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Suffering or Having Fun - Importance of perceived workload in teaching with computer simulation

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The questionnaires used in Round 2 tested also the attitudes of the students by ... Treat it more like a game and it will become more interesting/fun. ... – PowerPoint PPT presentation

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Title: Suffering or Having Fun - Importance of perceived workload in teaching with computer simulation


1
Suffering or Having Fun- Importance of
perceived workload in teaching with computer
simulation
2
POON, Tat Hong (Ted)
  • Department of ManagementThe Hong Kong
    Polytechnic University
  • mstpoon_at_polyu.edu.hk

3
Background
  • The project covers an experiment relating to 200
    final year Business students in PolyU.
  • The subject involves is Strategic Management II -
    the second part of a one year Strategic
    Management course.

4
The old game
  • This course was traditionally taught with a
    lecture-case study approach and the students
    usually complain that the materials are too
    abstractive and not realistic enough.

5
The New game
  • A computer based management simulation, The
    Marketplace, was first introduced in 2000

6
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8
Objective of the project
  • This project studies the management of the
    students learning experience when computer
    simulation is used in problem-based leaning
    approach

9
Issue 1 discussed today
  • Is workload of a subject (defined as the time a
    student is spending in that subject) correlated
    with Contact hours and assigned tasks?

10
Issues 2 discussed today
  • How perceived workload of a subject affect
    attitudes of students toward the subject?

11
Research strategy and data collection techniques
  • After the 4th session of the simulation,
    questionnaires were distributed to all the
    students in the simulation program
  • Interview at the end of the semester

12
Data presentation and analysis
  • In both rounds, about 94 of the students who
    registered for the subject returned usable
    questionnaire forms

13
1. Workload
  • In every week, how many hours do you spend in the
    Marketplace?
  • (Excluding lecture and seminar)

14
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15
Average Hours spent in the simulation
  • Range 0.5 40 hours per week
  • Average 6.1 hours per week
  • Standard Deviation 5.1

16
How many hour do you spend in this game per week?
  • Many, many hours. Sometimes I cannot sleep at
    night, I will switch on the computer (to take a
    look at the game). I believe I spend about 2
    hours per day. It is just like playing a computer
    game.

17
2. Attitudes of the students
  • The questionnaires used in Round 2 tested also
    the attitudes of the students by asking whether
    the students would recommend the subject to other
    students.

18
Attitudes of the students
  • 59 of the students selected either 'definitely
    yes' or 'yes',
  • 23 'neutral' or 'don't know',
  • 17 'no' or ' definitely no'.
  • 'heavy workload' was the typical disadvantage
    cited

19
Attitudes of the students
  • Strong correlation between the amount of time a
    student spends in the game and how he/she feels
    about the subject.
  • The Pearson Chi-square test shows an Asymptotic
    Significance (2-sided) of 0.008.
  • Most of the students who spend less than six
    hours per week in the game tend to favor the
    subject.

20
Conclusion 1
  • Perceived Workload of a subject is a very
    personal thing
  • it shows great variance among different students
    who should have the same contact hours and
    assigned tasks.
  • it may not correlated well with Contact hours and
    assigned tasks.

21
Conclusion 2
  • Perceived workload shows strong correlation with
    the attitudes of students toward a subject

22
What can we do?
  • To improve the attitude of the students toward
    the subject/teaching approach, the perceived
    workload of the students should be carefully
    managed by
  • Administrative arrangement
  • Perception shift

23
Students advice
  • You should be more committed to the subject. Do
    not treat it as an assignment or homework. Treat
    it more like a game and it will become more
    interesting/fun. You will be more devoted and be
    willing to spend more energy in it. You will not
    feel you are suffering because you have to do an
    assignment just to earn some marks.

24
THANK YOU!
  • Any question?
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