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Web Usability Human Computer Interaction

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make obvious what's clickable: for. text links, use colored, underlined ... is clickable. Minimize noise. Conventions. Human Computer Interaction ... – PowerPoint PPT presentation

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Title: Web Usability Human Computer Interaction


1
Web Usability Human Computer Interaction
  • Why exactly is it important to make usable
    websites?
  • Weve seen quotes from the likes of Tim
    Berners-Lee already about the accessible web
    but the web should be the epitome of usability
    and yet it is not.
  • In traditional product purchasing scenarios a
    user first buys the product then uses it in
    the case of the web-purchasing (oh no!
    e-commerce) a user first visits a site and has
    to deal with its usability and then buys the
    product.
  • The web user interface is hence thevisible point
    of contact between the user and the product.
  • Crap website ? crap product?

2
Web Usability Human Computer Interaction
  • A poor user interface design is a major reason
    why some web sites fail. We all know good
    examples of sites and bad ones and ones that
    just about do the job under a lot of pressure.
  • There are common problems with websites
  • Disorientation
  • Digressions
  • Information overload
  • Remembering what you just found
  • Designing websites is a big topic and there has
    been a lot written about it however there has
    been a lot of useless rubbish written about it.

3
Nielsen (again) Human Computer Interaction
  • Jacob Nielsen first wrote an article in 1996
    about the worst 10 web mistakes in existence.
    He updates this article every few years the
    last one being in 2005 where he let readers vote
    for the worst offenders.
  • On legibility he wrote Bad fonts won the 2005 by
    a landslide, getting almost twice as many votes
    as the 2 mistake. About two-thirds of the voters
    complained about small font sizes or frozen font
    sizes about one-third complained about low
    contrast ...
  • How do you change the font size in IE? How about
    Firefox or Safari?

4
Low contrast Human Computer Interaction
5
Non-Standard LinksHuman Computer Interaction
  • Second offender in Nielsen's 2005 vote was people
    creating non-standard links in their pages.
  • Nielsen advocates that you should make obvious
    what's clickable for text links, use colored,
    underlined text and differentiate visited and
    unvisited links. Also explain what users will
    find at the end of the link.
  • Avoid JavaScript etc. which break standard
    interaction techniques for dealing with links and
    never open pages in new windows (except for PDF
    files and such).

Oops!
Links are the Web's number one interaction
element. Violating common expectations for how
links work is a sure way to confuse and delay
users.
6
FlashHuman Computer Interaction
  • Nielsen and Macromedias Flash go back a long way
    Flash was third in the vote in 2005. Back in
    2000 he wrote a famous article slagging the
    technology off big time
  • This article slated Flash for promoting
    gratuitous (unnecessary) animation, annoying
    splash screens which delayed users access to
    content, added non standard GUI controls, and
    disabling back buttons and resizing.
  • Nielsen then went on to work for Macromedia to
    improve Flash and its usability in Flash MX
    (2002).

7
FlashHuman Computer Interaction
  • Despite this Flash still irks people and in 2005
    Nielsen admitted
  • The debate still rages though most web-users
    will agree that Flash is more useless than not.
    Though look at this! http//www.3d-imaging.co.uk/p
    ages/flash_intro_animation_uk.htm

I view it as a personal failure that Flash
collected the bronze medal for annoyance
When I spoke at the main Flash developer
conference, almost everybody agreed that past
excesses should be abandoned and that Flash's
future was in providing useful user interfaces
Despite such good intentions, most of the Flash
that Web users encounter each day is bad Flash
with no purpose beyond annoying people. The one
bright point is that splash screens and Flash
intros are almost extinct. They are so bad that
even the most clueless Web designers won't
recommend them, even though a few (even more
clueless) clients continue to request them.
8
Webpagesthatsuck.comHuman Computer Interaction
  • In August 1996 Vincent Flanders launched his
    website WebPagesThatSuck.com to support his HTML
    classes.
  • He has some nice phrases which describe web
    usability problems his most famous is maybe
    Mystery Meat Navigation which is particularly apt
    for Flash problems.
  • As Flanders explains

If you have to mouse over a graphic to discover
whether it's a link and where the link will take
you, then you have what I call "Mystery Meat
Navigation." This evil form of navigation has
moved from trendy design sites to the corporate
world and it must be stopped because it violates
the first rule of navigation clearly show people
where to go.
9
No.4 in 2005Human Computer Interaction
  • Number 4 in Nielsens hit list was content that's
    not written for the web in other words writing
    for the Web means making content short,
    scannable, and to the point (rather than full of
    fluffy marketese).
  • Web content should also de designed to follow
    cognitive patterns and use common language rather
    than made-up terms (this also improves search
    engine visibility, since users search using their
    own words, not yours).
  • It has been found that people rarely read Web
    pages word by word instead, they scan the page,
    picking out individual words and sentences.
    Nilesen (!) and Morkes (2006) have found that 79
    percent of users always scanned any new page they
    came across only 16 percent read word-by-word.

10
Visual HierarchyHuman Computer Interaction
  • Just as reading a paper article that someoneelse
    has used a highlighter pen is difficult then
    reading a web page that someone else (i.e. the
    designer) has highlighted using titles,layout
    and colour can alsobe a frustrating experience.
  • On the Web, as in other presentation channels,
    there are two components to a message the
    message itself, and how it is presented.
    Seemingly mundane points of content presentation
    can have influence on how effectively a document
    conveys its message.

11
F-Shape ScanningHuman Computer Interaction
See http//www.useit.com/alertbox/reading_pattern.
html
12
What this meansHuman Computer Interaction
The designers mental model
What users really do.
13
ImplicationsHuman Computer Interaction
  • The implications of all this are manyfold. We
    dont read pages we scan them. We dont make
    careful, considered choices we muddle through
    at breakneck speed.
  • Design tips to take away from this
  • Create a clear visual hierarchy on each page.
  • Take advantage of convention.
  • Break pages into clearly defined areas.
  • Make it obvious what is clickable.
  • Minimize noise.

14
ConventionsHuman Computer Interaction
  • Have you noticed how many web pages look the
    same? Whilst not an advert for creative arts this
    is probably a good thing for usability (of
    course!).
  • Any how many sites look EXACTLY like amazon?

15
SearchingHuman Computer Interaction
  • Plenty of sites put search facilities on their
    pages.
  • However, number five in Nielsens list is bad
    search.
  • Neilsen claims that everything else on his list
    is pretty easy to get right, but unfortunately
    fixing search requires considerable work and an
    investment in better software. He does suggest
    though that it's worth doing, because search is a
    fundamental component of the Web user experience
    and is getting more important every year.
  • How good is the Universitys searchfacility? And
    the big boys?
  • Many is the time Ive used google tosearch
    someone-elses pages (eg. Amazon, Dabs).

16
Browser incompatibilityHuman Computer Interaction
  • A few years ago (circa 2003) IE seemed to be the
    dominant browser and even Nielsen related
    cross-platform compatibility to a one-star
    guideline (that is, "worth thinking about if you
    have extra project time, but not a priority").
  • Today, however, enough people use Firefox (and
    various other minority browsers, like Opera and
    Safari) that the business case is back don't
    turn away customers just because they prefer a
    different platform. Hence this is back at number
    6 in the 2005 list.
  • We have already seen in our discussions a few
    examples of browser incompatibility problems.

17
Bad formsHuman Computer Interaction
  • Forms are used too often on the Web and tend to
    be too big, featuring too many unnecessary
    questions/options.
  • Nielsen has five basic guidelines to this end
  • Cut any questions that are not needed.
  • Don't make fields mandatory unless they truly
    are.
  • Support autofill by avoiding unusual field labels
  • Set the keyboard focus to the first field.
  • Allow flexible input of phone numbers, credit
    card numbers, and the like. It's easy to have the
    computer eliminate characters like parentheses
    and extra spaces.
  • Forms that violate guidelines for
    internationalization got dinged by many overseas
    users.

18
Bad formsHuman Computer Interaction
19
Web page credibilityHuman Computer Interaction
  • Number 8 in Nielsens list is no contact
    information or other company info weve all
    encountered these.
  • Even though phone numbers and email addresses are
    the most requested forms of contact info, having
    a physical mailing address on the site might be
    more important because it's one of the key
    credibility markers.
  • Many sites make it even verydifficult to find
    even a contactemail address. The page hereis
    Tiscalis homepage you try finding a postal
    addresson it I cant!! The StanfordPersuasive
    Technology Lab have credibility guidelines.

20
See Fogg, B.J. (May 2002). "Stanford Guidelines
for Web Credibility." A Research Summary from the
Stanford Persuasive Technology Lab. Stanford
University. www.webcredibility.org/guidelines
21
Frozen Layouts with Fixed Page WidthsHuman
Computer Interaction
  • Complaints about no.9 here fell into two
    categories
  • On big monitors, websites are difficult to use if
    they don't resize with the window. Conversely, if
    users have a small window and a page doesn't use
    a liquid layout, it triggers insufferable
    horizontal scrolling.
  • The rightmost part of a page is cut off when
    printing a frozen page. This is especially true
    for Europeans, who use narrower paper (A4) than
    Americans.
  • Font sizes are a related issue. The very worst
    offenders are sites that freeze both the width
    and height of the viewport when displaying
    information in a pop-up window. Pop-ups are a
    mistake in their own right. If you must use them,
    don't force users to read in a tiny peephole. At
    an absolute minimum, let users resize any new
    windows.

22
Pop-up windowsHuman Computer Interaction
  • Neilsen, for no reason other than he can, decided
    that although his voters voted pop-ups as the
    number 10 in the worst web things list he would
    talk about images. Well talk about pop-ups.
  • Nielsens own stats on what annoys people
    mostabout advertising on websites are shown
    here.
  • Users not only dislike pop-ups, they transfer
    their dislike to the advertisers behind the ad
    and to the website that exposed them to it.

23
Banner BlindnessHuman Computer Interaction
  • In 1998, Benway and Lane reported the results of
    studies requiring users to find information
    located in banner ads.
  • Contrary to the prevailing marketing philosophy
    that the larger an item on a Web page, the
    greater its perceived visual importance and
    likelihood of attracting attention, they found
    that users had more difficulty finding
    information when it was located in a banner ad.
  • Benway and Lane called this phenomenon banner
    blindness. It is believed that banner blindness
    occurs because experienced Web users are in
    "search mode" and tend to ignore banner ads as
    irrelevant for their search.

Benway, J. P., Lane, D. M. (1998). Banner
Blindness Web Searchers Often Miss "Obvious"
Links. Internetworking ITG Newsletter, 1.3 (Dec.
1998).
24
The web and small devicesHuman Computer
Interaction
  • Mobile devices introduce difficult usability
    problems
  • Small screen size
  • Traditional input mechanisms not available
  • Slow Internet transfer rates
  • Limited memory space
  • WAP phone studies indicated poor usability and
    WAP appears to havedisappeared. In a field study
    by Nielsen and Norman in 2000, 70 of users said
    they would not use WAP within one year.
  • In general, mobile devices sites should be
    designed for PDAs or phones and web content
    should represent needs of mobile users.

25
HCI for mobilesHuman Computer Interaction
  • Mobile devices present interaction designers
    with a number of interesting problems.
  • On the one hand they are, in many ways,
    impoverished systems they have small screens,
    limited/small buttons and limited memory and
    processing power.
  • On the other hand they have lots of interesting
    aspects that desktop systems dont have they are
    always with you, they can be really small and
    portable/embeddable, they support lots of
    different wireless communications protocols, they
    have touch screens, they vibrate etc.
  • The Human Computer Interaction (HCI) community
    have organised for the past few years a major
    international conference MobileHCI to look at
    such issues. This year its in Espoo in Finland
    see www.mobilehci.org.

26
Consumer devicesHuman Computer Interaction
  • In parallel with academic research, consumer
    electronics manufacturers plough on with the
    process of making devices that are smaller,
    cheaper, and more stylish but are they
    improving interaction?
  • Certainly there has been a building backlash
    against devices that are too small see
    http//www.usatoday.com/tech/news/techinnovations
    /2003-03-03-tiny-tech_x.htm.

27
Extra readingHuman Computer Interaction
  • Have a browse of the pro-Flash website
    athttp//www.flash99good.com/ - it mightbe me
    but arent even the sites it recommends as being
    good examples of usability awful? (see
    Orange-Project).
  • Then read Nielsens article from Oct 29th 2000
    Flash 99 Bad http//www.useit.com/alertbox/20001
    029.html
  • Read all about Mystery Meat Navigation at
    http//www.webpagesthatsuck.com/mysterymeatnaviga
    tion.html
  • The main HCI texts arent great on web usability
    there are plenty of specialist texts about
    though Ive found it hard to recommend one.
    Usability for the Web Designing Web Sites that
    Work by Brink et al seems best.
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