourly wage, annual bonus.
  • Variable Interval
  • Reinforcement received on a variable (uncertain)
    schedule.
  • Reward less likely to be viewed as entitlement.
  • Ex. Quarterly profit sharing (some quarters occur
    without profits) / Spot cash reward - paid out
    after the fact

10
Intermittent Reinforcement (Contd)
  • Fixed Ratio
  • Reinforcement received according to fixed amount
    of output
  • Ex. Piecework pay - worker get 1 for picking 12
    apples / Sales commission - 6 of house selling
    price.
  • Variable Ratio
  • Reinforcement received according to variable
    (uncertain) amount of output.
  • This schedule is most resistant to extinction.
  • Ex. Entrepreneurship Rewards - One takes risks
    with ones capital and is uncertain how much
    output will lead to a big reward. / Gamboling
    behavior - slot machines.

11
Reinforcement Theory - Applications
  • Continuous reinforcement increases rate of
    learning
  • Intermittent reinforcement strengthens behavior
    that is learned.
  • Ratio schedules produce greater motivation than
    interval schedules.
  • Variable schedules produce stronger motivation
    than fixed schedules.
  • Pay may not always work with ratio or variable
    schedules, but praise, recognition and feedback
    can be used effectively with intermittent
    reinforcement.

12
Agency Theory (Fama, 1980)
  • Principal - Agent Relationship
  • Principal is the owner, and delegates
    responsibility to the agent to manage the
    business.
  • Agent - is a manager hired by the owner to run
    the business.
  • Assumptions - 1) agents act in self-interest. 2)
    agents have more knowledge about business than
    the owner (information asymmetry) 3) agents are
    more risk averse than owner.

13
Agency Theory (Contd)
  • Agency Problem
  • Agents interest may conflict with principals
    interest - leading to opportunism (moral hazard).
  • How can agent be motivated to behave in owners
    interests? It can be costly to monitor agents
    behavior.
  • Solution to Agency Problem - Agency Contract
  • Contract aligns interests of principal and
    agents.
  • Compensation is a tool of incentive alignment.
  • Tie rewards for agent to outcomes desired by
    principal.
  • Ex. Executive Pay - Tie large share of CEO
    (agent) pay to increasing the share price of the
    stock (agents goal). Stock options is an
    incentive alignment tool.
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