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Using Media in Multimedia

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Identify the major types of media that can be incorporated ... Clip Art. Pictures. Figures/Graphs. Animations. 1st. Qtr. 2nd. Qtr. 0. 20. 40. 60. 1st. Qtr. 2nd ... – PowerPoint PPT presentation

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Title: Using Media in Multimedia


1
Using Media inMultimedia
  • James D. Lehman
  • Educational Technology
  • School of Education

2
Using Multimedia
  • Objectives forTodays Presentation

3
Objectives
  • Identify the major types of media that can be
    incorporated into multimedia.
  • Describe basic utilization principles for each
    medium.
  • Critically examine examples of the use of various
    media in presentations.

4
Using Multimedia
  • Types of Media

5
Basic Media Types
  • Text
  • Graphics
  • Audio
  • Video

6
Text
  • Font
  • Typeface, e.g., times, bookman, courier
  • Size 24 pt, 32 pt, 48 pt
  • Style
  • Boldface, italics, underlined
  • Shadowed or not shadowed
  • Color
  • Text color

7
Text
  • What are the advantages and limitations of text
    as a medium of information delivery in multimedia?

8
Text
  • Advantages
  • familiar
  • source material readily available
  • easily produced
  • flexible
  • efficient for many types of content
  • requires little space
  • Limitations
  • reading level required
  • prior knowledge required
  • non-visual
  • limited interactivity
  • can have transport-ability problems

9
Graphics
  • Clip Art
  • Pictures
  • Figures/Graphs
  • Animations

10
Graphics
  • Clip Art
  • Pictures
  • Figures/Graphs
  • Animations

11
Graphics
  • Clip Art
  • Pictures
  • Figures/Graphs
  • Animations

12
Graphics
  • Clip Art
  • Pictures
  • Figures/Graphs
  • Animations

13
Graphics
  • What are the advantages and limitations of
    graphics as a medium of information delivery in
    multimedia?

14
Graphics
  • Advantages
  • efficient
  • gain attention
  • can be used to support text
  • enhance visual appeal
  • Limitations
  • dealing with varying formats
  • storage demands
  • complex graphics may not aid learning
  • non-relevant graphics can interfere

15
Audio
  • Simple digital sounds (e.g., WAV files)
  • Digitally recorded speech
  • Digital music files (e.g., MIDI)
  • CD-audio

16
Audio
  • What are the advantages and limitations of audio
    as a medium of information delivery in multimedia?

17
Audio
  • Advantages
  • good for some realistic content or language
    teaching
  • helps auditory learners
  • can set a mood
  • complements other media
  • Limitations
  • dealing with varying formats
  • high storage demands
  • may be problematic in some environments

18
Video
  • Analog video (e.g., videodisc -- requires special
    system and/or 2nd monitor)
  • Digital video (e.g., QuickTime, AVI, MPEG)

19
Video
  • What are the advantages and limitations of video
    as a medium of information delivery in multimedia?

20
Video
  • Advantages
  • familiar medium
  • good for realism
  • good for showing motion/processes
  • good for physical and interpersonal skills
  • gains attention
  • Limitations
  • very high storage demands (digital)
  • dealing with varying formats
  • digital quality is sometimes poor
  • hard to produce requires specialized equipment

21
Using Multimedia
  • Basic MediaUtilization Principles

22
What are some utilization guidelines or
principles for text?
23
Using Text
  • Keep text simple, and write clearly.
  • Use correct spelling and grammar.
  • Write at a level appropriate for the audience.
  • Use easily readable fonts. Pick a size
    appropriate to the application.
  • Avoid uncommon fonts if portability is an issue.
  • Dont try to put too much on one screen.

24
Using Text
  • Use a consistent layout. Use headings to organize
    and communicate.
  • Leave plenty of white space.
  • Use contrasting colors for text and background.
  • Highlight important information, but use
    highlighting sparingly.
  • Dont use ALL CAPITALS.

25
Using Graphics
Guidelines
What are some utilization guidelines or
principles for graphics?
26
Using Graphics
  • Keep visuals simple avoid excessive detail.
  • Use a clear, uncluttered layout.
  • Properly align and balance visual elements.
  • Use graphics for interest and to illustrate
    concepts, but avoid non-relevant visuals.
  • Use appropriate types of graphics for the content.

27
Using Graphics
  • Use textual elements with visuals when
    appropriate.
  • Use visuals to gain the users attention, e.g.,
    through surprise, interaction, or in other ways.
  • Use pleasing, high contrast or complementary
    color combinations use no more than 4-5 colors
    on-screen at once.

28
Using Graphics
  • Colors either opposite one another or adjacent to
    one another on a color wheel tend to work well
    together.

29
What are some utilization guidelines or
principles for audio?
30
Using Audio
  • Use audio to deliver content when appropriate
    (e.g., famous speech, heart sounds).
  • Use only the quality of digital audio (i.e.
    sampling rate) needed for the content.
  • Use sounds for emphasis, but avoid using negative
    sounds for feedback.

31
Using Audio
  • Use music in the background to enhance interest
    or set a tone.
  • Be sure sound quality and volume is adequate.
  • Make sure audio can be controlled or even turned
    off through the software or hardware.

32
What are some utilization guidelines or
principles for video?
33
Using Video
  • Use video to deliver content with a high degree
    of realism, to show motion/processes, or to show
    people.
  • Use video for dramatic effect.
  • Use video for content that has a low potential
    for change (because of the production costs).

34
Using Video
  • When video quality is critical, analog video
    (e.g.,videodisc) or MPEG is probably preferred,
    but lesser digital formats (e.g., QuickTime) work
    for much content.
  • Use pacing and presentation changes in video to
    create interest.
  • Design digital video for the limitations of the
    computer screen (e.g., sizing).

35
Using Multimedia
  • Some Examples

36
Using Multimedia
  • THE END
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