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Introduction to Innovative Design Thinking

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What is Tao (?)? 2. What is Nothingless'Wu'(?)? 3. Application of Tao in Education ... Signification can only happened under the umbrella of the same culture, and the ... – PowerPoint PPT presentation

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Title: Introduction to Innovative Design Thinking


1
Introduction to Innovative Design Thinking
  • CDI

2
Lecture 7
  • Taos Thinking
  • The use of nothingness
  • Application of Tao in Education
  • To Design a project
  • Cultural barriers

3
Taos thinking in Education
  • What is Tao (?)?
  • 2. What is NothinglessWu(?)?
  • 3. Application of Tao in Education

4
Taos thinking in Education
??
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5
Taos thinking in Education
????
????
6
Taos thinking in Education
WHY
Perception
WHAT
Concept
HOW
Idea
7
Taos thinking in Education
  • Concept formation

Knowledge
Concept
Experience
8
Taos thinking in Education
  • Knowledge formation

Personal Knowledge
Codified Knowledge
Tacit Knowledge
9
Taos thinking in Education
New Perception
Perception
Concept
Idea
Heritage
10
Taos thinking in Education
New Perception
Proficiency of Languages
Perception
Concept
Idea
Heritage
11
Taos thinking in Education
Lo-gy (??) has many off springs
Archaeo-logy Bio-logy Crimino-logy Dermato-logy Ec
o-logy
Geo-logy Horo-logy Ideo-logy Limno-logy Metro-logy

Numero-logy Onto-logy Psycho-logy Socio-logy Techn
o-logy
Ultra-logy Zymo-logy Archeo-logy Methodo-logy Term
ino-logy

12
Taos thinking in Education
?
?
13
Taos thinking in Education
?
?
14
Taos thinking in Education
??? , ??? , ??? , ????
15
Taos thinking in Education
16
Taos thinking in Education
17
Taos thinking in Education
??
18
Taos thinking in Art Design Education
??
?
19
Taos thinking in Art Design Education
?
?
20
Taos thinking in Art Design Education
?
?
?
?
21
Taos thinking in Education
????? , ????? , ?????? , ???? .
22
Taos thinking in Education
????
????
23
Taos thinking in Education
???? ????
24
Taos thinking in Education
? ?
25
Taos thinking in Education
26
Taos thinking in Education
? ?
27
Taos thinking in Education
28
Taos thinking in Education
????
29
Taos thinking in Education
30
Taos thinking in Education
????
????
????
????
????
???
31
Taos thinking in Education
??????? ???????
32
Use of Nothingness
You know everything, you are nothing! You know
nothing, you are everything!
33
Use of Nothingness
Imagine A white board is useful when it is
empty. Once it was filled with scribbling, it is
useless.
34
Use of Nothingness
One can eat because one is hungry. One can learn
because one is empty!
35
Use of Nothingness
One can be creative because one knows nothing
about what s/he is doing. And once you dont
know, there you have room to grow.
36
Use of Nothingness
To be creative.. To be empty!
37
Use of Nothingness
As an educator, we are trained to feed students
and make them full.
38
Use of Nothingness
As a creative educator, we are trying to feed
them with knowledge and then empty them out.
39
Use of Nothingness
To empty your students, empty yourself first. The
greatest enemy in creativity is always you
yourself!!!!
40
Use of Nothingness
Enjoy knowing nothing, then you will know
everything out of nothing and then empty out and
being nothingness again.
41
References
  • ???, ?????????, ???? 1998

42
Design a project
  • To design a design project, there are some points
    we teachers need to pay attention into.

43
Design a project
  • We have to find a theme suitable for students.
    How can we find this?
  • Ask the student.
  • Treat yourself as a student.

44
Design a project
  • We have to find the NEED suitable for design
    activity.
  • But, what is the Need?

45
Design a project
  • The NEED can be at different levels
  • To student
  • To teacher
  • To school

46
Design a project
  • To parents
  • To Education Department
  • To society
  • To China
  • To mankind

47
Design a project
  • To me, the NEED is to stimulate students
    independent and innovative thinking, to develop
    confident and to self-transcend.

48
Design a project
  • There is a well known problem in Design education
    issued by ED????(Not sure)
  • The ill-defined design problem.

49
Design a project
  • To me, there is NO ill-defined design problem,
    there is only ill-conceptual and lazy thinker.

50
Design a project
  • A design project should be full of fun,
    challenges, interesting and worth learning. If
    most of the students do not like the project, it
    is a poor project.
  • Fun is the key in Creativity.

51
Design a project
  • The theme should be closely related to students
    knowledge, experience and / or familiar
    environment. It may be useful sometimes for
    students to decide their themes.

52
Design a project
  • The theme should have room for interpretation. If
    the design project falls into the subordinate
    area, teacher must help students to find the way
    out.

53
Design a project
  • The project brief should clearly describe the
    situation of the problem, the criteria, resources
    available, content / context to be covered,
    submission and DEADLINE.

54
Design a project
  • Plan carefully the content you are going to
    conduct within the lessons, and examine the
    feasible possibilities. If you know the outcome
    already, it is not a good project.

55
Design a project
  • Encourage students to challenge the theme, to
    interpret it, to analyze it, question it and even
    propose anti-theme for the project.

56
Design a project
  • Personal tutorial is very useful for teacher to
    read students mind. This can arouse their
    creativity because you teacher feels interesting
    and do care about how they think.

57
Design a project
  • Encourage students to make full use of their
    knowledge not only within the design domain but
    everything they know for the project.

58
Design a project
  • Exhibit or record down students works and show
    your appreciation for their affords. Give full
    marks if they deserved, and write comments on
    their works.

59
Design a project
  • Teaching students to be creativity means killing
    teachers time and patient. The more you
    contribute, the more you yourself to be proud of.
    You can master creativity!

60
Culture
  • What is Culture?
  • Culture is whats shared by a large group and
    transmitted across generations ideas,
    languages, beliefs, attitudes, behaviors and
    traditions.

61
Culture
  • It is also a collective value system for a nation
    to think, analyze, criticize and agree with
    specific issues. Culture is a living social
    organism, which transcend through time.

62
Culture
  • Different types of Culture
  • High Culture
  • Popular Culture
  • Sub Culture

63
Culture
  • We have to know the cultural background of our
    situation and the participants under any creative
    works. Why?

64
Culture
  • So that you know their history, need, their value
    judgments, beliefs, and most important, you know
    how they think and interpret.

65
Culture
  • Citizens within a specific culture can
    communicate effectively not only because they
    speak the same languages, but also think and
    interpret things in similar attitudes under the
    same value system.

66
Culture
  • Under the same culture, citizens will understand
    the specific signs and symbols using in their
    premises, which are really difficult for the
    outsider to decipher.

67
Culture
  • The signs and symbols must echo to the consumers
    daily lives in order to activate the consumption
    desire. However, most consuming intention is
    unconscious and super-ego.

68
Culture
  • Signification can only happened under the
    umbrella of the same culture, and the signifier
    becomes the idealist practice of ones wish.

69
Culture
  • Nowadays, consumption is cohere with culture.
    Despite the fact that Globalism becomes one of
    the horrible threat of Nationalism, creativity
    still stick to the end users.

70
Culture
  • Knowing you (students parents and significant
    others) and knowing me (teacher) is a Chinese
    slang, which is true whenever you wanted to
    initiate any new and creative move within
    educational domain.

71
References
  • Consumption, Robert Bocock, 1993
  • Social Psychology, David G. Myers, 1999, 6th
    Edition

72
Thank You
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