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Emergency Response Systems: Past, Present, and Future

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Title: Emergency Response Systems: Past, Present, and Future


1
Emergency Response SystemsPast, Present, and
Future
  • Murray Turoff
  • Information Systems Department
  • College of Computing Sciences
  • New Jersey Institute of Technology
  • http/is.njit.edu/turoff
  • turoff_at_njit.edu
  • http//is.njit.edu

2
Emergency Response Systems Presentation Content
  • Nature of an Emergency
  • OEP Experience Wisdom
  • EMISARI at OEP
  • Topics Group Communications
  • ERMIS Conceptual Design
  • Emergency Response Management Information System
  • General Principles of ERMIS
  • Auxiliary Supporting Systems
  • Resource Database Systems
  • Collaborative Knowledge Systems
  • Virtual Communities
  • Research Topics
  • Concluding Remarks

3
Emergency Management Characteristics
  • Unpredictable
  • Events
  • Who will be involved
  • What information will be needed
  • What resources will be needed
  • What actions will be taken, when, where, and by
    who
  • No time for training, meeting, or planning
  • No contingency plan that fits perfectly

4
Emergency Management Requirements
  • Obtain data, status, views
  • Monitor conditions
  • Obtain expertise, liaison, action takers,
    reporters
  • Draft contingencies
  • Validate options
  • Obtain approvals, delegate authority
  • Coordinate actions, take actions, evaluate
    actions
  • Evaluate outcomes
  • Modify scenarios and plans
  • Modify community and operations

5
Organizational Emergency Situations
  • Strike
  • Court Case
  • Cost overrun
  • Delivery delay
  • New regulation
  • Terrorist action
  • Supply shortage
  • Natural Disaster
  • Production delay
  • Product malfunction
  • Contract Negotiation
  • Loss of a key employee
  • Loss of a key customer
  • Responding to an RFP
  • New Competitive product

6
Lessons of 9/11 for Design
  • Vulnerability of a physical command and control
    center
  • Reductionism applied to
  • Dynamic information
  • Responder responsibilities
  • Responsibilities of Agencies
  • Communication systems
  • Threat-Rigidity Syndrome

7
OEP Experience Wisdom
  • Office of Emergency Preparedness
  • Executive Office of the President

8
Office of Emergency Preparedness (OEP)
  • Existed until 1973 in the Executive Offices
  • Derivative of OSS (Office of Special Services)
  • Centralized civilian command and control in any
    crisis situation
  • natural disasters, national strikes, commodity
    shortages, wartime situations, industry
    priorities, wage price freeze
  • Command resources of all federal, state, local
    and industrial sources
  • Could incorporate personal as needed from any
    source
  • Did contingency planning and utilized large
    community of experts and professionals on a
    national bases
  • EMISARI functioned in the GSA until the late 80s

9
OEP Wisdom I
  • An emergency system must be regularity used to
    work in a real emergency
  • People are working intense 14-18 hour days and
    cannot be interrupted
  • Timely tacking of what is happening is critical
  • Delegation of authority a must and
  • Providing related data and information up, down,
    and laterally is critical
  • Plans are in constant modification

10
OEP Wisdom II
  • Learning and adaptation of response plans from
    training and real events is a necessity
  • In a crisis exceptions and variations to the norm
    are common
  • The critical problem of the moment collects
    attention and resources.

11
OEP Wisdom III
  • Roles are the constant in an emergency and who is
    in a role may vary unexpectedly
  • Training people in multiple roles is very
    desirable
  • Roles and their privileges must be defined in the
    response system

12
OEP Wisdom IV
  • Supporting confidence in a decision by the best
    possible timely information
  • Necessary Properties
  • Free exchange of information
  • Deligation of authority
  • Decision accountability
  • Decision oversight
  • Information source identification
  • Information overload reduction

13
Recent Supporting Wisdom
  • . . . the key obstacle to effective crisis
    response is the communication needed to access
    relevant data or expertise and to piece together
    an accurate understandable picture of reality
    Hale 1977

14
OEP Wisdom V
  • The crux of the coordination problem for large
    crisis response groups is that the exact actions
    and responsibilities of each individual cannot be
    pre- determined.
  • Coordination by feedback not by plan

15
Other Supporting Wisdom
  • Coordination by feedback viewed as failure of
    planning and failure of coordination by most
    organizations. Instead plan should focus on
    improving and facilitating feedback Dynes
    Quarenteli 1977.

16
Other Supporting WisdomHorsely Barker, 2002
  • Information Overload is typical
  • Heterogeneous groups and individuals
  • People work together who do not normally do so
  • Cannot predict who will be involved
  • Community and Public relations is critical
    (confidence and trust)

17
Emergency Response Critical Success Factors
  • The priority problem of the moment is the magnet
    that gathers the data, information, people, and
    resources to deal with it
  • The integration of qualitative and quantitative
    information with measures of timeliness,
    confidence and priority is critical
  • Having pre-established existing communities of
    people and resources to draw upon
  • Knowing who and what is available in real time
  • Learning from each experience and modifying lore
    for the future

18
Emergency communication design concepts
  • Provide signals of a communication process
  • Content can be the address
  • Who created or modified text or data and when is
    always tracked
  • Status of inputs always visible
  • Contribution Attributes confidence, priority,
    source
  • Text can be program active or adaptive text
  • Human roles in the software (varied
    privileges)Lateral (two way) linkages of
    materialDo bookkeeping of communications for
    userOptimize group processes
  • Associate qualitative and quantitative information

19
EMISARI
  • Emergency Management Information System And
    Reference Index
  • An emissary to those on the front lines
  • Created in one week as a derivative of an
    existing Delphi Conferencing System for the 1971
    Wage Price Freeze

20
EMISARI 1971
  • Emergency Management Information System And
    Reference Index
  • Developed at OEP on a UNIVAC 1108 using EXEC VIII
  • Sharable database structures with individual word
    locking/unlocking in hardware
  • First used for Wage Price Freeze in 1971
  • Based upon software developed for virtual expert
    communities
  • Used until late 80s for strikes, commodity
    shortages, and some natural disasters.
  • Typically 100-300 users, 20-50 government units

21
EMISARI Objects
  • Administrator (any object can be changed or
    created in a few minutes)
  • Contacts (people)
  • Conferences Notebooks
  • Data elements, tables, forms
  • Authorship time
  • Label, definition, contact
  • Status unavailable now, never, funny
  • Directory
  • Contacts
  • Assignments / Responsibilities
  • Available objects

22
EMISARI Functions
  • Message sent to contact, data element or form
  • Discussion threads attached to objects
  • Report formulation
  • Virtual references between any objects
  • Exception reporting using notifications (new
    entries using certain key)
  • Indexes
  • Adaptive by use
  • Tracking misses

23
EMISARI Case tracking
  • Case Template
  • Steps in process of case
  • Actions at each step
  • Who can take action
  • What step is triggered by action
  • Person responsible for next step notified
  • Others notified of status changes
  • Discussion thread attached to case
  • Used for violations of wage price freeze
  • Used for shortage violations (oil, natural gas,
    chlorine, etc.)

24
EMISARI Notebooks
  • Policies and Interpretations
  • News
  • Actions Taken
  • Limited Writers, many readers
  • Adaptive Index
  • Last 500 words searched
  • Last 500 words not found by frequency requested
  • Indirect communication path

25
EMISARI Disruption Model
  • Commerce Input-Output Model
  • Interrupt sub sector in given local
  • Calculate probable greatest impacts in rest of
    country
  • Examination and prediction of where problems are
    going to happen in strikes, shortages, disruptions

26
Topics Group Communications
  • Developed at NJIT on the EIES system in the late
    70s
  • Electronic Information Exchange System (EIES)

27
Topics Unpredictable information exchange
  • Topic is limited sized inquiry
  • Broadcast to all
  • Selection of ones to track (receive responses) by
    reader
  • Limited response length
  • Types of response reference, answer, contact
  • Data base of results
  • Roles in software Indexer, Briefer

28
Topics Example
  • State Legislative Science Advisors
  • Large groups (50-300)
  • Each topic about 15 responses
  • Sample topics in 3 weeks
  • Computer crime laws, mining of bentonite, legal
    definition of death, control of isobutynitrite,
    hazardous waste survey, underground hv
    transmission, licensing child care centers, child
    abuse, prison industries, licensing of midwives,
    salt brime disposal, cameras in court, junk foods
    in schools, educational vouchers, definition of
    antiques, generic drugs, methodone, migrant
    education

29
Emergency communication meta processes
  • Computer Augmentation
  • Regulation
  • Sequencing, iteration, synchronization,
    participation, assignment, tracking
  • Facilitation
  • Organizing, summarizing, filtering, exposing,
    integrating, indexing, notifying, classifying,
    motivating

30
Group Communications design concepts I
  • Provide signals of a communication process
  • Stored notifications of actions by others or by
    system
  • Status of members of the group
  • Content can be the address
  • Who created or modified text or data and when
    they did it is always tracked
  • What a person has seen or not seen in database is
    also always tracked
  • Text can be program active or adaptive

31
Group Communications design concepts II
  • Flexibility humans can use in other media
  • Varied access privileges between members and
    objects
  • Human roles in the software
  • Lateral two way linkages of material
  • Do bookkeeping of communications for user
  • Improve group process by reduction of process
    losses
  • Relate qualitative and quantitative information

32
Asynchronous opportunities of Group Communications
  • Independence of
  • Individual problem solving
  • Group problem solving
  • Meta process synchronization
  • Backtracking
  • Changing views
  • Individual control
  • Equal participation
  • Mixed cognitive styles
  • Bottom/up vs. Top/down
  • Data vs. Abstraction

33
Goals of Group Communications
  • Collective intelligence
  • Support for Human Roles
  • Tailored communication and process structures
  • Integration with other communication resources
  • Self tailoring by users and groups
  • Content as the address
  • Design of a social system
  • Communications as an interface (people and
    resources)
  • Asynchronous group problem solving

34
Superconnectivity
  • Number of working communication relationships
    multiplied by a factor of five to ten
  • Accurate and large group memories for both data
    and lore
  • Faster communication process than other
    alternatives on the average
  • Individuals get to know each other with physical
    or status bias
  • Tremendous efficiencies possible with good design
    (beyond electronic mail)

35
ERMIS Conceptual Design
  • Emergency Response Management Information System

36
ERMIS Objectives
  • Easy to Learn
  • High degree of tailoring by users
  • Used by trained professionals
  • Overcome problem of small screens (PDA)
  • Virtual command and control center
  • Support use of remote databases in an integrated
    manner
  • Support planning, evaluation, training, updating,
    maintenance, as well as response
  • Communication process independent of content

37
Five Specific Interaction Design
Criteria
  • Metaphors understood by professionals
  • Human roles built in
  • Notifications integrated into communications
  • Context visibility
  • Semantic Hypertext relationships

38
Emergency Metaphor
  • All emergencies have events
  • Time logged and archived
  • Serves dispatch function
  • Used after emergency to understood what took
    place
  • Often separate events on different systems for
    each agency involved
  • Consider dynamic database of events integrated
    across all agencies

39
Metaphors I
  • Log of an Event
  • Root Event and Sub-events
  • Lateral Events
  • Each event triggered by specified role or roles
  • Event Template
  • A collection of events possible within the
    context of a given root event

40
Metaphors II
  • Events delivered to specified reactive roles for
    the event
  • Events delivered to roles that have specified the
    need to track given parent events
  • Event status is maintained
  • Events can be categorized and/or marked by user

41
Metaphors III
  • Events have semantic links to all relevant
    information and data
  • Forms for the collection of data
  • Resources of concern
  • Maps and Pictures
  • Appropriate command choices
  • Appropriate status options
  • Parent, children, and Lateral events

42
Event Log Metaphor
  • Encourages the use of both the semantic memory
    (relationship structure between events) and the
    use of episodic memory for the temporal sequence
    of occurrence of events
  • Aids in minimizing information overload impacts
    and supporting cognitive flexibility

43
Example Resource Request Event Template
  • Resource Request (location, situation)
  • Allocation (or deny, delay, partial allocation)
  • In transit
  • Arrival of resource
  • Status change in resource
  • Status change in situation
  • Recycle event
  • Resource maintenance, reassignment
  • Return transit
  • Tailored event
  • Completion event

44
Individual Event Processing
  • Profile of event types within specified
    parameters like location
  • Person has list of events of concern
  • New events passing profile filter delivered to
    list
  • Add and remove events
  • Mark events for tracking related events
  • May expand and contract list

45
Roles in ERMIS
  • Characterized by
  • Events the role can trigger
  • Required reactions to events
  • Responsibilities for
  • Actions, Decisions
  • Reporting of data
  • Assessing Information
  • Oversight, assessment
  • Resource maintenance
  • Reporting, Liaison

46
Fundamental Roles
  • Resource Requests
  • Resource Allocation
  • Resource Maintenance
  • Resource Acquisition
  • Reporting and updating situations
  • Analysis of Situations
  • Oversight, consulting, advising
  • Alerting
  • Assigning Roles
  • Coordination among different areas
  • Priority and Strategy Setting

47
Privileges for Roles
  • Creating event log entries of a given type
  • Responding to specific incidences of events by
    type, situation, and location
  • Supplying specific information or data
  • Producing situational and interpretive reports

48
Notifications
  • Minimal messages that contain the essence of a
    communication.
  • Canned so they can be reactive and triggered by a
    click.
  • Usually they become part of what they are
    reacting to
  • Queries that require a response
  • Alerting individuals to something that has
    occurred due to the actions of others.

49
Canned Notifications
  • I agree/disagree with it
  • I am taking care of this
  • Delay this action
  • Give this a higher/lower priority
  • Get us more details on this
  • Good point/work/job
  • Is there more
  • Find related information
  • Investigate this

50
Query / Fill In notification
  • Supply an estimate of the injured? ______________
  • We will have more information by (time).
  • We will need (number) more of (supply item).

51
Context Visibility
  • A single event can have the following information
    with potential multiple links
  • Event log ID
  • Resource type
  • Responsible party or author
  • Relevant location or locations
  • Next expected event
  • Role to take further action
  • Status of event
  • Situation report
  • Lateral Events
  • Footnotes, notifications, and comments

52
Link Menu triggered by click on Resource Type
  • Status of the unit to be assigned or which is
    assigned (assigned)
  • Status of all units in event area (involved)
  • Status of all of units currently in assigned to
    this emergency (total)
  • Estimates of back up units (reserve)

53
Nature of Hypertext Linkage
  • Two way linkages
  • Semantic meanings to all links
  • Multiple links from an anchor point
  • Collection of links becomes a balloon menu for
    that anchor point
  • Links are dynamic

54
ERMIS Directory Structure I
  • Directory
  • People
  • Background Expertise
  • Group membership
  • Conference membership
  • Bulletin Board Editorship
  • Roles Responsibilities
  • Event Creation
  • Current Active Events
  • Notifications
  • Resource Concerns
  • Authorities

55
ERMIS Directory Structure II
  • Directory
  • Groups
  • Conferences
  • Bulletin Boards
  • Databases
  • Learning Materials
  • Training Simulation-games
  • Related Systems

56
Planning with ERMIS
  • Generating scenarios and evaluating them as a
    collaborative exercise is quite easy to do in
    ERMIS
  • Addition need of voting and scaling aids to allow
    determining disagreements and focus discussion
  • Generate new event types and roles to deal with
    new risks

57
Training with ERMIS
  • Easy to establish training exercises based upon
    role-event structure
  • Simulation driven by a sequence of timed events
    in real time tied to the clock or can be speeded
    up for some types of training
  • Players can easily be simulated with respect to
    actions and generated events
  • Small teams can participate with a much larger
    groups of simulated players

58
Evaluating with ERMIS
  • Examine log file of events and actions by roles
  • Develop appropriate analysis tools to aid this
    process
  • Discover and correct problems by improving system
    and/or improving training

59
Recovery with ERMIS
  • Can be used to direct and coordinate the recovery
    activity
  • Can involve any diversity organizations and
    agencies involved
  • Provides a complete record and accountability for
    the recovery process

60
Summary on ERMIS
  • Can be used for all phases of the emergency
    response process
  • Can be used for little emergencies which are
    quite common in any type of organizations
  • Can be used to support Online Communities

61
General Principles of ERMIS
62
General Principles I
  • Finding the dynamic group concerned with a given
    situation at any point in time.
  • Finding information the individual should be
    aware of but is not
  • Facilitating the ability of the user to cope with
    information overload

63
General Principles II
  • All qualitative or quantitative date or
    information will be identified by its human or
    database source
  • All actions will be accountable to an individual
  • All actions planned or taken will be subject to
    oversight

64
General Principles III
  • The system is an open and flat communication
    structure among those involved in crisis response
  • The content of an item of information determines
    its linkages and addresses

65
General Principles IV
  • Changes to data or information of concern to a
    given user must be dynamically updated at the
    interface device.
  • Data items an their links are treated as one unit
    of information for creation or updating
  • Authority is in the action roles and oversight is
    in the management roles

66
Auxiliary Supporting Systems
  • Resource Databases
  • Organizational Memory Collaborative Knowledge
    Systems
  • Virtual Communities

67
Resource Databases
  • National Resources
  • Information on hazardous materials, biological
    agents, expertise, etc
  • Local and Regional
  • Construction Equipment, transportation equipment,
    boats, sensor input, GIS databases of land use,
    potentially useful individuals (e.g. bulldozer
    drivers), etc.

68
Development of Community Resource Databases
  • Person who is source of data directly enters it
    and modifies it as needed
  • People in the community are identified for their
    contributions in the database
  • Established as a community resource for other
    regular uses
  • Includes people resources as well as physical
    resources
  • Should have GIS (geographical) functionality
  • Lightweight Systems integration and relationships
    across different database systems

69
Auxiliary Consequences
  • Sweeps local and regional communities into the
    emergency prevention and response planning
    activity
  • Encourages community spirit, community
    collaboration, and ability to cope with real
    emergencies
  • Provides more options for creative responses in
    actual emergencies

70
Collaborative Knowledge System Organizational
Memory I
  • Similar events in two flood may have many
    distinctive differences
  • Rare events are rather common
  • Capturing tacit knowledge and lore is very
    important in developing training materials and
    understanding the causes of success and failures

71
Collaborative Knowledge System Organizational
Memory II
  • Contributing, sharing, and preserving such
    knowledge benefits
  • Experts with differences in experiences
  • Learners trying to gain expert status
  • Trainers trying improve learning materials

72
Collaborative Knowledge System Organizational
Memory III
  • Critical knowledge comes from examining mistakes,
    BUT
  • Organizations are reluctant release data
  • Too much emphasis on laying blame rather than
    developing improvements
  • Systems can be instituted that protect sources of
    information but allow sharing and analysis by all
    concerned
  • Protection of human subjects supplying data for
    research is a valid option

73
Collaborative Knowledge System Organizational
Memory IV
  • Benefits
  • Elimination of ambiguity
  • Capture of tacit knowledge and lore
  • Discovering inconsistencies
  • Upgrading the realism of training
  • Preparing better plans for response
  • Evaluating where to invest limited resources in
    improvements
  • Build cohesive communities among the expert
    groups involved

74
Virtual Communities I
  • Large numbers of on call advisors did exist in
    OEP for obtaining information in an emergency
  • Today the Web makes this a very economical
    approach and can encourage local, regional and
    national communities of volunteer experts

75
Virtual Communities II
  • Current examples
  • Open source software development
  • Those that detect and respond virus attacks
  • Virtual barter organizations for commodities
  • Virtual marketplaces
  • Virtual collaborative game players

76
Virtual Communities III
  • Use ERMIS software for virtual communities and
    people will be trained to join given the right
    emergency situation
  • Allow communities to build a knowledge system in
    their area
  • In organizations employ ERMIS for all teams and
    committees dealing with problems that cut across
    the organization

77
Research TOPICS in ER I
  • Requirements and design of Virtual Command and
    Control Centers
  • How to design human computer interactions to
    stimulate creativity or improvising by both
    individuals and groups

78
Research Topics in ER II
  • How to reduce information overload and its
    negative effects when it occurs
  • Design of training scenarios to encourage
    flexibility of response and reduce rigidity

79
Research Topics in ER III
  • Design and development of systems to support
    local, regional, and national virtual communities
    of experts and professionals in ER
  • Lightweight integration of resource databases
  • Design and utilization of collaborative knowledge
    systems for professional communities

80
Research Topics in ER IV
  • Development of Emergency Prevention Response
    audit controls in a continuous auditing
    environment
  • Integrating Emergency Response Systems into day
    to day processes in organizations

81
Research Topics in ER V
  • Interaction Design for small screens
  • Multimodal input and output devices for first
    responders
  • Web scanning approaches to obtaining relevant
    information for all phases of emergency response
    for local and regional groups.

82
Research Topics in ER VI
  • Investigations of decision processes in the full
    cycle of emergency response functions
  • Analysis, planning, preparation, training,
    response, and evaluation
  • Development of improved support tools for all the
    phases

83
Research Topics in ER VII
  • Formation and maintenance of cohesive response
    groups able to perform as teams across different
    organizations and organizational units.
  • Use of computer and communications technology to
    reduce risk in mission-critical industries

84
Research Topics in ER VIII
  • Multimedia information capturing of information
    in training and real crisis situations
  • Development of realistic training games for large
    groups utilizing the actual response IS system

85
Research Topics in ER IX
  • Use of Information Systems technology to reduce
    risk mission critical industries (utilities,
    transportation, etc.)
  • Risk reduction in organizational Information
    Systems

86
Research Topics in ER X
  • Investigations of public acceptance of
    surveillance to counter risks
  • Better understandings or individual, group,
    organizational, and public responses to risk
  • Improved training to deal with unexpected risks

87
Research Topics in ER XI
  • Training of system developers developers in ER in
    Relationship Analysis and lightweight integration
    methods
  • Development of Collaborative Knowledge Systems
  • Dynamic information Gathering and organization
    from very large groups of experts

88
Concluding Remarks
89
Workflow Communication Process
90
Meta Communication Process
91
A True Virtual Organization
  • Crisis events requirements
  • Resources satisficers
  • Roles are the switching unit
  • Goal is mitigation
  • Mowshowitz
  • If it operates on all phases of the emergency
    response process it adopts the property of
    virtuality - Turoff

92
Lack of Virtuality Example
  • Government laws tended in the past to reflect no
    one can profit from a disaster
  • Funds supplied to rebuild a bridge taken out by a
    flood would only allow the same bridge to be
    build
  • Bridge destroyed again in the next similar flood
  • Policy changes in 70s allowed state or local
    government to put in funds to rebuild a better
    bridge
  • However, they hardly ever did knowing they could
    get funds in the future.

93
Traditional Systems
  • Tend to be top down
  • Follow designs done for single agencies or
    organizations
  • Some what bureaucratic
  • Assume largely verbal interaction
  • Pre segments groups to manageable size
  • Tend to encourage rule following and often
    promotes rigidity
  • Can work for single homogenous group

94
ERMIS Type Systems
  • Heterogeneous very large communities
  • Allows group formation to be dynamic
  • Allows for quick delegation of authority by role
    assignment
  • Provides for timely oversight and accountability
  • Encourages flexibility of response
  • Encourages strong personal ties among responders
    and resulting cohesive groups.
  • Provides support for all phases of the emergency
    response process as well as everyday use for
    other regular functions

95
The Future
  • Smart planning, talented people, and well
    designed adaptive communication / information
    networks are needed
  • Change and disruption is more common than we
    think, even in commerce, and getting more
    frequent
  • The technology exists to do what OEP used to be
    able to do and improve on those systems using
    modern technology
  • However, does the organizational motivation and
    understanding exist to do it?
  • The issue is designing new virtual organizations
    and communities that will change existing
    organizations and the way things are done.
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