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Finding Your Innovation Sweet Spot

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Keypad. Speaker. Handset. Base. Wires. package. List the product's attributes and the physical and other aspects of the environment used ... – PowerPoint PPT presentation

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Title: Finding Your Innovation Sweet Spot


1
Finding Your Innovation Sweet Spot
  • By. Glodenberg, Horowitz, Levav, and Mazurksy
  • Presented by. Us

2
5 Innovative Patterns of Systematic Inventive
Thinking
  • Subtraction (Instead of Feature Creep)
  • Multiplication
  • Division
  • Task Unification
  • Attribute Dependency Change

Math 1010
3
Function Follows Form
  • Listen to the voice of your product
  • Break the product down into essential components

4
Phone Components example
  • Microphone
  • Keypad
  • Speaker
  • Handset
  • Base
  • Wires
  • package

5
  • List the products attributes and the physical
    and other aspects of the environment used
  • Use the five patterns to rearrange the elements
    of the product and environment.
  • Imagine virtual products- dont judge these forms
  • Ex- nonrecording tape recorder-Sony billion
    dollar market of joggers and walkers

6
Visualized virtual product
  • Think about potential functions
  • Are there any conceivable customer needs that
    this form might satisfy?
  • What benefits might it offer that existing
    products dont?
  • What drawbacks does it have compared with
    existing products?
  • What are the challenges to alleviating these
    shortcomings? If they can be alleviated, what is
    the market potential of this product? Are we as
    a company well positioned to take advantage of
    that potential?
  • Do we even have the capabilities to produce the
    product?

7
Good ideas from bad ones
  • Example The Philips Slimline DVD player

Innovation
  • best results nonintuitive or most resistive path

8
Choosing the Right Tool
  • No rules about which pattern to start with but
    guidelines
  • Complex products- start with subtraction
  • Controlling the costs- start with unification-
    use of existing resources or subtraction for
    costly components
  • On classic product-development use
    multiplication- leads to qualitative change

9
Patterns
  • Attribute dependency change- most fruitful
  • Organize thinking- matrix for attributes-
    internal/external- look for dependencies or lack
    of
  • Example Cell phone- internal color, ring,
    information, battery charge external users
    age, gender, callers identity, time of day used
    most
  • Look for dependencies and create additional
    features- ring for specific callers

10
Patterns
  • Usually apply only two or three patterns
  • Nearly half the ideas come from existing products
    using one pattern.

11
The 5 Patterns of Innovation Create Value
  • The patterns upset developers assumptions and
    preconceptions (focus on existing products
    instead of customers needs).
  • The patterns channel your thinking (function
    follows form).
  • The human mind works best within the confines of
    a defined problem.
  • Each idea is fully studied to determine its
    plausibility.
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