Virtual Worlds Lab www'cc'gatech'eduvwlab cdshawcc'gatech'edu - PowerPoint PPT Presentation

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Virtual Worlds Lab www'cc'gatech'eduvwlab cdshawcc'gatech'edu

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Virtual Worlds Lab. Firefighter Training VE. Fire in single family home. ... by engaging children in the interactive and exploratory game. Virtual Worlds Lab ... – PowerPoint PPT presentation

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Title: Virtual Worlds Lab www'cc'gatech'eduvwlab cdshawcc'gatech'edu


1
Virtual Worlds Labwww.cc.gatech.edu/vwlabcdshaw
_at_cc.gatech.edu
  • Areas of research
  • Virtual Environments,
  • Scientific Geospatial Information
    Visualization

2
Time Dependent Volume Data Doppler Radar Weather
Schematic of Doppler radar
Multiple radars
Side view of Doppler radar with regions of higher
confidence sampling
3
Navigating and Exploring a Severe Storm
4
Tracker-Based 12 DoF Two-Handed Surface Editor
Part of the NFS/ITR Digital Clay Project. (gave
BrownBag talk on 09/05 this year) Chris Shaw,
Jarek Rossignac, Ignacio Llamas, ByungMoon Kim,
Joshua Gargus and Jesse Shieh
5
Test System Meshculptor
  • Grab a part or parts of the object and pull or
    push (6 DoF per tracker/hand)
  • Translucent spheres around cursors represent area
    of influence
  • Result plastic-like deformation
  • Behind scenes space warp, no physical model

6
Two-Handed Interaction
  • Multiple Possibilities
  • 1. One hand is used for context manipulation
    while the other one is deforming the object
  • 2. Both hands are used simultaneously for object
    deformation
  • 3. Combining 1. and 2. can switch hand from
    deforming to manipulating context

7
BioInformatics Visualization
  • Infinitely scalable, zoomable genome visual
    interface and database
  • Visualize entire genomes
  • Examine protein structures

8
BioInformatics Visualization
9
BioInformatics Visualization
10
Firefighter Training VE
  • Fire in single family home.
  • Intended user is a commanding officer trainee.
  • User issues commands to virtual firefighters.
  • Operator translates voice commands.
  • Virtual firefighters perform instructed tasks.
  • The fire simulation reacts to the tasks
    performed.

11
System Architecture
SVE
Operator
  • Virtual Environment
  • House
  • Firefighter Animations
  • Tools
  • Volume Renderer

Graphical Command Interface
FDS
Fire Simulation Volume Data
1 volume / sec
12
Graphical Command Interface
  • Contains House Map
  • List Firefighters
  • Each firefighter can be issued commands by menu
  • Firefighters are represented by icons on the map.

13
Firefighter Training VE
  • Simple Virtual Environments (SVE)
  • Extensible framework for building VE applications
  • Scene Graph, Tracker Drivers
  • Provides support for rapid prototyping as well as
    complete implementation of simple and complex VE
    applications.

14
Firefighters performing various tasks
15
Cutting
16
Chopping
17
Carrying Ladder
18
Climbing Ladder
19
Cutting hole in roof
20
Pulling Hose Fire Smoke in background
21
Pulling Hose Smoke in background
22
Fire Simulation
  • NIST Fire Dynamic Simulator (FDS)
  • Computational fluid dynamics (CFD) model of
    fire-driven fluid flow.
  • We model the house offline
  • Extract fire and smoke data for the entire house
    volume at one-second increments.
  • NISTs Smokeview can be used to visualize FDS
    data.

23
Volume Data
  • Pre-computed data from FDS
  • Heat Release Rate per unit Volume (HRRPUV)
  • Soot Density
  • 1 voxel array per second 166 x 81 x 21
  • Run Length Encoding (RLE) Compression
  • Quantized to 8 bits per voxel
  • 2MB 160KB per time step
  • Lorenzo compression
  • 2MB 10KB per time step

24
Volume Rendering
  • Splat based renderer
  • Retrieve values for each voxel
  • Draw gaussian texture with color and opacity
    determined by voxel value
  • If HRRPUV gt min(HRRPUV)
  • Draw Flame
  • Else
  • Draw Smoke

25
Fire and Smoke in background
26
Fire and Smoke
27
Scientific Information Visualization
  • Visualization of 3D Scalar and Vector fields
  • Glyph visualization
  • Each data location in 3D represented by a glyph
  • Data dimensions map to glyph visual dimensions
  • 3D scale, orientation, color, opacity
  • Eg. 3D Vector display, 3D scatterplot.

28
Scientific Info Viz
  • Glyph Visualization

29
Information Visualization
  • XGold
  • YUS
  • ZFederal Reserve
  • GlyphStock
  • ColorNoriega

30
Desktop VR Visualization
  • Access to desktop
  • Stereo viewing
  • Two-handed interaction
  • 3-space trackers with buttons
  • Each hand has a distinct role
  • Left hand sets up context
  • Right hand performs fine manipulation

31
Ringos Underwater Adventure
  • Description an immersive 3D virtual environment
  • Goal to reduce the pain and anxiety associated
    with childrens cancer treatment
  • Method draws attention away from discomfort by
    engaging children in the interactive and
    exploratory game

32
Screenshots
33
Screenshots
34
Screenshots
35
Screenshots
36
Screenshots
37
How Do I Get Involved?
  • 4903 Research Projects
  • Come to our meetings
  • CS 8001 VW in CRB 303
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