Title: Principles of Underwater Sound
1Principles of Underwater Soundcontd
Naval Weapons Systems
2(No Transcript)
3How do we detect a submarine?
- Detect the reflected SIGNAL
- Detect the signal over the background NOISE
- SONAR (Sound Navigation Ranging)
- SONAR equations
- Look at losses compared to signal
- Probability of detection
4Signal to Noise Ratio (SNR)
Same as with RADAR. The ratio to the received
echo from the target to the noise produced by
everything else.
Detection Threshold (DT)
The level, of received signal, required for an
experienced operator to detect a target signal
50 of the time.
S - N gt DT
5Passive Sonar Equation
SL - TL - NL DI gt DT
SL Source level- sound level of targets noise
source. TL Transmission Losses (reflection,
absorption, etc.) NL Noise Level (Ambient
noise) DI Directivity Index DT Detection
Threshold
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7Active Sonar Equations
Ambient Noise Limited
SL - 2TL TS - NL DI gt DT
Reverberation Noise Limited (Reverb gt ambient
noise)
SL - 2TL TS - RL gt DT
TS Target Strength, A measure of the
reflectivity of the target to an active sonar
signal.
8DT
Sonar Equipment
SR Hall!!!!!!!
DI
2TL
TS
SL
NL
SL - 2TL TS - NL DI gt DT
9Figure of Merit (FOM)
FOM the maximum allowable one-way
transmission loss in passive sonar, and the
maximum two-way trans- mission loss in active for
a detection probability of 50.
PFOM SL - NL DI - DT AFOM SL TS - NL DI
- DT
10Factors that affect Sound in H2O
- Temperature
- Pressure
- Salinity
It will bend towards areas of slower speed.
SOUND IS LAZY!!
11Speed of Sound in Water
SOUND IS LAZY!!
12Expendable Bathythermograph
Canister Loading Breech
Canister Loading Breech
Launcher Recorder Cable (4-wire shielded)
Stantion
LAUNCHER
Optional Equipment
Alternating Current PowerCable (3-wire)
Terminal Board
Depth/Temperature Chart
RECORDER
Wire Spool
Thermistor
PROBE (XBT)
13SOUND IS LAZY!!
14Ray Propagation Theory
- The path sound travels can be depicted as a RAY
or VECTOR - RAYS will change direction when passing through
two mediums of different density. REFRACTION! - Snells Law!!!!!
- Sound will bend TOWARDS the region of SLOWER
sound speed. Sound is lazy!
15ISOVELOCITY
16Negative Gradient
17Positive Gradient
18Layer Depth
19Sound Channel
20Convergence Zone (CZ)
21Bottom Bounce
gt25 Deg.
22Possible Propagation Paths
23Questions?